| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged restrictions

Final Fantasy XIV patch 2.4 has a slightly bumpy release

Today you may not hear much from your friends playing Final Fantasy XIV, as the long-awaited Patch 2.4 is now live and kicking. It's a sizable content update full of quests, instances, and of course the new Rogue class and Ninja job. We've been reading up on the patch notes since late last week,...

Continue Reading

ArcheAge restricts chat for low-level characters

Papa Trion is lowering the boom on naughty chat in ArcheAge, as the studio announced recently that it will be restricting chat accessibility for low-level characters. From now on, players will need to reach level 15 to access faction, shout, trade, need party, and nation chat channels....

Continue Reading

League of Legends introduces Ranked Restrictions for toxic players

League of Legends is a really popular game, but it also has a pretty noxious community reputation. That's something that's on the forefront of the mind of the Riot Games team, and it's being addressed with the latest patch. Players voted down for negative behavior are already operating under a chat...

Continue Reading

EverQuest Next devs decide against class/race restrictions

Should EverQuest Next have class/race combo restrictions? This controversial question was at the forefront of the latest developer roundtable discussion following a player poll that showed 40% of fans were in favor of the game limiting combinations based on lore. Interestingly enough, the...

Continue Reading

Wings Over Atreia: 3.0 -- it's heeere!

Awwwww yeah! Update 3.0, baby! Come to me, features. Like Christmas for a five-year-old, this day seemed like it would never arrive for those of us who have been waiting for Aion's patch for what feels like forever. And ever. And then some. Aion: Ascension certainly took its jolly sweet time...

Continue Reading

The Daily Grind: How should free-to-play games restrict content?

It's the perpetual trouble of free-to-play games. The development team wants to give players access to as much as possible (so that the players enjoy the game and keep playing), but it also wants to give players incentive to pay (so that the development team can enjoy dinner and keep paying the...

Continue Reading

The Daily Grind: Is the free-to-play content usually enough for you?

News came in last week about Perfect World Entertainment's plans to turn Star Trek Online into a free-to-play business model. While most of us were not in the least bit surprised at the news, most of the comments we've seen here at Massively have been to the effect of, "Now I can finally try that...

Continue Reading

Net neutrality moving forward behind closed doors?

It sounds fairly boring compared to slaughtering orcs in your game of choice, but net neutrality is a big deal. It's about the very nature of the Internet and how we interact with it, and supporters of neutrality would argue that it's the only thing standing between MMO players and uncomfortable...

Continue Reading

Final Fantasy XI rolls out the information on the level cap increase

While we knew that the level cap was going to be raised soon in Final Fantasy XI, we hadn't heard much in terms of official details from Square-Enix. The silence has been broken, and while the official announcement neither confirms nor denies that the world's most insanely fit old man will be...

Continue Reading

Kids try to get around Wizard101 language restrictions

Player 1: What can you see out your window? Player 2: A large fruit. You? Player 1: Uhh, OK... I can see Russia from my house. Player 2: What? Usually the language restrictions in MMOs consist of vulgarities and, less frequently, racial or sexual slurs. But Wizard101, a game targeted to a younger...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW