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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Eden Eternal calls forth the Ranger]]></title><link>http://massively.joystiq.com/2012/02/22/eden-eternal-calls-forth-the-ranger/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/22/eden-eternal-calls-forth-the-ranger/</guid><comments>http://massively.joystiq.com/2012/02/22/eden-eternal-calls-forth-the-ranger/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/22/eden-eternal-calls-forth-the-ranger/"><img alt="Eden Eternal" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/eden.jpg" /></a></div>
The wet-behind-the-ears <a href="http://massively.joystiq.com/tag/eden-eternal/"><em>Eden Eternal</em></a> is already hard at work beefing up its content, up to and including a brand-new class. <a href="http://massively.joystiq.com/tag/aeria-games">Aeria Games</a> just released a huge update for the game, and it's hard to say where players should start first.<br />
<br />
Perhaps they should check out the new Ranger class, which excels at ranged damage with a bow, artillery gun, or eagle (don't scoff -- a face-full of eagle will ruin anyone's day). If Rangers aren't your bag, then there's an increased level cap to 65, PvP improvements such as a 3v3 matchmaking system, and new high-level areas and dungeons to explore.<br />
<br />
<em>Eden Eternal </em>just <a href="http://massively.joystiq.com/2012/01/18/eden-eternal-adds-samurai-class-pvp-arenas-and-dungeons/">added the Samurai class</a> to the game last month. You can get a peek at all of this update goodness in the gallery and video below!<br />
<br />
[Source: Aeria Games press release]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/eden-eternal-limestone-mountain-map/">Eden Eternal</a></strong></p><a href="http://massively.joystiq.com/photos/eden-eternal-limestone-mountain-map/#4835270"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rangershiverpeak_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/eden-eternal-limestone-mountain-map/#4835271"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rangershiverpeak2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/eden-eternal-limestone-mountain-map/#4835272"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rangershiverpeak3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/eden-eternal-limestone-mountain-map/#4835273"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rangershiverpeak4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/eden-eternal-limestone-mountain-map/#4835274"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rangerwindsnaplair_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/02/22/eden-eternal-calls-forth-the-ranger/" rel="bookmark">Continue reading <em>Eden Eternal calls forth the Ranger</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/22/eden-eternal-calls-forth-the-ranger/">Eden Eternal calls forth the Ranger</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Feb 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/22/eden-eternal-calls-forth-the-ranger/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20176844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/22/eden-eternal-calls-forth-the-ranger/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3v3</category><category>aeria-games</category><category>class</category><category>dungeons</category><category>eagle</category><category>eden-eternal</category><category>f2p</category><category>free-to-play</category><category>gallery</category><category>matchmaking</category><category>patch</category><category>pvp</category><category>ranger</category><category>screenshots</category><category>trailer</category><category>update</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 22 Feb 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Final Fantasy XI classes, round 3]]></title><link>http://massively.joystiq.com/2012/01/07/the-mog-log-final-fantasy-xi-classes-round-3/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/07/the-mog-log-final-fantasy-xi-classes-round-3/</guid><comments>http://massively.joystiq.com/2012/01/07/the-mog-log-final-fantasy-xi-classes-round-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/07/the-mog-log-final-fantasy-xi-classes-round-3/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/ffxi-moglog.jpg" /></a></div>
There's a certain brilliance to the fact that the first six classes in <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> mirror your selections back in the first <em>Final Fantasy</em> game. Once you hit 30, you can start transferring into the more iconic and frequently bonus-laden advanced jobs, but your initial selection is meant to call back to the start of the game. Those are the classes that I've already covered in this column, first with a column on <a href="http://massively.joystiq.com/2011/11/26/the-mog-log-final-fantasy-xi-classes-round-1/">the three physical classes</a>, then <a href="http://massively.joystiq.com/2011/12/10/the-mog-log-final-fantasy-xi-classes-round-2/">the three caster classes</a>. But that's barely the tip of the iceberg.<br />
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The core game only offered six advanced choices: Paladin, Dark Knight, Ranger, Beastmaster, Bard, and Summoner. Today, I'm going to be taking a look at the somewhat more physical side of the group, using criteria established way back when I started talking about class design philosophy. Bear in mind that this isn't meant to discuss strict power levels; that's the sort of thing that gets fiddled with easily enough and frequently enough that a unique mechanical identity matters more than who's on top at any given week. On with the first batch of advanced jobs!<p><a href="http://massively.joystiq.com/2012/01/07/the-mog-log-final-fantasy-xi-classes-round-3/" rel="bookmark">Continue reading <em>The Mog Log: Final Fantasy XI classes, round 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/07/the-mog-log-final-fantasy-xi-classes-round-3/">The Mog Log: Final Fantasy XI classes, round 3</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Jan 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/07/the-mog-log-final-fantasy-xi-classes-round-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20141622/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/07/the-mog-log-final-fantasy-xi-classes-round-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advanced-classes</category><category>advanced-jobs</category><category>classes</category><category>column</category><category>columns</category><category>dark-knight</category><category>featured</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>jobs</category><category>opinion</category><category>paladin</category><category>ranger</category><category>square</category><category>square-enix</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 07 Jan 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Now that all Guild Wars 2 professions are revealed, which will you play?]]></title><link>http://massively.joystiq.com/2011/12/16/the-daily-grind-now-that-all-guild-wars-2-professions-are-revea/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/16/the-daily-grind-now-that-all-guild-wars-2-professions-are-revea/</guid><comments>http://massively.joystiq.com/2011/12/16/the-daily-grind-now-that-all-guild-wars-2-professions-are-revea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/16/the-daily-grind-now-that-all-guild-wars-2-professions-are-revea/"><img alt="Sylvari Mesmer in Guild Wars 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/mesmer06.jpg" /></a></div>
Earlier this week, the internet exploded with a leaked reveal of <em><a href="http://massively.joystiq.com/category/Guild-Wars-2/">Guild Wars 2</a></em>'s eighth profession: <a href="http://massively.joystiq.com/2011/12/14/arenanet-unveils-the-guild-wars-2-mesmer/">the Mesmer</a>. The official reveal soon followed, with some of the most amazing skill videos and game mechanics to ever hit an MMO class. OK, so I'm a Mesmer fanboi. Sue me.<br />
<br />
But now that we can flip through the <a href="http://www.guildwars2.com/en/the-game/professions/">entire array</a> of <em>Guild Wars 2</em> professions, we're left with the question about what class to play... or play first.<br />
<br />
Will you be burning stuff with the Elementalist, bashing stuff with the Warrior, or shooting stuff with the Ranger? Perhaps you'd like to pander to your inner kleptomaniac by playing a Thief or dance with the dead as a Necromancer. Throw in the Guardian, Engineer, and Mesmer, and it's fairly impossible to pick just one.<br />
<br />
So which will you play first? Let us know your profession plans for <em>Guild Wars 2</em> in the comments below.<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/16/the-daily-grind-now-that-all-guild-wars-2-professions-are-revea/">The Daily Grind: Now that all Guild Wars 2 professions are revealed, which will you play?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Dec 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/16/the-daily-grind-now-that-all-guild-wars-2-professions-are-revea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20128623/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/16/the-daily-grind-now-that-all-guild-wars-2-professions-are-revea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>classes</category><category>elementalist</category><category>engineer</category><category>guardian</category><category>guild-wars-2</category><category>mesmer</category><category>ncsoft</category><category>necromancer</category><category>omg-i-want-to-play-them-all</category><category>opinion</category><category>professions</category><category>ranger</category><category>tdg</category><category>the-daily-grind</category><category>thief</category><category>warrior</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 16 Dec 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Drakensang announces 'massive content updates']]></title><link>http://massively.joystiq.com/2011/12/12/drakensang-announces-massive-content-updates/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/12/drakensang-announces-massive-content-updates/</guid><comments>http://massively.joystiq.com/2011/12/12/drakensang-announces-massive-content-updates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/12/drakensang-announces-massive-content-updates/"><img alt="Screenshot -- Drakensang Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/drakensang.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/tag/bigpoint-games">Bigpoint Games</a> has announced that its free-to-play hack-and-slash title <a href="http://www.massively.com/tag/drakensang-online"><em>Drakensang Online</em></a> is receiving a "massive content update." Between now and December 25th, <em>Drakensang</em> players will be receiving a couple of large updates, plus a few smaller changes as well.<br />
	<br />
	The updates will introduce players to the Norlande, which will provide "a dozen new levels, numerous monsters and champions, new bosses, and new character items and equipment." To top it off, a player can experience all of this content as a new class, the agile Ranger. Rangers will also bring with them "a whole new skill system that makes skills easier and better to use, and significantly improves gameplay." To get in on the action, head on over to the game's official site.<br />
	<br />
	[Source: Bigpoint Games press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/12/drakensang-announces-massive-content-updates/">Drakensang announces 'massive content updates'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Dec 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/12/drakensang-announces-massive-content-updates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20126387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/12/drakensang-announces-massive-content-updates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bigpoint</category><category>bigpoint-games</category><category>class</category><category>drakensang</category><category>drakensang-online</category><category>f2p</category><category>free-to-play</category><category>level-cap</category><category>level-cap-increase</category><category>new-class</category><category>new-zone</category><category>norlande</category><category>ranger</category><category>skill</category><category>skill-system</category><category>skills</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 12 Dec 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[LotRO's Update 5: Armies of Isengard storms servers today]]></title><link>http://massively.joystiq.com/2011/12/12/lotros-update-5-armies-of-isengard-storms-servers-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/12/lotros-update-5-armies-of-isengard-storms-servers-today/</guid><comments>http://massively.joystiq.com/2011/12/12/lotros-update-5-armies-of-isengard-storms-servers-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/12/lotros-update-5-armies-of-isengard-storms-servers-today/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/lotrou5.jpg" /></a></div>
It's Big Honkin' Patch Day for <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a> as a platoon of content is double-timing it to a server near you. <a href="http://massively.joystiq.com/tag/update-5">Update 5</a>: Armies of Isengard is the game's first post-<em><a href="http://massively.joystiq.com/tag/rise-of-isengard/">Rise of Isengard </a></em>release, and it's been highly anticipated as it will finally add the long-awaited instance cluster to the endgame. This cluster contains five new dungeons: three three-person, one six-person, and one twelve-person.<br />
<br />
In addition to the cluster, Update 5 is including the next book in the epic storyline, The Prince of Rohan. Through it, players will gain a nifty set of Ranger cosmetic armor and participate in an epic battle at the gates of Orthanc. The update also will add an instance finder, unified currency, a LUA plugin manager, a reputation update, and far, far more.<br />
<br />
Oh, and there's finally coffee in the game. Mmm... coffee.<br />
<br />
<a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> has posted <a href="http://lorebook.lotro.com/wiki/Update_5,_Armies_of_Isengard,_Official">the official patch notes</a> for Armies of Isengard on the site, so you can read up on all of the changes while you're patching the game!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/12/lotros-update-5-armies-of-isengard-storms-servers-today/">LotRO's Update 5: Armies of Isengard storms servers today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Dec 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/12/lotros-update-5-armies-of-isengard-storms-servers-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20125822/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/12/lotros-update-5-armies-of-isengard-storms-servers-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armies-of-isengard</category><category>coffee</category><category>cosmetic-armor</category><category>cosmetic-outfit</category><category>f2p</category><category>free-to-play</category><category>instance-cluster</category><category>instance-finder</category><category>lord-of-the-rings-online</category><category>lotro</category><category>orthanc</category><category>patch</category><category>patch-notes</category><category>prince-of-rohan</category><category>ranger</category><category>reputation</category><category>reputation-system</category><category>rise-of-isengard</category><category>the-prince-of-rohan</category><category>turbine</category><category>turbine-entertainment</category><category>unified-currency</category><category>update</category><category>update-5</category><category>update-notes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 12 Dec 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Snipers and biters: War of the Immortals opens up on Rangers and pets]]></title><link>http://massively.joystiq.com/2011/11/18/snipers-and-biters-war-of-the-immortals-opens-up-on-rangers-and/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/18/snipers-and-biters-war-of-the-immortals-opens-up-on-rangers-and/</guid><comments>http://massively.joystiq.com/2011/11/18/snipers-and-biters-war-of-the-immortals-opens-up-on-rangers-and/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/18/snipers-and-biters-war-of-the-immortals-opens-up-on-rangers-and/"><img alt="War of the Immortals" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/war-1321621733.jpg" /></a></div>
Who doesn't like playing a Ranger, really? Deadly at a distance, this fantasy version of military snipers gives players the immense satisfaction of dealing pain in large quantities before one's enemy can even close the gap to fight back.<br />
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<a href="http://massively.joystiq.com/tag/War-of-the-Immortals/"><em>War of the Immortals</em></a>, which is currently <a href="http://massively.joystiq.com/2011/11/10/perfect-world-announces-successful-war-of-the-immortals-closed-b/">in closed beta</a>, has a deep, abiding love for Rangers and their long-distance love. Did you know that Rangers get to ride sonic tigers to work every day? Makes your Prius look like a brick now, doesn't it? Rangers do sound sweet, and if you want a better look at them, you can watch the class spotlight trailer after the jump.<br />
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<a href="http://massively.joystiq.com/tag/perfect-world-entertainment/">Perfect World Entertainment</a> is not only dishing out the love for Rangers but also the game's pet system. This system is perhaps a step beyond the typical attack dogs we see in other MMOs. For instance, you can not only teach your pets skills, but with the right souls ripped out of monsters, you can upgrade them and even combine them to create a completely new animal. If your pet's stats are really terrific, you can "fuse" yourself to that pet to gain a stat bonus at the expense of losing that particular beast for combat use (don't worry, you can have an additional pet to serve in that role).<p><a href="http://massively.joystiq.com/2011/11/18/snipers-and-biters-war-of-the-immortals-opens-up-on-rangers-and/" rel="bookmark">Continue reading <em>Snipers and biters: War of the Immortals opens up on Rangers and pets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/18/snipers-and-biters-war-of-the-immortals-opens-up-on-rangers-and/">Snipers and biters: War of the Immortals opens up on Rangers and pets</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Nov 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/18/snipers-and-biters-war-of-the-immortals-opens-up-on-rangers-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20109744/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/18/snipers-and-biters-war-of-the-immortals-opens-up-on-rangers-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archer</category><category>beta</category><category>class</category><category>closed-beta</category><category>perfect-world-entertainment</category><category>pet</category><category>pet-system</category><category>pets</category><category>pwe</category><category>ranger</category><category>rangers</category><category>sniper</category><category>snipers</category><category>trailer</category><category>video</category><category>war-of-the-immortals</category><category>woi</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 18 Nov 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Zero-sum game]]></title><link>http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/</guid><comments>http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://www.riftgame.com/en/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/rift1-1300191872.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Ever since I started following <a href="http://www.riftgame.com/en/"><em>RIFT</em></a>, I've been entranced by the wide-open -- but not limitless -- class system. After all, the virtual world and everything populating it is only half the game; the other half resides in the avatar that sticks with you while you explore it all. Many MMOs have interesting ways of letting you build and grow your character, but sooner or later they come to a point where there's little more to be done other than incrementally increasing your stats by gaining better gear.<br />
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Not so with <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a>, as even a level 50 can drop a few coins to shape a completely new build from scratch. No longer are we bound to a rigidly defined creation; we are free to experiment, tinker, and try out these roles to our hearts' content.<br />
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With <em>RIFT's</em> soul system, there are a few ground rules that everyone learns early in the game. You can have up to three souls in your archetype active at any one time; you can only spend as many points in a build as you have in levels (such as 10 points at level 10); and you'll end up with 66 points at level 50, which means that you'll at least dabble in a second soul tree with every build. And while you can certainly spread soul points across all three trees, today I wanted to look at the benefits of a zero-point soul, the "third wheel," if you will, of builds.<p><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Zero-sum game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/">Enter at Your Own Rift: Zero-sum game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Mar 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19879876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archon</category><category>assassin</category><category>bard</category><category>beastmaster</category><category>bladedancer</category><category>build</category><category>builds</category><category>champion</category><category>chloromancer</category><category>class</category><category>class-builds</category><category>classes</category><category>cleric</category><category>dominator</category><category>druid</category><category>dungeons-and-dragons</category><category>elemental-summoner</category><category>enter-at-your-own-rift</category><category>featured</category><category>healing</category><category>heals</category><category>justicar</category><category>mage</category><category>magic-the-gathering</category><category>necromancer</category><category>paladin</category><category>pet</category><category>pets</category><category>purifier</category><category>ranger</category><category>reaver</category><category>rift</category><category>riftblade</category><category>riftstalker</category><category>rogue</category><category>saboteur</category><category>sentinel</category><category>shaman</category><category>shields</category><category>soul</category><category>soul-build</category><category>soul-talent-tree</category><category>soul-tree</category><category>soul-trees</category><category>souls</category><category>splash</category><category>splash-soul</category><category>talent-trees</category><category>talents</category><category>void-knight</category><category>warden</category><category>warlock</category><category>warlord</category><category>warrior</category><category>zero-point-soul</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 16 Mar 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Dungeon Fighter Online announces Act VI: Kiss of the Gun]]></title><link>http://massively.joystiq.com/2010/12/15/dungeon-fighter-online-announces-act-vi-kiss-of-the-gun/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/15/dungeon-fighter-online-announces-act-vi-kiss-of-the-gun/</guid><comments>http://massively.joystiq.com/2010/12/15/dungeon-fighter-online-announces-act-vi-kiss-of-the-gun/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dungeon-fighter-online/" rel="tag">Dungeon Fighter Online</a></p><div style="text-align: center;"><a href="http://dungeonfighter.nexon.net/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/act6femalegunnerawakenings01.jpg" /></a></div>
Girls with guns may be a bit of a videogame stereotype at this point, but <a href="http://www.nexon.net/">Nexon America</a> is nonetheless offering up its own version of the archetype in its latest <a href="http://dungeonfighter.nexon.net/"><em>Dungeon Fighter Online</em></a> update. The side-scrolling action MMO recently added Act VI: Kiss of the Gun to its content repertoire, the primary feature of which is the Female Gunner character class update.<br />
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Gunners feature special new awakening skills and equipment for their various subclasses including blade-equipped revolvers, electromagnetic fields, and a Gatling gun-wielding mech warrior. Act VI also offers up a new explorable area called Empyrean, which is under constant attack from a faction of vagrants known as the Kartel.<br />
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Finally, <a href="http://massively.joystiq.com/tag/nexon">Nexon</a> is giving away free holiday-themed items just for logging in. Gifts include double XP potions, skill resets, and in-game currency.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/15/dungeon-fighter-online-announces-act-vi-kiss-of-the-gun/">Dungeon Fighter Online announces Act VI: Kiss of the Gun</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Dec 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/15/dungeon-fighter-online-announces-act-vi-kiss-of-the-gun/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19763625/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/15/dungeon-fighter-online-announces-act-vi-kiss-of-the-gun/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>act-vi</category><category>character-class</category><category>corsair</category><category>dfo</category><category>dungeon-fighter</category><category>dungeon-fighter-online</category><category>empyrean</category><category>f2p</category><category>female-gunner</category><category>free-to-play</category><category>girls-with-guns</category><category>holiday-event</category><category>kiss-of-the-gun</category><category>mechanic</category><category>metalheart</category><category>netbook</category><category>new-explorable-area</category><category>Nexon</category><category>patch</category><category>ranger</category><category>side-scroller</category><category>update</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 15 Dec 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan 2.0.7 coming today after extended downtime]]></title><link>http://massively.joystiq.com/2010/10/06/age-of-conan-2-0-7-coming-today-after-extended-downtime/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/06/age-of-conan-2-0-7-coming-today-after-extended-downtime/</guid><comments>http://massively.joystiq.com/2010/10/06/age-of-conan-2-0-7-coming-today-after-extended-downtime/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://forums-tl.ageofconan.com/showthread.php?t=52303"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/khitaiwall.jpg" /></a></div>
If you had your heart set on a little Hyborian hooky this afternoon, go ahead and cancel that sick day and head on in to the office. <a href="http://www.funcom.com">Funcom</a> is in the process of uploading <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> version 2.0.7 to the live servers, and <a href="http://forums-us.ageofconan.com/showthread.php?t=227942">according to a post</a> on the official boards by senior community manager Tarib, the downtime has been extended from six to a full eight hours (it began early this morning at 7:00 a.m. EDT).<br />
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The good news is that the patch looks to improve performance in Khitai's Northern Grasslands zone (often called Northern Crashlands due to its low framerates and frequent lockups). While the jury is still out on the success of this aspect of the patch, it's gratifying to see <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> taking action on the matter. 2.0.7 is also tweaking the ranger class (yes, again), in the seemingly neverending struggle to bring Hyboria's bow and crossbow crowd into line with the rest of the classes. This time it's not a nerf but rather a series of mini-buffs, including more damage for the deft stabs skill, a better snare effect on pin down, and more.<br />
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You can view the patch notes from the <a href="http://forums-tl.ageofconan.com/showthread.php?t=52303">Test Live</a> server, but you'll need to sign in with a Test Live forum account.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/06/age-of-conan-2-0-7-coming-today-after-extended-downtime/">Age of Conan 2.0.7 coming today after extended downtime</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Oct 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums-tl.ageofconan.com/showthread.php?t=52303>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/06/age-of-conan-2-0-7-coming-today-after-extended-downtime/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19663030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/06/age-of-conan-2-0-7-coming-today-after-extended-downtime/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.0.7</category><category>age-of-conan</category><category>aoc</category><category>buffs</category><category>deft-stabs</category><category>funcom</category><category>lag</category><category>northern-grasslands</category><category>patch</category><category>performance-optimizations</category><category>pin-down</category><category>ranger</category><category>rangers</category><category>snare</category><category>tarib</category><category>test-live</category><category>update</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 06 Oct 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Eric Flannum answers more questions about Guild Wars 2's ranger]]></title><link>http://massively.joystiq.com/2010/07/22/eric-flannum-answers-more-questions-about-guild-wars-2s-ranger/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/22/eric-flannum-answers-more-questions-about-guild-wars-2s-ranger/</guid><comments>http://massively.joystiq.com/2010/07/22/eric-flannum-answers-more-questions-about-guild-wars-2s-ranger/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><a href="http://massively.joystiq.com/category/guild-wars-2"><img hspace="4" vspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/newmoa-rb-722.jpg" alt="" /></a>The latest profession reveal for <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> was the <a href="http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/">ranger class</a>, and <a href="http://www.arena.net">ArenaNet</a> <a href="http://massively.joystiq.com/2010/07/15/new-information-on-the-guild-wars-2-ranger-massivelys-intervie/">has been generous</a> with information since then. In the <a href="http://www.arena.net/blog/eric-flannum-fields-your-ranger-questions">newest entry</a> on the ArenaNet blog, Lead Designer <a href="http://massively.joystiq.com/tag/eric-flannum">Eric Flannum</a> answers the most frequently asked questions from the community.<br />
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He clarified quite a few things from the reveal video and discussed some mechanics that will carry over from <a href="http://www.guildwars.com"><em>Guild Wars</em></a>, such as the ability to dodge.<br />
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Some new information on the blind condition caught the attention of quite a few fans. Rather than the <a href="http://wiki.guildwars.com/wiki/Blind">timed duration</a> we're familiar with now, blindness in <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> <em>"causes the target's next attack to miss." </em> <br />
<br />
Interestingly, a question very near the top of the frequently-asked list was not answered: that of interrupts. There's heavy community speculation on why this is, and hopefully we'll have some news that clears it up very soon. For now, the latest round of new information can be found <a href="http://www.arena.net/blog/eric-flannum-fields-your-ranger-questions">at the ArenaNet blog</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/22/eric-flannum-answers-more-questions-about-guild-wars-2s-ranger/">Eric Flannum answers more questions about Guild Wars 2's ranger</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Jul 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.arena.net/blog/eric-flannum-fields-your-ranger-questions>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/22/eric-flannum-answers-more-questions-about-guild-wars-2s-ranger/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19564167/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/22/eric-flannum-answers-more-questions-about-guild-wars-2s-ranger/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>arenanet-blog</category><category>eric-flannum</category><category>guild-wars-2</category><category>guild-wars-2-ranger</category><category>gw2</category><category>ncsoft</category><category>pets</category><category>ranger</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 22 Jul 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[New information on the Guild Wars 2 ranger: Massively's interview with ArenaNet]]></title><link>http://massively.joystiq.com/2010/07/15/new-information-on-the-guild-wars-2-ranger-massivelys-intervie/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/15/new-information-on-the-guild-wars-2-ranger-massivelys-intervie/</guid><comments>http://massively.joystiq.com/2010/07/15/new-information-on-the-guild-wars-2-ranger-massivelys-intervie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/guild-wars-2-ranger/full/#3172107"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/spreadshotrb-714.jpg" alt="" /></a></div>
Yesterday's <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> <a href="http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/">ranger reveal</a> caused a huge stir in the <a href="http://www.guildwars.com"><em>Guild Wars</em></a> community. This is our third class reveal, but it can be argued that of the three classes, rangers have gotten the most dramatic and eye-catching makeover so far. <br />
<br />
As always, the excitement and discussion among fans brought about a fair amount of follow-up questions. We at Massively had quite a few of our own, so we posed them to ArenaNet, who was kind enough to answer. <br />
<br />
Follow along after the jump to hear what ArenaNet had to say about rangers and their companions.<p><a href="http://massively.joystiq.com/2010/07/15/new-information-on-the-guild-wars-2-ranger-massivelys-intervie/" rel="bookmark">Continue reading <em>New information on the Guild Wars 2 ranger: Massively's interview with ArenaNet</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/15/new-information-on-the-guild-wars-2-ranger-massivelys-intervie/">New information on the Guild Wars 2 ranger: Massively's interview with ArenaNet</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Jul 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/15/new-information-on-the-guild-wars-2-ranger-massivelys-intervie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19554790/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/15/new-information-on-the-guild-wars-2-ranger-massivelys-intervie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>featured</category><category>Guild-Wars-2</category><category>guild-wars-2-ranger</category><category>gw2</category><category>interview</category><category>ncsoft</category><category>pets</category><category>ranger</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 15 Jul 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[You can have a shark as a pet: ArenaNet unveils the Guild Wars 2 ranger]]></title><link>http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/</guid><comments>http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/rangers-rb-714.jpg" /></div>
It's been one of the hottest topics among the <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> community for over a month. The <a href="http://massively.joystiq.com/2010/06/09/arenanet-reveals-traits-and-warrior-class-for-guild-wars-2/">warrior was revealed on June 9th</a>, and once the excitement of that died down, it was back on board the speculation train. What's the next class?<br />
<br />
Speculation was all over the map: necromancer was a popular choice thanks to the <a href="http://massively.joystiq.com/2010/07/01/excerpt-for-first-guild-wars-2-novel-now-available-mentions-nec/">recent sneak peek of <em>Ghosts of Ascalon</em></a>. Mesmers and some sort of paladin class were suggested, as well as rangers. <a href="http://www.guildwars2guru.com/forum/guild-wars-2-3rd-profession-t5357.html">Things got even more interesting on Monday</a>, when <a href="http://www.arena.net">ArenaNet</a> teased the upcoming reveal of a new class. Well, it looks like rangers won out -- ArenaNet announced the ranger class for <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> today.<br />
<br />
Rangers are getting some serious upgrades -- follow along after the jump for all the exciting news about rangers, their companions, and why it's a terrible idea to get on their bad side.<p><a href="http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/" rel="bookmark">Continue reading <em>You can have a shark as a pet: ArenaNet unveils the Guild Wars 2 ranger</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/">You can have a shark as a pet: ArenaNet unveils the Guild Wars 2 ranger</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Jul 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19551497/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>featured</category><category>guild-wars-2</category><category>guild-wars-2-ranger</category><category>gw2</category><category>ncsoft</category><category>ranger</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 14 Jul 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[The Anvil of Crom: Changes aren't permanent, but change is]]></title><link>http://massively.joystiq.com/2010/06/06/the-anvil-of-crom-changes-arent-permanent-but-change-is/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/06/the-anvil-of-crom-changes-arent-permanent-but-change-is/</guid><comments>http://massively.joystiq.com/2010/06/06/the-anvil-of-crom-changes-arent-permanent-but-change-is/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-anvil-of-crom/" rel="tag">The Anvil of Crom</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-anvil-of-crom"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/aocbannermain-1305488796.jpg" vspace="4" /> </a></div>
Yeah, so they're pulling the rug out from under my rangers, in the form of a hefty class revamp that is basically taking a good chunk of everything familiar about <a href="http://www.ageofconan.com"><em>Age of Conan's</em></a> rascally rogues and tossing it out the proverbial window. I shouldn't be shocked by this, after all; spend more than a week playing in this genre and it becomes clear that MMORPG developers are the game-industry equivalent of George Lucas: constantly tinkering with their creations (sometimes to the dismay of their fans) and rarely leaving well enough alone.<br />
<br />
While it's a truism that one of the appeals of an MMORPG is its malleable nature, that doesn't make it any easier to adapt and adapt again, particularly if you were happy with the status quo. All that said, I'm not dismissing <a href="http://www.funcom.com">Funcom's</a> upcoming ranger revamp out of hand, as I haven't yet been privy to testing any of the changes. They may well turn out to be a blessing, but ten years of messing around with these games has left me a little leery of radical revisitations. Hopefully my reservations are unfounded this time around.<br />
<br />
Read on after the cut to see what's in store for Hyboria's bow-and-crossbow crowd.<p><a href="http://massively.joystiq.com/2010/06/06/the-anvil-of-crom-changes-arent-permanent-but-change-is/" rel="bookmark">Continue reading <em>The Anvil of Crom: Changes aren't permanent, but change is</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/06/the-anvil-of-crom-changes-arent-permanent-but-change-is/">The Anvil of Crom: Changes aren't permanent, but change is</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 Jun 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/06/the-anvil-of-crom-changes-arent-permanent-but-change-is/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19503894/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/06/the-anvil-of-crom-changes-arent-permanent-but-change-is/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>anvil-of-crom</category><category>aoc</category><category>change</category><category>craig-morrison</category><category>featured</category><category>funcom</category><category>ilaliya</category><category>opinion</category><category>ranger</category><category>ranger-revamp</category><category>rise-of-the-godslayer</category><category>the-anvil-of-crom</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 06 Jun 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[The Anvil of Crom: Class selection guide]]></title><link>http://massively.joystiq.com/2010/04/18/the-anvil-of-crom-class-selection-guide/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/18/the-anvil-of-crom-class-selection-guide/</guid><comments>http://massively.joystiq.com/2010/04/18/the-anvil-of-crom-class-selection-guide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-anvil-of-crom/" rel="tag">The Anvil of Crom</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-anvil-of-crom"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/aocbannermainguide-1305418890.jpg" vspace="4" /></a></div>
Welcome, my barbaric friends, to The Anvil of Crom. Last week we kicked around the difficult dilemma of <a href="http://massively.joystiq.com/2010/04/11/the-anvil-of-crom-a-server-conundrum/">server selections</a> for my return to <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>, and with that out of the way we can delve into some of the class choices available in <a href="http://www.funcom.com">Funcom's</a> version of Hyboria. Given that I'm currently playing two rangers (one on Wiccana, one on Cimmeria), this column will ultimately focus heavily on those experiences. I'll also toss in the occasional comment on assassins (my launch day character and now an alt) as well as how my rangers fare against all twelve classes.<br />
<br />
<a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> is a unique title in many ways, but none are more readily apparent than the melee combat system and the newish take on traditional MMORPG class roles. If you're new to the game or newly returned, chances are you're having a bit of a time deciding which class is right for you. If you pick one based on prior genre experience, you may find some surprises in store. Hit the link below for some basic class breakdowns as well as my reasons for going ranger.<br />
<br />
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		<a class="gButtonLink" href="http://massively.joystiq.com/2010/04/18/the-anvil-of-crom-class-selection-guide-part-2/">Page 2 of 3 &gt;&gt;</a></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/18/the-anvil-of-crom-class-selection-guide/">The Anvil of Crom: Class selection guide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 18 Apr 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/18/the-anvil-of-crom-class-selection-guide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19434875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/18/the-anvil-of-crom-class-selection-guide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>anvil-of-crom</category><category>anvil-of-crom-guides</category><category>assassin</category><category>barbarian</category><category>class-guide</category><category>classes</category><category>conqueror</category><category>dark-templar</category><category>featured</category><category>funcom</category><category>guardian</category><category>opinion</category><category>pve</category><category>pvp</category><category>ranger</category><category>tempest-of-set</category><category>the-anvil-of-crom</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 18 Apr 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Faction armor is about choice in Rise of the Godslayer]]></title><link>http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/</guid><comments>http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/age-of-conan/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/35tg5u75674rwe.jpg" /></a></div>
Today's an exciting day for <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=frontend.show&amp;template=main"><em>Age of Conan</em></a> players, because <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=3197&amp;table=CONTENT">this month's Letter from the Game Director</a> is out and the theme is faction armors <a href="http://massively.joystiq.com/2010/03/18/gdc10-funcom-preps-rise-of-the-godslayer/">coming in the <em>Rise of the Godslayer</em> expansion</a>. Craig Morrison explains that each class is essentially getting five new armor sets with this expansion, each of which serves a specific purpose. One set will offer a general DPS boost, one a general health boost and three are designed to enhance a different aspect of each class.<br />
<br />
The example given by Craig uses the Ranger class. Rangers get DPS and health armor sets and also receives three specialization sets:<br />
<br />
<ul>
    <li>Critical damage, evades and hit rating.</li>
    <li>Protections and immunities.</li>
    <li>Traps and regeneration.</li>
</ul>
These sets can also be mixed and matched, meaning that players are going to have a lot of meaningful <em>choices</em> when it comes to equipment selection in <a href="http://massively.joystiq.com/tag/rise-of-the-godslayer"><em>Rise of the Godslayer</em></a> and that's certainly a good thing.<br />
<br />
Considering <a href="http://massively.joystiq.com/2010/02/24/age-of-conans-alternate-advancement-demystified/">the alternate advancement feature</a> being added with this expansion and (according to Craig in this very letter) next week's upcoming <a href="http://massively.joystiq.com/2010/03/16/age-of-conan-pushing-shrines-of-bori-towards-quick-release/">PvP-focused Shrines of Borai update</a>, it's an exciting time to be an <a href="http://massively.joystiq.com/category/Age-of-Conan/"><em>Age of Conan</em></a> player. And once we know a solid release date -- beyond Craig's mention of it being <em>"just around the corner"</em> -- things should get pretty heady for the <em>AoC</em> community.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/">Faction armor is about choice in Rise of the Godslayer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Mar 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19415793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>armor</category><category>armor-set</category><category>content</category><category>craig-morrison</category><category>expansion</category><category>funcom</category><category>letter-from-the-game-director</category><category>ranger</category><category>rise-of-the-godslayer</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 26 Mar 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Ranger, beastmaster, and summoner targeted for job adjustments in Final Fantasy XI]]></title><link>http://massively.joystiq.com/2009/10/16/ranger-beastmaster-and-summoner-targeted-for-job-adjustments-i/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/16/ranger-beastmaster-and-summoner-targeted-for-job-adjustments-i/</guid><comments>http://massively.joystiq.com/2009/10/16/ranger-beastmaster-and-summoner-targeted-for-job-adjustments-i/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div align="center"><a href="http://www.playonline.com/pcd/topics/ff11us/detail/4952/detail.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/ffxirangerjobadj.jpg" /></a><br />
<div align="left">No, you can't curve the bullets just yet, but <a style="font-style: italic;" href="http://www.playonline.com">Final Fantasy XI</a>'s <a href="http://www.playonline.com/pcd/topics/ff11us/detail/4952/detail.html">next set of job adjustments</a>, coming in the <a href="http://massively.joystiq.com/tag/november-2009-version-update">November version update</a>, is targeting three classes -- the ranger, the summoner, and the beastmaster.<br /><br />In the first part of the job adjustment news, <a href="http://massively.joystiq.com/tag/square-enix">Square-Enix</a> has released details on the changes coming to the ranger. Two of the changes really stand out, including the adjustment of <a href="http://wiki.ffxiclopedia.org/wiki/Velocity_Shot">Velocity Shot</a>'s ability duration from five minutes to two hours and the addition of textual notifications that will tell the ranger how successful their shot was from where they were standing.</div>
</div><p><a href="http://massively.joystiq.com/2009/10/16/ranger-beastmaster-and-summoner-targeted-for-job-adjustments-i/" rel="bookmark">Continue reading <em>Ranger, beastmaster, and summoner targeted for job adjustments in Final Fantasy XI</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/16/ranger-beastmaster-and-summoner-targeted-for-job-adjustments-i/">Ranger, beastmaster, and summoner targeted for job adjustments in Final Fantasy XI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Oct 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playonline.com/pcd/topics/ff11us/detail/4952/detail.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/16/ranger-beastmaster-and-summoner-targeted-for-job-adjustments-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19198758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/16/ranger-beastmaster-and-summoner-targeted-for-job-adjustments-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>ffxi</category><category>final-fantasy-xi</category><category>job-adjustments</category><category>november-2009-version-update</category><category>playonline</category><category>ranged-attack</category><category>ranger</category><category>shooting</category><category>square-enix</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 16 Oct 2009 14:30:00 EST</pubDate></item><item><title><![CDATA[Aion Abyss rankings show assassins like it on top (Korean)]]></title><link>http://massively.joystiq.com/2009/09/05/aion-abyss-rankings-show-assassins-like-it-on-top-korean/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/05/aion-abyss-rankings-show-assassins-like-it-on-top-korean/</guid><comments>http://massively.joystiq.com/2009/09/05/aion-abyss-rankings-show-assassins-like-it-on-top-korean/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://keenandgraev.com/forums/index.php?topic=1596.0"><img width="225" vspace="4" hspace="4" height="176" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/aion-ranks.jpg" alt="" /></a>We stumbled upon this interesting <a href="http://aiononline.com"><em>Aion</em></a> chart that shows off <a href="http://keenandgraev.com/forums/index.php?topic=1596.0">the current Abyss rankings</a> on the top five Korean servers. There are a few things you should know before drawing any absolute conclusions. First, the list only ranks players by their total <a href="http://aion.ign.com/wiki/Aion_Abyss_Point">Abyss Points (AP)</a> and doesn't factor in many of the variables associated with AP gain (e.g., solo, group, PvE, PvP, exploit, etc.). Also, it doesn't necessarily reflect class imbalance issues (power or population), but we're sure that's the conclusion most people will jump to.<br /><br />After tallying up the class numbers, you can see that <a href="http://powerwiki.na.aiononline.com/aion/Assassin">Assassins</a> seem to be dominating the Abyss rankings, while <a href="http://powerwiki.na.aiononline.com/aion/Spiritmaster">Spiritmasters</a> are at the bottom. Of the top 100, 48 are Assassins and 2 are Spiritmasters. With three classes tied for second and a few others not far behind, at least that seems quite balanced in terms of class spread. Exploitation is also mentioned in this thread and there appears to be one blatant case of it in the rankings (i.e., the level 30 <a href="http://powerwiki.na.aiononline.com/aion/Ranger">Ranger</a> with the top rank for his server). PvP games inevitably result in lists like this and it will be interesting to see how things pan out on the North American servers when <a href="http://massively.com/category/aion"><em>Aion</em></a> launches later this month.<br /> <hr />
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            <td style="background: rgb(214, 214, 203) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"><em>Want to know more about <a href="http://www.aiononline.com">Aion</a>? NCsoft invites you into the world of Atreia where the Elyos and the Asmodians fight each other and the evil Balaur for control of the shattered planet. Check out out all our coverage of this <a href="http://massively.joystiq.com/category/aion">highly anticipated MMO</a>!<br /></em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/05/aion-abyss-rankings-show-assassins-like-it-on-top-korean/">Aion Abyss rankings show assassins like it on top (Korean)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 05 Sep 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://keenandgraev.com/forums/index.php?topic=1596.0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/05/aion-abyss-rankings-show-assassins-like-it-on-top-korean/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19150442/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/05/aion-abyss-rankings-show-assassins-like-it-on-top-korean/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abyss</category><category>aion</category><category>aion-korea</category><category>assassin</category><category>korea</category><category>nc-west</category><category>ncsoft</category><category>pvp-rank</category><category>ranger</category><category>rvr</category><category>spiritmaster</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Sat, 05 Sep 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Guild Wars' August update targets underpowered skills]]></title><link>http://massively.joystiq.com/2009/08/08/guild-wars-august-update-targets-underpowered-skills/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/08/guild-wars-august-update-targets-underpowered-skills/</guid><comments>http://massively.joystiq.com/2009/08/08/guild-wars-august-update-targets-underpowered-skills/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div align="center"><a href="http://www.guildwars.com/gameplay/developer_updates/august_2009_skill_balances.php"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/guildwarsaugust09update_580px.jpg"  alt="" /></a><br /></div>
While there wasn't a proper skills update <a href="http://www.guildwars.com/gameplay/developer_updates/july_2009.php">last month</a> in <a href="http://www.guildwars.com/"><em>Guild Wars</em></a>, <a href="http://www.guildwars.com/gameplay/developer_updates/june_2009_skill_balances.php">the one prior to that</a> did a lot to improve underpowered skills for the Ritualist and Paragon professions. For <a href="http://www.guildwars.com/gameplay/developer_updates/august_2009_skill_balances.php">August's update</a>, which is now live, the <a href="http://massively.joystiq.com/tag/Arenanet/">Arenanet</a> dev team opted to continue their assault on weak abilities. Some of the more significant changes made were:<br /><br />
<ul>
    <li>Assassins have had their area-of-effect damage options increased</li>
    <li> Improvements were made to Rangers pets (for PvE only)</li>
    <li>Dervishes had their survivability improved somewhat</li>
    <li>The Elementalists Air Magic line was made more useful for PvE, and Earth Magic was given more offense options for PvP</li>
</ul>
Check out the latest <a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars</em></a> <a href="http://www.guildwars.com/gameplay/developer_updates/august_2009_skill_balances.php">Developer Update</a> to get all the details on August's PvE and PvP balances, or see the patch notes in their entirety <a href="http://www.guildwars.com/support/gameupdates/">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/08/guild-wars-august-update-targets-underpowered-skills/">Guild Wars' August update targets underpowered skills</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 08 Aug 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.guildwars.com/gameplay/developer_updates/august_2009_skill_balances.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/08/guild-wars-august-update-targets-underpowered-skills/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19123220/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/08/guild-wars-august-update-targets-underpowered-skills/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>air-magic</category><category>arenanet</category><category>assassin</category><category>balancing</category><category>dervish</category><category>developer-update</category><category>earth-magic</category><category>elementalist</category><category>guild-wars</category><category>gw</category><category>patches</category><category>ranger</category><category>ranger-pets</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Sat, 08 Aug 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: Week two of vacationing in Vana'diel, part 2]]></title><link>http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/</guid><comments>http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><p><a href="http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/" rel="bookmark">Continue reading <em>The Digital Continuum: Week two of vacationing in Vana'diel, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/">The Digital Continuum: Week two of vacationing in Vana'diel, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Jun 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19081013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/29/the-digital-continuum-week-two-of-vacationing-in-vanadiel-par/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bastok</category><category>black-mage</category><category>chocobo</category><category>dragoon</category><category>elvaan</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-xi</category><category>konschtat-highlands</category><category>ranger</category><category>samurai</category><category>square-enix</category><category>valkurm-dunes</category><category>white-mage</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 29 Jun 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Delving into the archetypes and specialty classes of Aion]]></title><link>http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/</guid><comments>http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/2009/06/22/aions-first-video-podcast-is-packing-lore-and-stunning-visuals/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/aion-classes.jpg" alt="" /></a><br /></div>
The folks over at <a href="http://tentonhammer.com">Ten Ton Hammer</a> have been cranking out a number of features that examine the various class archetypes and specialty classes of <a href="http://aiononline.com"><em>Aion</em></a>. So far, they've produced two game guides showcasing the <a href="http://www.tentonhammer.com/node/70429">Priest</a> and <a href="http://www.tentonhammer.com/node/70291">Mage</a> archetypes and had four interviews with <a href="http://ncsoft.com">NCsoft</a> discussing the <a href="http://www.tentonhammer.com/node/67258">Gladiator</a>, <a href="http://www.tentonhammer.com/node/67839">Templar</a>, <a href="http://www.tentonhammer.com/node/68613">Ranger</a>, and <a href="http://www.tentonhammer.com/node/70072">Assassin</a> specialty classes.<br /><br />When <a href="http://massively.joystiq.com/2009/06/05/hands-on-with-the-aion-beta-creating-your-elyos/">creating a character</a> in <em>Aion</em>, you must initially choose one of four available archetypes. Anyone who has played a fantasy MMO or RPG in the past decade or so will find them quite familiar. They are the Warrior, Scout, Priest, and Mage.<br /><br />Once you reach level 9, you're sent on a quest to discover your true identity and <a href="http://massively.joystiq.com/2009/06/22/hands-on-with-the-aion-beta-becoming-a-daeva/">ascend to daevahood</a>. The quest is like Red Bull - it gives you wings. At this point you must choose <a href="http://www.aionsource.com/wiki/Class">a specialty class</a> defined by your original archetype. Warriors become Gladiators or Templars. Scouts become Rangers or Assassins. Priests become Clerics or Chanters. Mages become Sorcerers(esses) or Spiritmasters.<br /><br />By our count, TTH has covered half the archetypes and specialty classes so far, so <a href="http://www.tentonhammer.com/taxonomy/term/254">keep your eyes peeled</a> for the second half coming soon. We'll also bring you <a href="http://massively.joystiq.com/category/aion/">our own impressions</a> of these classes when beta permits. So far, <a href="http://massively.joystiq.com/2009/06/18/cm-ayase-reveals-aion-cbt2-and-future-beta-plans/">we've been limited</a> to testing some pretty low level characters.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/">Delving into the archetypes and specialty classes of Aion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 27 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tentonhammer.com/node/70429>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19074627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>assassin</category><category>chanter</category><category>class-guide</category><category>cleric</category><category>gladiator</category><category>mage</category><category>ncsoft</category><category>priest</category><category>ranger</category><category>scout</category><category>sorcerer</category><category>spiritmaster</category><category>templar</category><category>ten-ton-hammer</category><category>warrior</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Sat, 27 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan patch notes for the 17th of July]]></title><link>http://massively.joystiq.com/2008/07/17/age-of-conan-patch-notes-for-the-17th-of-july/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/17/age-of-conan-patch-notes-for-the-17th-of-july/</guid><comments>http://massively.joystiq.com/2008/07/17/age-of-conan-patch-notes-for-the-17th-of-july/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div style="text-align: center;"><a href="http://forums-eu.ageofconan.com/showthread.php?p=754462#post754462"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aoc17thjulypatchnotes_425px.jpg"  alt="" /></a><br /></div>
The next weekly update for <em><a href="http://www.ageofconan.com">Age of Conan</a> </em>has been deployed, and while it's not the PvP patch, there are a number of things to be happy about this time around. Along with the expected <a href="http://forums-eu.ageofconan.com/showthread.php?p=754462#post754462">patch notes</a>, Funcom decided to post <a href="http://forums-eu.ageofconan.com/showthread.php?t=72615">their reasoning</a> behind the bigger changes in the patch, something which they hope to do every week from now on. After the break, we've made a shortlist of some of the more interesting changes, and due to popular demand we've also included the entire patch notes for your perusal.<br /><br /><p><a href="http://massively.joystiq.com/2008/07/17/age-of-conan-patch-notes-for-the-17th-of-july/" rel="bookmark">Continue reading <em>Age of Conan patch notes for the 17th of July</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/17/age-of-conan-patch-notes-for-the-17th-of-july/">Age of Conan patch notes for the 17th of July</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Jul 2008 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums-eu.ageofconan.com/showthread.php?p=754462#post754462>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/17/age-of-conan-patch-notes-for-the-17th-of-july/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1258748/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/17/age-of-conan-patch-notes-for-the-17th-of-july/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>17th-july</category><category>age-of-conan</category><category>aoc</category><category>assassin</category><category>barbarian</category><category>breaking</category><category>combos</category><category>demonlogist</category><category>funcom</category><category>mounts</category><category>patch</category><category>priest-of-mitra</category><category>ranger</category><category>tempest-of-set</category><category>totem-of-origins</category><category>tradepost</category><category>travel</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Thu, 17 Jul 2008 08:30:00 EST</pubDate></item><item><title><![CDATA[AoC forum fun: know your bows]]></title><link>http://massively.joystiq.com/2008/07/05/aoc-forum-fun-know-your-bows/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/05/aoc-forum-fun-know-your-bows/</guid><comments>http://massively.joystiq.com/2008/07/05/aoc-forum-fun-know-your-bows/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a></p><div align="center"><a href="http://forums.ageofconan.com/showthread.php?t=62450"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aocrangerbow_cc425.jpg" /></a><br /></div>
This is my bow. There are many like it, but this one is mine. My bow is my best friend. It is my life. My bow without me is useless. Without my bow, I am useless. Such is the life of a Ranger in Funcom's <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>, at least once you've gotten out of the starter area. While the careful use of abilities plays a larger role in determining the success of any given Ranger, using the right equipment is still paramount maximizing damage. And when you're a straight DPS class, that's why people want you in groups.<br /><br />That's why we were so delighted to see a guide being built over on the official <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> forums, <a href="http://forums.ageofconan.com/showthread.php?t=62450">detailing the locations and stats of the most desirable rare bows, crossbows, and quivers</a> in all level ranges from Tortage to the end-game. With the truly tremendous amount of bitching that goes on over at those forums, we love to see useful information like this floating to the top of the morass. If you've got a Ranger or regularly group with one, make sure to check out the list to see if you've got the best bow for your level.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/05/aoc-forum-fun-know-your-bows/">AoC forum fun: know your bows</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 05 Jul 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ageofconan.com/showthread.php?t=62450>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/05/aoc-forum-fun-know-your-bows/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1246380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/05/aoc-forum-fun-know-your-bows/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>bows</category><category>crossbows</category><category>forums</category><category>funcom</category><category>official-forums</category><category>quivers</category><category>ranger</category><category>rangers</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Sat, 05 Jul 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Undocumented changes for AoC 26th of June patch]]></title><link>http://massively.joystiq.com/2008/06/26/undocumented-changes-for-aoc-26th-of-june-patch/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/26/undocumented-changes-for-aoc-26th-of-june-patch/</guid><comments>http://massively.joystiq.com/2008/06/26/undocumented-changes-for-aoc-26th-of-june-patch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><a href="http://forums-eu.ageofconan.com/showthread.php?t=56554"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/aocundocumented26thjune_225px.jpg"  alt="" /></a>In <a href="http://massively.joystiq.com/2008/06/17/more-undocumented-changes-found-in-yesterdays-aoc-patch/">keeping with tradition</a>, <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> players have found some changes that did not make it on to the official patch notes for <a href="http://massively.joystiq.com/2008/06/26/age-of-conan-patch-notes-for-june-26th/">today's update</a>. The community's findings have been compiled into <a href="http://forums-eu.ageofconan.com/showthread.php?t=56554">one handy forum thread</a>, and here are some of the more significant items on the list (although the thread will likely have more added to it later on):<br /><br />
<ul>
    <li>Barbarian talent "Cyclone of Razors" has had its damage lowered from 28% to 10% at 5 points.</li>
    <li>Necromancers can no longer send pets to attack while hidden.</li>
    <li>Assassin ability "From the Darkness" animation changed and damage after charge reduced by up to 70%.</li>
    <li>Rangers mez shot seems to not be working properly.<br /></li>
    <li>Dark Templar's magic damage coefficient is bugged.</li>
    <li>A bug with casting from your mount, a feature reintroduced today on the official notes. Casters can begin casting a spell while standing still on their mount, and are then free to run around while casting it without interruption, leading to easy kiting.</li>
    <li>Still to be verified: Variety of loot from epic Kheshatta bosses increased, and new blues dropping.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/26/undocumented-changes-for-aoc-26th-of-june-patch/">Undocumented changes for AoC 26th of June patch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Jun 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums-eu.ageofconan.com/showthread.php?t=56554>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/26/undocumented-changes-for-aoc-26th-of-june-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1237262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/26/undocumented-changes-for-aoc-26th-of-june-patch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>assassin</category><category>barbarian</category><category>dark-templar</category><category>funcom</category><category>mount</category><category>necromancer</category><category>patch</category><category>ranger</category><category>stealth</category><category>stealth-nerf</category><category>undocumented</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Thu, 26 Jun 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[First glimpse of Age of Conan PvP gear!]]></title><link>http://massively.joystiq.com/2008/06/11/first-glimpse-of-age-of-conan-pvp-gear/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/11/first-glimpse-of-age-of-conan-pvp-gear/</guid><comments>http://massively.joystiq.com/2008/06/11/first-glimpse-of-age-of-conan-pvp-gear/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://massively.joystiq.com/photos/age-of-conan-gallery/856223/full/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/aocpvpgear.jpg" alt="" /></a>Naughty, naughty <a href="http://www.funcom.com">FunCom</a> Devs. To get <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> players salivating, and possibly to distract attention from some <a href="http://massively.joystiq.com/2008/06/11/are-female-characters-really-penalized-in-age-of-conan/">recent hiccups</a>, they've posted a sneak preview of some very pretty new items. The character looks like a Ranger, but a Ranger dressed like we've not seen them dressed before. This is not the repetitive brown stuff we've been hearing complaints about. <a href="http://massively.joystiq.com/photos/age-of-conan-gallery/856223/full/">Take a look at it in its full glory, and we think you'll agree this is gear worth showing off.</a><br /><br />Reticent at first, <a href="http://massively.joystiq.com/category/age-of-conan"><em>AoC</em> </a>developer LordOrion has confirmed (in the midst of a coughing fit) that this is <a href="http://massively.joystiq.com/tag/pvp">PvP</a> gear. Along with the announcement some days ago concerning an <a href="http://massively.joystiq.com/2008/06/05/aoc-dev-hints-at-next-week-for-pvp-consequence-system/">imminent PvP consequence system</a>, this whoops-how-clumsy-of-me 'leak' further confirms that the PvP system is seeing some serious tinkering behind the scenes. As we'd hoped, PvP rewards are definitely in the pipeline.<br /><br />So when is this going to go live? There's no clue as yet, but LordOrion has said there will be<a href="http://forums-eu.ageofconan.com/showthread.php?t=40644"> more treats coming on Friday</a>. As soon as we see anything, we'll stealth up to it, give it a Pin Down bowshot and hammer it with Salvo before it has a chance to escape.<br /><br />UPDATE: LordOrion has just announced that <a href="http://massively.joystiq.com/2008/06/05/aoc-dev-hints-at-next-week-for-pvp-consequence-system/">the controversial jail system</a>, originally planned to be part of<em> AoC</em>, will <em>not</em> form part of the PvP consequences: <em><a href="http://forums.ageofconan.com/showpost.php?p=838131&amp;postcount=301">'there are no plans for a jail system'.</a></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/11/first-glimpse-of-age-of-conan-pvp-gear/">First glimpse of Age of Conan PvP gear!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Jun 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums-eu.ageofconan.com/showthread.php?t=40644>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/11/first-glimpse-of-age-of-conan-pvp-gear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1222254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/11/first-glimpse-of-age-of-conan-pvp-gear/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>armor</category><category>breaking</category><category>funcom</category><category>gear</category><category>pvp</category><category>pvp-gear</category><category>ranger</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Wed, 11 Jun 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[TR's Patch 1.7 goes live]]></title><link>http://massively.joystiq.com/2008/04/28/trs-patch-1-7-goes-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/28/trs-patch-1-7-goes-live/</guid><comments>http://massively.joystiq.com/2008/04/28/trs-patch-1-7-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a></p><div align="center"><a href="http://www.gaxonline.com/profiles/blog/show?id=1511077%3ABlogPost%3A134357"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/tactevas.jpg" /></a><br /></div>
What's this? A <a href="http://www.rgtr.com"><em>Tabula Rasa</em></a> <a href="http://www.rgtr.com/community/community_news/version_17_available_now.html">patch</a> surprising us on a Monday morning, filled with goodies for all! We thought this day would never come! <a href="http://www.urbandictionary.com/define.php?term=the+cake+is+a+lie">The cake</a> was getting stale and the candles had all burned out, but it was well worth the wait. <br /><br />According to <a href="http://www.rgtr.com/news/patch_notes/patch_notes_and_known_issues_4282008.html">the official patch notes</a>, the Rangers were especially blessed this time around. <a href="http://massively.joystiq.com/tag/tactical-evasion/">Tactical Evasion</a> is the newest strategic method at getting the Ranger into and out of a fight while suffering minimal damage. We've <a href="http://massively.joystiq.com/2008/03/21/trs-ranger-classes-get-a-second-look/">known about many of these changes for awhile</a>, referring back to the <a href="http://www.rgtr.com/news/patch_notes_public_test/patch_notes_and_known_issues_4072008.html">Public Test Server notes</a> from what seems ages ago, but we now have a few other goodies thrown in as well. The anticipated AI changes to make creatures more aggressive and more intelligent when returning fire are now in effect. This is something the community has been clamoring for, and simultaneously dreading. But most importantly, more so than any other tactical, strategic or skill-based change to the game (as is apparent by its top-of-the-page placement in the patch notes), the female avatars have been refined to create a more beautiful weapon stance and body shape in Motor Assist Armor! Huzzah!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/28/trs-patch-1-7-goes-live/">TR's Patch 1.7 goes live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 28 Apr 2008 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rgtr.com/news/patch_notes/patch_notes_and_known_issues_4282008.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/28/trs-patch-1-7-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1179658/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/28/trs-patch-1-7-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>destination-games</category><category>ncsoft</category><category>patch</category><category>ranger</category><category>tabula-rasa</category><category>tr-patch-1.7</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 28 Apr 2008 13:45:00 EST</pubDate></item><item><title><![CDATA[Twelve trails of blood in Age of Conan]]></title><link>http://massively.joystiq.com/2008/04/07/twelve-trails-of-blood-in-age-of-conan/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/07/twelve-trails-of-blood-in-age-of-conan/</guid><comments>http://massively.joystiq.com/2008/04/07/twelve-trails-of-blood-in-age-of-conan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a></p><div align="center"><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/737567/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/aocherald.jpg" /></a><br /></div>
Over the years of its development cycle <em><a href="http://massively.joystiq.com/category/age-of-conan">Age of Conan</a></em> has seen a lot of class changes and mergers. After all this time <a href="http://massively.joystiq.com/tag/Funcom/">Funcom</a> has settled on <a href="http://massively.joystiq.com/2008/03/26/six-reasons-to-be-excited-about-age-of-conan/">providing players</a> with four archetypes that each have three classes to pick from, resulting in a total of 12 classes. Each class in <em>AoC</em> has a specific set of skills, but none are fully pigeonholed into any singular role. We've gone ahead and created an easy-to-navigate list of the archetypes and classes offered. Funcom has released <a href="http://massively.joystiq.com/2008/03/28/a-mighty-barbaric-friday-aoc-update/">more information</a> for some classes than others, but at this point each one is pretty clear in the role they'll play in <em>Age of Conan</em> come May 20th.<br /><br />
<div align="right"><strong><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/737567/">Twelve trails of blood in Age of Conan &gt;&gt;&gt;&gt;&gt;</a><br /><br /></strong>
<div align="left"><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/">Twelve trails of blood in Age of Conan</a></strong></p><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/#737567"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/aoc_heraldofxolti_thumbnail.jpg" alt="Herald of Xotli" title="Herald of Xotli" /></a><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/#737705"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/aoc_necromancer_thumbnail.jpg" alt="Necromancer" title="Necromancer" /></a><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/#737706"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/aoc_demonologist_thumbnail.jpg" alt="Demonologist" title="Demonologist" /></a><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/#737707"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/aoc_barbarian_thumbnail.jpg" alt="Barbarian" title="Barbarian" /></a><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/#737708"><img src="http://www.blogcdn.com/www.massively.com/media/2008/04/aoc_ranger_thumbnail.jpg" alt="Ranger" title="Ranger" /></a></div></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/07/twelve-trails-of-blood-in-age-of-conan/">Twelve trails of blood in Age of Conan</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Apr 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/07/twelve-trails-of-blood-in-age-of-conan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1159784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/07/twelve-trails-of-blood-in-age-of-conan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>assassin</category><category>barbarian</category><category>bear-shaman</category><category>conquerer</category><category>dark-templar</category><category>demonologist</category><category>featured</category><category>funcom</category><category>guardian</category><category>herald-of-xolti</category><category>joystiqfeatures</category><category>necromancer</category><category>priest-of-mitra</category><category>ranger</category><category>tempest-of-set</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 07 Apr 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[The Ranger Amdir featured in latest lorebook entry]]></title><link>http://massively.joystiq.com/2008/03/31/the-ranger-amdir-featured-in-latest-lorebook-entry/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/31/the-ranger-amdir-featured-in-latest-lorebook-entry/</guid><comments>http://massively.joystiq.com/2008/03/31/the-ranger-amdir-featured-in-latest-lorebook-entry/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a></p><a href="http://lorebook.lotro.com/wiki/NPC:Amdir"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/lotroamdir_225px.jpg"  alt="" /></a>Amdir, a Ranger found in the town of Archet, is the subject of <a href="http://www.lotro.com/article/520">an update</a> to the <em><a href="http://massively.joystiq.com/category/Lord-of-the-Rings-Online/">Lord of the Rings Online</a></em> lorebook.<br />The Nazg&ucirc;l entering the Shire seemed to cause an increase in the Blackwold brigand troubles in Bree-land, and so Amdir was sent to Archet to investigate. Here he attended to the problem of some missing Hobbits, and got himself deep into some nasty business because of it.<br /><br />He should be familiar to those whose adventure began in Archet, and he is featured in both the Hobbit and Man starting instances, as well as the Epic prologue quest for Bree-land. Without giving too much away, we'll say that he is<em> very</em> involved in this storyline. <a href="http://lorebook.lotro.com/wiki/NPC:Amdir">View the lorebook entry</a> to see some of the quests he's involved with, and the map of his location.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/31/the-ranger-amdir-featured-in-latest-lorebook-entry/">The Ranger Amdir featured in latest lorebook entry</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Mar 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.lotro.com/article/520>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/31/the-ranger-amdir-featured-in-latest-lorebook-entry/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1151393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/31/the-ranger-amdir-featured-in-latest-lorebook-entry/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amdir</category><category>archet</category><category>bree-land</category><category>epic-prologue</category><category>lorebook</category><category>lotro</category><category>nazgul</category><category>ranger</category><category>the-shire</category><category>turbine</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Mon, 31 Mar 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[SOE exhibits 20 new pics of EQ2's Game Update 44]]></title><link>http://massively.joystiq.com/2008/03/29/raid-soes-stock-of-eq2-update-44-screenshots/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/29/raid-soes-stock-of-eq2-update-44-screenshots/</guid><comments>http://massively.joystiq.com/2008/03/29/raid-soes-stock-of-eq2-update-44-screenshots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://eq2players.station.sony.com/news_archive_content.vm?id=1627&amp;section=News&amp;locale=en_US"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/hate.jpg" /></a><br />
<div align="left">The official <a href="http://eq2players.station.sony.com"><em>EverQuest II</em> </a>community site has been <a style="" href="http://eq2players.station.sony.com/news_archive_content.vm?id=1627&amp;section=News&amp;locale=en_US">updated with 20 screenshots</a> of the forthcoming Game Update 44. The screenshots illustrate the new features that were <a href="http://massively.joystiq.com/2008/03/22/fights-to-break-out-for-eqiis-game-update-44/">announced a week ago.</a> There are quite a few shots of the new <a href="http://massively.joystiq.com/2008/03/23/shard-of-hate-sneak-preview/">Shard of Hate instance</a> and its related events, as well as the updated trade skill facilities in Freeport. You can also see the two new warg mounts and an oh-so-titillating shot of the new "Show Ranged Weapon" option for <a href="http://massively.joystiq.com/tag/ranger">Rangers</a> who'd rather show off their epic bows than their melee weapons.<br /><br />Once you're done looking over those, you can go read some snarky, sarcastic remarks about all the new Game Update 44 content in a<a href="http://eq2.tentonhammer.com/index.php?module=ContentExpress&amp;func=display&amp;ceid=1325"> pretty amusing commentary</a> titled "Island of the Patch People," provided by <em>EQ2</em> players RazorX and Coyote over at <a href="http://www.tentonhammer.com">Ten Ton Hammer.</a> All patches can be nitpicked at least a <em>little</em>, even the awesome ones!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/everquest-ii-game-update-44/">EverQuest II Game Update 44</a></strong></p><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-44/#725480"><img src="http://www.blogcdn.com/www.massively.com/media/2008/03/fight2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-44/#725479"><img src="http://www.blogcdn.com/www.massively.com/media/2008/03/fight1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-44/#725518"><img src="http://www.blogcdn.com/www.massively.com/media/2008/03/warg_2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-44/#725517"><img src="http://www.blogcdn.com/www.massively.com/media/2008/03/warg_1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-ii-game-update-44/#725498"><img src="http://www.blogcdn.com/www.massively.com/media/2008/03/fp_tradeskill_thumbnail.jpg" alt="" title="" /></a></div></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/29/raid-soes-stock-of-eq2-update-44-screenshots/">SOE exhibits 20 new pics of EQ2's Game Update 44</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 29 Mar 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://eq2players.station.sony.com/news_archive_content.vm?id=1627&amp;section=News&amp;locale=en_US>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/29/raid-soes-stock-of-eq2-update-44-screenshots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1151683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/29/raid-soes-stock-of-eq2-update-44-screenshots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>coalition-of-tradesfolke</category><category>eq</category><category>eq2</category><category>eq2-game-update-44</category><category>eq2-gu-44</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>game-update-44</category><category>gu-44</category><category>hate</category><category>love</category><category>ranger</category><category>rangers</category><category>shard-of-hate</category><category>soe</category><category>ten-ton-hammer</category><category>tth</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Sat, 29 Mar 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[All TR classes getting a look by patch 1.9]]></title><link>http://massively.joystiq.com/2008/03/28/all-tr-classes-getting-a-look-by-patch-1-9/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/28/all-tr-classes-getting-a-look-by-patch-1-9/</guid><comments>http://massively.joystiq.com/2008/03/28/all-tr-classes-getting-a-look-by-patch-1-9/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a></p><div align="center"><a href="http://www.rgtr.com/community/community_news/feedback_friday_3282008.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/trmanizourbase.jpg" /></a><br /></div>
The <a href="http://massively.joystiq.com/category/tabula-rasa"><em>Tabula Rasa</em></a> crew has sent down another missive from the heavens today, instructing everybody to give themselves a big pat on the back for the rigorous testing that made <a href="http://massively.joystiq.com/tag/patch-1.6">patch 1.6</a> a success. Looking forward to <a href="http://massively.joystiq.com/tag/tr-patch-1.7">patch 1.7</a>, they've stressed that while <a href="http://massively.joystiq.com/2008/03/21/trs-ranger-classes-get-a-second-look/">the changes to the Ranger sub-classes</a> are their first and primary focus, they will be making an effort to look into every class to see what needs to be changed. Specifically, they mention making a global pass on all abilities for every class sometime between now and patch 1.8 and 1.9. <br /><br />In the immediate short term, they're looking to make changes to the minion system, which should give classes like the Exobiologist a little more utility than they have in the current build. Pets will also now receive a damage bonus from the <a href="http://massively.joystiq.com/2007/12/14/tr-attribute-changes-unveiled-coming-in-1-4/">mind attribute</a>, giving them some added reason to spec something other than body for a change. In addition to some other, smaller UI changes, they also sought to make it apparent that the current costs for <a href="http://massively.joystiq.com/2008/02/27/on-tabula-rasa-respecs-and-resolutions/">redeeming items with CP tokens</a> is not set in stone, and can and will be tweaked if they're not seeing the desired results server-side.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/28/all-tr-classes-getting-a-look-by-patch-1-9/">All TR classes getting a look by patch 1.9</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Mar 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rgtr.com/community/community_news/feedback_friday_3282008.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/28/all-tr-classes-getting-a-look-by-patch-1-9/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1151770/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/28/all-tr-classes-getting-a-look-by-patch-1-9/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>destination-games</category><category>exobiologist</category><category>patch-1.6</category><category>ranger</category><category>spy</category><category>tabula-rasa</category><category>tr</category><category>tr-patch-1.7</category><category>tr-patch-1.8</category><category>tr-patch-1.9</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Fri, 28 Mar 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[TR's Ranger classes get a second look]]></title><link>http://massively.joystiq.com/2008/03/21/trs-ranger-classes-get-a-second-look/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/21/trs-ranger-classes-get-a-second-look/</guid><comments>http://massively.joystiq.com/2008/03/21/trs-ranger-classes-get-a-second-look/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a></p><div align="center"><a href="http://www.rgtr.com/community/community_news/feedback_friday_3212008.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/rgtrcarpetbombnomore.jpg" /></a><br /></div>
We're pleased to report that this week's <a href="http://massively.joystiq.com/category/tabula-rasa"><em>Tabula Rasa</em></a> Feedback Friday is uncharacteristically juicy. The decision was made in the Classes and Combat teams that Rangers and <a href="http://massively.joystiq.com/tag/spy/">Spies</a> needed a serious looking at in <a href="http://massively.joystiq.com/tag/patch-1.7">patch 1.7</a>. Their logic was that the two Ranger classes, Spies and Snipers, are too narrowly restricted by their class-defining weapons. Snipers have been struggling with this recently with <a href="http://massively.joystiq.com/2008/03/14/tr-sniper-problems-addressed/">the changes to Torqueshell rifles</a>. And while Spies have been anything but hindered by their spectacular Blade damage, their effectiveness discourages Spies from trying different tactics.<br /><br />Among the changes that will be heralded in patch 1.7 (it's worth reiterating here that <a href="http://massively.joystiq.com/tag/patch-1.6">patch 1.6</a> is still in testing and has no confirmed release date) is a new ability called Fire Support, which will take the place of Carpet Bombs in the Ranger repertoire. It's different effects at different ranks should give it increased utility for single-target DPS. Another ability with the potential to be quite cool is Tactical Evasion, which, at pump 5, would give the Ranger player the ability to set up a temporary beacon that you will teleport back to after a given amount of time. It sounds like a near way to rush into a crowded area, take out an important target, and get away quickly. To check out the full range of changes, make sure to <a href="http://www.rgtr.com/community/community_news/feedback_friday_3212008.html">check it out on the official site</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/21/trs-ranger-classes-get-a-second-look/">TR's Ranger classes get a second look</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Mar 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rgtr.com/community/community_news/feedback_friday_3212008.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/21/trs-ranger-classes-get-a-second-look/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1146018/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/21/trs-ranger-classes-get-a-second-look/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carpet-bombs</category><category>destination-games</category><category>feedback-friday</category><category>patch-1.6</category><category>patch-1.7</category><category>ranger</category><category>rangers</category><category>sniper</category><category>snipers</category><category>spies</category><category>spy</category><category>tabula-rasa</category><category>tactical-evasion</category><category>tr</category><category>tr-patch-1.7</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Fri, 21 Mar 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Troll and Ranger PvMP reinstated again]]></title><link>http://massively.joystiq.com/2008/02/20/troll-and-ranger-pvmp-reinstated-again/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/20/troll-and-ranger-pvmp-reinstated-again/</guid><comments>http://massively.joystiq.com/2008/02/20/troll-and-ranger-pvmp-reinstated-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://forums.lotro.com/showthread.php?t=121546"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/lotrotrollrangerseesaw_225px.jpg"  alt="" /></a>Wee! The <a href="http://massively.joystiq.com/2008/02/17/lotros-troll-and-ranger-session-play-down-yet-again/">PvMP session play see-saw</a> has flipped once more, and <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a> players can assume the form of the mighty Trolls and Rangers out in the 'Moors again. Community specialist Saffron <a href="http://forums.lotro.com/showthread.php?t=121546">made the announcement in the forums</a>, but also included a warning that may just cause our fun little see-saw to rust over: <br /><br /><em>Please remember that running more than two Ranger or Troll sessions within 12 hours is considered an exploit and may be subject to disciplinary measures. Enjoy!<br /><br /></em>That's a fairly clear message for anyone who wants to mess around with session play in the future, but does that mean that people won't still try? Of course not.<br /><em></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/20/troll-and-ranger-pvmp-reinstated-again/">Troll and Ranger PvMP reinstated again</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Feb 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?t=121546>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/20/troll-and-ranger-pvmp-reinstated-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1119952/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/20/troll-and-ranger-pvmp-reinstated-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ettenmoors</category><category>lotro</category><category>monster-play</category><category>pvmp</category><category>ranger</category><category>session-play</category><category>troll</category><category>turbine</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Wed, 20 Feb 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[LotRO's Troll and Ranger session play down yet again]]></title><link>http://massively.joystiq.com/2008/02/17/lotros-troll-and-ranger-session-play-down-yet-again/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/17/lotros-troll-and-ranger-session-play-down-yet-again/</guid><comments>http://massively.joystiq.com/2008/02/17/lotros-troll-and-ranger-session-play-down-yet-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/lotronotrollrangersagain_225px.jpg" />A note in <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em>'</a>s patcher hints that Troll and Ranger session play has been disabled, yet again. Sure enough, a <a href="http://forums.lotro.com/showthread.php?t=120680">post in the forums</a> confirms the situation, so these giants of PvMP are unavailable once more. There isn't any explanation readily given, but looking at the Monster Play forums, a <a href="http://forums.lotro.com/showthread.php?t=120704">thread can be found</a> with a response from a Turbine official in the first page: "An exploit was discovered that enabled sessions to be nearly limitless. It was decided that the sessions should be shut down."<br /><br />Troll and Ranger session play <a href="http://massively.joystiq.com/2007/11/15/lotro-troll-and-ranger-session-play-out-for-now/">has been taken out before</a>, and <a href="http://massively.joystiq.com/2007/12/18/troll-ranger-pvmp-disabled-once-more/">another time after that</a>. The second time they were disabled was actually due the exact same reason that they are now, which leaves you to wonder whether people had managed to continue the old exploit somehow, or whether there's an all new way to rip off the system. The best thing about the see-sawing status of PvMP session play is that I get to keep using my <a href="http://en.wikipedia.org/wiki/Troll_doll">troll doll</a> picture.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/17/lotros-troll-and-ranger-session-play-down-yet-again/">LotRO's Troll and Ranger session play down yet again</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Feb 2008 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?t=120680>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/17/lotros-troll-and-ranger-session-play-down-yet-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1117135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/17/lotros-troll-and-ranger-session-play-down-yet-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lotro</category><category>monster-play</category><category>pvmp</category><category>ranger</category><category>session-play</category><category>troll</category><category>turbine</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Sun, 17 Feb 2008 07:00:00 EST</pubDate></item><item><title><![CDATA[DDO receives +6 Patch of Awesome: Module 6 is live]]></title><link>http://massively.joystiq.com/2008/01/30/ddo-receives-6-patch-of-awesome-module-6-is-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/30/ddo-receives-6-patch-of-awesome-module-6-is-live/</guid><comments>http://massively.joystiq.com/2008/01/30/ddo-receives-6-patch-of-awesome-module-6-is-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/photos/ddo-the-shrould-hands-on/"><span style="font-style: italic;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/ddo.jpg" /></span></a><br /><span style="font-style: italic;"></span></div>
<a href="http://massively.joystiq.com/category/dungeons-and-dragons-online"><span style="font-style: italic;">Dungeons &amp; Dragons Online</span>'s</a> <a href="http://massively.joystiq.com/tag/module-6">Module 6</a> has quietly gone live! The impressively large update comes with about ten pages worth of <a href="http://forums.ddo.com/showthread.php?t=134224">patch notes.</a><br /><br />There are UI improvements, new quests, a ton of new mid-level spells, the ability to bind valuables to your person for a price (thank God), item-making altars, new character creation options and feats for various classes ( including a lot of love for <a href="http://massively.joystiq.com/tag/ranger">Rangers</a> especially), about a million balance changes and general gameplay enhancements, new encounters, and more.<br /><br />Our own <a href="http://massively.joystiq.com/bloggers/mike-schramm">Mike Schramm</a> <a href="http://massively.joystiq.com/2008/01/23/massively-goes-hands-on-with-ddo-and-the-shroud/">got his hands some of the new content</a> in Module 6 a few days back and was impressed. In spite of what <a href="http://massively.joystiq.com/2008/01/29/penny-arcade-digs-on-ddo-encapsulates-modern-mmo-industry/">Penny Arcade's Tycho said</a> about <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> being the 800 (or <a href="http://massively.joystiq.com/2008/01/22/world-of-warcraft-hits-10-million-players/">10 million</a>) pound gorilla, the <em>DDO </em>team has produced a quality update that should please the game's player-base.<br /><br />[Thanks, Schad!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/30/ddo-receives-6-patch-of-awesome-module-6-is-live/">DDO receives +6 Patch of Awesome: Module 6 is live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Jan 2008 15:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ddo.com/showthread.php?t=134224>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/30/ddo-receives-6-patch-of-awesome-module-6-is-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1102074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/30/ddo-receives-6-patch-of-awesome-module-6-is-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>codemasters</category><category>crafting</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>module-6</category><category>ranger</category><category>turbine</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 30 Jan 2008 15:25:00 EST</pubDate></item><item><title><![CDATA[Age of Conan: Beta leak provides a glimpse at the Ranger class]]></title><link>http://massively.joystiq.com/2008/01/18/age-of-conan-beta-leak-provides-a-glimpse-at-the-ranger-class/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/18/age-of-conan-beta-leak-provides-a-glimpse-at-the-ranger-class/</guid><comments>http://massively.joystiq.com/2008/01/18/age-of-conan-beta-leak-provides-a-glimpse-at-the-ranger-class/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><center><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/fk872rmB7_g&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/fk872rmB7_g&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></center> <a href="http://massively.joystiq.com/2008/01/18/age-of-conan-loses-two-classes/"><br />Two classes down</a>, the Scion of Set and the Lich classes will not make into the final build, but their abilities will be implemented and spread across other classes. The class list falls to 12, and not much information has been shown or divulged about the Ranger class. Until now, apparently someone forgot they signed an NDA and posted this <a href="http://massively.joystiq.com/category/age-of-conan/"><em>AoC</em></a> beta video showing their level 12 Ranger dinking around outside or in Tortage. (Note: The annoying random Ventrilo chatter has nothing to do with the video.) <br /><br />Not much can be discerned from the combat at such an early stage in the game. Ranged gameplay looks to utilize a soft-lock and manual targeting. There is no specific targeting to the head or leg, but according to the tester there is some discussion on the <em>AoC</em> beta forums about a damage bonus when manual targeting is used. Other random tidbits include the zone sizes being similar to <em>EQ2's</em> larger zones. The tester also claims that the character creation is so unique and versatile he hasn't come across another human character that looked exactly like his own. (I hope this is true.) <br /><br />It's important to note this particular beta footage excludes high-resolution textures, and the ass-kicking <a href="http://massively.joystiq.com/2008/01/14/behind-the-cheetah-2-performance-increase-in-age-of-conan/">Cheetah 2 engine upgrades</a>. The client was being run and recorded on the following computer specs: C2D E6550, 2GB Ram, and an 8800GT. This is great news, as optimizing continues the performance will improve on lower-end computer builds. You can <a href="http://beta.ageofconan.com/beta_application/">sign up for the beta</a> over on the official <em>Age of Conan</em> website. Be sure to check out Massively's exclusive look at the <a href="http://massively.joystiq.com/2008/01/17/hands-on-with-age-of-conans-barbarian-class/">Barbarian</a> and <a href="http://massively.joystiq.com/2008/01/10/hands-on-with-age-of-conans-dark-templar-class/">Dark Templar</a> classes if you missed out the first time around. <br /><br />What do you guys think of the video? I want to play the game more than I did before. <br />[<a href="http://alextaldren.wordpress.com/2008/01/18/age-of-conan-beta-leak-video-of-level-12-ranger/">via The AT Wire</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/18/age-of-conan-beta-leak-provides-a-glimpse-at-the-ranger-class/">Age of Conan: Beta leak provides a glimpse at the Ranger class</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Jan 2008 20:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://beta.ageofconan.com/beta_application/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/18/age-of-conan-beta-leak-provides-a-glimpse-at-the-ranger-class/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1090965/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/18/age-of-conan-beta-leak-provides-a-glimpse-at-the-ranger-class/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>beta</category><category>classes</category><category>funcom</category><category>ranger</category><category>video</category><dc:creator><![CDATA[Matt Warner]]></dc:creator><pubDate>Fri, 18 Jan 2008 20:03:00 EST</pubDate></item><item><title><![CDATA[Troll/Ranger PvMP disabled once more]]></title><link>http://massively.joystiq.com/2007/12/18/troll-ranger-pvmp-disabled-once-more/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/18/troll-ranger-pvmp-disabled-once-more/</guid><comments>http://massively.joystiq.com/2007/12/18/troll-ranger-pvmp-disabled-once-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://forums.lotro.com/showthread.php?&amp;postid=1380614#post1380614"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/lotronotrollsrangersbywill_225px.jpg"  alt="" /></a>A post on the official <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a> forums today <a href="http://forums.lotro.com/showthread.php?&amp;postid=1380614#post1380614">announced</a> that Troll and Ranger PvMP Session Play will be disabled <a href="http://massively.joystiq.com/2007/11/15/lotro-troll-and-ranger-session-play-out-for-now/">for the second time</a>. However, unlike last time, we've got a clearer idea about why they are being taken down.<br /><br />Curse.com's developer tracker <a href="http://www.curse.com/devtracker/4/en/details/71626/">picked up on a forum thread</a> where someone was complaining about an exploiting Ranger. Apparently this character was able to reset their Ranger timer to continue playing it as long as they wanted, as well as having the ability to despawn, even while people were attacking, and reappear elsewhere with replenished health. The official response to this post confirmed that the Trolls and Rangers will be disabled due to this.<br /><br />As a lot of Turbine's staff have already left the office for the holidays, they have disabled the quests for now and will reinstate them once they have fixed the exploits.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/18/troll-ranger-pvmp-disabled-once-more/">Troll/Ranger PvMP disabled once more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Dec 2007 20:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?&amp;postid=1380614#post1380614>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/18/troll-ranger-pvmp-disabled-once-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1066269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/18/troll-ranger-pvmp-disabled-once-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disabled</category><category>locked</category><category>lotro</category><category>pvmp</category><category>ranger</category><category>session-play</category><category>troll</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Tue, 18 Dec 2007 20:40:00 EST</pubDate></item><item><title><![CDATA[Downtime for LotRO will fix Troll and Ranger PvMP]]></title><link>http://massively.joystiq.com/2007/12/05/downtime-for-lotro-will-fix-troll-and-ranger-pvmp/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/05/downtime-for-lotro-will-fix-troll-and-ranger-pvmp/</guid><comments>http://massively.joystiq.com/2007/12/05/downtime-for-lotro-will-fix-troll-and-ranger-pvmp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a></p><a href="http://www.lotro.com/index.php?page_id=62&amp;siid=7"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/lotrotrollandrangerpatchbywill_225px.jpg" /></a>The <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a> forums have <a href="http://forums.lotro.com/showthread.php?t=106622">spilled the beans</a> on what will be getting fixed with the game's imminent update. The downtime will occur on December 6th, from 6:00AM (ET), and is expected to last until 12PM. This patch does not really contain any new content, however, one of the fixes will open up another option for PvMP players -- or rather, re-open.<br /><br />The update should bring back the option to choose Trolls and Rangers in session play, which <a href="http://massively.joystiq.com/2007/11/15/lotro-troll-and-ranger-session-play-out-for-now/">we reported on</a> a few weeks ago when they were disabled. At the time, they did not say how long it would be before they were reintroduced, so it's good to see this feature back in the game before <a href="http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/">Book 12</a> is out. The question is, will there have been other tweaks to how they play, to address the balance issues many have been complaining about? Or, looking at <a href="http://forums.lotro.com/showthread.php?t=105669">this thread</a> -- do people even <em>want</em> them back? The scale seems to tip heavily towards 'no', with the topic-creator keeping a tally: 12 for them, and 25 against.<br /><br />Other notable fixes for this update include some DirectX 10 performance improvements with shadowing. Full pre-patch notes can be found after the break.<p><a href="http://massively.joystiq.com/2007/12/05/downtime-for-lotro-will-fix-troll-and-ranger-pvmp/" rel="bookmark">Continue reading <em>Downtime for LotRO will fix Troll and Ranger PvMP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/05/downtime-for-lotro-will-fix-troll-and-ranger-pvmp/">Downtime for LotRO will fix Troll and Ranger PvMP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Dec 2007 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?t=106622>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/05/downtime-for-lotro-will-fix-troll-and-ranger-pvmp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1055943/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/05/downtime-for-lotro-will-fix-troll-and-ranger-pvmp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>directx-10</category><category>dx10</category><category>lotro</category><category>pvmp</category><category>ranger</category><category>session-play</category><category>troll</category><category>update</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Wed, 05 Dec 2007 20:00:00 EST</pubDate></item></channel></rss>
