Posts tagged report 
Report: 64% of Chinese gamers spend money on online games
Gaming in China is serious business, especially once you consider that a strong majority of players dish out money to support their habit every month. Analyst group Niko Partners polled 500 Chinese gamers and found that 64% of them dropped money on online titles monthly, including many ...
Market research firm predicts population explosion for virtual worlds
We all sort of knew that virtual worlds usage would continue to grow over the years, but a new report put out by Strategy Anayltics has given us some numbers to think about -- and they're pretty darn big. They've predicted that by 2015, the overall population of virtual worlds will go from what it ...
China's online gaming market now worth $1.8 billion
At GDC, we considered the possibility that Asia is the "Hollywood of MMOs." The Chinese online gaming market is getting bigger and bigger. Case in point: a new report says the market is now valued at around $1.8 billion. That's up 66% since last year -- curiously exactly the same number of points ...
CCP releases EVE QEN, says 250k subs by Q2, and plans Gross User Product report
CCP has released their Quarterly Economic Newsletter for the 4th quarter of last year in EVE Online, and the word is "growth." They saw big increases in trade volume and value all over the place on the market. Which isn't surprising, considering how much their population surged late last year, ...
Local TV visits SOE San Diego
Scott Hartsman posted a link to local San Diego TV station KUSI, who invaded the SOE studios there for a "special report" about the people who make these things called Massively Multiplayer Online games. As mainstream news reports about our favorite pasttime go, it's actually not too bad, though ...




