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Posts tagged realtime-worlds

The Soapbox: The trouble with Kickstarter

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. It was right around the time that the Shadowrun Online...

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First Impressions: A second look at APB on launch day

On June 29th, 2010, Realtime Worlds launched All Points Bulletin, an MMO that was highly anticipated for its character customization options, open-world "gang warfare" PvP, and similarity to the wildy popular Grand Theft Auto series of video games. In fact, the original APB's lead designer was...

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The story of saving APB

While many of us are aware of the basics behind the rise, fall, and re-rise of All Points Bulletin, it's only been from a partial, fragmented perspective. GamesIndustry.biz conducted an in-depth investigation into the story of how GamersFirst swooped in to save the drowning APB, which barely had...

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GamersFirst states All Points Bulletin had huge future plans

By now, we are all familiar with the sad story of All Points Bulletin by Realtime Worlds. RTW's closing down shop ended not just APB as it was but also the future plans for the game as well. According to GamersFirst, which picked up and relaunched the failed title, Realtime Worlds had ambitious...

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All Points Bulletin slays lag and improves matches

The relaunch of All Points Bulletin has brought with it quite a bit more buzz than the game had during its first go-around, but there are still issues to be addressed and kinks to be worked out. Fortunately for the devoted players of the game, the team behind the shooter has been working...

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GamersFirst hires Dave Jones as APB Reloaded advisor

Raise your hand if you saw this one coming: Dave Jones is back on the All Points Bulletin team. The former Realtime Worlds boss and the brains behind APB's original incarnation (as well as Crackdown and the first two Grand Theft Auto games) has joined GamersFirst "in an advisory role and will...

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APB Reloaded character migration now live

We talked earlier this week about APB Reloaded's impending open beta date. Thrown into the mix was a mention of character restoration services for those veterans of the original (i.e., Realtime Worlds) version of the game. Today we're happy to report that the service is live in Reloaded's closed...

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GamersFirst opening studio in Scotland

The GamersFirst team is feeling pretty confident about the work put into APB: Reloaded -- so much so that the company is planning another studio in Edinburgh, Scotland. The studio will employ at least 22 people at first with an eye toward expansion later, says Bjorn Book-Larsson: "Our hope is...

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GamersFirst to preserve old APB customizations

Good news is in the offing for APB fans, above and beyond the fact that their favorite game is rising from the dead. GamersFirst CEO Bjorn Book-Larsson has checked in with his weekly APB Reloaded blog entry, and while the piece is shorter than what we've become accustomed to over the last couple of...

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GamersFirst to resurrect APB: Reloaded as a free-to-play title

The saga of All Points Bulletin has become one of the dominating MMO stories of 2010, with its buggy launch, premature shutdown, hunt for a new owner, and rescue by free-to-play publisher GamersFirst last week. Displaced APB fans who are wondering what plans GamersFirst has in store for the game...

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