Posts tagged relaunch 
The Mog Log: Pushing back on Final Fantasy XIV
Among the things I'm reluctant to talk about early when it comes to Final Fantasy XIV are the live letters from Naoki Yoshida. There's always a thread rapidly updating players on what is said during those letters, but that thread is filled with quick translations that may or may not be accurate, ...
Final Fantasy XIV's Yoshida on PvP, chocobos, and mobile apps
The recent Final Fantasy XIV press event in San Francisco didn't just mean a chance to sit down and play the game amidst a lushly decorated room, although that was certainly on the agenda. It also meant a chance to ask director and producer Naoki Yoshida some questions about the game going ...
The battle is joined: Starting new and fighting through Final Fantasy XIV's relaunch
I know a lot about Final Fantasy XIV. This is surprising to no one; there's a reason Joystiq sent me to the preview event, a reason I write a weekly column about the game, and a reason I still have the Final Fantasy XIV collector's edition box sitting in my office. The net result is that I have ...
Naoki Yoshida discusses the upcoming beta for Final Fantasy XIV
It won't be long now until long-time Final Fantasy XIV players and eager test applicants can experience the beta of the game's new version. Producer Naoki Yoshida has understandably been busy with the ramp-up, but he's taken the time to pen a new letter for the game's players that starts off by ...
Final Fantasy XIV shows off early Shiva renders
The Primals of Final Fantasy XIV are kind of a big deal. In the original game, players had a chance to fight two of them, both of whom made for a rough fight, but the relaunch will include wandering versions of these pseudo-deities for players to hunt down and harness. And while astute fans have ...
Darkfall Unholy Wars delays release and opts for pre-order testing
Darkfall Unholy Wars developer Aventurine is notorious for running a bit long on projects, so it's probably not going to surprise longtime fans that the game is missing its revised release target tomorrow. Developer Tasos Flambouras informed players that the launch will be delayed most likely ...
The Mog Log: Stuff I'm going to miss from Final Fantasy XIV 1.0
The end of Final Fantasy XIV as we know it provoked a lot of emotions from me, as did the trailer released concurrently. I felt a great deal of sorrow, both for the end of the world and the end of my character's story at the time (which is tied into a lot of roleplaying you don't need to hear ...
The end comes to Final Fantasy XIV
As of 1:00 a.m. EST today, the Final Fantasy XIV servers started the game's final event before the relaunch. At 3:00 a.m. EST, they shut down. Immediately following the shutdown, the last trailer for the game's current version was posted, showing the outcome of the final battle against the forces ...
The Daily Grind: If your favorite game relaunched, what one thing would you fix?
When Final Fantasy XIV relaunches, my greatest wish is that tanking will actually feel fun. I've done my best to enjoy tanking, but the way the game expects you to tank isn't what I'd call a fun ride. Even if everything else stayed exactly the same, I'd declare the relaunch a screaming success if ...
A look at Final Fantasy XIV's new character creator
Final Fantasy XIV players already knew that the game's character creator is being overhauled when the game's relaunch goes live. Now, the development team at Square-Enix has finally given us a clearer picture of what to expect from the creator in A Realm Reborn with five new screens showing off ...
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The Daily Grind: Would you like appropriate movie tie-in content in your MMOs?
Posted on May 23rd 2013 8:00AM



