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Posts tagged rakghoul

Hyperspace Beacon: SWTOR guild ships and Rakghouls

This weekend was full of space zombies and capital ships in Star Wars: The Old Republic. I ended up dividing my time between the live servers hosting the Rakghoul event on Tatooine and attempting to make the most out of having a guild ship on the public test server. Unfortunately, my guild's...

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The Daily Grind: Do you adjust your in-game routine for events?

I coughed my way through a couple hours of Star Wars: The Old Republic gameplay this weekend. When I say gameplay, what I mean is standing at the AH and playing the market while waiting for my companions to finish crafting. And since BioWare's rakghoul plague event is currently a thing, I...

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SWTOR suffers from the Rakghoul plague again

Last week, we began to see the warnings from Alderaan of wild beasts attacking random citizens in Star Wars: The Old Republic. Today, Massively has discovered that it is in fact a new outbreak of the Rakghoul plague that hit Tatooine nearly two years ago. Addalar Hyland, the director of Galactic...

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SWTOR's rakghoul event starting... soonish?

Do you like space werewolves? Do you like Star Wars? If you answered yes to both of those questions, may I recommend some Dark Horse comics and an old BioWare RPG called Star Wars: Knights of the Old Republic. You've probably heard of it. If not, surely you've heard of its distant MMO cousin Star...

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Hyperspace Beacon: Star Wars: The Old Republic predictions for 2014

Knowing my luck, when I finish writing this, the marketing team for Star Wars: The Old Republic will release a huge announcement about 2014 that no one saw coming. And it wouldn't be hard for BioWare to release something unknown to the community at large because it's said next to zero about what we...

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Hyperspace Beacon: The summer of SWTOR

Every time I listen to the BioWare developers talk about Star Wars: The Old Republic, I am impressed with how passionate they are about the game. When Producer Bruce Maclean, Executive Producer Jeff Hickman, and Community Manager Eric Musco spoke to us yesterday, they sat on the edge of their seats...

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SWTOR increases Sniper damage, fixes bugs, and cures the Rakghoul plague

Snipers and Gunslingers should be happy about the changes to Star Wars: The Old Republic this morning. Five of their most prominent abilities have received a 5% increase in damage output. With the latest patch 1.2.1, abilities like Snipe, Charged Burst, Aim Shot, and Ambush now have a measurable...

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Hyperspace Beacon: Outbreak

A year ago at PAX East, I spoke to Community Manager Stephen Reid about events in Star Wars: The Old Republic. He asked and answered a popular question at the time: "Will [SWTOR] have events where we randomly spawn NPCs for players to fight? No, but we will have events." He couldn't elaborate,...

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A Rakghoul plague has broken out across the galaxy of SWTOR

Citizens of Star Wars: The Old Republic are advised to steer clear of the the planet Tatooine to avoid infection from a Rakghoul virus outbreak. A ship carrying infected passengers crashed in the northeast quadrant of the Dune Sea; quarantine teams have been dispatched to the local...

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Guided tour of the new SWTOR flashpoint

Yesterday, BioWare invited some members of the press to take part in a guided tour of the latest update for Star Wars: The Old Republic. In recent Hyperspace Beacons, we've covered everything from the user interface changes to the crew skills system. However, the specifics of some of the new...

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