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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[GDC 2013: How APB exploded into a franchise]]></title><link>http://massively.joystiq.com/2013/03/31/gdc-2013-how-apb-exploded-into-a-franchise/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/31/gdc-2013-how-apb-exploded-into-a-franchise/</guid><comments>http://massively.joystiq.com/2013/03/31/gdc-2013-how-apb-exploded-into-a-franchise/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/31/gdc-2013-how-apb-exploded-into-a-franchise/"><img alt="GDC 2013 How APB exploded into a franchise" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/vendetta.jpg" /></a></div>
By now, pretty much everyone knows the story of how <a href="http://massively.joystiq.com/tag/gamers-first">GamersFirst</a> swept in to save the DOA <em>All Points Bulletin</em> by relaunching it as <a href="http://apbreloaded.gamersfirst.com/"><em>APB: Reloaded</em></a>. Since then, the title's done immensely well for the company and has prompted <a href="http://massively.joystiq.com/tag/Reloaded-Games/">Reloaded Games</a> to look into turning <a href="http://apbreloaded.gamersfirst.com/"><em>APB</em></a> into a bona fide franchise.<br />
<br />
How this happened was explained to us by PR Manager <a href="http://massively.joystiq.com/tag/darek-connole">Darek Connole</a> at <a href="http://massively.joystiq.com/tag/gdc-2013">GDC</a>. Connole said that the devs are constantly taking suggestions from the community and sorting them into different buckets. While some of the buckets represent doable ideas, one bucket is full of great ideas that are impossible to implement in the current game.<br />
<br />
"We're taking the NPCs from <em>APB: Reloaded</em> and bringing them into their own game," Connole said. "It's going to be a traditional first-person shooter, but it's also going to have non-traditional elements."<br />
<br />
Read on to discover how <em>APB's</em> world is going to get a lot more crazy with <a href="http://www.kickstarter.com/projects/reloadedprod/all-points-bulletin-apb-vendetta"><em>APB: Vendetta</em></a> -- and how the team is even thinking about future games in the same world.<p><a href="http://massively.joystiq.com/2013/03/31/gdc-2013-how-apb-exploded-into-a-franchise/" rel="bookmark">Continue reading <em>GDC 2013: How APB exploded into a franchise</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/31/gdc-2013-how-apb-exploded-into-a-franchise/">GDC 2013: How APB exploded into a franchise</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 31 Mar 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/31/gdc-2013-how-apb-exploded-into-a-franchise/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20524224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/31/gdc-2013-how-apb-exploded-into-a-franchise/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>all-points-bulletin-reloaded</category><category>apb</category><category>apb-fps</category><category>apb-kickstarter</category><category>apb-reloaded</category><category>apb-vendetta</category><category>apbr</category><category>Bjorn-Book-Larsson</category><category>con</category><category>conference</category><category>console</category><category>consoles</category><category>convention</category><category>crime</category><category>darek-connole</category><category>event</category><category>event-coverage</category><category>events</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>g1</category><category>game-developers-conference</category><category>game-developers-conference-2013</category><category>gamersfirst</category><category>gdc</category><category>gdc-2013</category><category>massively-event-coverage</category><category>playstation-4</category><category>ps4</category><category>pvp</category><category>reloaded</category><category>reloaded-productions</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 31 Mar 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[APB Vendetta FPS turns to crowdfunding]]></title><link>http://massively.joystiq.com/2013/03/27/apb-vendetta-fps-turns-to-crowdfunding/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/27/apb-vendetta-fps-turns-to-crowdfunding/</guid><comments>http://massively.joystiq.com/2013/03/27/apb-vendetta-fps-turns-to-crowdfunding/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;">
	<img alt="APB Vendetta FPS turns to crowdfunding" data-src-height="312" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/bcab75d9a7a5cc89ff325b40bd8cdc30large.jpg" /></div>
Hey, guess what, it's another Kickstarter project based off an earlier game! This time, though the earlier game in question is still alive and presumably well. <a href="http://massively.joystiq.com/tag/reloaded-productions">Reloaded Productions</a> is looking to fund an action FPS called <a href="http://massively.joystiq.com/tag/apb-vendetta"><em>APB Vendetta</em></a> that's some sort of riff on MMO shooter <a href="http://massively.joystiq.com/tag/apb-reloaded"><em>APB Reloaded</em></a>.<br />
<br />
The <a href="http://www.kickstarter.com/projects/reloadedprod/all-points-bulletin-apb-vendetta">project page</a> mentions private servers and server-modding tools, "extreme movement mechanics," and a "fighting game ethos" as opposed to <em>APB Reloaded's</em> open-world design. The two games will share some sort of account-level crossover functionality with the potential to import and export certain items.<br />
<br />
The game will use the Unreal engine and the $300,000 funding goal will go toward creating a "separate dedicated development" and "expanding the APB universe."<br />
<br />
[Thanks Genobee!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/27/apb-vendetta-fps-turns-to-crowdfunding/">APB Vendetta FPS turns to crowdfunding</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Mar 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/27/apb-vendetta-fps-turns-to-crowdfunding/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20520188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/27/apb-vendetta-fps-turns-to-crowdfunding/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>all-points-bulletin-reloaded</category><category>apb</category><category>apb-fps</category><category>apb-kickstarter</category><category>apb-reloaded</category><category>apb-vendetta</category><category>apbr</category><category>crime</category><category>f2p</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>pvp</category><category>reloaded</category><category>reloaded-productions</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 27 Mar 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive interview with Hailan Rising's Adam Smith]]></title><link>http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/</guid><comments>http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/"><img alt="Exclusive interview with Hailan Rising's Adam Smith" data-src-height="336" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/hr.jpg" /></a></div>
<a href="http://www.gamersfirst.com/hailanrising/"><em>Hailan Rising</em></a>, an up-and-coming PvP title from <a href="http://massively.joystiq.com/tag/reloaded-productions">Reloaded Productions</a>, is currently in the screaming throes of open beta. It's always a fun time, especially for the development team, which is Producer <a href="http://massively.joystiq.com/tag/adam-smith">Adam Smith</a> was up for talking about how the game's coming along in these final weeks.<br />
<br />
Reloaded Productions is trying desperately to (what else) "wreck" the server <a href="http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/">by giving out prizes to the first three players to crash the game</a>. Since destruction and mayhem are Massively's watchwords, we think you should help them out.<br />
<br />
Check out our interview with Adam Smith after the jump!<p><a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/" rel="bookmark">Continue reading <em>Exclusive interview with Hailan Rising's Adam Smith</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/">Exclusive interview with Hailan Rising's Adam Smith</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Feb 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20474159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/22/exclusive-interview-with-hailan-risings-adam-smith/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-smith</category><category>beta</category><category>beta-testing</category><category>Bjorn-Book-Larsson</category><category>closed-beta</category><category>contest</category><category>contests</category><category>crowdfunded</category><category>everquest</category><category>gamersfirst</category><category>hailan-rising</category><category>interview</category><category>massively-exclusive</category><category>massively-exclusive-news</category><category>obt</category><category>open-beta</category><category>pvp</category><category>reloaded-productions</category><category>rift</category><category>tera</category><category>world-of-warcraft</category><category>wreck-it-week</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 22 Feb 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Hailan Rising enters open beta, invites players to break the server]]></title><link>http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/</guid><comments>http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/"><img alt="Hailan Rising enters open beta, kicks off Wreck It Week" data-src-height="315" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/hailanrising.jpg" /></a></div>
<div>
	<em><a href="http://massively.joystiq.com/tag/hailan-rising">Hailan Rising</a></em>, a level-less, free-to-play, PvP-oriented MMO from <a href="http://massively.joystiq.com/tag/reloaded-productions">Reloaded Productions</a>, is entering open beta on February 21st at 1:00 p.m. EST. To celebrate the beta launch, the development team is challenging players to crash the game's servers. This "Wreck It Week" challenge will reward the first three players (as reported by the devs' monitoring tools) to crash the server with in-game currency, items, and other goodies.<br />
	<br />
	The third place prize will be 10,000 G1C, the in-game currency. Second prize will net one lucky player 20,000 G1C, which is valued at about $240 USD. The grand prize winner will receive 40,000 G1C, an epic in-game item, an original weapon named for their game-crashing character, and a QA acknowledgement in the game's credits. Winners will need to have a <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> account in order to receive their winnings. In addition, all closed beta participants will receive 200 G1C.<br />
	<br />
	[Source: Reloaded Productions press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/">Hailan Rising enters open beta, invites players to break the server</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 Feb 2013 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20461280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/13/hailan-rising-enters-open-beta-kicks-off-wreck-it-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-testing</category><category>closed-beta</category><category>contest</category><category>contests</category><category>crowdfunded</category><category>gamersfirst</category><category>hailan-rising</category><category>massively-exclusive</category><category>massively-exclusive-news</category><category>obt</category><category>open-beta</category><category>reloaded-productions</category><category>wreck-it-week</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Wed, 13 Feb 2013 19:30:00 EST</pubDate></item><item><title><![CDATA[Massively Exclusive: Hailan Rising's devs on PvP, death, and player loot tables]]></title><link>http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/</guid><comments>http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/"><img alt="An interview with the industry vets of Hailan Rising" data-src-height="262" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/hailan.jpg" style="margin:4px" /></a></div>
<em><a href="http://massively.joystiq.com/tag/Hailan-Rising/">Hailan Rising</a></em> is more than halfway through <a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/">its Kickstarter campaign</a> with quite a long trek still to go for funding, but we took a good look at the game's description and really liked what we saw. It's a game that is labeling itself as "<em><a href="http://massively.joystiq.com/category/Dark-age-of-camelot">DAoC</a></em> meets <em><a href="http://www.joystiq.com/tag/call-of-duty">CoD</a></em>" and being developed by some important industry vets.<br />
<br />
But as with any <a href="http://www.kickstarter.com/">Kickstarter</a> project, there are always questions. We see what's being promised with the game, but we want to know more. So we gathered together a few of our biggest concerns for the <a href="http://massively.joystiq.com/tag/Reloaded-Productions/">Reloaded Productions</a> team to see what this thing is all about. As Kickstarter projects are still a dime a dozen these days, we want to know what sets the team's game apart from the rest. Follow along after the cut for our interview with <a href="http://massively.joystiq.com/tag/Adam-Smith/">Adam Smith</a> and <a href="http://massively.joystiq.com/tag/Jess-Mulligan/">Jess Mulligan</a> from Reloaded Productions.<p><a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/" rel="bookmark">Continue reading <em>Massively Exclusive: Hailan Rising's devs on PvP, death, and player loot tables</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/">Massively Exclusive: Hailan Rising's devs on PvP, death, and player loot tables</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Nov 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20372038/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/06/massively-exclusive-hailan-risings-devs-on-pvp-death-and-pla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-smith</category><category>crowdfunding</category><category>death</category><category>featured</category><category>funding</category><category>gamersfirst</category><category>hailan-rising</category><category>interview</category><category>interviews</category><category>jess-mulligan</category><category>kickstarter</category><category>looting</category><category>player-looting</category><category>pve</category><category>pvp</category><category>reloaded-productions</category><category>reloaded-studios</category><category>sliding</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Tue, 06 Nov 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Hailan Rising raises funds for 'love-child of DAoC and CoD']]></title><link>http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/</guid><comments>http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/"><img alt="Hailan Rising raises funds for 'lovechild of DAoC and CoD'" data-src-height="292" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/hal-1350672521.jpg" /></a></div>
MMO Kickstarter projects are coming out of the woodwork now, and each one has to sell its concept to would-be donors or else face possible extinction. Today's scrappy contender is <a href="http://www.kickstarter.com/projects/reloadedprod/hailan-rising?ref=live"><em>Hailan Rising</em></a>, the "love-child of <a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>Dark Age of Camelot</em></a> and <em>Call of Duty</em>," according to the devs.<br />
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<em>Hailan Rising</em> is a fantasy PvP MMO that ditches classes and levels for a more level (but not equal) playing field. It features instant action, strategic territory control, randomized loot, and over four billion possible character builds. The game is built on the Unity 3-D engine.<br />
<br />
The project is being worked on by a couple of MMO studio vets: <a href="http://massively.joystiq.com/tag/adam-smith">Adam Smith</a> (<a href="http://massively.joystiq.com/tag/knight-online"><em>Knight Online</em></a>) and <a href="http://massively.joystiq.com/tag/jess-mulligan">Jess Mulligan</a> (<a href="http://massively.joystiq.com/category/asherons-call"><em>Asheron's Call</em></a>, <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online</em></a>). Mulligan said he was attracted to the title's unique PvP mechanic, adding that "this is the fastest and most competitive PvP environment I've ever seen in an MMO."<br />
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The team's <a href="http://www.reloadedproductions.net/">Reloaded</a> studio is looking to raise $275,000 to finish the game for a potential 2013 launch on Mac and PC. If the stretch goal is met, the developers are eyeing mobile platforms as well. <em>Hailan Rising</em> has been in development since 2010.<br />
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[Additional source: Reloaded press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/">Hailan Rising raises funds for 'love-child of DAoC and CoD'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Oct 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20355355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/19/hailan-rising-raises-funds-for-love-child-of-daoc-and-cod/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>adam-smith</category><category>asherons-call</category><category>bioware</category><category>call-of-duty</category><category>camelot</category><category>classic-mmo</category><category>crowdsourcing</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>fundraiser</category><category>fundraising</category><category>hailan</category><category>hailan-rising</category><category>jess-mulligan</category><category>kickstarter</category><category>lord-british</category><category>mythic</category><category>mythic-entertainment</category><category>mythology</category><category>pvp</category><category>reloaded-productions</category><category>rvr</category><category>sandbox</category><category>turbine</category><category>turbine-entertainment</category><category>ultima</category><category>ultima online</category><category>uo</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 19 Oct 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[APB's Reloaded Games merges with parent company]]></title><link>http://massively.joystiq.com/2012/07/05/apbs-reloaded-games-merges-with-parent-company/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/05/apbs-reloaded-games-merges-with-parent-company/</guid><comments>http://massively.joystiq.com/2012/07/05/apbs-reloaded-games-merges-with-parent-company/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/07/05/apbs-reloaded-games-merges-with-parent-company/"><img alt="APB's Reloaded Games merges with parent company" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/pewpew.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/reloaded-games/">Reloaded Games</a>, the operator of the revived <a href="http://www.massively.com/category/all-points-bulletin"><em>APB Reloaded</em></a>, <a href="http://www.gamesindustry.biz/articles/2012-07-05-apb-publisher-merges-with-parent-company">has merged with parent company</a> <a href="http://massively.joystiq.com/tag/k2-network/">K2 Network</a>. The new company retained the Reloaded Games moniker and intends it to signify a move to running more cross-platform MMOs. This is a change from K2's old practice of merely importing Korean games.<br />
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The new Reloaded Games covers both the <a href="http://massively.joystiq.com/tag/gamersfirst/">GamersFirst</a> platform (which includes, among other games, <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a>) and <a href="http://massively.joystiq.com/tag/reloaded-productions/">Reloaded Productions</a> studio. The studio will continue to be a subsidiary of the company.<br />
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Reloaded Games CEO <a href="http://massively.joystiq.com/tag/bjorn-book-larsson/">Bjorn Book-Larsson</a> says that this is just the first sign of a bold new initiative by the company: "We have already signed contracts with independent developers to use our platform and portal for their free-to-play game distribution. We will announce those agreements in the next couple of weeks."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/05/apbs-reloaded-games-merges-with-parent-company/">APB's Reloaded Games merges with parent company</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Jul 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/05/apbs-reloaded-games-merges-with-parent-company/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20272457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/05/apbs-reloaded-games-merges-with-parent-company/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>all-points-bulletin-reloaded</category><category>apb</category><category>apb-reloaded</category><category>apbr</category><category>Bjorn-Book-Larsson</category><category>crime</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>k2</category><category>k2-network</category><category>post-apoc</category><category>post-apocalyptic</category><category>pvp</category><category>reloaded-games</category><category>reloaded-productions</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 05 Jul 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[APB: Reloaded cracks into Steam's most-played games]]></title><link>http://massively.joystiq.com/2011/12/15/apb-reloaded-cracks-into-steams-most-played-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/15/apb-reloaded-cracks-into-steams-most-played-games/</guid><comments>http://massively.joystiq.com/2011/12/15/apb-reloaded-cracks-into-steams-most-played-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/15/apb-reloaded-cracks-into-steams-most-played-games/"><img alt="Welp, round about now the Duke and the boys knew they was in a whole heap o' trouble." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/apb-threemill-epl-1215.jpg" /></a></div>
Calling all cars -- all three million of them, even. Yes, that's how many players <em><a href="http://massively.joystiq.com/category/All-Points-Bulletin/">APB: Reloaded</a></em><em> </em>now claims, which allows the game to crack into the top ten games being played on Steam and places it second on the list of free games. That's definitely a big impression, one that couples nicely with the game's recent release of a boxed retail copy with several bonus items for first-time or existing players.<br />
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According to <a href="http://massively.joystiq.com/tag/Rahul-Sandil/">Rahul Sandil</a>, SVP of marketing and business development for <a href="http://massively.joystiq.com/tag/GamersFirst/">GamersFirst</a>, "[GamersFirst] recognized the potential for <em>APB: Reloaded</em> to be a true breakout hit in the Free2Play category all through beta testing." The game's new Fight Club gameplay mode hasn't hurt the game's popularity either, which is all pretty good for a game that originally set a record for its quick shutdown. The future of <em>APB: Reloaded</em> remains to be seen, but the present is certainly looking bright.<br />
<br />
[Source: GamersFirst press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/15/apb-reloaded-cracks-into-steams-most-played-games/">APB: Reloaded cracks into Steam's most-played games</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Dec 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/15/apb-reloaded-cracks-into-steams-most-played-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20129149/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/15/apb-reloaded-cracks-into-steams-most-played-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>apb-reloaded</category><category>f2p</category><category>fight-club</category><category>free-to-play</category><category>gamersfirst</category><category>mmo-industry</category><category>news</category><category>player-stats</category><category>rahul-sandil</category><category>reloaded-productions</category><category>statistics</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 15 Dec 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[GamersFirst announces acquisition of Fallen Earth with new F2P business model]]></title><link>http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/</guid><comments>http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/fallen-earth"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/fegf-sms-0611-new.jpg" vspace="4" /></a></div>
After <a href="http://massively.joystiq.com/2011/05/31/fallen-earth-gets-cozy-with-gamersfirst/">last month's announcement</a> by <a href="http://www.gamersfirst.com/">GamersFirst</a> that the company is taking over the hardware side of <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a>, most of us made the obvious connection that the post-apocalyptic MMO would be heading into free-to-play territory. Even while hinting at it in <a href="http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/">a recent E3 interview</a>, GamersFirst never really came out and said anything definitively.<br />
<br />
Well, it has now. Today, GamersFirst has given us the exclusive news that it will be taking over the operations of <em><a href="http://massively.joystiq.com/category/fallen-earth/">Fallen Earth</a></em> immediately. Of course, following all other games in the GamersFirst library, <em>Fallen Earth</em> will also adopt a F2P business model.<br />
<br />
But what does this mean for the development of <em>Fallen Earth</em>? Will GamersFirst take over production and content design? Just how free will the game be? Follow along after the jump for answers to those questions and more.<p><a href="http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/" rel="bookmark">Continue reading <em>GamersFirst announces acquisition of Fallen Earth with new F2P business model</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/">GamersFirst announces acquisition of Fallen Earth with new F2P business model</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Jun 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19967019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>Bjorn-Book-Larsson</category><category>BreakingNews</category><category>exercise</category><category>f2p</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>free-to-play</category><category>gamersfirst</category><category>icarus</category><category>icarus-studios</category><category>joe-rush</category><category>joseph-willmon</category><category>marie-croall</category><category>rahul-sandil</category><category>reloaded-productions</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 15 Jun 2011 18:00:00 EST</pubDate></item></channel></rss>