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Posts tagged rebalancing

EVE Online: Kronos brings the fight to uppity pirates

EVE Online: Kronos is on deck for next Tuesday's release, which means that CCP Games is going into overdrive to inform the community as to what to expect with the newest expansion. As such, today we have a pair of lengthy posts talking about new exploration sites and ship/module balancing. In...

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EVE Evolved: Everything we know about Rubicon

Back in April, EVE Online Senior Producer Andie Nordgren delivered an incredible long-term vision for the game's future that included deep space colonisation, player-built stargates, and players controlling practically everything that's currently run by NPC empires. This vision sets the tone and...

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EVE dev blog details overhaul of navy ships in Odyssey

According to the latest dev blog, the last time navy ships saw any real developer attention in EVE Online was way back in 2009. Some ship specs, like the cruisers, haven't been dusted off in even longer. But fans can finally look forward to some of the rebalancing and retrofitting that other...

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EVE Evolved: Retribution is freaking awesome!

Shortly after the Retribution expansion's deployment, a thread popped up on the EVE Online forums that proved to me that the expansion had been a massive success. In the thread titled So that's what victory in this game feels like, miner Tiberius StarGazer explained that he has always felt like...

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EVE Online prepares to roll out Retribution ship rebalancing

With EVE Online's newest expansion, Retribution, only a couple of weeks away, the devs are all abuzz over the features and changes coming with it. One of the biggest of these is a widespread effort to rebalance ships and put them in line with each other. CCP Fozzie reports that 40 new and...

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MapleStory proclaims Alliance Eternal this week

With this week's Alliance Eternal patch in MapleStory, Nexon has returned the balance of the classes to where it should be. The final update in the Alliance trilogy focuses on Cygnus Knights and Explorer classes, retuning them and bringing their power levels back up to par with the classes that...

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EVE Evolved: Rebalancing EVE's ships

Recently we heard the glorious news that CCP will be overhauling EVE Online's entire roster of tech 1 ships as part of the Inferno expansion. The overhaul will start with changes to the skill requirements for destroyers and battlecruisers and culminate in the complete removal of ship tiers and...

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Behind the Mask: The Melee Conspiracy

The controversy never seems to end in Champions Online. The big changes to the Might, Martial Arts, and Supernatural frameworks went live last weekend, and people just can't stop talking about them. There's also been some general changes to melee outside of those frameworks as well. As one...

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Development diary explains the Warhammer Online changes

The rebalancing of Warhammer Online's Scenarios has been an arduous process for both the players afraid of losing well-loved content and developers trying to narrow down the field to help everything achieve critical mass. After a fair dose of testing and evaluation, they've reached a point where...

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Dungeon Runners Build 95 patch notes

The free, ad-supported title Dungeon Runners has updated to Build 95, and extensive patch notes have been posted on the official site. The meat of the new build centers around a revamping of the current PvP system, which the developers admit hadn't been the game's strong suit previously. The...

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Global Chat: Through a monitor, darkly

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