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Posts tagged raids

PAX Prime 2013: WildStar dungeon preview

WildStar's dungeons won't be for everyone. They're a bit tougher, a bit wilder, and a bit longer than the standard MMO crop today. If you're looking for a breezy PvE experience, you might not even want to consider running one. However, Carbine hopes that you'll look past the increased difficulty...

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The Nexus Telegraph: Talking tasks with WildStar's PvE

At a glance, there are far fewer problems when dealing with PvE content compared to PvP content. WildStar's PvE options are a bit better established, and besides, all you need to do is provide the enemies and a reason to fight them. It's not as if you have to deal with all of the differences that...

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The Mog Log: The mandatory early dungeons of Final Fantasy XIV

You're going to be exploring at least three dungeons in Final Fantasy XIV no matter what, possibly more. Progression in the main story requires a trip through Sastasha Seagrot, the Tam-Tara Deepcroft, and Copperbell Mines. While I've talked a great deal about the ethics of including this grouping...

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The Soapbox: On your deathbed, you will not regret gaming

In last week's edition of The Soapbox, Mike Foster reminded us that the grim specter of death comes to us all and asserted that when your time comes, "you will not wish you had spent more time gaming." Mike took the stance that gaming provides temporary joys that can't replace real-life experiences...

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Flameseeker Chronicles: Raiding in Guild Wars 2

Guild Wars 2 has been criticized in the past for not having having much PvE content for guilds and large groups of players. Several months ago, guild missions were added and helped fill that gap, but apparently we have more to look forward to. ArenaNet's Chris Whiteside was chatting with...

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The Nexus Telegraph: Raiding in WildStar is its own creature

When WildStar comes out, it is going to have raiding. It's going to have the sort of raiding and group content that is meant to be challenging. No facerolls intended here; you'd better bring your A-game on raid night, or you will be facedown in the dirt so often that people will think you're doing...

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The Guild Counsel: Some finer points of raid leadership

Whether you're leading a raid or running an in-game event, it's a real challenge to pull it off smoothly. Leading a large group of players in game is a combination of teacher and coach, minus the ability to be face to face. In effect, you're flying blind, but you still need to communicate,...

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Neverwinter State of the Game announces public test shard, raid content

While still technically beta, Neverwinter joined the rank and file of MMOverse three weeks ago with a soft launch. Since then, the game has experienced its share of issues, bugs, and exploits. To address those, as well as give players a heads-up on what's incoming, Lead Producer Andy Velasquez...

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The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons

Do you smell that on the wind, my friends? It smells like June is fast approaching, and more importantly it smells like soon we'll be able to welcome the third phase of testing with open arms. Which is good, since I am currently going through withdrawal. I wake up in cold sweats, try to change my...

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LotRO's Update 10 springs into action

Lord of the Rings Online raiders rejoice: Today marks the end of a very long wait for Riders of Rohan raids. Update 10: Against the Shadow, Part II ushers in the second half of the expansion's instance cluster as well as some fairly significant stat changes as the dev team prepares for...

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