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Posts tagged reflexes

The Art of Wushu: The limits of human reaction time

We're finally back on track with the kung-fu lessons, and today we're going to talk about something very important: how being human limits what you can do in an Age of Wushu duel. Like a lot of skills relating to dueling and strategy, this is a fairly broad skill that can be applied to a lot of...

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The Daily Grind: Do you like the increasing trend of active combat in MMOs?

Back in the day, combat in MMOs was nice and sedate. You had a weapon, the other guy had a weapon, and you both walked up and hit one another with weapons until one of you died. To ensure that you succeeded at that goal, you had huge bars of abilities filled with various tricks to make the other...

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The Daily Grind: Is PvP a game for the young?

We've often chewed on the subject of PvP in The Daily Grind, as it continues to polarize players between love and hate (or indifference) with little common ground. However, I've heard quite a few people say that they like and support the idea of PvP but prefer not to participate because they get...

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The Daily Grind: Twitch reflexes or slow strategy?

The earliest games were all about reflexes. Look back at any classic game you care to name -- in the days of the arcades, skill was determined first, foremost, and only by how well you could react to changes in a split second. Combat in an MMO, by and large, is a very different creature. Due to...

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