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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New Fallen Earth dev blog talks fixing the economy]]></title><link>http://massively.joystiq.com/2011/08/24/new-fallen-earth-dev-blog-talks-fixing-the-economy/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/24/new-fallen-earth-dev-blog-talks-fixing-the-economy/</guid><comments>http://massively.joystiq.com/2011/08/24/new-fallen-earth-dev-blog-talks-fixing-the-economy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/24/new-fallen-earth-dev-blog-talks-fixing-the-economy/"><img alt="Fallen Earth - nice economy" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/goodjobonthateconomy.jpg" /></a></div>
What does the <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> dev team mean when it says "fixing the economy?" The latest dev blog has your answer, and there's nary a tax cut, stimulus plan, or partisan political argument in sight. Instead, producer <a href="http://massively.joystiq.com/tag/marie-croall">Marie Croall</a> waxes on about what's wrong with wasteland supply and demand, with a specific focus on crafting component drops and rarity.<br />
<br />
The end goal is to "give value to basic, improved, and advanced recipes," and Croall hopes this will happen as a result of the team's manipulation of the market. "We had to, in some cases, actually create rarity where there was none or -- in the case of cooking components -- create common items where there were only rare and uncommon," she explains.<br />
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<em>Fallen Earth's</em> cooking mechanic is also receiving special attention, due in part to the large number of required components and the lack of rare ingredients in the current game build. The dev team is also taking a hard look at consumable buffs, and Croall states that more details on the upcoming fixes will be available as the patch nears release.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/24/new-fallen-earth-dev-blog-talks-fixing-the-economy/">New Fallen Earth dev blog talks fixing the economy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Aug 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/24/new-fallen-earth-dev-blog-talks-fixing-the-economy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20025160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/24/new-fallen-earth-dev-blog-talks-fixing-the-economy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>common</category><category>cooking</category><category>crafting</category><category>crafting-components</category><category>dev-blog</category><category>dev-diary</category><category>economy</category><category>fallen-earth</category><category>fixing-the-economy</category><category>icarus</category><category>icarus-studios</category><category>market-manipulation</category><category>non-combat-gameplay</category><category>post-apocalyptic</category><category>rares</category><category>sci-fi</category><category>tradeskilling</category><category>uncommon</category><category>wasteland</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 24 Aug 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Read the patch notes for AC's November update]]></title><link>http://massively.joystiq.com/2007/11/29/read-the-patch-notes-for-acs-november-update/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/29/read-the-patch-notes-for-acs-november-update/</guid><comments>http://massively.joystiq.com/2007/11/29/read-the-patch-notes-for-acs-november-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.gameogre.com/reviewdirectory/upload/Asherons%20Call.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/asheronscall2.jpg" /></a></div>
<a href="http://ac.turbine.com/?page_id=558">The patch notes</a> for <a href="http://massively.joystiq.com/category/asherons-call"><em>Asheron's Call</em>'s</a> November update were recently published by <a href="http://massively.joystiq.com/tag/turbine">Turbine.</a> Most of the changes are bug fixes and tweaks, but a couple of things are worthy of note.<br /><br />Rare item drops have been increased world-wide, new items have been added to "the various special vendors across Dereth," and some more masks have been put into the game. The patch notes also cryptically say that "there appears to be some sort of plague affecting the Carenzi of <a href="http://en.wikipedia.org/wiki/Asheron's_Call#Marae_Lassel">Marae Lassel."</a> Presumably Turbine wants us to figure out what's going on there for ourselves.<br /><br />It's good to know that <em>Asheron's Call</em> is still getting some patch love on a regular basis; some older games aren't so lucky.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/29/read-the-patch-notes-for-acs-november-update/">Read the patch notes for AC's November update</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Nov 2007 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ac.turbine.com/?page_id=558>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/29/read-the-patch-notes-for-acs-november-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1050459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/29/read-the-patch-notes-for-acs-november-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>asherons-call</category><category>carenzi</category><category>dark-majesty</category><category>marae-lassel</category><category>november</category><category>patch</category><category>patch-notes</category><category>rare</category><category>rares</category><category>turbine</category><category>update</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 29 Nov 2007 06:30:00 EST</pubDate></item><item><title><![CDATA[EQ2 Rise of Kunark tradeskilling: harvested resources]]></title><link>http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/</guid><comments>http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/eq2rokcraftingpart1bywill.jpg"  alt="" />There's not long left now before <em><a href="http://massively.joystiq.com/category/everquest-ii/">EverQuest II</a>'s</em> world will be expanded once again, and <a href="http://massively.joystiq.com/tag/rise-of-kunark/"><em>Rise of Kunark</em></a> is released. Leading up to the November 13th launch, the tradeskill fanatics at EQ2 Traders Corner have put up a ton of great information for crafters in the new expansion. One of their most useful pages details the <a href="http://eq2.eqtraders.com/articles/article_page.php?article=g196">tier 8 harvested resources</a> found on the continent of Kunark.<br /><br />The names of all the new resource types can be found here, including the rare harvests, as well as a list of transmuting items. Apart from this, the page informs that meats will no longer come from animal dens as they used to. Dens are solely for hides now, and meat will be obtained by killing mobs. We are assured, however, that for those tradeskillers that prefer not to bloody their blades, there is a level-up path for Provisioners that does not involve meats at all. <br /><br />Check out the resource lists at the link below, and we'll feature some more excellent <em>RoK</em> crafting coverage from EQ2 Traders Corner, later in the day.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/">EQ2 Rise of Kunark tradeskilling: harvested resources</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Nov 2007 11:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://eq2.eqtraders.com/articles/article_page.php?article=g196>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1037226/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/12/eq2-rise-of-kunark-tradeskilling-harvested-resources/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dens</category><category>eq2</category><category>eqii</category><category>everquest-2</category><category>harvest</category><category>hides</category><category>meats</category><category>provisioners</category><category>rares</category><category>resource</category><category>rise-of-kunark</category><category>rok</category><category>rok-beta</category><category>t8</category><category>tier-8</category><category>tradeskill</category><category>transmuting</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Mon, 12 Nov 2007 11:05:00 EST</pubDate></item></channel></rss>
