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Posts tagged red-5

Gamescom 2012: Talking Firefall with David Williams

Firefall has undergone quite a few changes over time just like most betas. As the size of the testing base slowly grows to massive proportions, more and more input fuels the ideas-machine at Red 5 Studios as it improves an already-impressive game. The immense booth at this year's Gamescom was ...

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Firefall scoops up dozens of former BioWare and 38 Studios devs

While some other studios are laying off and downsizing, Red 5 is bucking the trend by recruiting top talent to add to the team working on Firefall. The free-to-play MMOFPS has updated with a massive summer patch that overhauls combat, removes traditional levels, and adds new crafting ...

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The Firing Line: This is not a PlanetSide 2 NDA violation edition

For the record, I really, really wanted to write about PlanetSide 2 for this week's Firing Line. Alas, NDAs or some such. Blargle, bollocks, and boo-hiss on all of that. Anyhow, there is more to the MMO shooter space than Sony Online Entertainment's sci-fi sequel, right? Guys? Yeah, OK, as ...

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Firefall's new eSports Toolkit allows better viewing of matches

Red 5 Studios knows that it's not always just about playing Firefall -- it's also about watching matches. Whether you want to check out your friends as they battle in the upcoming free-to-play shooter or you want to get a good look at your competition, the new eSports Toolkit will allow ...

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New Red 5 dev diary details Firefall's extreme makeover

What's going on with Firefall lately? Only the biggest patch in the title's history, according to Red 5's James Macauley. "We wanted to make the game more competitive, more skill-based. We wanted to reward you for your level of mastery," Macauley explains. Core combat has been completely ...

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Firefall beta tournament to debut at gamescom

What do Firefall, 10,000 euros, and Gamescom have in common? Europe's first Firefall beta tournament! Red 5 Studios is partnering with Electronic Sports League (ESL) to bring attendees of gamescom 2012 the opportunity to participate in this tournament and battle it out for a grand prize of 10,000 ...

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Firefall's Dreadnaught gets a serious beta tune-up

Red 5 Studios Designer Justin Hanson is hard at work on making Firefall's combat the best it can be, and he's openly discussing the changes that the team's been making to the Dreadnaught battleframe (read: class). The Dreadnaught is a close-range fighter with impeccable durability, giving him ...

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Firefall ramps up for its summer milestone

The upcoming milestone update to Firefall is a big one that revamps several core areas of the game based on player feedback. That includes multiple frames seeing a large-scale revisions. Designers Justin Hanson and John Deshazer elaborate upon some of the changes wrought upon the Engineer in the ...

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New Firefall dev diary discusses special effects

When asked what you do, do you get to answer "I blow sh** up for a living"? The folks in special effects do, and that's the best part about working in the gaming industry according to Adam Kupratis, visual FX artist for Red 5 Studios. In Firefall's latest dev diary, Adam and colleague Marc ...

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Firefall video gives a sneak peek at Assault changes

Firefall's Assault battleframe will be evolving this summer. The dev team has a stated goal of increasing the skill ceiling of all the battleframes, so Assault will be oriented more to precise attacks and positioning. With fewer hitpoints and increased speed, Assault will be one of the quickest ...

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