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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[38 Studios' Project Copernicus to release in June 2013, says RI governor]]></title><link>http://massively.joystiq.com/2012/05/18/38-studios-project-copernicus-to-release-in-june-2013-says-ri/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/18/38-studios-project-copernicus-to-release-in-june-2013-says-ri/</guid><comments>http://massively.joystiq.com/2012/05/18/38-studios-project-copernicus-to-release-in-june-2013-says-ri/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/18/38-studios-project-copernicus-to-release-in-june-2013-says-ri/"><img alt="38 Studios' Curt Schilling" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/curt.jpg" /></a></div>
It is not every day that a U.S. governor is the one to announce the launch window for an MMO, so savor the weirdness while you can: Rhode Island Governor Lincoln Chafee <a href="http://www.joystiq.com/2012/05/18/rhode-island-governor-gives-38-studios-copernicus-mmo-a-june-20/">announced at a press conference</a> that <a href="http://massively.joystiq.com/tag/38-studios/">38 Studios</a> will be releasing code-name <a href="http://massively.joystiq.com/tag/project-copernicus/">Project Copernicus</a> next summer. "What I understand is Copernicus is June of '13," Chafee said. He also stated that he thought the financial deal was a "risky enterprise" from the start.<br />
<br />
38 Studios Founder and Chairman Curt Schilling <a href="http://bostonglobe.com/business/2012/05/18/facebook-curt-schilling-denies-paid-himself-back-with-money-thanks-supporters-ailing-studios-video-game-company/EnqdY2flmq0Bf55m4YvdRM/story.html">said on Facebook</a> that rumors of his using the state funds to repay his personal investment in the company was "not true." In a separate post, Schilling attempted to set an optimistic tone: "We will find a way, and the strength, to endure."<br />
<br />
We have been following <a href="http://massively.joystiq.com/2012/05/14/rumor-38-studios-may-be-having-financial-trouble/">the financial turmoil</a> that 38 Studios is in following <a href="http://massively.joystiq.com/2012/05/15/if-38-studios-goes-under-rhode-island-taxpayers-will-be-footing/">its default on paying back Rhode Island</a> for its $75 million loan. The studio and state <a href="http://massively.joystiq.com/2012/05/16/no-relief-in-sight-for-38-studios-after-emergency-meeting/">are looking for options</a>, but in the meanwhile, 38 Studios has been struggling to make payments <a href="http://massively.joystiq.com/2012/05/17/38-studios-paying-state-back-by-not-paying-employees/">by holding back employee paychecks</a> and seeking additional capital from private investors.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/18/38-studios-project-copernicus-to-release-in-june-2013-says-ri/">38 Studios' Project Copernicus to release in June 2013, says RI governor</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 May 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/18/38-studios-project-copernicus-to-release-in-june-2013-says-ri/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240865/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/18/38-studios-project-copernicus-to-release-in-june-2013-says-ri/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>business</category><category>curt-schilling</category><category>facebook</category><category>finance</category><category>industry</category><category>kingdoms-of-amalur</category><category>kingdoms-of-amalur-reckoning</category><category>launch</category><category>launch-window</category><category>legal</category><category>Lincoln-Chafee</category><category>loan</category><category>mmo-industry</category><category>press-conference</category><category>project-copernicus</category><category>release</category><category>release-window</category><category>repayment</category><category>rhode-island</category><category>rumor</category><category>rumors</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 18 May 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Overwhelming changes edition]]></title><link>http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/</guid><comments>http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/"><img alt="This would actually have been pretty useful in DS9." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/askmassively-epl-515.jpg" /></a></div>
I have to be honest, the Caitian Carrier for <em><a href="http://massively.joystiq.com/category/Star-Trek-Online/">Star Trek Online</a></em> kind of makes me want to give the game a shot again. I liked it when I played it before, but I just had no time to play it on top of everything else. But then I think about all the work I'd need to do just to get caught up to normal, and... yeah, that's about the point when my gumption evaporates. Still, though. Carrier.<br />
<br />
In other and far more relevant news, it's time for this week's installment of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>, which talks about the cycle of game announcement and subsequent disappointment. (Apropos of the recent beta weekends for <em><a href="http://massively.joystiq.com/category/The-Secret-World/">The Secret World</a></em>, naturally.) If you've got a question you would like to see answered in a future installment of the column, send it to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments below. Questions may be edited slightly for clarity and/or brevity.<p><a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/" rel="bookmark">Continue reading <em>Ask Massively: Overwhelming changes edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/">Ask Massively: Overwhelming changes edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20238822/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/ask-massively-overwhelming-changes-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>advice-column</category><category>ask-massively</category><category>beta-events</category><category>beta-tests</category><category>beta-weekends</category><category>featured</category><category>hands-on</category><category>humor</category><category>massively-meta</category><category>meta</category><category>opinion</category><category>release</category><category>releases</category><category>tests</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 17 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[GameStop earnings call adds to Guild Wars 2 release date speculation]]></title><link>http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/</guid><comments>http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/"><img alt="Image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/thisspeculationissuchcrap.jpg" style="width: 530px; height: 334px;" /></a></div>
<div>
	Since players aren't tremendously happy with <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a>'s answer of "when it's ready" every time the question of the <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2 </em></a>release date comes up, any hint of further clarification is something to be prized. As a game retailer, dates are the sort of thing that come up in <a href="http://massively.joystiq.com/tag/gamestop">GameStop</a>'s earnings calls. Covering the Q1 conference call released today, Gamespot has CFO Robert Lloyd stating that <em>Guild Wars 2 </em>has been bumped out of the current quarter, putting its release sometime after July. It's worth noting that as of this posting, GameStop's online listing still had the <em>Guild Wars 2 </em>release date as June 26th.<br />
	<br />
	As has been repeated countless times by ArenaNet devs, no information should be treated as official unless it's directly from them. Don't let that stop you from pulling out your favorite tinfoil hat and cooking up some speculations, though.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/">GameStop earnings call adds to Guild Wars 2 release date speculation</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>earnings-call</category><category>fantasy</category><category>gamespot</category><category>gamestop</category><category>guild-wars-2</category><category>gw2</category><category>ncsoft</category><category>release</category><category>release-date-speculation</category><category>robert-lloyd</category><category>rumormonger</category><category>soon-TM</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Thu, 17 May 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Blade &amp; Soul on track to launch in Korea this July]]></title><link>http://massively.joystiq.com/2012/05/15/blade-and-soul-on-track-to-launch-in-korea-this-july/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/15/blade-and-soul-on-track-to-launch-in-korea-this-july/</guid><comments>http://massively.joystiq.com/2012/05/15/blade-and-soul-on-track-to-launch-in-korea-this-july/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/blade-and-soul/" rel="tag">Blade &amp; Soul</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/15/blade-and-soul-on-track-to-launch-in-korea-this-july/"><img alt="Blade &amp; Soul" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/bns.jpg" /></a></div>
If all goes well, <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft's</a> <a href="http://massively.joystiq.com/category/blade-and-soul/"><em>Blade &amp; Soul</em></a> will be making its public debut in July. That's the good news; the bad news is that the launch will be confined to Korea for the time being.<br />
<br />
The company <a href="http://www.thisisgame.com/en/2012/05/15/bladesoul-is-expected-to-launch-in-july">recently announced in an earnings call</a> that the title is on track to go into open beta testing by June and then launch this July. There's some hope at NCsoft that the release of <a href="http://massively.joystiq.com/category/diablo-iii/"><em>Diablo III</em></a> will grow the potential gamer audience in the country, an audience that could be attracted to <em>Blade &amp; Soul</em> come this summer.<br />
<br />
Currently the game is in closed beta, with the next round of testing commencing on May 22nd. ThisIsGame reports that <em>Blade &amp; Soul</em> has stirred up controversy with testers due to a vitality system that limits how fast a player can advance his or her character.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/15/blade-and-soul-on-track-to-launch-in-korea-this-july/">Blade &amp; Soul on track to launch in Korea this July</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 May 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/15/blade-and-soul-on-track-to-launch-in-korea-this-july/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20238228/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/15/blade-and-soul-on-track-to-launch-in-korea-this-july/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>battlenet</category><category>beta</category><category>blade-and-soul</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>closed-beta</category><category>closed-beta-test</category><category>closed-beta-testing</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>earnings-call</category><category>fantasy</category><category>gothic-fantasy</category><category>launch</category><category>martial-arts</category><category>martial-arts-mmo</category><category>multiplayer</category><category>ncsoft</category><category>ncsoft-korea</category><category>online-multiplayer</category><category>open-beta</category><category>open-beta-test</category><category>open-beta-testing</category><category>release</category><category>roguelike</category><category>rpg</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 15 May 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Tribes: Ascend releases tomorrow, mass casualties predicted]]></title><link>http://massively.joystiq.com/2012/04/11/tribes-ascend-releases-tomorrow-mass-casualties-predicted/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/11/tribes-ascend-releases-tomorrow-mass-casualties-predicted/</guid><comments>http://massively.joystiq.com/2012/04/11/tribes-ascend-releases-tomorrow-mass-casualties-predicted/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/11/tribes-ascend-releases-tomorrow-mass-casualties-predicted/"><img alt="Tribes: Ascend" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tribes.jpg" /></a></div>
We apologize for giving you only a few hours' notice to call your boss or parental unit and inform him or her that you'll be "sick" tomorrow, but any edge you can get for an early start to <a href="http://massively.joystiq.com/tag/tribes-ascend/"><em>Tribes: Ascend</em></a> is better than none. That's right, <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios'</a> frantic FPS is releasing first thing in the morning, and you're invited to join the fight.<br />
<br />
With jetpacks, skiing, and a strong lineage dating back to the original 1998 game, <em>Tribes: Ascend</em> has a lot going for it. The free-to-play title promises to bring back all of the frantic action that fans loved with a few new twists, such as a capture and hold game mode and the return of the classic map Raindance. Players will log in tomorrow to new social options as well and can test out unowned weapons in a special target practice area.<br />
<br />
Wondering if <em>Tribes: Ascend</em> is right for you? Check out <a href="http://massively.joystiq.com/2012/02/24/the-firing-line-why-you-should-be-playing-tribes-ascend/">Jef's Firing Line column</a> in which he attempts to convince you that this will suck you in and keep you entertained for a long time to come. If you're antsy, you can play tonight, as the game is currently in open beta.<br />
<br />
You can watch a new dev diary featuring the Raindance map after the jump!<p><a href="http://massively.joystiq.com/2012/04/11/tribes-ascend-releases-tomorrow-mass-casualties-predicted/" rel="bookmark">Continue reading <em>Tribes: Ascend releases tomorrow, mass casualties predicted</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/11/tribes-ascend-releases-tomorrow-mass-casualties-predicted/">Tribes: Ascend releases tomorrow, mass casualties predicted</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Apr 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/11/tribes-ascend-releases-tomorrow-mass-casualties-predicted/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20213572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/11/tribes-ascend-releases-tomorrow-mass-casualties-predicted/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ascend</category><category>beta</category><category>e-sport</category><category>esport</category><category>f2p</category><category>firing-line</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>hi-rez</category><category>hi-rez-studios</category><category>launch</category><category>pvp</category><category>raindance</category><category>release</category><category>shooter</category><category>tribes</category><category>tribes-ascend</category><category>tribes-mmo</category><category>tribes-universe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 11 Apr 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Rise of Dragonian Era launches with special in-game events]]></title><link>http://massively.joystiq.com/2012/03/13/rise-of-dragonian-era-launches-with-special-in-game-events/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/13/rise-of-dragonian-era-launches-with-special-in-game-events/</guid><comments>http://massively.joystiq.com/2012/03/13/rise-of-dragonian-era-launches-with-special-in-game-events/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/13/rise-of-dragonian-era-launches-with-special-in-game-events/"><img alt="RODE" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/rode.jpg" /></a></div>
Tired of being stuck in your daily commute, crawling along at 15 mph? Ever fantasize about saddling up a 10-ton dragon to soar above the rat race and deliver a final blow to that driver who cut you off? While <a href="http://massively.joystiq.com/tag/mgame/">Mgame USA</a> hasn't perfected dragon genetics (yet), the company has released <a href="http://massively.joystiq.com/tag/rise-of-dragonian-era/"><em>Rise of Dragonian Era</em></a> to give you a virtual taste of the high life.<br />
<br />
<em>RODE</em>, a free-to-play fantasy MMO, is quite big on our dragon brothers and sisters. The title has two factions, six races, and four classes from which to choose. Players will begin their journey through the game with a freshly hatched dragon pet who will accompany them through thick and thin. If that's not enough Dragonheart for you, you can also get the opportunity to fly one of these majestic beasts later on and engage in aerial warfare.<br />
<br />
To promote <em>RODE's </em>launch, Mgame <a href="http://rode.netgame.com/">is handing out rewards left and right</a> through various means. Players can earn in-game items, gift cards, and big-ticket prizes like a PS Vita just by playing for 30 minutes or more, submitting winning screenshots, leveling up, and attending special events.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/13/rise-of-dragonian-era-launches-with-special-in-game-events/">Rise of Dragonian Era launches with special in-game events</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Mar 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/13/rise-of-dragonian-era-launches-with-special-in-game-events/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20192338/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/13/rise-of-dragonian-era-launches-with-special-in-game-events/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aerial-combat</category><category>dragon</category><category>dragon-coin</category><category>dragon-coin-event</category><category>dragon-pet</category><category>dragonheart</category><category>f2p</category><category>free-to-play</category><category>in-game-event</category><category>launch</category><category>launch-event</category><category>mgame</category><category>mgame-usa</category><category>release</category><category>rise-of-dragonian-era</category><category>rode</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 13 Mar 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[New Star Wars: The Old Republic video celebrates a successful launch]]></title><link>http://massively.joystiq.com/2012/02/21/new-star-wars-the-old-republic-video-celebrates-a-successful-la/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/21/new-star-wars-the-old-republic-video-celebrates-a-successful-la/</guid><comments>http://massively.joystiq.com/2012/02/21/new-star-wars-the-old-republic-video-celebrates-a-successful-la/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/21/new-star-wars-the-old-republic-video-celebrates-a-successful-la/"><img alt="Screenshot -- Star Wars: The Old Republic" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/swtor-1329862233.jpg" /></a></div>
<div style="text-align: left; ">
	Even two months after its launch, <a href="http://www.massively.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a> continues to pick up steam and shows no signs of stopping. Needless to say, the folks over at <a href="http://www.massively.com/tag/bioware">BioWare</a> are immeasurably pleased with the game's success, so to commemorate the game's recent launch and explosive growth, BioWare has released a new video that lets fans hear from the game's devs and players alike. So if you'd like to take a few minutes to listen to BioWare devs wax nostalgic on the game's development and launch, or if you just want to hear what some of the game's players have to say about their experiences so far, just click on past the cut for the full video.</div>
<div style="text-align: center; ">
</div><p><a href="http://massively.joystiq.com/2012/02/21/new-star-wars-the-old-republic-video-celebrates-a-successful-la/" rel="bookmark">Continue reading <em>New Star Wars: The Old Republic video celebrates a successful launch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/21/new-star-wars-the-old-republic-video-celebrates-a-successful-la/">New Star Wars: The Old Republic video celebrates a successful launch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Feb 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/21/new-star-wars-the-old-republic-video-celebrates-a-successful-la/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20176493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/21/new-star-wars-the-old-republic-video-celebrates-a-successful-la/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>ea</category><category>electronic-arts</category><category>launch</category><category>release</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 21 Feb 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Funcom debunks The Secret World launch date rumor]]></title><link>http://massively.joystiq.com/2012/02/08/funcom-debunks-the-secret-world-launch-date-rumor/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/08/funcom-debunks-the-secret-world-launch-date-rumor/</guid><comments>http://massively.joystiq.com/2012/02/08/funcom-debunks-the-secret-world-launch-date-rumor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/08/funcom-debunks-the-secret-world-launch-date-rumor/"><img alt="The Secret World" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/tsw.jpg" /></a></div>
Could we finally have <a href="http://p3.no/filmpolitiet/2012/02/%E2%80%93-2012-kommer-til-a-bli-et-veldig-viktig-ar-for-funcom/">a specific launch date</a> for <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a>? Yes, but more accurately, no.<br />
<br />
While hopeful fans clung to possible news that <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> had confirmed an April 24th launch date, the studio has issued a statement saying that this was "an internal production date" that was mentioned at a recent press event, and doesn't necessarily reflect the actual release date for the title:
<blockquote class="bq-standard">
	Funcom has become aware of postings in various media stating that commercial launch of the online game <em>The Secret World</em> has been set to 24 April 2012. This date was communicated at a press event in the Funcom offices in Oslo today -- as an internal production date.<br />
	<br />
	Funcom has previously announced the launch month for the game to be April 2012 and wants to stress that there is currently no change or update on the expected time for commercial launch of <em>The Secret World</em>. The company will announce the release date at a later stage through a stock notice and a formal press release when the date has been set.</blockquote>
The studio recently wrapped up a week dedicated to <a href="http://massively.joystiq.com/tag/illuminati-week/">the Illuminati faction</a> and revealed one of the game's spooky settings, <a href="http://massively.joystiq.com/2012/01/25/the-secret-worlds-blue-mountain-revealed/">Blue Mountain</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/08/funcom-debunks-the-secret-world-launch-date-rumor/">Funcom debunks The Secret World launch date rumor</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Feb 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/08/funcom-debunks-the-secret-world-launch-date-rumor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20166964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/08/funcom-debunks-the-secret-world-launch-date-rumor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>april</category><category>april-release</category><category>april-release-date</category><category>beta</category><category>blue-mountain</category><category>debunk</category><category>debunked</category><category>funcom</category><category>illuminati</category><category>launch</category><category>launch-date</category><category>release</category><category>release-date</category><category>rumor</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 08 Feb 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[DarkEden returns from the grave with Ignited Games' help]]></title><link>http://massively.joystiq.com/2011/12/15/darkeden-returns-from-the-grave-with-ignited-games-help/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/15/darkeden-returns-from-the-grave-with-ignited-games-help/</guid><comments>http://massively.joystiq.com/2011/12/15/darkeden-returns-from-the-grave-with-ignited-games-help/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/15/darkeden-returns-from-the-grave-with-ignited-games-help/"><img alt="DarkEden" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/darkeden.jpg" /></a></div>
Long before recorded history, there was a race of vampires who were like, "Man, we should totally make a massively multiplayer online roleplaying game starring us!" Unfortunately, that wasn't to be the case for centuries until <a href="http://massively.joystiq.com/tag/darkeden/"><em>DarkEden</em></a> came along in 1997 in South Korea, but even then North American players would have a while to wait to sink their fangs into it. After an aborted 2008 launch, <a href="http://massively.joystiq.com/tag/ignited-games/">Ignited Games</a> is finally launching <em>DarkEden </em>as "the world's first free-to-play vampire MMO" here in the States.<br />
<br />
Ignited Games CEO <a href="http://massively.joystiq.com/tag/peter-kang/">Peter Kang</a> hopes that the isometric MMO will appeal to those looking for a well-established throwback: "<em>DarkEden </em>offers online gamers a nostalgic journey to the classic era of MMORPGs. The game's macabre setting invites fans of vampire-centric movies and lore to experience the style of gameplay that launched an entire genre of online gaming."<br />
<br />
As part of the launch celebration, <em>DarkEden </em>is hosting several events and promotions including handing out starter packs to anyone who joins by January 11th, a "Bible War" contest, a Christmas Stocking Hunt, and a merry chase to capture Rudolph. Seeing as how the population of the game is made up of vampires, we are a little worried for Rudolph's eventual fate, but such is afterlife.<br />
<br />
Ignited Games did not wipe characters from the second closed beta, and those toons have already made the transition to launch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/15/darkeden-returns-from-the-grave-with-ignited-games-help/">DarkEden returns from the grave with Ignited Games' help</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/15/darkeden-returns-from-the-grave-with-ignited-games-help/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20128607/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/15/darkeden-returns-from-the-grave-with-ignited-games-help/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bible-war</category><category>bible-war-what-the-what</category><category>darkeden</category><category>f2p</category><category>free-to-play</category><category>ignited</category><category>ignited-games</category><category>in-game-events</category><category>isometric</category><category>isometric-mmo</category><category>launch</category><category>peter-kang</category><category>release</category><category>rudolph</category><category>south-korea</category><category>vampire</category><category>vampire-mmo</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 15 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Aeria Games bringing Need for Speed World to a global audience]]></title><link>http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/</guid><comments>http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/need-for-speed-world/" rel="tag">Need for Speed World</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/"><img alt="Cops are always out to get you over the smallest gross violation of local traffic laws." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/nfsw-aeria-epl-1207.jpg" /></a></div>
Do you feel a need to get behind the wheel of a car and race through the city streets? Would you prefer to do so without being arrested or the risk of crashing into a building at 100 MPH? <em><a href="http://massively.joystiq.com/category/Need-for-Speed-World/">Need for Speed World</a></em> fulfills that requirement, and as of today, <a href="http://massively.joystiq.com/tag/Aeria-Games/">Aeria Games</a> is <a href="http://needforspeed.aeriagames.com/news/41169/need-for-speed-world-arrives-at-aeria-games">bringing the game to a worldwide audience</a>. It's the second game that the publisher has handled from <a href="http://massively.joystiq.com/tag/Electronic-Arts/">Electronic Arts</a> following the work done on <em>Battlefield Heroes</em> earlier this year.<br />
<br />
Like many other releases from Aeria Games, <em>Need for Speed World</em>'s global release comes with several different localizations. The client is available in English, Spanish, Portuguese, French, and Polish, letting players of several different nationalities face off against one another on the mean streets of several fictional cities. And of course, the core racing mechanics of the game have remained intact so that players can enjoy the whole free-to-play racing game in <a href="http://needforspeed.aeriagames.com/news/41169/need-for-speed-world-arrives-at-aeria-games">whatever tongue is most comfortable</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/">Aeria Games bringing Need for Speed World to a global audience</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Dec 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20122989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>free-to-play</category><category>global-localization</category><category>global-release</category><category>localization</category><category>need-for-speed-world</category><category>news</category><category>nfsw</category><category>release</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 07 Dec 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Tell me a fairy tale: ClapAlong launches Warriors Saga]]></title><link>http://massively.joystiq.com/2011/10/28/tell-me-a-fairy-tale-clapalong-launches-warriors-saga/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/28/tell-me-a-fairy-tale-clapalong-launches-warriors-saga/</guid><comments>http://massively.joystiq.com/2011/10/28/tell-me-a-fairy-tale-clapalong-launches-warriors-saga/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/28/tell-me-a-fairy-tale-clapalong-launches-warriors-saga/"><img alt="Warriors Saga" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/warriors.jpg" /></a></div>
Keeping your eye out for a neat Asian-themed MMO? <a href="http://massively.joystiq.com/tag/clapalong/">ClapAlong</a> has a new prospect for you: <a href="http://warrior.clapalong.com/"><em>Warriors Saga</em></a>. Inspired by Eastern fairy tales, <em>Warriors Saga</em> immerses the player in Asian folklore by placing an emphasis on interactive storytelling.<br />
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The free-to-play browser MMO boasts a wide variety of gameplay features, including pet training, "polymorphic transformation," real-time combat, and an automatic quest navigation system. GPS for MMOs? Maybe!<br />
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<em>Warriors Saga</em> launched its first server, Asgard, yesterday and is hosting several events to celebrate the release. Players participating in the first week will enjoy a double XP bonus, gift vouchers if they purchase gold, and free gold if they share word of the game to their friends on Facebook.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/28/tell-me-a-fairy-tale-clapalong-launches-warriors-saga/">Tell me a fairy tale: ClapAlong launches Warriors Saga</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Oct 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/28/tell-me-a-fairy-tale-clapalong-launches-warriors-saga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20093010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/28/tell-me-a-fairy-tale-clapalong-launches-warriors-saga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>clapalong</category><category>double-xp</category><category>double-xp-weekend</category><category>f2p</category><category>facebook</category><category>free-to-play</category><category>gps</category><category>launch</category><category>pet</category><category>pet-system</category><category>pet-training</category><category>promotion</category><category>release</category><category>warriors-saga</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 28 Oct 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Digimon Masters launches worldwide]]></title><link>http://massively.joystiq.com/2011/10/25/digimon-masters-launches-worldwide/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/25/digimon-masters-launches-worldwide/</guid><comments>http://massively.joystiq.com/2011/10/25/digimon-masters-launches-worldwide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/25/digimon-masters-launches-worldwide/"><img alt="Digimon Masters" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/digimon.jpg" /></a></div>
Enough with the waiting -- there are battles to be won, and today's the day in which to win them! <a href="http://massively.joystiq.com/tag/joymax/">Joymax's</a> <em><a href="http://massively.joystiq.com/tag/digimon-masters">Digimon Masters</a></em> emerged from its beta cocoon, spread its wings, and flew into release today. It's much cooler if you think of it as a monstrous mechanized butterfly with atomic ray eyes, of course.<br />
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Unlike previous Digimon games, <em>Digimon Masters</em> will eschew turn-based combat to take place in real-time. Players assume the roles of Tamers who train combat-worthy creatures to battle each other.<br />
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<em>Digimon Masters</em> has been released worldwide and is currently only available in English. You can jump into the game through <a href="http://www.joymax.com/portal/">the Joymax portal</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/digimon-masters/">Digimon Masters</a></strong></p><a href="http://massively.joystiq.com/photos/digimon-masters/#4471499"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/01mediascreenshot01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/digimon-masters/#4471500"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/01mediascreenshot02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/digimon-masters/#4471501"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/01mediascreenshot03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/digimon-masters/#4471503"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/01mediascreenshot04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/digimon-masters/#4471504"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/01mediascreenshot05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/25/digimon-masters-launches-worldwide/">Digimon Masters launches worldwide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 Oct 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/25/digimon-masters-launches-worldwide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20089934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/25/digimon-masters-launches-worldwide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>digimon</category><category>digimon-masters</category><category>f2p</category><category>free-to-play</category><category>joymax</category><category>killer-butterfly</category><category>launch</category><category>open-beta</category><category>release</category><category>tamer</category><category>tamers</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 25 Oct 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Wish granted: Nadirim launching next month]]></title><link>http://massively.joystiq.com/2011/10/20/wish-granted-nadirim-launching-next-month/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/20/wish-granted-nadirim-launching-next-month/</guid><comments>http://massively.joystiq.com/2011/10/20/wish-granted-nadirim-launching-next-month/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/20/wish-granted-nadirim-launching-next-month/"><img alt="Nadirim" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/nadirim.jpg" /></a></div>
After 1001 Arabian Nights of beta testing, the Middle-Eastern-flavored <a href="http://massively.joystiq.com/tag/Nadirim/"><em>Nadirim</em></a> is finally launching on November 7th. The game will launch with three classes and a unique world full of mystical elements including djinns and flying carpets.<br />
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<em>Nadirim</em> is <a href="http://massively.joystiq.com/tag/twisted-tribe/">Twisted Tribe's</a> first MMO, and the company is placing high expectations on its future. "We wanted to create a game that stands out among browser games and we are on the right path. We'll be rolling out features and expansions throughout the year. We're focused on bringing players a magical gaming experience," said Twisted Tribe's <a href="http://www.linkedin.com/pub/balazs-sipocz/16/a32/932">Balazs Sipocz</a>.<br />
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As it is both a free-to-play title and fully playable within a browser, <em>Nadirim </em>is accessible as can be for the curious adventurer looking for a change of scenery. The beta process resulted in several changes and additions to the game, including PvP duels, better combat mechanics, and a bigger open world experience.<br />
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Twisted Tribe is holding a contest to reward players for inviting friends into the game, and will be handing out in-game currency as prizes. If you're curious about what <em>Nadirim </em>is like, make sure to watch our <a href="http://massively.joystiq.com/2011/08/21/rise-and-shiny-recap-nadirim/">Rise and Shiny recap</a> of it from August.<br />
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[Source: Twisted Tribe press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/20/wish-granted-nadirim-launching-next-month/">Wish granted: Nadirim launching next month</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 Oct 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/20/wish-granted-nadirim-launching-next-month/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20086279/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/20/wish-granted-nadirim-launching-next-month/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arabia</category><category>arabian</category><category>arabian-nights</category><category>Balazs-Sipocz</category><category>contest</category><category>djinn</category><category>duels</category><category>f2p</category><category>free-to-play</category><category>launch</category><category>launch-date</category><category>middle-eastern</category><category>nadirim</category><category>pvp</category><category>release</category><category>release-date</category><category>twisted-tribe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 20 Oct 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Browser-based indie MMO Star Corsairs goes live]]></title><link>http://massively.joystiq.com/2011/10/17/browser-based-indie-mmo-star-corsairs-goes-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/17/browser-based-indie-mmo-star-corsairs-goes-live/</guid><comments>http://massively.joystiq.com/2011/10/17/browser-based-indie-mmo-star-corsairs-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/17/browser-based-indie-mmo-star-corsairs-goes-live/"><img alt="Screenshot -- Star Corsairs" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/starcorasirs.jpg" /></a></div>
<div>
	Indie developer <a href="http://www.massively.com/tag/machine-22">Machine 22</a> is at it again. Following the 2006 release of <em><a href="http://www.massively.com/tag/golemizer">Golemizer</a></em>, the one-man studio has now released <em>Star Corsairs</em>, a sci-fi title focusing on real-time starship battles. Players can explore the depths of outer-space, craft upgrades for their starships, do battle with alien species and other players, and form alliances to conquer entire space systems.<br />
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	The game is free-to-play and browser-based, meaning that anyone can play it on almost any machine (as long as you're not running a Commodore 64, in which case you're on your own). More details on the game can be found at the title's official site, or you can jump past the cut for <em>Star Corsairs</em>' release trailer.<br />
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	[Source: Machine 22 press release]<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/star-corsairs-core-gallery/">Star Corsairs core gallery</a></strong></p><a href="http://massively.joystiq.com/photos/star-corsairs-core-gallery/#4532856"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/screenshot1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-corsairs-core-gallery/#4532858"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/screenshot3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-corsairs-core-gallery/#4532857"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/screenshot2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-corsairs-core-gallery/#4532859"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/screenshot4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-corsairs-core-gallery/#4532860"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/screenshot5_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://massively.joystiq.com/2011/10/17/browser-based-indie-mmo-star-corsairs-goes-live/" rel="bookmark">Continue reading <em>Browser-based indie MMO Star Corsairs goes live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/17/browser-based-indie-mmo-star-corsairs-goes-live/">Browser-based indie MMO Star Corsairs goes live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Oct 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/17/browser-based-indie-mmo-star-corsairs-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20083428/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/17/browser-based-indie-mmo-star-corsairs-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>dave-toulouse</category><category>f2p</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>indie</category><category>launch</category><category>machine-22</category><category>release</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>star-corsairs</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 17 Oct 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Is your glass half empty or half full?]]></title><link>http://massively.joystiq.com/2011/10/14/the-daily-grind-is-your-glass-half-empty-or-half-full/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/14/the-daily-grind-is-your-glass-half-empty-or-half-full/</guid><comments>http://massively.joystiq.com/2011/10/14/the-daily-grind-is-your-glass-half-empty-or-half-full/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/14/the-daily-grind-is-your-glass-half-empty-or-half-full/"><img alt="Mortal Online had an awesome launch" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/mo-launch-sms-1011.jpg" /></a></div>
Sometimes we're willing to overlook release-day problems in light of other features that we love in a new MMO. When <em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em> launched, I loved the premise so much, I turned a blind eye to the rubber-banding mobs and other severe lag issues. What? It's a teleporting prairie chicken. It could happen in the wasteland! Let me hit it with the business end of a street sign! It'll stop moving!<br />
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<em>Fallen Earth</em> is only one example (and not even close to the worst), but especially at launch, our favorite MMOs are rarely problem-free. Some players are willing to skip over those problems to enjoy the new shiny, while others won't tolerate these games unless all problems are fixed immediately.<br />
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Of course, the issue of fixing problems in our MMOs is important, but we're curious about your typical reaction to launch-day problems. Do you give the devs the benefit of the doubt and a certain grace period, or do you head straight for the forums on day one with a list of demands. Let us know!<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/14/the-daily-grind-is-your-glass-half-empty-or-half-full/">The Daily Grind: Is your glass half empty or half full?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Oct 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/14/the-daily-grind-is-your-glass-half-empty-or-half-full/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20080670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/14/the-daily-grind-is-your-glass-half-empty-or-half-full/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>half-empty</category><category>half-full</category><category>launch-day</category><category>opinion</category><category>optimism</category><category>pessimism</category><category>release</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 14 Oct 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[RIFT's Ashes of History update goes live]]></title><link>http://massively.joystiq.com/2011/09/28/rifts-ashes-of-history-update-goes-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/28/rifts-ashes-of-history-update-goes-live/</guid><comments>http://massively.joystiq.com/2011/09/28/rifts-ashes-of-history-update-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/28/rifts-ashes-of-history-update-goes-live/"><img alt="Ashes of History" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/ashes-1317210866.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a> players, clear your calendars -- you've got a new content patch to explore! Today, <em>RIFT's </em>update 1.5, Ashes of History, is live across all servers.<br />
<br />
<a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds'</a> latest update for <em>RIFT </em>includes a number of features geared toward players of all types: soloers (the Chronicles dungeon system), level 50s (planar attunement), danger junkies (master mode dungeons), and PvPers (a brand-new warfront). A fresh and exciting world event is also on the way following the patch's release, although Trion has yet to specify a date for the event's start.<br />
<br />
You can catch up on all of Massively's coverage of Ashes of History by <a href="http://massively.joystiq.com/2011/09/27/this-rift-1-5-update-trailer-is-approved-for-all-audiences/">watching the launch trailer</a>, reading up on <a href="http://massively.joystiq.com/2011/09/21/enter-at-your-own-rift-hal-hanlin-and-scott-hartsman-on-update/">the features list</a>, and learning about <a href="http://massively.joystiq.com/2011/09/20/rift-veteran-rewards-coming-with-1-5-update/">the veteran rewards</a> for loyal players. Trion also posted <a href="http://forums.riftgame.com/official-rift-news/patch-notes/261049-rift-1-5-8-00am-pdt-9-28-11-na-1-00am-gmt-29-9-11-eu.html">the full patch notes</a> on the site for your perusal.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/28/rifts-ashes-of-history-update-goes-live/">RIFT's Ashes of History update goes live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Sep 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/28/rifts-ashes-of-history-update-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20068367/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/28/rifts-ashes-of-history-update-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.5</category><category>1.5-update</category><category>ashes-of-history</category><category>chronicles</category><category>content-patch</category><category>content-update</category><category>launch</category><category>master-dungeons</category><category>patch</category><category>patch-1.5</category><category>planar-attunement</category><category>pvp</category><category>release</category><category>rift</category><category>trailer</category><category>trion</category><category>trion-worlds</category><category>update</category><category>update-1.5</category><category>warfront</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 28 Sep 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Turbine celebrates Rise of Isengard's launch with monsters and movies]]></title><link>http://massively.joystiq.com/2011/09/27/turbine-celebrates-rise-of-isengards-launch-with-monsters-and-m/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/27/turbine-celebrates-rise-of-isengards-launch-with-monsters-and-m/</guid><comments>http://massively.joystiq.com/2011/09/27/turbine-celebrates-rise-of-isengards-launch-with-monsters-and-m/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/27/turbine-celebrates-rise-of-isengards-launch-with-monsters-and-m/"><img alt="Rise of Isengard" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/roi.jpg" /></a></div>
"The more we pretend that Middle-earth is safe, the blacker the enemy's shadow grows," an ominous voice proclaims at the start of the <a href="http://massively.joystiq.com/tag/rise-of-isengard/"><em>Rise of Isengard</em></a> launch trailer. While <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online's</em></a> third expansion was officially slated to be released today, <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> jumped the gun and got it out yesterday afternoon -- <a href="http://massively.joystiq.com/2011/09/26/lord-of-the-rings-online-rise-of-isengard-patch-notes-are-up/">complete with patch notes</a>.<br />
<br />
We'll be digging deep into <em>Rise of Isengard</em> this week on Massively, including <a href="http://massively.joystiq.com/2011/09/26/mv-guide-september-26-october-2-2011/">broadcasting it on Massively TV</a> and analysing the first few days of play in the next <a href="http://massively.joystiq.com/category/the-road-to-mordor/">Road to Mordor</a> column.<br />
<br />
To celebrate <em>Rise of Isengard's</em> arrival, Turbine is treating its fans to an inspirational launch trailer and several new screenshots demonstrating the fearsome might of Saruman's forces. You know the drill: screenshots below, trailer after the jump!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/lord-of-the-rings-online-core-gallery/">Lord of the Rings Online Core Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/lord-of-the-rings-online-core-gallery/#5009611"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/u7skirmish3897-12_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/lord-of-the-rings-online-core-gallery/#5009610"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/u7skirmish3897-11_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/lord-of-the-rings-online-core-gallery/#5009609"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/u7skirmish3897-10_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/lord-of-the-rings-online-core-gallery/#5009603"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/u7skirmish3897-01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/lord-of-the-rings-online-core-gallery/#5009608"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/u7skirmish3897-08_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/09/27/turbine-celebrates-rise-of-isengards-launch-with-monsters-and-m/" rel="bookmark">Continue reading <em>Turbine celebrates Rise of Isengard's launch with monsters and movies</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/27/turbine-celebrates-rise-of-isengards-launch-with-monsters-and-m/">Turbine celebrates Rise of Isengard's launch with monsters and movies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Sep 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/27/turbine-celebrates-rise-of-isengards-launch-with-monsters-and-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20067352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/27/turbine-celebrates-rise-of-isengards-launch-with-monsters-and-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>expansion</category><category>f2p</category><category>free-to-play</category><category>launch</category><category>launch-trailer</category><category>lord-of-the-rings-online</category><category>lotro</category><category>monsters</category><category>movie</category><category>patch-notes</category><category>pictures</category><category>release</category><category>rise-of-isengard</category><category>roi</category><category>saruman</category><category>screenshots</category><category>trailer</category><category>turbine</category><category>Turbine-Entertainment</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 27 Sep 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[BioWare's Doctors: 'We have an aggressive post-launch plan']]></title><link>http://massively.joystiq.com/2011/09/27/biowares-doctors-we-have-an-aggressive-post-launch-plan/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/27/biowares-doctors-we-have-an-aggressive-post-launch-plan/</guid><comments>http://massively.joystiq.com/2011/09/27/biowares-doctors-we-have-an-aggressive-post-launch-plan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/27/biowares-doctors-we-have-an-aggressive-post-launch-plan/"><img alt="BioWare Doctors" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/doctors.jpg" /></a></div>
With the question of "When will <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> ever launch?" finally answered, inquiring minds have turned to the future of the as-of-yet unreleased MMO. <a href="http://www.gamesindustry.biz/articles/2011-09-27-the-doctors-will-see-you-now-interview">In an interview with Gamesindustry.biz</a>, <a href="http://massively.joystiq.com/tag/bioware/">BioWare's</a> <a href="http://massively.joystiq.com/tag/ray-muzyka/">Dr. Ray Muzyka</a> and <a href="http://massively.joystiq.com/tag/greg-zeschuk/">Dr. Greg Zeschuk</a> covered many topics, including the studio's plans following December 20th. "We have a really aggressive plan post launch to build content and take the feedback to heart that we're getting from players and what they want for continued expansions, and use that feedback to build new content," Muzyka promised.<br />
<br />
The conversation also included a probing question about the decision to limit initial sales of the game. Muzyka says that stability and service are high priorities in the company: "You have to build the infrastructure to support a certain size launch and we're also thinking really long term at Bioware EA for this, there are going to be many, many consumers coming to the game over time and we're going to be expanding it out."<br />
<br />
Other topics covered include the funny exploits that players have discovered in beta, the challenges and joys of working on the Star Wars IP, and the issue of free-to-play business models versus subscriptions. In regards to the latter, Zeschuck isn't worried that <em>SWTOR</em> decided to go the sub route. "The trend for free-to-play doesn't supplant great top quality premium games that support a subscription," he said, while going on to laud the flexibility of F2P formats.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/27/biowares-doctors-we-have-an-aggressive-post-launch-plan/">BioWare's Doctors: 'We have an aggressive post-launch plan'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Sep 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/27/biowares-doctors-we-have-an-aggressive-post-launch-plan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20067280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/27/biowares-doctors-we-have-an-aggressive-post-launch-plan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>ea-bioware</category><category>f2p</category><category>free-to-play</category><category>gamesindustry.biz</category><category>greg-zeschuk</category><category>interview</category><category>launch</category><category>post-launch-plans</category><category>ray-muzyka</category><category>release</category><category>star-wars-the-old-republic</category><category>subs</category><category>subscription</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 27 Sep 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[New Dragon Nest videos show off Saint's Haven, new abilities]]></title><link>http://massively.joystiq.com/2011/09/26/new-dragon-nest-videos-show-off-saints-haven-new-abilities/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/26/new-dragon-nest-videos-show-off-saints-haven-new-abilities/</guid><comments>http://massively.joystiq.com/2011/09/26/new-dragon-nest-videos-show-off-saints-haven-new-abilities/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dragon-nest/" rel="tag">Dragon Nest</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/26/new-dragon-nest-videos-show-off-saints-haven-new-abilities/"><img alt="Screenshot -- Dragon Nest" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/dnheader.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/tag/nexon">Nexon</a>'s dungeon-crawling beat-'em-up MMO <em><a href="http://www.massively.com/category/dragon-nest">Dragon Nest</a></em> is gearing up for its launch in just a couple of days, and the company has released a pair of videos to help pump up some excitement for the official release. The first trailer welcomes players to Saint's Haven, the new city to which players will be able to venture once the game officially goes live. The city provides players with a whopping 10 new dungeons as well as over 500 new quests.<br />
	<br />
	But what good are all those dungeons if you don't have the mad skills to clear 'em out? Don't worry, Nexon has you covered. Video number two focuses on all the fancy new abilities players will be granted when the game launches on the 28th. So whether you're a nimble Acrobat, a brutal Mercenary, or a zealous Paladin, you'll have plenty of new tricks up your sleeve to help turn the tide of battle.<br />
	<br />
	But less babble, more bashing, am I right? Head on past the cut for the full videos.</div><p><a href="http://massively.joystiq.com/2011/09/26/new-dragon-nest-videos-show-off-saints-haven-new-abilities/" rel="bookmark">Continue reading <em>New Dragon Nest videos show off Saint's Haven, new abilities</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/26/new-dragon-nest-videos-show-off-saints-haven-new-abilities/">New Dragon Nest videos show off Saint's Haven, new abilities</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Sep 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/26/new-dragon-nest-videos-show-off-saints-haven-new-abilities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20066904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/26/new-dragon-nest-videos-show-off-saints-haven-new-abilities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>ability</category><category>dragon-nest</category><category>f2p</category><category>free-to-play</category><category>launch</category><category>nexon</category><category>nexon-america</category><category>official-launch</category><category>official-release</category><category>release</category><category>saints-haven</category><category>skill</category><category>skills</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 26 Sep 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[End of Nations not launching in 2011, aiming for 2012]]></title><link>http://massively.joystiq.com/2011/09/25/end-of-nations-not-launching-in-2011-aiming-for-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/25/end-of-nations-not-launching-in-2011-aiming-for-2012/</guid><comments>http://massively.joystiq.com/2011/09/25/end-of-nations-not-launching-in-2011-aiming-for-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/25/end-of-nations-not-launching-in-2011-aiming-for-2012/"><img alt="End of Nations" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/eon.jpg" /></a></div>
If the end of the world happens in 2012, then <a href="http://massively.joystiq.com/tag/end-of-nations/"><em>End of Nations</em></a> might be the cause. Or effect. Or just an innocent bystander. In any case, <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds'</a> MMORTS has moved its projected release window from late 2011 to sometime next year.<br />
<br />
The news came at this past weekend's <a href="http://massively.joystiq.com/tag/Eurogamer-Expo-2011/">Eurogamer Expo 2011</a>, where Trion demoed the game live to an excited crowd. The studio also showed off some of the in-game store options that players have to pick from, including unit colors and skins. <em>End of Nations</em> will be free-to-play with these optional microtransactions, but Trion promises that there will be no way <a href="http://massively.joystiq.com/2011/09/12/end-of-nations-executive-producer-discusses-f2p-model-buying-p/">for players to "pay to win."</a><br />
<br />
Trion was mum when asked about <em>End of Nations'</em> beta at the expo. The studio announced last month that the title <a href="http://massively.joystiq.com/2011/08/11/bombshell-end-of-nations-to-be-free-to-play/">would be going free-to-play from the get-go</a>, a move that it hopes will draw in prospective armchair generals by the droves.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/25/end-of-nations-not-launching-in-2011-aiming-for-2012/">End of Nations not launching in 2011, aiming for 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 25 Sep 2011 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/25/end-of-nations-not-launching-in-2011-aiming-for-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20065939/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/25/end-of-nations-not-launching-in-2011-aiming-for-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>end-of-nations</category><category>eurogamer</category><category>eurogamer-expo</category><category>eurogamer-expo-2011</category><category>f2p</category><category>free-to-play</category><category>launch</category><category>microtransactions</category><category>release</category><category>release-date</category><category>release-window</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 25 Sep 2011 23:00:00 EST</pubDate></item><item><title><![CDATA[Luvinia Online leaps into launch]]></title><link>http://massively.joystiq.com/2011/09/22/luvinia-online-leaps-into-launch/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/22/luvinia-online-leaps-into-launch/</guid><comments>http://massively.joystiq.com/2011/09/22/luvinia-online-leaps-into-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/22/luvinia-online-leaps-into-launch/"><img alt="Luvinia Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/luv.jpg" /></a></div>
Following a short period in open beta, <a href="http://massively.joystiq.com/tag/luvinia-online/">Outspark's</a> <a href="http://massively.joystiq.com/tag/luvinia-online/"><em>Luvinia Online</em></a> has ponied up and released to throngs of adoring fans today. If riding giant bunnies and beating up on steroid chickens in a colorful fantasy environment sounds up your alley, today might be a great day for your gaming schedule.<br />
<br />
Outspark's <a href="http://massively.joystiq.com/tag/philip-yun/">Philip Yun</a> announced that the level cap has been increased to 78, and he welcomed all of the game's supporters: "We had a great open beta and everything is coming along as expected for this exceptional MMORPG. We thank all of the players that helped out with the closed and open betas and are happy that we can finally bring the full experience of <em>Luvinia Online</em> to our large and eager player base."<br />
<br />
Unlike many MMO launches, <em>Luvinia's</em> launch won't wipe players' beta characters but will instead roll them onto the live servers instead. With <em>Luvinia's</em> launch comes the opening of the in-game store, which will try to tempt players with costumes, mounts, and XP boosts in order to finance this free-to-play title.<br />
<br />
[Source: Outspark press release]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/luvinia-online/">Luvinia-Online</a></strong></p><a href="http://massively.joystiq.com/photos/luvinia-online/#4231636"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/artist-attack_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/luvinia-online/#4231639"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/artist-ready_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/luvinia-online/#4231640"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/figher-attack_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/luvinia-online/#4231643"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/fighter-ready_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/luvinia-online/#4231644"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/knight-attack_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/22/luvinia-online-leaps-into-launch/">Luvinia Online leaps into launch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Sep 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/22/luvinia-online-leaps-into-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20049472/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/22/luvinia-online-leaps-into-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>f2p</category><category>free-to-play</category><category>giant-bunnies</category><category>in-game-store</category><category>item-store</category><category>launch</category><category>live</category><category>live-servers</category><category>luvinia</category><category>luvinia-online</category><category>open-beta</category><category>outspark</category><category>Philip-Yun</category><category>release</category><category>steroid-chickens</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 22 Sep 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Stay on target: SWTOR's guilds begin to align with phase 2]]></title><link>http://massively.joystiq.com/2011/09/21/stay-on-target-swtors-guilds-begin-to-align-with-phase-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/21/stay-on-target-swtors-guilds-begin-to-align-with-phase-2/</guid><comments>http://massively.joystiq.com/2011/09/21/stay-on-target-swtors-guilds-begin-to-align-with-phase-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/21/stay-on-target-swtors-guilds-begin-to-align-with-phase-2/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/swtor-1316617789.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic's</em></a> release may feel like it's always going to be in a "galaxy far, far away," but at least <a href="http://massively.joystiq.com/tag/bioware/">BioWare</a> is giving guilds something substantial to do in preparation for launch. <a href="http://massively.joystiq.com/2011/03/09/dont-wait-until-launch-make-a-swtor-guild-now/">Following up the first phase of guild formation</a>, today the studio announced that guilds can now progress into the second phase: <a href="http://www.swtor.com/news/news-article/20110921">alignment</a>.<br />
<br />
During this phase, guild leaders can establish up to three guilds as their Allies or Adversaries (depending on the target guild's faction). Not only will this help to cement friendships and rivalries, but BioWare says that these connections "will have the highest chance of being placed in the game together, allowing these guilds to coexist on the same server." This won't happen if the guilds have chosen different server rulesets, however.<br />
<br />
Another new feature that's come with this phase is the ability for leaders and officers to begin inviting people to the guild by email. The <em>SWTOR </em>website <a href="http://www.swtor.com/guilds/faq">has a helpful FAQ</a> for all three phases of guild preparations. The third phase, deployment, is scheduled to occur shortly before launch and will begin placing guilds on servers if these guilds have met certain criteria.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/21/stay-on-target-swtors-guilds-begin-to-align-with-phase-2/">Stay on target: SWTOR's guilds begin to align with phase 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Sep 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/21/stay-on-target-swtors-guilds-begin-to-align-with-phase-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20048608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/21/stay-on-target-swtors-guilds-begin-to-align-with-phase-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adversaries</category><category>alignment</category><category>allies</category><category>bioware</category><category>ea-bioware</category><category>faq</category><category>guild</category><category>guild-alignment</category><category>guilds</category><category>launch</category><category>phase-2</category><category>phase-2-alignment</category><category>pre-launch</category><category>pre-release</category><category>release</category><category>ruleset</category><category>rulesets</category><category>server</category><category>server-rulesets</category><category>servers</category><category>star-wars-the-old-republic</category><category>swtor</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 21 Sep 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[The agonizing wait for Star Wars: The Old Republic's launch date continues [Updated]]]></title><link>http://massively.joystiq.com/2011/09/20/the-agonizing-wait-for-star-wars-the-old-republics-launch-date/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/20/the-agonizing-wait-for-star-wars-the-old-republics-launch-date/</guid><comments>http://massively.joystiq.com/2011/09/20/the-agonizing-wait-for-star-wars-the-old-republics-launch-date/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/20/the-agonizing-wait-for-star-wars-the-old-republics-launch-date/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/swtor.jpg" /></a></div>
The multi-million dollar question that's been on every <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> fan's lips can be summed up in one word: When? While we still don't know a precise date, we may be a step or two closer to finding out today.<br />
<br />
<em>SWTOR </em>fansite <a href="http://darthhater.com/2011/09/20/ea-at-goldman-sachs-communacopia-conference/">Darth Hater</a> combed through a recent <a href="http://massively.joystiq.com/tag/EA/">EA</a> Q&amp;A session with investors to pull a few pertinent details from CFO <a href="http://massively.joystiq.com/tag/eric-brown/">Eric Brown</a>. When asked about the launch date for <em>The Old Republic</em>, Brown replied, "We haven't given a street date yet. We won't do so for some time, possibly at our next upcoming earnings call towards the end of October." This earnings call will take place on October 25th.<br />
<br />
EA also continues to stand by its backup plan of a launch delay if <em>SWTOR </em>isn't ready, giving the title room to possibly slip from holiday 2011 to early 2012. Brown explained the conditions that would trigger such a slip: "We did hold out a slight possibility that it could slip to our March quarter. And the factors that would cause a slip is, for example, us not being completely satisfied with the scalability testing, and wanting to tune it for several extra weeks."<br />
<br />
<strong>[Update: <em>SWTOR's</em> Stephen Reid has <a href="http://www.swtor.com/community/showthread.php?p=9260375#edit9260375">posted on the forums</a> urging fans not to read too much between the lines of investor calls. "We are still very much aiming to ship in the holiday 2011 window (AKA, before the end of the year)," he says.]</strong><br />
<br />
<strong>[Update#2: The transcript was actually done by Darth Hater, which Ask a Jedi copied and pasted. The correct source is now linked.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/20/the-agonizing-wait-for-star-wars-the-old-republics-launch-date/">The agonizing wait for Star Wars: The Old Republic's launch date continues [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Sep 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/20/the-agonizing-wait-for-star-wars-the-old-republics-launch-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20048055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/20/the-agonizing-wait-for-star-wars-the-old-republics-launch-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-a-jedi</category><category>bioware</category><category>delay</category><category>ea</category><category>ea-bioware</category><category>earnings-call</category><category>electronic-arts</category><category>eric-brown</category><category>investors</category><category>launch</category><category>launch-date</category><category>release</category><category>release-date</category><category>slip</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 20 Sep 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[Apple releases Star Legends: The Blackstar Chronicles to the app store]]></title><link>http://massively.joystiq.com/2011/08/26/apple-releases-star-legends-the-blackstar-chronicles-to-the-app/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/26/apple-releases-star-legends-the-blackstar-chronicles-to-the-app/</guid><comments>http://massively.joystiq.com/2011/08/26/apple-releases-star-legends-the-blackstar-chronicles-to-the-app/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/26/apple-releases-star-legends-the-blackstar-chronicles-to-the-app/"><img alt="Star Legends" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/starl.jpg" /></a></div>
It's been a long time winding its way through the Apple approving process, but <a href="http://massively.joystiq.com/tag/star-legends/"><em>Star Legends: The Blackstar Chronicles</em></a> is now available for iOS devices. The game, which is free with optional microtransaction purchases, is a universal app, so it will play on the iPod Touch, iPhone and iPad.<br />
<br />
Apple users have had to wait significantly longer to get their hands on <em>Star Legends</em> than Android players, as the Android version <a href="http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/">was released much earlier this month</a>. <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios </a>promises gamers that a "majority" of the content of the game is completely free-to-play, and characters can reach the level cap without having to pay a dime.<br />
<br />
If you're interested in our impressions of this sci-fi blastathon, check out our <a href="http://massively.joystiq.com/2011/07/17/rise-and-shiny-recap-star-legends-the-blackstar-chronicles/">Rise and Shiny Recap </a>of <em>Star Legends</em>!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/blackstar-concept-art/">Star Legends</a></strong></p><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276090"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/teamwork1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276088"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/map_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276081"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/delta7cutscene_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276078"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/action1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4213351"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/spacelegends7_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/26/apple-releases-star-legends-the-blackstar-chronicles-to-the-app/">Apple releases Star Legends: The Blackstar Chronicles to the app store</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Aug 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/26/apple-releases-star-legends-the-blackstar-chronicles-to-the-app/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20027524/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/26/apple-releases-star-legends-the-blackstar-chronicles-to-the-app/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>app-store</category><category>apple</category><category>apple-store</category><category>blackstar</category><category>f2p</category><category>free-to-play</category><category>ios</category><category>ipad</category><category>iphone</category><category>ipod-touch</category><category>itunes</category><category>launch</category><category>mobile</category><category>mobile-mmo</category><category>release</category><category>rise-and-shiny</category><category>spacetime-studios</category><category>star-legends</category><category>star-legends-the-blackstar-chronicles</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 26 Aug 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[BioWare: The Old Republic will be 'one of the biggest launches ever in the history of gaming']]></title><link>http://massively.joystiq.com/2011/08/26/bioware-the-old-republic-will-be-one-of-the-biggest-launches-e/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/26/bioware-the-old-republic-will-be-one-of-the-biggest-launches-e/</guid><comments>http://massively.joystiq.com/2011/08/26/bioware-the-old-republic-will-be-one-of-the-biggest-launches-e/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/26/bioware-the-old-republic-will-be-one-of-the-biggest-launches-e/"><img alt="Star Wars: The Old Republic" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/swtor-1314357963.jpg" /></a></div>
While <a href="http://massively.joystiq.com/tag/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> looks to be on track for a holiday release, <a href="http://massively.joystiq.com/tag/bioware/">BioWare's</a> <a href="http://massively.joystiq.com/tag/greg-zeschuk/">Dr. Greg Zeschuk</a> admits to being "daunted" by the size and scope of the project. "This game's launch is going to be one of the biggest launches ever in the history of gaming," he said.<br />
<br />
<a href="http://www.eurogamer.net/articles/2011-08-26-swtor-wont-launch-unless-its-solid">When talking with Eurogamer</a>, Zeschuk said that the studio is trying to make sure that everything is "solid" enough before it pulls the trigger and releases the game, but it is also trying to get the game out the doors as fast as it can. Currently, the game is being tested by thousands of players daily, a number that is expected to increase dramatically once September's expanded testing cycle hits. "It's literally live right now," he said.<br />
<br />
Whether <em>The Old Republic</em> <a href="http://massively.joystiq.com/2011/08/23/the-soapbox-the-republic-must-stand-the-republic-must-fall/">will stand or fall</a>, it won't be for a lack of preparation on BioWare's behalf. Zeschuk paints a picture of the hectic work being done behind the scenes: "It's one thing to get the game done, another to ensure you can login thousands of people a minute. It's a different sort of requirement. The things you need to get done to ship this are very different from a standard game. A standard game, this is like five of them, right? Our job is really simple: making sure it's great when it comes out."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/26/bioware-the-old-republic-will-be-one-of-the-biggest-launches-e/">BioWare: The Old Republic will be 'one of the biggest launches ever in the history of gaming'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Aug 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/26/bioware-the-old-republic-will-be-one-of-the-biggest-launches-e/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20027496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/26/bioware-the-old-republic-will-be-one-of-the-biggest-launches-e/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behind-the-scenes</category><category>beta-testing</category><category>daunted</category><category>eurogamer</category><category>Greg-Zeschuk</category><category>interview</category><category>launch</category><category>release</category><category>solid</category><category>star-wars-the-old-republic</category><category>swtor</category><category>testing</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 26 Aug 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[4X MMORTS Starjack Online goes live]]></title><link>http://massively.joystiq.com/2011/08/23/4x-mmorts-starjack-online-goes-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/23/4x-mmorts-starjack-online-goes-live/</guid><comments>http://massively.joystiq.com/2011/08/23/4x-mmorts-starjack-online-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/23/4x-mmorts-starjack-online-goes-live/"><img alt="Starjack Online splash header" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/starjacksplash.jpg" /></a></div>
<div>
	Way back in February, <a href="http://massively.joystiq.com/2011/02/11/starjack-online-open-beta-begins/#">we covered the open beta</a> of <a href="http://www.massively.com/tag/limbo-game-studios">Limbo Game Studios</a>' <a href="http://www.massively.com/tag/starjack-online"><em>Starjack Online</em></a>. For the uninitiated, <em>Starjack Online</em> is an MMORTS of a variety known as 4X. RTS players will find themselves familiar with the 4X term, which stands for explore, expand, exploit, and exterminate. In a press release today, the studio announced that the free-to-play title has now gone live, and players are able to 4X the hell out of each other to their hearts' content.<br />
	<br />
	The entire game takes place in real-time (as opposed to being turn-based), ensuring that players will be kept on their toes. Almost everything in the game is player-created, as well, so if you'd rather make a killing as a war profiteer, you can outfit other players with their ships and troops. If this sounds like your cup of tea, the game can be downloaded and played for free at <a href="http://starjackonline.com/">the official site</a>.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/23/4x-mmorts-starjack-online-goes-live/">4X MMORTS Starjack Online goes live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 23 Aug 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/23/4x-mmorts-starjack-online-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20025050/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/23/4x-mmorts-starjack-online-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4x</category><category>explore-expand-exploit-exterminate</category><category>f2p</category><category>free-to-play</category><category>launch</category><category>limbo-game-studios</category><category>mmorts</category><category>real-time-strategy</category><category>release</category><category>rts</category><category>starjack</category><category>starjack-online</category><category>strategy</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 23 Aug 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Moonlight Online launching by the end of 2011]]></title><link>http://massively.joystiq.com/2011/08/19/moonlight-online-launching-by-the-end-of-2011/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/19/moonlight-online-launching-by-the-end-of-2011/</guid><comments>http://massively.joystiq.com/2011/08/19/moonlight-online-launching-by-the-end-of-2011/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/moonlight-online/" rel="tag">Moonlight Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/19/moonlight-online-launching-by-the-end-of-2011/"><img alt="Moonlight Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/moonlights.jpg" /></a></div>
All right, fang gang, prepare to get your vamp on -- <a href="http://massively.joystiq.com/category/moonlight-online/"><em>Moonlight Online</em></a> is coming to a PC or coffin near you by the end of 2011.<br />
<br />
Moving to capitalize on the final Twilight films, <a href="http://massively.joystiq.com/tag/IGG/">IGG</a> announced that <em>Moonlight Online</em> will be launching its own version of vampires and werewolves before too long. <em>Moonlight Online </em>isn't just about well-worn horror concepts, but fresh ideas as well, such as strategic empire building, epic love stories, combat on the move, and <a href="http://massively.joystiq.com/2010/12/20/fly-with-the-bears-in-moonlight-online/">fantastic creatures</a>.<br />
<br />
<a href="http://forum.igg.com/viewthread.php?tid=2004386&amp;extra=page%3D1">According to the forums</a>, there will also be dynamic weather patterns that will shape the game world, throwing zones from a blizzard to an idyllic summer day as the seasons progress.<br />
<br />
If you haven't already, make sure to <a href="http://massively.joystiq.com/2010/06/10/moonlight-online-releases-developer-diary-and-art/">sink your teeth into our dev diary</a>, which gives a good overview of the game. We also have our very first look at in-game screenshots of <em>Moonlight Online</em>, which you can view in the gallery below!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/moonlight-online-concept-art/">Moonlight Online</a></strong></p><a href="http://massively.joystiq.com/photos/moonlight-online-concept-art/#4378477"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/castle-williams_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/moonlight-online-concept-art/#4378478"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/dracoslain-plains_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/moonlight-online-concept-art/#4378480"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/gleamridge-cliffs_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/moonlight-online-concept-art/#4378481"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/pandoracan-barracks_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/moonlight-online-concept-art/#4378482"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/wisplight-graveyard_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/19/moonlight-online-launching-by-the-end-of-2011/">Moonlight Online launching by the end of 2011</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Aug 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/19/moonlight-online-launching-by-the-end-of-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20021852/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/19/moonlight-online-launching-by-the-end-of-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>empire-building</category><category>epic-love-story</category><category>fang-gang</category><category>gallery</category><category>igg</category><category>launch</category><category>launch-window</category><category>moonlight</category><category>moonlight-online</category><category>release</category><category>release-date</category><category>release-window</category><category>screenshots</category><category>twilight</category><category>vampire</category><category>vampires</category><category>werewolf</category><category>werewolves</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 19 Aug 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[Gamescom 2011: The Secret World launching April 2012 [Updated]]]></title><link>http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/</guid><comments>http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/"><img alt="The Secret World" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/tsw.jpg" /></a></div>
The secret is out: <a href="http://massively.joystiq.com/tag/funcom/">Funcom</a> announced today at <a href="http://massively.joystiq.com/tag/gamescom/">Gamescom</a> that it will launch <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a> in April 2012.<br />
<br />
The highly anticipated title revolves around secret societies, real-world conspiracies, urban legends, and tricky mysteries. This launch will put the title in a head-to-head battle with <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a>, which releases next spring as well.<br />
<br />
Funcom also said that it will be inviting players to register starting August 26th for the upcoming beta. The invitation process will be made through "an interactive social media campaign," keeping with the title's fondness for ARGs and viral campaigning.<br />
<br />
We'll be keeping an eye on Funcom this week to see what the company has to say about its launch plans.<br />
<br />
<strong>[Updated: Hit the jump to watch the newest trailer for <em>The Secret World</em>!]</strong><br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/">The Secret World: GDC 2011</a></strong></p><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961777"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20111-1299760382_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961778"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20112_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961779"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20113_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961780"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20114_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961781"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20115_thumbnail.png" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/" rel="bookmark">Continue reading <em>Gamescom 2011: The Secret World launching April 2012 [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/">Gamescom 2011: The Secret World launching April 2012 [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Aug 2011 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20018857/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>april-2012</category><category>beta</category><category>beta-application</category><category>breaking</category><category>closed-beta</category><category>funcom</category><category>gamescom</category><category>gamescom-2011</category><category>launch</category><category>release</category><category>tera</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 16 Aug 2011 10:35:00 EST</pubDate></item><item><title><![CDATA[Never say Neverwinter: Cryptic forced to delay D&amp;D RPG]]></title><link>http://massively.joystiq.com/2011/08/15/never-say-neverwinter-cryptic-forced-to-delay-dandd-rpg/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/15/never-say-neverwinter-cryptic-forced-to-delay-dandd-rpg/</guid><comments>http://massively.joystiq.com/2011/08/15/never-say-neverwinter-cryptic-forced-to-delay-dandd-rpg/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/15/never-say-neverwinter-cryptic-forced-to-delay-dandd-rpg/"><img alt="Neverwinter" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/neverwinter.jpg" /></a></div>
Fans -- and general looky-loos -- anticipating <a href="http://massively.joystiq.com/tag/cryptic-studios/">Cryptic's</a> next game will have to wait a little while longer. <a href="http://massively.joystiq.com/tag/neverwinter/"><em>Neverwinter</em></a> has been officially delayed following a bout of legal mumbo jumbo involving <a href="http://massively.joystiq.com/tag/atari/">Atari</a> and <a href="http://massively.joystiq.com/tag/hasbro/">Hasbro</a> struggling over the Dungeons &amp; Dragons license.<br />
<br />
While the two companies have finally settled this long-running dispute, Atari's sale of Cryptic to <a href="http://massively.joystiq.com/tag/perfect-world-entertainment/">Perfect World Entertainment</a> has come with a catch regarding its <em>Neverwinter</em><span style="font-style: italic;"> </span>project. Due to the new ownership, Perfect World is demanding Cryptic work on "a more immersive experience" for <em>Neverwinter</em> and is thus pushing the cooperative RPG's release from the formerly announced 2011 launch window to late 2012.<br />
<br />
The settlement means that Hasbro will regain the digital licensing rights to D&amp;D, but Atari can still sell and develop some titles under that umbrella. Cryptic Studios was acquired by Perfect World earlier this month <a href="http://massively.joystiq.com/2011/08/10/perfect-world-entertainment-completes-acquisition-of-cryptic-stu/">for a whopping $49.8 million</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/15/never-say-neverwinter-cryptic-forced-to-delay-dandd-rpg/">Never say Neverwinter: Cryptic forced to delay D&amp;D RPG</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Aug 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/15/never-say-neverwinter-cryptic-forced-to-delay-dandd-rpg/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20018265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/15/never-say-neverwinter-cryptic-forced-to-delay-dandd-rpg/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2012</category><category>atari</category><category>d-and-d</category><category>delay</category><category>dnd</category><category>dungeons-and-dragons</category><category>hasbro</category><category>lawsuit</category><category>legal</category><category>legal-battle</category><category>license</category><category>mumbo-jumbo</category><category>neverwinter</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>release</category><category>settlement</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 15 Aug 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Early access pre-order hooray edition]]></title><link>http://massively.joystiq.com/2011/07/28/ask-massively-early-access-pre-order-hooray-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/28/ask-massively-early-access-pre-order-hooray-edition/</guid><comments>http://massively.joystiq.com/2011/07/28/ask-massively-early-access-pre-order-hooray-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/askmassively-epl-726.jpg" /></div>
We could pretend that the important story of last week was something other than the launch of pre-orders for <em><a href="http://massively.joystiq.com/category/Star-Wars--The-Old-Republic/">Star Wars: The Old Republic</a></em>, but that would be a lie. I know I went straight down to pre-order my copy as soon as I was done with some work in the morning. As usual, it wasn't without controversy -- issues over staggered pre-order releases, limited quantities, and my personal favorite, the fear that it might include some sort of microtransactions in its business model. You know, like every other major subscription game on the market.<br />
<br />
Before you ask, I got the regular edition. I'm not paying three times the price for a statue.<br />
<br />
Anyway, this week's <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a> is pretty heavily tied into the pre-order talk, what with questions about release dates and the state of no-trial launches. As always, you can feel free to ask a question for a future installment of the column via mail to <a href="mailto:ask@massively.com">ask@massively.com</a>, or you can just toss your question in the happy comment field below.<p><a href="http://massively.joystiq.com/2011/07/28/ask-massively-early-access-pre-order-hooray-edition/" rel="bookmark">Continue reading <em>Ask Massively: Early access pre-order hooray edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/28/ask-massively-early-access-pre-order-hooray-edition/">Ask Massively: Early access pre-order hooray edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jul 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/28/ask-massively-early-access-pre-order-hooray-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20001442/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/28/ask-massively-early-access-pre-order-hooray-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-massively</category><category>bioware</category><category>bioware-mmo</category><category>bioware-mmorpg</category><category>bioware-star-wars</category><category>bioware-swtor</category><category>column</category><category>ea</category><category>electronic-arts</category><category>featured</category><category>game-trials</category><category>lucas-arts</category><category>lucas-arts-mmo</category><category>lucas-arts-mmorpg</category><category>opinion</category><category>pre-orders</category><category>release</category><category>release-dates</category><category>star-wars-game</category><category>star-wars-mmo</category><category>star-wars-mmorpg</category><category>star-wars-the-old-republic</category><category>star-wars-tor</category><category>starwars</category><category>starwars-the-old-republic</category><category>sw-tor</category><category>swtor</category><category>the-old-republic</category><category>trials</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 28 Jul 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Prius Online launches with a spiffy Alienware giveaway]]></title><link>http://massively.joystiq.com/2011/07/27/prius-online-launches-with-a-spiffy-alienware-giveaway/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/27/prius-online-launches-with-a-spiffy-alienware-giveaway/</guid><comments>http://massively.joystiq.com/2011/07/27/prius-online-launches-with-a-spiffy-alienware-giveaway/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/27/prius-online-launches-with-a-spiffy-alienware-giveaway/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/priusonline.jpg" /></a></div>
It's a really good day for fans of <a href="http://massively.joystiq.com/tag/prius-online/"><em>Prius Online</em></a>. First up, <a href="http://massively.joystiq.com/tag/gpotato/">gPotato</a> has officially launched the title worldwide <a href="http://massively.joystiq.com/2011/07/07/prius-online-goes-worldwide/">with no regional restrictions</a> whatsoever. On top of that, <em>Prius </em>has beefed up with a major day one patch that includes an increased level cap to 60, new skills, a pair of additional zones, five virgin dungeons, and castle siege warfare, where guilds can engage in PvP skirmishes to take over one of three castles that will bestow special benefits for the victors.<br />
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The last reason why this is such a stellar day is that to celebrate the launch, gPotato got together with <a href="http://massively.joystiq.com/tag/alienware/">Alienware</a> to host an awesome giveaway for the game. Starting today, players can loot special Alienware tokens from mobs, and after two weeks, the person who's accumulated the biggest collection will win a souped up Alienware MX11 laptop!<br />
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All players will enjoy double XP and drop rates during "peak gaming hours" and other random giveaways, such as the chance to win an HD video camera, during this period. We've also added five new screenshots to our <em>Prius Online</em> gallery, so check 'em out!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/prius-online/">Prius Online</a></strong></p><a href="http://massively.joystiq.com/photos/prius-online/#4559258"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/priusayinmalegear_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/prius-online/#4559259"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/priushumemalegear_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/prius-online/#4559260"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/priuslonfeminagear_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/prius-online/#4559261"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/priuspeakokomount_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/prius-online/#4559262"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/priusukornmount_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/27/prius-online-launches-with-a-spiffy-alienware-giveaway/">Prius Online launches with a spiffy Alienware giveaway</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Jul 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/27/prius-online-launches-with-a-spiffy-alienware-giveaway/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20002380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/27/prius-online-launches-with-a-spiffy-alienware-giveaway/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alienware</category><category>alienware-mx11</category><category>castle-siege</category><category>castle-warfare</category><category>day-one-patch</category><category>gallery</category><category>gpotato</category><category>launch</category><category>level-cap</category><category>no-not-hyundai</category><category>patch</category><category>prius</category><category>prius-online</category><category>pvp</category><category>release</category><category>screenshots</category><category>update</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 27 Jul 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[BioWare talks Star Wars: The Old Republic vehicles and launches]]></title><link>http://massively.joystiq.com/2011/07/22/bioware-talks-star-wars-the-old-republic-vehicles-and-launches/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/22/bioware-talks-star-wars-the-old-republic-vehicles-and-launches/</guid><comments>http://massively.joystiq.com/2011/07/22/bioware-talks-star-wars-the-old-republic-vehicles-and-launches/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/22/bioware-talks-star-wars-the-old-republic-vehicles-and-launches/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/swtor-vehicles-epl-722.jpg" /></a></div>
Vehicles are cool. Not that having a trusty steed isn't cool in any game, but <em><a href="http://massively.joystiq.com/category/Star-Wars--The-Old-Republic/">Star Wars: The Old Republic</a></em> is a game emulating films in which every single vehicle was a character unto itself. In the most recent panel for the game at this year's <a href="http://massively.joystiq.com/tag/San-Diego-Comic-Con-2011/">San Diego Comic-Con</a>, it's been made clear that the designers aren't limiting vehicles to simply spaceships for players and for ambient encounters. Landspeeders and speeder bikes <a href="http://comic-con.gamespot.com/story/6324801/star-wars-the-old-republic-gets-new-vehicles-and-a-release-window">will be available for players</a>, with several styles shown off to the attendees.<br />
<br />
As always, iconic imagery is at the top of the priority list for development, up to and including the opening text crawl following character creation. A firm release date has <em>still</em> not been announced, but the team has once again reiterated that the game will be out for this year's holiday season. Frustratingly vague? Perhaps, but at least there's <a href="http://darthhater.com/2011/07/21/sdcc-2011-swtor-day1-panel-live-blog/">plenty of tasty information</a> to chew on despite the insistent lack of clarity elsewhere.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/22/bioware-talks-star-wars-the-old-republic-vehicles-and-launches/">BioWare talks Star Wars: The Old Republic vehicles and launches</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Jul 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/22/bioware-talks-star-wars-the-old-republic-vehicles-and-launches/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19997846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/22/bioware-talks-star-wars-the-old-republic-vehicles-and-launches/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcements</category><category>bioware</category><category>bioware-austin</category><category>conventions</category><category>ea</category><category>electronic-arts</category><category>launch-windows</category><category>mounts</category><category>panels</category><category>real-world-events</category><category>release</category><category>san-diego-comic-con-2011</category><category>sdcc-2011</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>vehicles</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 22 Jul 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Black Prophecy releases first content update, launches tomorrow in NA]]></title><link>http://massively.joystiq.com/2011/07/12/black-prophecy-releases-first-content-update-launches-tomorrow/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/12/black-prophecy-releases-first-content-update-launches-tomorrow/</guid><comments>http://massively.joystiq.com/2011/07/12/black-prophecy-releases-first-content-update-launches-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/black-prophecy/" rel="tag">Black Prophecy</a></p><div style="text-align: center;">
	<a href="http://www.blackprophecy.com/index.php?id=14&amp;tx_ttnews[tt_news]=280&amp;cHash=df0d685d9e"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/bp.jpg" /></a></div>
It's a big week for <a href="http://www.blackprophecy.com"><em>Black Prophecy</em></a>, as <a href="http://massively.joystiq.com/tag/reakktor-media/">Reakktor Media's</a> starchild both lights the fires of a North American launch and kicks the tires of its first content update.<br />
<br />
While <a href="http://massively.joystiq.com/category/black-prophecy"><em>Black Prophecy</em></a> has been released in Europe for some time now, <a href="http://www.blackprophecy.com/index.php?id=14&amp;tx_ttnews[tt_news]=280&amp;cHash=df0d685d9e">tomorrow will see the official start of the North American servers</a>. So if you've been itching for free interstellar combat in the region, then you've got less than 24 hours to go!<br />
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Along with the NA launch is the release of <a href="http://www.blackprophecy.com/index.php?id=14&amp;tx_ttnews[tt_news]=283&amp;cHash=1fe91d9f29">Episode 1: Inferno in Tulima</a>. This <a href="http://massively.joystiq.com/2011/06/23/black-prophecy-heads-into-the-inferno-with-episode-1/">sizable update</a> is adding a new mission hub, a new sector set, additional stories, ship specials, an email system, and the ability to reset player skills.<br />
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<a href="http://blackprophecy.gamigo.com/forum/showthread.php?t=15679">You can read the full patch notes</a> for Episode 1 over on the <em>Black Prophecy</em> forums, and then hit the jump to check out the exciting trailer!<p><a href="http://massively.joystiq.com/2011/07/12/black-prophecy-releases-first-content-update-launches-tomorrow/" rel="bookmark">Continue reading <em>Black Prophecy releases first content update, launches tomorrow in NA</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/12/black-prophecy-releases-first-content-update-launches-tomorrow/">Black Prophecy releases first content update, launches tomorrow in NA</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Jul 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/12/black-prophecy-releases-first-content-update-launches-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19989231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/12/black-prophecy-releases-first-content-update-launches-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-prophecy</category><category>bp</category><category>content-update</category><category>episode-1</category><category>episode-1-inferno-in-tulmia</category><category>gamigo</category><category>launch</category><category>na-launch</category><category>north-america</category><category>north-america-launch</category><category>patch</category><category>reakktor-media</category><category>release</category><category>trailer</category><category>update</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 12 Jul 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Snail Games' The Chosen launches today]]></title><link>http://massively.joystiq.com/2011/07/05/snail-games-the-chosen-launches-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/05/snail-games-the-chosen-launches-today/</guid><comments>http://massively.joystiq.com/2011/07/05/snail-games-the-chosen-launches-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/tag/the-chosen"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/thechosenheader.jpg" vspace="4" /></a></div>
<div>
	<a href="http://www.snailgamesusa.com">Snail Games</a>' latest free-to-play MMORPG <a href="http://www.thechosengame.com"><em>The Chosen</em></a> has gone live, and we have a smattering of screenshots and a gameplay trailer to whet your appetites. <a href="http://www.massively.com/tag/the-chosen"><em>The Chosen</em></a> is set in a fantastic version of ancient China, where the human empires stand in the middle of a war between the Light World and Dark World.<br />
	<br />
	Players take the role of one of six classes, each with their own signature weapon, and then join up with one of five factions to do battle with the diabolical Dark World. The game boasts seven different battle systems which cover PvE, PvP, and everything in between. Players can also train and raise animal companions to fight by their sides as well as build a family with other players, which provides unique in-game benefits. Check the gallery below for some nifty screenshots of the game, and jump past the cut for the game's launch trailer. If those pique your interest, you can get started with the game at <a href="http://www.thechosengame.com">the official site</a>.<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/the-chosen/">The Chosen</a></strong></p><a href="http://massively.joystiq.com/photos/the-chosen/#4243854"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/thechosenconceptart1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-chosen/#4243855"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/thechosenconceptartcharacters1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-chosen/#4243856"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/thechosenconceptartcharacters2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-chosen/#4243857"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/thechosenconceptartcharacters3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-chosen/#4243858"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/thechosenconceptartcharacters4_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://massively.joystiq.com/2011/07/05/snail-games-the-chosen-launches-today/" rel="bookmark">Continue reading <em>Snail Games' The Chosen launches today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/05/snail-games-the-chosen-launches-today/">Snail Games' The Chosen launches today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 05 Jul 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/05/snail-games-the-chosen-launches-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19983850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/05/snail-games-the-chosen-launches-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-china</category><category>chosen</category><category>f2p</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>launch</category><category>martial-arts</category><category>release</category><category>screenshot</category><category>screenshots</category><category>snail-games</category><category>snail-games-usa</category><category>the-chosen</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 05 Jul 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: There's no such thing as a Brontosaurus edition]]></title><link>http://massively.joystiq.com/2011/06/30/ask-massively-theres-no-such-thing-as-a-brontosaurus-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/30/ask-massively-theres-no-such-thing-as-a-brontosaurus-edition/</guid><comments>http://massively.joystiq.com/2011/06/30/ask-massively-theres-no-such-thing-as-a-brontosaurus-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://en.wikipedia.org/wiki/Brontosaurus"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/askmassively-epl-627.jpg" /></a></div>
Here's the problem -- pop culture has latched onto the Brontosaurus as a species of dinosaur, when the sample originally identified as such has since been acknowledged as a different subspecies within the Apatosaurus genus. It's telling that my spellchecker recognizes the former as a word but doesn't recognize the latter, which is the actual correct name for this type of dinosaur. So if you see an enormous herbivore with a long neck, a whiplike tail, and a slow lumbering gait, don't misidentify! Make sure to inform all fleeing passersby that that dinosaur is an Apatosaurus, not a Brontosaurus.<br />
<br />
Assuming that you aren't encountering massive phantom dinosaurs storming through the street of your home town, you'll have no problem moving past our discussion on the taxonomy of extinct lizards and onto this week's installment of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>. This time, we're tackling a whole lot of insanity revolving around starships, and if you paid the slightest attention to what was going on last week, you can probably guess the games under discussion. As always, if you'd like to see your question in a future installment of the column, mail it along to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments.<p><a href="http://massively.joystiq.com/2011/06/30/ask-massively-theres-no-such-thing-as-a-brontosaurus-edition/" rel="bookmark">Continue reading <em>Ask Massively: There's no such thing as a Brontosaurus edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/30/ask-massively-theres-no-such-thing-as-a-brontosaurus-edition/">Ask Massively: There's no such thing as a Brontosaurus edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 30 Jun 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/30/ask-massively-theres-no-such-thing-as-a-brontosaurus-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19977918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/30/ask-massively-theres-no-such-thing-as-a-brontosaurus-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-massively</category><category>business</category><category>column</category><category>eve</category><category>eve-online</category><category>featured</category><category>microtransactions</category><category>opinion</category><category>release</category><category>release-dates</category><category>shutdowns</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>swg</category><category>swtor</category><category>tor</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 30 Jun 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: Sort of like literary criticism edition]]></title><link>http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/</guid><comments>http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://en.wikipedia.org/wiki/Bloomsday"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/askmassively-epl-613.jpg" /></a></div>
For those of you not familiar with Irish literature and the nonsensical ditherings of some more famous examples of same, you might not realize that today is <a href="http://en.wikipedia.org/wiki/Bloomsday">Bloomsday</a>, a day celebrating the novel Ulysses. If you've never read Ulysses, you're in for a treat... if your idea of a treat is a phone-book sized tome whose plot leaps and bounds like an inert lump of granite. It's a heartwarming tale of a man's growth into boyhood, a boy's growth into surrogate sonhood, and an author's growth into the sort of man who would submit Finnegan's Wake as a serious literary work with a straight face.<br />
<br />
Now that we've gotten that out of the way, it's time for this week's edition of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>. And today's questions aren't going to lie down and take it, since we're fielding questions about <a href="http://www.defiance.com/en/"><em>Defiance</em></a> as well as the sometime-this-year-probably release of <a href="http://www.swtor.com"><em>Star Wars: The Old Republic</em></a>. As always, if you've got a question you want answered next week, you can send it along to <a href="mailto:ask@massively.com">ask@massively.com</a> or aim it toward the comment field.<p><a href="http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/" rel="bookmark">Continue reading <em>Ask Massively: Sort of like literary criticism edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/">Ask Massively: Sort of like literary criticism edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Jun 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19965950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/16/ask-massively-sort-of-like-literary-criticism-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-massively</category><category>bioware</category><category>column</category><category>defiance</category><category>featured</category><category>opinion</category><category>reception</category><category>release</category><category>release-dates</category><category>star-wars-the-old-republic</category><category>swtor</category><category>syfy</category><category>syfy-channel</category><category>television</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 16 Jun 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft: Guild Wars 2 beta coming later this year, will probably release in 2012]]></title><link>http://massively.joystiq.com/2011/05/18/guild-wars-2-beta-coming-later-this-year-will-probably-release/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/18/guild-wars-2-beta-coming-later-this-year-will-probably-release/</guid><comments>http://massively.joystiq.com/2011/05/18/guild-wars-2-beta-coming-later-this-year-will-probably-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;">
	<a href="http://www.eurogamer.net/articles/2011-05-18-guild-wars-2-beta-this-year-ncsoft"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/gw2.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Do you want the good news or the bad news? The good news is that <a href="http://www.guildwars2.com/en/"><em>Guild Wars 2</em></a> fans hoping to get their hands on this title this year may get their wish -- but the bad news is that it looks as though the release is still a while away.<br />
<br />
<a href="http://www.eurogamer.net/articles/2011-05-18-guild-wars-2-beta-this-year-ncsoft">According to Eurogamer</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2</em></a> will enter beta testing in the second half of this year. The news came out in a conference call with <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft's</a> <a href="http://massively.joystiq.com/tag/jaeho-lee/">Jaeho Lee</a>, who also indicated that the title wouldn't release until 2012:<br />
<blockquote class="bq-standard">
	<em>"Starting from year 2012, we believe substantial growth will be driven by new blockbuster titles like </em>[<a href="http://www.bladeandsoul.com/global/en">Blade &amp; Soul</a>] <em>and </em>Guild Wars 2<em>. Also, </em>Guild Wars 2 <em>will go into beta testing stage in the second half of this year."</em></blockquote>
However, until we hear a definite release date, we'll take this with a pinch of salt, especially considering that ArenaNet's mantra is "<a href="http://www.arena.net/blog/when-its-ready">When it's ready</a>" -- and <a href="http://massively.joystiq.com/2009/11/10/ncsoft-hints-at-guild-wars-2-beta-in-2010-launch-in-2011/">this isn't the first time Lee has said something similar</a>. Hopefully, "ready" will come quickly.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/18/guild-wars-2-beta-coming-later-this-year-will-probably-release/">NCsoft: Guild Wars 2 beta coming later this year, will probably release in 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 May 2011 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/18/guild-wars-2-beta-coming-later-this-year-will-probably-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19943696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/18/guild-wars-2-beta-coming-later-this-year-will-probably-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>beta</category><category>beta-test</category><category>beta-testing</category><category>blade-and-soul</category><category>conference-call</category><category>eurogamer</category><category>guild-wars</category><category>guild-wars-2</category><category>gw2</category><category>Jaeho-Lee</category><category>launch</category><category>ncsoft</category><category>release</category><category>when-its-ready</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 18 May 2011 09:45:00 EST</pubDate></item><item><title><![CDATA[Age of Empires Online to launch this fall]]></title><link>http://massively.joystiq.com/2011/05/09/age-of-empires-online-to-launch-this-fall/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/09/age-of-empires-online-to-launch-this-fall/</guid><comments>http://massively.joystiq.com/2011/05/09/age-of-empires-online-to-launch-this-fall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;">
	<a href="http://www.massively.joystiq.com/tag/age-of-empires-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/aoeheader.jpg" vspace="4" /></a></div>
<div>
	<a href="http://www.eurogamer.net/articles/2011-05-09-age-of-empires-online-out-this-autumn">Eurogamer</a> reports today that <a href="http://massively.joystiq.com/tag/microsoft-game-studios">Microsoft Game Studios'</a> <a href="http://www.ageofempiresonline.com"><em>Age of Empires Online</em></a> is slated for a fall release. The freemium RTS game is currently in open beta and will be releasing in both digital download and retail box forms. While the game itself will be free-to-play, there will be a cash store that sells a variety of upgrades for players to purchase. These include vanity items that allow players to give their capital cities a unique bit of flair, new civilizations for the player to control (the game launches with only two: Greek and Egyptian), and upgrade packs such as the "<em>pro premium civilization</em>" upgrade pack, which will provide players with a level 20 civilization and is described as being "<em>geared towards hardcore RTS gamers</em>." The exact release date and pricing will be announced at the end of the month.<br />
	<br />
	If you're interested in giving the game a spin prior to its official release or just want to find out more about the upcoming title, you can head over to the <em><a href="http://www.massively.joystiq.com/tag/age-of-empires-online">Age of Empires Online</a></em> <a href="http://www.ageofempiresonline.com/beta/">official site</a>, have a look around, and sign up for the beta.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/09/age-of-empires-online-to-launch-this-fall/">Age of Empires Online to launch this fall</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 May 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/09/age-of-empires-online-to-launch-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19935771/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/09/age-of-empires-online-to-launch-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-empires-online</category><category>aoe</category><category>aoe-online</category><category>f2p</category><category>free-to-play</category><category>freemium</category><category>launch</category><category>microsoft-game-studios</category><category>real-time-strategy</category><category>release</category><category>rts</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 09 May 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Not So Massively: Serious internet business]]></title><link>http://massively.joystiq.com/2011/04/30/not-so-massively-serious-internet-business/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/30/not-so-massively-serious-internet-business/</guid><comments>http://massively.joystiq.com/2011/04/30/not-so-massively-serious-internet-business/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/not-so-massively/" rel="tag">Not So Massively</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/not-so-massively/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/notsomassively-title5.jpg" vspace="4" /></a></div>
<div>
	<em>Welcome to <a href="http://massively.joystiq.com/category/not-so-massively/">Not So Massively</a>, our weekly roundup of the top news from popular multiplayer online battle arenas (MOBAs) and other multiplayer online games that aren't quite MMOs. Published every Saturday, the column covers games such as </em><a href="http://www.leagueoflegends.com/">League of Legends</a><em>, </em><a href="http://www.heroesofnewerth.com/">Heroes of Newerth</a><em>, </em><a href="http://www.playdota.com/">Defense of the Ancients</a><em>, </em><a href="http://www.bloodlinechampions.com">Bloodline Champions</a>,<em> and more.</em><br />
	<br />
	With the undeniable popularity of MMOs and microtransaction-based payment models becoming a widely accepted industry standard, the online space has seen a virtual revolution in multiplayer games. The past few years have seen the release of countless MOBAs and other multiplayer games that aren't quite MMOs. Some focus on primarily co-operative gameplay, while others cater to more traditional competitive multiplayer roots. Many feature persistent characters who level up, items carried forward between games, or stat-tracking systems to record performance. Developers have been blurring the line between MMOs and traditional online games, and we're here to explore the difference.<br />
	<br />
	Last week, <a href="http://massively.joystiq.com/2011/04/23/not-so-massively-what-are-all-these-games-doing-on-my-internets/">we discussed</a> <a href="http://massively.joystiq.com/tag/heroes-of-newerth"><em>HoN</em></a>'s new hero Silhouette, <a href="http://massively.joystiq.com/tag/league-of-legends"><em>LoL</em></a>'s 24th summoner showcase and cutesy Cottontail Teemo skin, Bloodline Champions' Easter updates, <a href="http://www.darkspore.com"><em>Darkspore</em></a>'s new hero Skar and <a href="http://www.massively.com/tag/hi-rez-studios">Hi-Rez Studios'</a> new MOBA, <a href="http://www.massively.com/tag/smite"><em>Smite</em></a>. In this week's edition of Not So Massively, we look at <a href="http://massively.joystiq.com/tag/bloodline-champions/"><em>Bloodline Champions</em></a>' $5,000 U.S. tournament, <em><a href="http://massively.joystiq.com/tag/darkspore">Darkspore</a></em>'s final release, <em>LoL's</em> new champion Rumble, and updates to <a href="http://www.playdota.com/"><em>Defense of the Ancients</em></a>. We also take a first look at Metal Assault, a new online game by <a href="http://www.aeriagames.com/">Aeria Games</a>.</div><p><a href="http://massively.joystiq.com/2011/04/30/not-so-massively-serious-internet-business/" rel="bookmark">Continue reading <em>Not So Massively: Serious internet business</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/30/not-so-massively-serious-internet-business/">Not So Massively: Serious internet business</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 30 Apr 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/30/not-so-massively-serious-internet-business/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19927540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/30/not-so-massively-serious-internet-business/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria-games</category><category>bloodline-champions</category><category>champion</category><category>champion-spotlight</category><category>darkspore</category><category>defense-of-the-ancients</category><category>dota</category><category>featured</category><category>league-of-legends</category><category>lol</category><category>maxis</category><category>metal-assault</category><category>moba</category><category>news</category><category>not-so-massively</category><category>Online-Gaming</category><category>patch</category><category>release</category><category>rumble</category><category>summoner-showcase</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 30 Apr 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Launch day for Allods Online is finally here]]></title><link>http://massively.joystiq.com/2011/04/26/launch-day-for-allods-online-is-finally-here/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/26/launch-day-for-allods-online-is-finally-here/</guid><comments>http://massively.joystiq.com/2011/04/26/launch-day-for-allods-online-is-finally-here/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/allods-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/wallpaper-allods-online-175-1024-768-1303826190.jpg" vspace="4" /></a></div>
The long-awaited launch day for <a href="http://allods.gpotato.com/"><em>Allods Online</em></a> is finally here. Yep, the free-to-play fantasy title from <a href="http://gpotato.com">gPotato</a> and <a href="http://www.nival.com/eng/index.shtml">Astrum Nival</a> is finally making it official after nearly 15 months of beta testing. A lot has happened over the last year, from expansions and huge content drops to controversial <a href="http://massively.joystiq.com/2010/02/19/allods-opens-cash-shop-prices-drive-players-insane/">cash shop decisions</a> and revisited death penalties.<br />
<br />
While you're stuck at work -- or otherwise unable to log in -- have a look through our launch-day roundup and catch up on all the <a href="http://massively.joystiq.com/category/allods-online"><em>Allods</em></a> news that you may have missed. We've got impressions, interviews, and more just after the cut. Also be sure and have a look at our <em>Allods</em> gallery below, and visit the game's <a href="http://allods.gpotato.com/">official website</a> for more info.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/allods-online-4-21-update/">Allods Online</a></strong></p><a href="http://massively.joystiq.com/photos/allods-online-4-21-update/#4452389"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/allodsnewclasselfpsionicist_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/allods-online-4-21-update/#4452387"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/allodsastralshipdecoratedstudy_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/allods-online-4-21-update/#4452388"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/allodsfireelementalkingdomofelements_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/allods-online-4-21-update/#4452390"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/allodsnewzonekingdomofelements_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/allods-online-4-21-update/#4452391"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/allodsstoneelementalkingdomofelements_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/04/26/launch-day-for-allods-online-is-finally-here/" rel="bookmark">Continue reading <em>Launch day for Allods Online is finally here</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/26/launch-day-for-allods-online-is-finally-here/">Launch day for Allods Online is finally here</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Apr 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/26/launch-day-for-allods-online-is-finally-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19923895/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/26/launch-day-for-allods-online-is-finally-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allods</category><category>allods-online</category><category>astrum-nival</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>gpotato</category><category>launch</category><category>launch-day</category><category>launch-roundup</category><category>launches</category><category>mmo-industry</category><category>release</category><category>release-day</category><category>roundup</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 26 Apr 2011 10:30:00 EST</pubDate></item></channel></rss>
