| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged raph-koster

Koster, Blizzard to be honored at GDC Online event

Raph Koster and Blizzard may be polar opposites in terms of design philosophy, but both will take home awards at this year's GDC Online convention. Koster, instrumental in the development of sandbox worlds like Ultima Online and Star Wars Galaxies, will take home the Online Game Legend Award....

Continue Reading

Koster, Vogel, Long headline GDC Online Ultima panel

The 2012 edition of GDC Online is filling out its schedule, and one of the more interesting dev panels is a "classic game postmortem" concerning Ultima Online. While the term postmortem is a bit of a misnomer since the game is still very much alive, the panel features an eclectic mix of dev...

Continue Reading

The Guild Counsel: Gender choice and guild drama

There are many reasons for guild drama, but one of the most challenging comes from a single choice that we make before our characters even see the light of day. In MMOs, character creation can consist of full customization, or it can simply be a choice among some pre-sets, but the majority of...

Continue Reading

Raph Koster wants to know why we can't all just get along

Raph Koster, MMO guru and erstwhile creative director of Star Wars Galaxies, has had it up to here with you people and your intolerance of one another. Yes, you, game designers. In a recent blog post, Koster makes shame carrots at those on both sides of the science-versus-humanities schism in...

Continue Reading

Raph Koster categorizes his best game design blog posts

If you're looking for an entry point into the voluminous back-catalogue of game design posts sitting on Raph Koster's web server, look no further than his newest entry, which serves as something of a greatest hits listing. For those unfamiliar with Koster, most gamers associate him with...

Continue Reading

The Daily Grind: Who will be our MMO development heroes of tomorrow?

The lifespan of the MMO genre is still fairly short when you take general gaming into consideration. Fifteen years ago, most of us wouldn't have dreamed of what's available online today, thanks to the innovators who brought together graphical roleplaying games and the MUDs of the day. People like...

Continue Reading

The Guild Counsel: SWTOR is stealing my (character) identity!

Guild leading is often as much about managing personalities as it is about managing the nuts and bolts of the game. In previous columns, we've looked at all sorts of issues that guild leaders have to solve, and at the root of almost all of them is some sort of personality clash. Show me a nice...

Continue Reading

The Daily Grind: What's your favorite item-quality system?

Grey, white, green, blue, purple, gold. World of Warcraft may not have invented what's become the standard colors for item quality, but it's surely cemented the hierarchy in gamers' minds. Last week, Raph Koster suggested that these tiers of items are part of the "yuck" that leads to the loss of...

Continue Reading

Leaderboard: Play the game vs. play the system

Recently, MMO guru Raph Koster made some waves by lamenting the loss of immersion as a core game virtue. In a follow-up post to his first one, he clarified that he was speaking about the two different sides of game play and game development: "These are also two ways to play a game. You can come...

Continue Reading

Raph Koster: Immersion is not a core game virtue

Yeah, you read that right, virtual world fans. One of the more celebrated sandbox MMORPG developers is apparently throwing in the towel when it comes to immersion. Raph Koster wrote what can only be termed a lament on his personal blog today, saying that "immersion does not make a lot of sense in...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW