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Posts tagged ravious

ArenaNet team discusses elite skills and PvP in Guild Wars 2

Yesterday's interview with ArenaNet at Kill Ten Rats ended on a promising note: "to be continued." That promise was fulfilled today when Ravious posted part two of the interview. While much of yesterday's discussion revolved around energy usage and potions, today's focused more on skill usage -- ...

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ArenaNet talks energy and group dynamics in Guild Wars 2

After the recent Guild Wars 2 news drought, new information is certainly welcome. Ravious over at Kill Ten Rats provides just that today with a new interview with several members of the ArenaNet team. Ravious chatted with community managers Martin Kerstein and Regina Buenaobra as well as ...

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The Daily Grind: Where is your uncanny social valley?

Ravious at Kill Ten Rats took an amusing look at the scale of social interaction in MMOs the other day, outlining the type of interaction vs. the level of fun in a game, and it made us wonder. The type of gameplay preferred varies from person to person, of course. What one person views as the ...

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Ah yes, more sprinkles of Guild Wars 2 news

Our friend Ravious at Kill Ten Rats is at it again with some pretty impressive detective work on the current state of Guild Wars 2. To be fair, Ravious is simply gathering the info he finds on the various Guild Wars forums from others who are doing the actual detective work, but it still makes our ...

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Guild Wars 2 concept art spotted

Guild Wars has some fantastic concept art. We've mentioned this in the past, particularly in the context of the work of ArenaNet art director Daniel Dociu and concept art lead Kekai Kotaki as seen at Spectrum Fantastic Art. In fact, the last thing we asked was, "Does this give some hints as to what ...

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Economic shifts, new business models bring more options for MMO gamers

Tough economic times generally lead to shifts in perspective, and that's exactly the case with the MMO industry given much of the commentary we're seeing lately. In response to these changes in the economy, more companies -- and gamers -- are starting to rethink the alternative business models that ...

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Grinding: The world's newest hobby?

Kill Ten Rats just put up an interesting, if not verging on controversial, take on some of the more repetitive and mundane parts of our MMO experiences. The main point of the article looks at MMOs not from the standpoint of a game, but rather that of a hobby. Ravious, the article's author, defines ...

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Lame scams still profitable in Guild Wars, over 1000 bans every week

Would you fall for this? (Please say 'no'...): A complete stranger approaches you on the sidewalk outside of your bank and shows you a rare coin he says is worth twenty thousand dollars. "I want to just give this coin to you," he says, "but I don't want anyone to know we did this... tax issues, you ...

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The anatomy of a cut scene

When you watch a cut scene (assuming you didn't skip it, when possible), do you ever think about what goes into making that cinematic? Why did they choose this angle, and this part of the storyline? In games like Guild Wars, the cut scenes are game-engine-based, so your characters are standing ...

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