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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wasteland Diaries: Serendipity tour]]></title><link>http://massively.joystiq.com/2011/02/04/wasteland-diaries-serendipity-tour/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/04/wasteland-diaries-serendipity-tour/</guid><comments>http://massively.joystiq.com/2011/02/04/wasteland-diaries-serendipity-tour/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center"><a href="http://www.fallenearth.com/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/feserendipity1.jpg" /></a></div>
There are three new serendipity drops in <em><a href="http://www.fallenearth.com/">Fallen Earth</a>, </em>one per sector. While few have been found, even fewer have been reported. The old serendipity mobs usually spawn in the same general vicinity, making them easier to harvest. That almost takes the luck factor right out of the equation. But the new mobs can spawn in different locations, possibly even at random. This adds a bit more chance to these encounters and makes them a bit more, well... serendipitous.<br />
<br />
The old serendipity mobs in <em><a href="http://massively.joystiq.com/category/fallen-earth">Fallen Earth</a></em> have been around for quite a while now, and it's entirely possible that some of them remain to be found. Many that aren't <a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=39434&amp;highlight=serendipity">publicly acknowledged</a> could still be closely guarded secrets only known to certain clans or persons. But I have gathered a good deal of information on the mobs and their locations, and I would like to give you a tour of the serendipity encounters that I was able to dig up. After the cut, we will start in the southern edge of <a href="http://www.globaltechatlas.info/2009/05/hey-there-crazy-jed-here-i-may-not-look.html">Sector 1</a> and work our way to Deadfall. Follow along!<p><a href="http://massively.joystiq.com/2011/02/04/wasteland-diaries-serendipity-tour/" rel="bookmark">Continue reading <em>Wasteland Diaries: Serendipity tour</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/04/wasteland-diaries-serendipity-tour/">Wasteland Diaries: Serendipity tour</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Feb 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/04/wasteland-diaries-serendipity-tour/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19826789/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/04/wasteland-diaries-serendipity-tour/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>drops</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>featured</category><category>guide</category><category>guides</category><category>icarus</category><category>icarus-studios</category><category>rare-drops</category><category>rare-items</category><category>serendipity</category><category>serendipity-drops</category><category>vet-mobs</category><category>veteran-mobs</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 04 Feb 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Hi-Rez fleshes out their plans for Global Agenda, includes open world MMO zone]]></title><link>http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/</guid><comments>http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center; "><a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=142&amp;t=14897&amp;start=0&amp;st=0&amp;sk=t&amp;sd=a"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/globalagendammoadd.jpg" /></a></div>
Last we heard, <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios</a> was considering adding more "open" mission areas around Dome City, giving players an open-world feel to their game. Well, Hi-Rez's <a href="http://massively.joystiq.com/tag/erez-goren">Erez Goren</a> stopped by the forums on Saturday <a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=142&amp;t=14897&amp;start=0&amp;st=0&amp;sk=t&amp;sd=a">to lay out the full plans</a> for not only the areas outside of Dome City, but also for some new weapons appearing in the game, new maps in AvA, and new options to help agencies compete and hold ground in AvA. All of this is scheduled on a very ambitious timetable -- available by the end of March. If certain features become pushed back or delayed, Hi-Rez will also reconsider extending their current "free subscription" policy.<br />
<br />
However, it was surprising to find that the open-world areas mentioned in the last newsletter literally will be open world areas. Multiple mission teams and players will find themselves on one gigantic map, completing PvE and PvP objectives for experience and loot. Missions on these maps will be for a varied number of players, starting out at the solo player and going all the way up to a 10 man strikeforce. And, of course, some areas of the map will be "unsafe" and open for agents to beat on other agents. Now you too can gank in <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a>.<br />
<br type="_moz" /><p><a href="http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/" rel="bookmark">Continue reading <em>Hi-Rez fleshes out their plans for Global Agenda, includes open world MMO zone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/">Hi-Rez fleshes out their plans for Global Agenda, includes open world MMO zone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Feb 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forum.globalagendagame.com/phpbb/viewtopic.php?f=142&amp;t=14897&amp;start=0&amp;st=0&amp;sk=t&amp;sd=a>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19360153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/16/hi-rez-fleshes-out-their-plans-for-global-agenda-includes-open/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-vs-alliance</category><category>ava</category><category>crafting</category><category>epic-items</category><category>erez-goren</category><category>game-design</category><category>global-agenda</category><category>hi-rez-studios</category><category>item-stats</category><category>map-types</category><category>mmo</category><category>open-world</category><category>pve</category><category>pvp</category><category>rare-items</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 16 Feb 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Starting out in Vana'diel: Questing and you]]></title><link>http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/</guid><comments>http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/player-housing/" rel="tag">Player Housing</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/starting-out-in-vanadiel"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/imposingffxi425.jpg" /></a><br /></div>
Hello again adventurers! <a href="http://massively.joystiq.com/tag/starting-out-in-vanadiel">Today's topic</a> is once again back on hard gaming ground <a href="http://massively.joystiq.com/2009/03/19/starting-out-in-vanadiel-community-controls-and-cooperation/">instead of community theory</a> as I introduce quests and their purpose.<br /><br />Questing in<span style="font-style: italic;"> <a href="http://www.playonline.com">Final Fantasy XI</a></span> is not like questing in other games. Quests exist, but they don't jump out at you with bright yellow exclamation points. NPCs don't scream, "I have things for you to do for me!" Quests don't hold your hand as you pursue their goals. Also, most importantly, quests don't reward experience.<br /><br />So why bother, right? If you're only going to get come cruddy gold and maybe an item, why should you spend your time doing the quest? Beautiful question, and a very accurate one. Let's take a look at the quest system, what it has to offer you, and how to find some quests at your level with ease.<p><a href="http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/" rel="bookmark">Continue reading <em>Starting out in Vana'diel: Questing and you</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/">Starting out in Vana'diel: Questing and you</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Mar 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1497241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bards</category><category>equipment</category><category>fame</category><category>featured</category><category>ffxi</category><category>ffxiclopedia</category><category>final-fantasy-xi</category><category>items</category><category>joystiqfeatures</category><category>maps</category><category>mog-house</category><category>mog-house-exit</category><category>questing</category><category>quests</category><category>rare-items</category><category>reputation</category><category>starting-out-in-vanadiel</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 24 Mar 2009 17:30:00 EST</pubDate></item></channel></rss>
