We're finally back on track with the kung-fu lessons, and today we're going to talk about something very important: how being human limits what you can do in an Age of Wushu duel. Like a lot of skills relating to dueling and strategy, this is a fairly broad skill that can be applied to a lot of...
The earliest games were all about reflexes. Look back at any classic game you care to name -- in the days of the arcades, skill was determined first, foremost, and only by how well you could react to changes in a split second. Combat in an MMO, by and large, is a very different creature. Due to...
Posted on Nov 23rd 2014 8:00AM
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