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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Missing Ink kickstarts for tablet versions]]></title><link>http://massively.joystiq.com/2013/03/07/the-missing-ink-kickstarts-for-tablet-versions/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/07/the-missing-ink-kickstarts-for-tablet-versions/</guid><comments>http://massively.joystiq.com/2013/03/07/the-missing-ink-kickstarts-for-tablet-versions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/07/the-missing-ink-kickstarts-for-tablet-versions/"><img alt="The Missing Ink kickstarts for tablet versions" data-src-height="283" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/ink.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/the-missing-ink"><em>The Missing Ink</em></a> is one of the most uniquely stylized MMOs that we've ever seen around these here parts, and <a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/">our time with the game</a> has made us crave it all the more. While the title is currently in open beta and preparing for a launch this year, <a href="http://massively.joystiq.com/tag/RedBedlam/">RedBedlam</a> has pulled the trigger on <a href="http://www.kickstarter.com/projects/2082614796/the-missing-ink-a-unique-sandbox-mmorpg?ref=search">a Kickstarter fundraiser</a> to bring <em>The Missing Ink </em>to iPad and Android tablets as well as help the studio self-publish the title.<br />
<br />
RedBedlam has a rough-working iPad version but could use the funds to help polish the user interface, advertise the game, and start work on an Android version. Past that, funds raised will be used for "content, content, content."<br />
<br />
At the least expensive sponsor level, players can not only contribute to the project but obtain a future copy of the iOS game at a discounted rate.<br />
<br />
[Thanks to Sounder for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/07/the-missing-ink-kickstarts-for-tablet-versions/">The Missing Ink kickstarts for tablet versions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Mar 2013 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/07/the-missing-ink-kickstarts-for-tablet-versions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20493625/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/07/the-missing-ink-kickstarts-for-tablet-versions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beta</category><category>browser</category><category>browser-based</category><category>cross-platform</category><category>crowdsourcing</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>freemium</category><category>ios</category><category>ipad</category><category>iphone</category><category>itouch</category><category>kickstarter</category><category>missing-ink</category><category>open-beta</category><category>red-bedlam</category><category>redbedlam</category><category>roma-victor</category><category>sandbox</category><category>tablet</category><category>tablets</category><category>the-missing-ink</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 07 Mar 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Stomping around the world of The Missing Ink]]></title><link>http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/</guid><comments>http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/"><img alt="The Missing Ink screenshot" data-src-height="349" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/fullscreen-capture-812012-82638-am.bmp.jpg" /></a></div>
If there's one phrase that gets me excited for a new MMO, it's "cross-platform." I know that's not very slick-sounding, but when I hear those words, I envision playing the same game across multiple devices. I can sit at my PC, move over to my bar, take a seat on my patio, sit down in the bath (with the tablet carefully held over the side) and finish off a dungeon while I'm lying in bed.<br />
<br />
<a href="http://www.missing-ink.com/index.php"><em>The Missing Ink</em></a> is not only attempting to be a unique title by offering the type of access that we normally see only from <a href="http://www.spacetimestudios.com/">Spacetime Studios</a> or <a href="http://massively.joystiq.com/tag/html5/">HTML5 browser MMOs</a> but presenting a very unique-looking game, one of paper cutout figures and Burton-esque curly trees dotting a wavy landscape. There's also a building mode promised, although I haven't experienced it yet. But will this multi-platform approach work? Well, I took a look at the alpha and have enjoyed what I've seen so far, but I must warn you: This is not a review. It's hardly even a preview. It's just a peek into a strange, new game. The following opinions and gameplay bits are subject to massive, sweeping changes.<p><a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/" rel="bookmark">Continue reading <em>MMObility: Stomping around the world of The Missing Ink</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/">MMObility: Stomping around the world of The Missing Ink</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Aug 2012 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20290851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>cross-platform</category><category>featured</category><category>html5</category><category>missing-ink</category><category>mmobility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>multi-platform</category><category>opinion</category><category>paper-cut</category><category>paper-doll</category><category>papercut</category><category>phone</category><category>pocket-legends</category><category>quest</category><category>questing</category><category>RedBedlam</category><category>smartphone</category><category>spacetime-studios</category><category>the-missing-ink</category><category>tmi</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 03 Aug 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Stick it to the world in The Missing Ink's open alpha]]></title><link>http://massively.joystiq.com/2012/02/24/stick-it-to-the-world-in-the-missing-inks-open-alpha/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/24/stick-it-to-the-world-in-the-missing-inks-open-alpha/</guid><comments>http://massively.joystiq.com/2012/02/24/stick-it-to-the-world-in-the-missing-inks-open-alpha/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/24/stick-it-to-the-world-in-the-missing-inks-open-alpha/"><img alt="Screenshot -- The Missing Ink" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/missingink.jpg" /></a></div>
<div>
	If you like your MMOs a little bit sandboxy, a little bit quirky, and 100% indie, then <a href="http://www.massively.com/tag/redbedlam">RedBedlam's</a> upcoming title <em><a href="http://www.massively.com/tag/the-missing-ink">The Missing Ink</a></em> might be right up your alley. The game puts players in control of a 3-D world which they can mold to their liking and also provides MMO mainstays such as combat, PvP, exploration, and more. The game is still in the alpha testing phase, so players should expect more than the occasional bug or glitch. But if you want to help an indie developer iron the kinks out of its Unity-based sandbox MMO, then just head on over to the game's official site to sign up. There's no selection process; just sign up, jump in, and shape the world.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/24/stick-it-to-the-world-in-the-missing-inks-open-alpha/">Stick it to the world in The Missing Ink's open alpha</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Feb 2012 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/24/stick-it-to-the-world-in-the-missing-inks-open-alpha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20179133/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/24/stick-it-to-the-world-in-the-missing-inks-open-alpha/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha</category><category>alpha-test</category><category>alpha-testing</category><category>alphas</category><category>beta</category><category>beta-test</category><category>betas</category><category>f2p</category><category>free-to-play</category><category>independent</category><category>independent-games</category><category>indie</category><category>indie-developers</category><category>indie-devs</category><category>indie-games</category><category>missing-ink</category><category>open</category><category>open-alpha</category><category>open-beta</category><category>redbedlam</category><category>the-missing-ink</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 24 Feb 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[RedBedlam announces browser sandbox called The Missing Ink]]></title><link>http://massively.joystiq.com/2011/11/25/redbedlam-announces-browser-sandbox-called-the-missing-ink/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/25/redbedlam-announces-browser-sandbox-called-the-missing-ink/</guid><comments>http://massively.joystiq.com/2011/11/25/redbedlam-announces-browser-sandbox-called-the-missing-ink/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/25/redbedlam-announces-browser-sandbox-called-the-missing-ink/"><img alt="Missing Ink - sandbox browser MMO" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/themissinglink.jpg" /></a></div>
How does a free-to-play browser-based fantasy sandbox grab you? It sounded pretty interesting to us, and developer <a href="http://massively.joystiq.com/tag/redbedlam">RedBedlam</a> looks to have it ready for early alpha testing in mid-December. The new title is called <a href="http://massively.joystiq.com/tag/the-missing-ink"><em>The Missing Ink</em></a>, and it's currently scheduled for a Q3 2012 launch on PCs, Macs, and "unspecified tablets," according to <a href="http://www.eurogamer.net/articles/2011-11-24-redbedlam-announces-indie-mmo-the-missing-ink">Eurogamer</a>.<br />
<br />
RedBedlam previously operated the <a href="http://www.roma-victor.com/"><em>Roma Victor</em></a> MMO from 2006 through early 2011, and the company plans to implement some sort of freemium business model for the new game. Hit the source link below for a screenshot gallery and a first-look video.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/25/redbedlam-announces-browser-sandbox-called-the-missing-ink/">RedBedlam announces browser sandbox called The Missing Ink</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 Nov 2011 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/25/redbedlam-announces-browser-sandbox-called-the-missing-ink/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20114177/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/25/redbedlam-announces-browser-sandbox-called-the-missing-ink/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha</category><category>alpha-testing</category><category>browser</category><category>browser-based</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>freemium</category><category>missing-ink</category><category>red-bedlam</category><category>redbedlam</category><category>roma-victor</category><category>sandbox</category><category>the-missing-ink</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 25 Nov 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Gold farming is "inevitable?"]]></title><link>http://massively.joystiq.com/2009/01/21/gold-farming-is-inevitable/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/21/gold-farming-is-inevitable/</guid><comments>http://massively.joystiq.com/2009/01/21/gold-farming-is-inevitable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/accept-gold-farming-says-redbedlam-founder"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/darthgoldfarmer.jpg" alt="" /></a><br />
<div align="left">Kerry Fraser-Robinson, the founder of <a href="http://www.redbedlam.com/">virtual world developer RedBedlam</a>, stated in <a href="http://www.gamesindustry.biz/articles/accept-gold-farming-says-redbedlam-founder">an interview with GamesIndustry.biz</a> that the industry should focus more on integrating gold farming into the game design, rather than attempting to stomp it completely out of the system.<br /><br />"It's going to happen whether you like it or not," he said in today's interview. "People will always find the path of least resistance, if you stop them buying your gold then they'll buy that gold from somebody else who is gold farming."<br /></div>
</div><p><a href="http://massively.joystiq.com/2009/01/21/gold-farming-is-inevitable/" rel="bookmark">Continue reading <em>Gold farming is "inevitable?"</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/21/gold-farming-is-inevitable/">Gold farming is "inevitable?"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Jan 2009 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/accept-gold-farming-says-redbedlam-founder>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/21/gold-farming-is-inevitable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1436683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/21/gold-farming-is-inevitable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>economist</category><category>economy</category><category>gold-buying</category><category>gold-farming</category><category>kerry-fraser-robinson</category><category>real-money-trade</category><category>redbedlam</category><category>rmt</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 21 Jan 2009 19:00:00 EST</pubDate></item></channel></rss>