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Posts tagged red-5-studios

Jukebox Heroes: Firefall's soundtrack

There's something about militaristic science-fiction shooters that brings out the piano in the composer, isn't there? That's what I was thinking when I first heard one of the Firefall themes. Not that the track was bad, just that it made me wonder why these simple piano themes have been linked to...

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Firefall getting 'rare legendary weapon drops,' lots of other stuff [Updated]

Did you catch Red 5's dev round table on Twitch earlier today? I didn't either, but fortunately the Firefall Twitter account susses out several of the more interesting tidbits. The team mentioned the MMO shooter's revamped progression curve, which has changed to the point that "you will feel the...

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Free for All: The confused state of Firefall's first few hours

As part of my research for an upcoming article about MMO shooters, I have been playing a lot of Firefall. There are definitely worse assignments in the world. I really, really enjoy the game; I love the fact that I can do almost anything I want even within a short play session and feel as if I...

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Not So Massively: Diablo III's Nephalem Rifts, PoE season six, and Firefall's ex-CEO comes under fire

There's just one day left to sign up to Star Citizen's Next Great Starship game modding competition, and 198 teams have signed up to compete. Following the recent delay of the dogfighting module, players who missed the livestream got an early peek at the delayed and buggy combat gameplay when the...

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Mark Kern addresses his departure from Red 5 Studios

Using a mixture of geek culture references, former Red 5 Studios CEO Mark Kern posted a brief statement on MMORPG.com to address his departure from the Firefall studio. Kern referenced the event as his "Kobayashi Maru test" and insinuated that fans shouldn't fully believe what they may have...

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Not So Massively: Elite's Oculus Rift support, Star Citizen delays, and Firefall's CEO worries

The Elite: Dangerous combat alpha was updated with support for 3-D monitors and the Oculus Rift gaming headset this week, and developers gave fans a look behind the scenes in a new development newsletter. Star Citizen's dogfighting module was also delayed in order to bring the level of polish up...

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Mark Kern removed as CEO of Red 5 Studios [Updated]

According to a recent report from Gamefront, Red 5 Studios CEO Mark Kern has been terminated by the company's board of directors, effective immediately. Vice President of Development James Macauly has apparently sent an email to all employees informing them of the change in leadership, with this...

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Not So Massively: Star Citizen's mining ship, D3's cow level, and Elite's incoming alpha

With the monumental funding push from its anniversary sale, Star Citizen broke three million-dollar barriers this week and unveiled its plans for several new ships. Players will get a new luxury yacht, a salvaging vessel, and a much-requested mining ship. Elite: Dangerous announced that its alpha...

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Firefall update talks quest system, bug squashing

It's time for a Firefall development update direct from Red 5. The most interesting tidbit has to do with a new content creation tool that the devs hope will provide quest-like missions. The team "made tremendous progress" on this little ditty "that will allow us to string together multiple...

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Not So Massively: Star Citizen expands alpha, D3's Mystic revealed, and Path of Exile launches

Star Citizen smashed through the $24 million and $25 million crowdfunding barriers this week, unlocking public transportation and expanding the game's upcoming alpha test. Designs for Diablo III's upcoming Mystic artisan were revealed, and it was confirmed that the she will be part of the Reaper of...

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