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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sex and violence: Rusty Hearts pulls out the stops for Valentine's Day]]></title><link>http://massively.joystiq.com/2012/01/27/sex-and-violence-rusty-hearts-pulls-out-the-stops-for-valentine/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/27/sex-and-violence-rusty-hearts-pulls-out-the-stops-for-valentine/</guid><comments>http://massively.joystiq.com/2012/01/27/sex-and-violence-rusty-hearts-pulls-out-the-stops-for-valentine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/27/sex-and-violence-rusty-hearts-pulls-out-the-stops-for-valentine/"><img alt="Rusty Hearts" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/rusty.jpg" /></a></div>
Poor Frantz! With Valentine's Day coming up, the pressure is on for him to find his long-lost love Amelia. Fortunately, the entirety of the <a href="http://massively.joystiq.com/tag/rusty-hearts/"><em>Rusty Hearts</em></a> crew has got his back and will do their best to help true love find a way.<br />
<br />
This next chapter of the game's storyline is coming on February 14th with <em>Rusty Hearts'</em> <a href="http://rustyhearts.perfectworld.com/news/?p=447181">Requiem update</a>. It's not just about wuv, twue wuv, but also about kicking butt in all sorts of new locales. An eight-person raid dungeon called The Altar will present one of the toughest challenges in the game to date -- and brand-new weapons for those who master it. If you're looking for something more bite-sized, however, Requiem has four standard dungeons on the docket as well: Opera House, Catwalks, Gallery, and Ramparts.<br />
<br />
<a href="http://massively.joystiq.com/tag/perfect-world/">Perfect World</a> will also be adding several other features to the game, including a new character for sale (Roselle Vergerius), an increased level cap, a whopping 200 new and upgraded high-level skills, and the hub world of Training Camp.<br />
<br />
We have a trailer for<em> Rusty Hearts' </em>lonely hearts update after the jump!<p><a href="http://massively.joystiq.com/2012/01/27/sex-and-violence-rusty-hearts-pulls-out-the-stops-for-valentine/" rel="bookmark">Continue reading <em>Sex and violence: Rusty Hearts pulls out the stops for Valentine's Day</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/27/sex-and-violence-rusty-hearts-pulls-out-the-stops-for-valentine/">Sex and violence: Rusty Hearts pulls out the stops for Valentine's Day</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Jan 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/27/sex-and-violence-rusty-hearts-pulls-out-the-stops-for-valentine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20158278/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/27/sex-and-violence-rusty-hearts-pulls-out-the-stops-for-valentine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>catwalks</category><category>dungeon</category><category>f2p</category><category>frantz</category><category>free-to-play</category><category>gallery</category><category>holiday</category><category>level-cap-increase</category><category>opera-house</category><category>patch</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>raid-dungeon</category><category>ramparts</category><category>requiem</category><category>Roselle-Vergerius</category><category>rusty-hearts</category><category>skills</category><category>the-altar</category><category>trailer</category><category>training-camp</category><category>update</category><category>v-day</category><category>valentines-day</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 27 Jan 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Dead men don't fly]]></title><link>http://massively.joystiq.com/2011/07/20/one-shots-dead-men-dont-fly/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/20/one-shots-dead-men-dont-fly/</guid><comments>http://massively.joystiq.com/2011/07/20/one-shots-dead-men-dont-fly/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/screenshots/one-shots-2011/4308739/#/0"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/oneshotsrequiemheaderlarge530.jpg" /></a></div>
I thought I'd travel off the beaten path this week and see how <a href="http://www.playrequiem.com/"><em>Requiem: Memento Mori</em></a> is doing. I couldn't find my old character, but I started a new one and took advantage of a months worth of premium time. I also think there's a bonus XP event going on right now.<br />
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This is my level 26 Battle Mage taking a trip from Zakate to South Watchtower on a Wingrider, the mode of transport between hubs.<br />
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I always enjoyed <a href="http://massively.joystiq.com/category/requiem-bloodymare/"><em>Requiem's</em></a> graphics and the areas between Kurt and Zakate both feel open and diverse. It's like one giant zone, but with individual areas all styled differently.<br />
<br />
All this week, we Massively writers are spotlighting some of our personal favorite <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a>. What exciting stories revolve around our screenshots? Stay tuned to find out. Next week, after staff picks week, will be free-for-all week for you, our readers. Send any eye-catching, beautiful, scary, or generally epic screenshot to <a href="http://oneshots@massively.com">oneshots@massively.com</a>, and we'll pick the best of the best for next week's One Shots!<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-2011/">One Shots: 2011</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-2011/#4490431"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/yule-festival-2010-in-the-shire_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4485712"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/aldorrisebytimarius_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4482843"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/raid2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4480166"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/gmcowthrowing_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4477539"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/axolpicture151-1316969233_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/20/one-shots-dead-men-dont-fly/">One Shots: Dead men don't fly</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Jul 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/20/one-shots-dead-men-dont-fly/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19995693/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/20/one-shots-dead-men-dont-fly/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>free-to-play</category><category>gravity</category><category>gravity-interactive</category><category>horror</category><category>one-shots</category><category>requiem</category><category>requiem-memento-mori</category><category>screenshots</category><category>transportation</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Wed, 20 Jul 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Requiem for free-to-play week]]></title><link>http://massively.joystiq.com/2011/05/22/one-shots-requiem-for-free-to-play-week/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/22/one-shots-requiem-for-free-to-play-week/</guid><comments>http://massively.joystiq.com/2011/05/22/one-shots-requiem-for-free-to-play-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;">
	<a href="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/screencapture20090405051603.jpg"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/os-rb-522.jpg" vspace="4" /></a></div>
We're ending <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a> free-to-play week on a scary note thanks to Tanek today. <a href="http://www.playrequiem.com/Index.aspx"><em>Requiem</em></a>, the F2P MMO title from <a href="http://massively.joystiq.com/tag/gravity-interactive">Gravity Interactive</a>, claims to bring players into "<em>dark world of bloodshed devastated by generations of scientific and magical abuse.</em>"<br />
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Next week begins player housing week here at One Shots. Do you think you've got the most well-decorated abode in any game? Prove it by sending a screenshot to us at <a href="mailto:oneshots@massively.com">oneshots@massively.com</a> along with your name, the name of the game, and a description of what we're seeing. We'll show it off here on One Shots so everyone can admire your digs!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-2011/">One Shots: 2011</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-2011/#4490431"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/yule-festival-2010-in-the-shire_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4485712"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/aldorrisebytimarius_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4482843"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/raid2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4480166"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/gmcowthrowing_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-2011/#4477539"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/axolpicture151-1316969233_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/22/one-shots-requiem-for-free-to-play-week/">One Shots: Requiem for free-to-play week</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 22 May 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/22/one-shots-requiem-for-free-to-play-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19946890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/22/one-shots-requiem-for-free-to-play-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>gravity-interactive</category><category>one-shots</category><category>requiem</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 22 May 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Requiem updates to "Memento Mori"]]></title><link>http://massively.joystiq.com/2009/10/01/requiem-updates-to-memento-mori/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/01/requiem-updates-to-memento-mori/</guid><comments>http://massively.joystiq.com/2009/10/01/requiem-updates-to-memento-mori/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/requiem-bloodymare/" rel="tag">Requiem: Bloodymare</a></p><div style="text-align: center;"><a href="http://www.playrequiem.com/news/news.aspx"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/reqmementomori.jpg" /></a><br /></div>
<a href="http://www.playrequiem.com"><span style="font-style: italic;">Requiem</span></a>, the free-to-play MMO that insists on making sure that all living creatures squirt out 20 gallons of blood upon their deaths, has recently updated the game with a new expansion -- <a href="http://www.playrequiem.com/news/news.aspx"><span style="font-style: italic;">Memento Mori</span></a>.<br /><br /><a href="http://en.wikipedia.org/wiki/Memento_mori">Memento Mori</a>, the Latin phrase meaning "Remember you will die," is a great description for the expansion that focuses on integrating learned skills and DNA directly into the character as they level. Previously, players would have to visit a trainer to learn skills, or assemble DNA strands with a DNA scientist in order to equip DNA mutations. <br /><br />Now these two aspects of character development have been placed into the game <a href="http://www.playrequiem.com/news/updateDetail.aspx?Num=60">as talent-esque windows</a>, which allow you to spread your points amongst new upgrades the moment you level. It's almost like you're "remembering" your skills and DNA abilities instead of learning them. We appreciate that.<p><a href="http://massively.joystiq.com/2009/10/01/requiem-updates-to-memento-mori/" rel="bookmark">Continue reading <em>Requiem updates to "Memento Mori"</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/01/requiem-updates-to-memento-mori/">Requiem updates to "Memento Mori"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Oct 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playrequiem.com/news/news.aspx>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/01/requiem-updates-to-memento-mori/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19181404/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/01/requiem-updates-to-memento-mori/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blood</category><category>dna</category><category>gravity</category><category>gravity-interactive</category><category>horror</category><category>memento-mori</category><category>pets</category><category>requiem</category><category>requiem-bloodymare</category><category>requiem-memento-mori</category><category>skills</category><category>talents</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 01 Oct 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: Scare tactics]]></title><link>http://massively.joystiq.com/2008/08/20/anti-aliased-scare-tactics/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/20/anti-aliased-scare-tactics/</guid><comments>http://massively.joystiq.com/2008/08/20/anti-aliased-scare-tactics/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/anti-aliased/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/anti-aliased_scary.jpg" /></a><br /></div>
Our MMOs are filled with all sorts of emotions -- the excitement of getting to the next level, the surprise of the item you desperately wanted dropping off of a boss, the intense rush of a player vs. player encounter, and the joy of exploration of these fantastic worlds.<br /><br />But there is one <a href="http://www.1up.com/do/newsStory?cId=3165244">very specific genre</a> and emotion that goes regularly unnoticed in our massively multiplayer gaming experiences. The genre in question isn't anything new to our gaming culture in the slightest, but it just seems that no MMO developer can make a game centered around it.<p><a href="http://massively.joystiq.com/2008/08/20/anti-aliased-scare-tactics/" rel="bookmark">Continue reading <em>Anti-Aliased: Scare tactics</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/20/anti-aliased-scare-tactics/">Anti-Aliased: Scare tactics</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Aug 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/20/anti-aliased-scare-tactics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1279653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/20/anti-aliased-scare-tactics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anti-aliased</category><category>darkeden-online</category><category>deo</category><category>fear</category><category>featured</category><category>ffxi</category><category>final-fantasy-xi</category><category>horror</category><category>joymax</category><category>joystiqfeatures</category><category>lord-of-the-rings-online</category><category>lotro</category><category>requiem</category><category>requiem-bloodymare</category><category>se</category><category>square-enix</category><category>turbine</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 20 Aug 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Requiem: Bloodymare slashes its way to open beta]]></title><link>http://massively.joystiq.com/2008/05/13/requiem-bloodymare-slashes-its-way-to-open-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/13/requiem-bloodymare-slashes-its-way-to-open-beta/</guid><comments>http://massively.joystiq.com/2008/05/13/requiem-bloodymare-slashes-its-way-to-open-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/requiem-bloodymare/" rel="tag">Requiem: Bloodymare</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/dontlooklossy.jpg" />Temperions to arms! The battle against the darkness of Ethergia has begun again as <a href="http://www.gravity.co.kr/eng/index.asp">Gravity</a> announces the start of the open beta for their newest title, <a href="http://www.playrequiem.com"><em>Requiem: Bloodymare</em></a>. The doors to Ethergia will open up once again starting this <a href="http://www.playrequiem.com/forum/forums/thread-view.asp?tid=2407&amp;posts=1&amp;start=1">Thursday, May 15th, at 7 PM PDT (10 PM EST)</a> and will stay open for an undisclosed amount of time.<br /><br />This phase of the beta will be open to everyone, both closed beta players and the public. All that's required is the new <a href="http://massively.joystiq.com/category/requiem-bloodymare/"><em>Requiem</em></a> client, which can be <a href="http://www.playrequiem.com/Account/Login.aspx?ReturnUrl=%2fgame%2fClientDownload.aspx">downloaded from the playrequiem.com website</a>, and a Requiem account. All prior accounts will be reset, and all new characters will start off in a totally new tutorial space called Turba Island.<br /><br />This change already addresses one of the large gripes from the previous test - the lack of a decent tutorial space. It seems that Gravity has been listening to all of the feedback they've received about Requiem during the <a href="http://massively.joystiq.com/2008/03/31/requiem-bloodymare-closed-beta-period-extended/">closed beta</a>, and are working to improve upon their game. However, only time will tell as to what else has been changed and added to by the <em>Requiem</em> team.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/13/requiem-bloodymare-slashes-its-way-to-open-beta/">Requiem: Bloodymare slashes its way to open beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 May 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playrequiem.com/news/news.aspx?num=57#57>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/13/requiem-bloodymare-slashes-its-way-to-open-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1194292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/13/requiem-bloodymare-slashes-its-way-to-open-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gravity-interactive</category><category>horror</category><category>open-beta</category><category>public-beta</category><category>requiem</category><category>requiem-bloodymare</category><category>tutorial</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 13 May 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[Requiem: Bloodymare closed beta period extended]]></title><link>http://massively.joystiq.com/2008/03/31/requiem-bloodymare-closed-beta-period-extended/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/31/requiem-bloodymare-closed-beta-period-extended/</guid><comments>http://massively.joystiq.com/2008/03/31/requiem-bloodymare-closed-beta-period-extended/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/requiem-bloodymare/" rel="tag">Requiem: Bloodymare</a></p><div align="center"><a href="http://www.playrequiem.com/forum/forums/thread-view.asp?tid=1547&amp;posts=1&amp;start=1"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/requiembloodymareclosedbetaextended_425px.jpg" /></a><br /></div>
It looks like the closed beta for <em><a href="http://massively.joystiq.com/category/Requiem-Bloodymare/">Requiem: Bloodymare</a></em> did not in fact end on the 26th of March <a href="http://massively.joystiq.com/2008/02/27/requiem-bloodymare-closed-beta-officially-begins-february-29th/">as was originally planned</a> -- it's still been going on. A <a href="http://www.playrequiem.com/forum/forums/thread-view.asp?tid=1547&amp;posts=1&amp;start=1">post on the official forums</a> informs us that the closed beta period has been extended until the 17th of April, so that the game can be tidied up before the unwashed masses join the fray in stress testing. Those keen to get in on the gory action will need to wait just a bit longer for this next phase to begin.<br /><br />[Via <a href="http://www.mmorpg.com/gamelist.cfm?GAMEID=325&amp;SHOWARTICLE=10312&amp;SETVIEW=news&amp;bhcp=1">MMORPG.com</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/31/requiem-bloodymare-closed-beta-period-extended/">Requiem: Bloodymare closed beta period extended</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Mar 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playrequiem.com/forum/forums/thread-view.asp?tid=1547&amp;posts=1&amp;start=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/31/requiem-bloodymare-closed-beta-period-extended/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1153043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/31/requiem-bloodymare-closed-beta-period-extended/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bloodymare</category><category>closed-beta</category><category>gravity</category><category>gravity-interactive</category><category>requiem</category><category>stress-test</category><category>stress-testing</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Mon, 31 Mar 2008 13:00:00 EST</pubDate></item></channel></rss>
