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Posts tagged retribution

EVE Evolved: New Ancillary Armor Repairers aren't up to the task

EVE Online's Retribution 1.1 patch went live this week, overhauling armour tanking and rebalancing some ships that traditionally fit armour tanks. Last week I looked at why people usually choose passive buffer tanks for PvP over active tanks and how the Ancillary Shield Boosters changed all that ...

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EVE Evolved: Retribution 1.1 and armour tanking

While MMO characters typically fall into specialised tank, healer, and damage-dealing roles, most ships in EVE Online are a combination of all three. Fitting a ship for PvP is a careful balancing act between survivability and damage, as it doesn't matter how much damage you can deal if you don't ...

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EVE focuses on a trio of balance changes for next week's patch

EVE Online is on the cusp of releasing Retribution 1.1 on February 19th, and a meaty (is there any other kind from CCP?) blog post outlines three significant balance changes that will arrive with the patch. The first change is reorganizing streamlining and reorganizing battlecruisers, particul...

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Not So Massively: Path of Exile server upgrades, Dota 2 broadcasters turn to crowdfunding

Path of Exile continued upgrading its servers to cope with the increasing load of new players following its open beta release, closing the servers for three hours this week to add several new database servers. Massively exclusively revealed Blacklight: Retribution's new Safehold and metro maps, a...

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EVE Online steels players for summer changes [Updated]

When EVE Online's next expansion lands in summer 2013, CCP anticipates a surge of confusion and complaints over the "far-reaching consequences" that will occur when the studio reworks its ship requirements. To head off any possible negative feelings, the studio released an in-depth look as to how...

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EVE Online gives a report card to Retribution ships

"The introduction of new ships always sparks considerable initial interest and Retribution was no exception in that regard," CCP Recurve wrote in a new EVE Online dev post today. "Hundreds of billions were spent on blueprints and manufactured ships." The article analyzes the popularity between...

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EVE Evolved: Bring on the big expansions!

I don't normally jump out of my seat shouting "hell yes!" to an EVE Online dev blog, but this week's announcement on the direction of future expansions has me a little bit excited. In two somewhat dry and lengthy posts, Executive Producer Jon Lander and Senior Producer CCP Seagull detailed the ap...

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EVE's February 12th patch adding dueling mechanic

Consensual dueling may not be the kind of battle that springs to mind when discussing EVE Online's harden-the-funk-up PvP ethos, but CCP is nonetheless adding the feature as part of its Retribution 1.1 patch. The company calls it a "much requested" feature and says that while it's possible to ...

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EVE Online gets 'ambitious' in 2013

Strap yourselves in: EVE Online is pushing the threshold in 2013, and there's no looking back. Two producer's letters today from the game attempt to outline the goodness coming for the game and its players in the coming months. Executive Producer Jon Lander puts it all on the line with his let...

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EVE Evolved: Fitting Caldari cruisers for PvP in Retribution

EVE Online's recent Retribution expansion brought forth a massive PvP revival aimed at new players and veterans alike. The new bounty hunting and flagging mechanics have added huge incentives to PvP and given industrialists a way to get revenge without getting their hands dirty. New players are a...

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