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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Lost Pages of Taborea: Resource acquisition]]></title><link>http://massively.joystiq.com/2010/10/04/lost-pages-of-taborea-resource-acquisition/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/04/lost-pages-of-taborea-resource-acquisition/</guid><comments>http://massively.joystiq.com/2010/10/04/lost-pages-of-taborea-resource-acquisition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/" rel="tag">Lost Pages of Taborea</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/lost-pages-of-taborea/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/massivelyromresourcesheader.jpg" /></a></div>
Way back when <em><a href="http://us.runesofmagic.com/us/index.html">Runes of Magic</a></em> was still young and learning to fly, there was only one way to obtain resources: Find a resource node and click it. Come to think of it, I've always chopped wood and gathered herbs, but what's the proper verb for obtaining ore in MMOs? In any case, the tried and true method of clicking on resource nodes has always worked for <em><a href="http://massively.joystiq.com/category/runes-of-magic/">RoM</a></em>. It's just that recipes take a lot of resources, which used to mean a lot of gathering. Seriously. A lot.<br />
<br />
I've written about the state of <em>RoM's</em> <a href="http://massively.joystiq.com/2010/04/19/lost-pages-of-taborea-how-is-crafting-holding-up/">crafting system</a> before, but many updates have come along since then. While the large amount of resources needed to craft items hasn't changed, the many different ways of obtaining those resources have. In this article I cover all the new ways you can get your grubby little mitts on a crafter's best friend.<p><a href="http://massively.joystiq.com/2010/10/04/lost-pages-of-taborea-resource-acquisition/" rel="bookmark">Continue reading <em>Lost Pages of Taborea: Resource acquisition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/04/lost-pages-of-taborea-resource-acquisition/">Lost Pages of Taborea: Resource acquisition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 04 Oct 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/04/lost-pages-of-taborea-resource-acquisition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19658638/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/04/lost-pages-of-taborea-resource-acquisition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>craft</category><category>crafting</category><category>crafting-system</category><category>crafts</category><category>featured</category><category>field</category><category>forge</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>guild-buildings</category><category>guild-castle</category><category>harvesting</category><category>herbs</category><category>lumber-yard</category><category>oreos</category><category>resource</category><category>resource-gathering</category><category>resources</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>wood</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Mon, 04 Oct 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online dev blog details new player resource]]></title><link>http://massively.joystiq.com/2008/07/10/eve-online-dev-blog-details-new-player-resource/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/eve-online-dev-blog-details-new-player-resource/</guid><comments>http://massively.joystiq.com/2008/07/10/eve-online-dev-blog-details-new-player-resource/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/yarr425.jpg" /></a><br />Massively touched on the <a href="http://www.ccpgames.com">CCP Games</a> announcement back in April of <a href="http://massively.joystiq.com/2008/04/20/the-wikipedia-of-eve-online/ ">having a 'Wikipedia'</a> of <a href="http://www.eve-online.com"><em>EVE Online,</em></a> definitive and accessible from within the <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> client. We also mentioned that a new volunteer <a href="http://www.myeve.eve-online.com/isd.asp ">Interstellar Services Department (ISD)</a> branch, known as YARR, would be responsible for setting up and maintaining the player-driven wiki, which bears the unwieldy moniker <em>"EVElopedia." </em><br /><br /><em>EVE Online</em> developer CCP Fear has <a href="http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=571">updated the community</a> on EVElopedia's status and the phases it went through on the way to becoming a useful resource. While EVElopedia isn't quite ready to be rolled out for general use, it's very near completion and will feature an updated item database. CCP Fear states that the database will automatically be updated with each new patch, ensuring that players have up-to-the-minute information at their fingertips upon logging in on patch days. Lastly, it's been confirmed that EVElopedia will be compatible with the in-game browser (IGB) for viewing text and images within the wiki. However, CCP Fear says that editing the wiki will need to be done in a browser out-of-game. Check out this latest dev blog for the full rundown on the EVElopedia project, which is <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=819470 ">already being discussed</a> on the <em>EVE Online</em> forums.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/eve-online-dev-blog-details-new-player-resource/">EVE Online dev blog details new player resource</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=571>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/eve-online-dev-blog-details-new-player-resource/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251828/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/eve-online-dev-blog-details-new-player-resource/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-fear</category><category>ccp-games</category><category>dev</category><category>dev-blog</category><category>eve</category><category>eve-online</category><category>evelopedia</category><category>forums</category><category>igb</category><category>isd</category><category>resource</category><category>sci-fi</category><category>wikipedia</category><category>yarr</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 10 Jul 2008 20:30:00 EST</pubDate></item><item><title><![CDATA[EQ2 Rise of Kunark tradeskilling: harvested resources]]></title><link>http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/</guid><comments>http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/eq2rokcraftingpart1bywill.jpg"  alt="" />There's not long left now before <em><a href="http://massively.joystiq.com/category/everquest-ii/">EverQuest II</a>'s</em> world will be expanded once again, and <a href="http://massively.joystiq.com/tag/rise-of-kunark/"><em>Rise of Kunark</em></a> is released. Leading up to the November 13th launch, the tradeskill fanatics at EQ2 Traders Corner have put up a ton of great information for crafters in the new expansion. One of their most useful pages details the <a href="http://eq2.eqtraders.com/articles/article_page.php?article=g196">tier 8 harvested resources</a> found on the continent of Kunark.<br /><br />The names of all the new resource types can be found here, including the rare harvests, as well as a list of transmuting items. Apart from this, the page informs that meats will no longer come from animal dens as they used to. Dens are solely for hides now, and meat will be obtained by killing mobs. We are assured, however, that for those tradeskillers that prefer not to bloody their blades, there is a level-up path for Provisioners that does not involve meats at all. <br /><br />Check out the resource lists at the link below, and we'll feature some more excellent <em>RoK</em> crafting coverage from EQ2 Traders Corner, later in the day.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/">EQ2 Rise of Kunark tradeskilling: harvested resources</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Nov 2007 11:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://eq2.eqtraders.com/articles/article_page.php?article=g196>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1037226/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dens</category><category>eq2</category><category>eqii</category><category>everquest-2</category><category>harvest</category><category>hides</category><category>meats</category><category>provisioners</category><category>rares</category><category>resource</category><category>rise-of-kunark</category><category>rok</category><category>rok-beta</category><category>t8</category><category>tier-8</category><category>tradeskill</category><category>transmuting</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Mon, 12 Nov 2007 11:05:00 EST</pubDate></item></channel></rss>
