Posts tagged raiding 
Free for All: Looking for experiences, not challenges
When I was around 20, I used to watch my girlfriend's younger brother play Nintendo games. It was a pretty intense scenario. He would become so angry when a boss fight took away one of his lives or when a leap at a moving platform would fail that he often chucked that poor controller at the wall. ...
Flameseeker Chronicles: We don't need no stinkin' endgame
We talked a lot about the concepts of endgame and raiding on last week's Guildcast, but since not everyone has had time to watch it (and because the subject is still knocking around in my head), I want to address it a little more in this week's Flameseeker Chronicles. There are so many ...
RIFT asks its community to test raids
Do you like RIFT? Do you like raiding? Do you like to test raids in RIFT? Well, then, your ship may very well have come in. The team at Trion Worlds is looking to get some solid raid testing going, giving players a chance to see the next tier of raiding before it goes live. So the call is going ...
Star Wars: The Old Republic to receive combat log parsing, other analysis features
Were you wondering whether DPS meters are en route to your favorite galaxy far, far away? Players on the Star Wars: The Old Republic official forums have dug up a Fansite Summit Q&A session with the game's lead combat designer Georg Zoeller in which he suggested that some new features will ...
Black Prophecy releases Episode 3: Rise of the Boids
It's been a big week for sci-fi fans, but what about the fans who are less about space-knights and melodrama and more about blowing things into oblivion with big spaceships armed with big guns? Don't worry, gamigo has you covered with Black Prophecy's newest addition, Episode 3: Rise of the ...
DCUO's GU6 finishes Fortress of Solitude raid, adds new gear
Sony Online Entertainment is wasting no time in its efforts to capitalize on DC Universe Online's newfound popularity. The recent free-to-play conversion has given the superhero actioner a second wind, and SOE is looking to keep the title in the spotlight via the release of Game Update 6. The ...
The Guild Counsel: Guild horror stories
Ah, fall! Crisp cool air, gorgeous foliage, and enough horror and frights to leave you looking like someone who's just seen Samara from The Ring. Halloween is chock full of scares and horror stories, and guilds are no different. Whether you've led a guild or been part of one, chances are you've ...
The Soapbox: How raiding turns you into a horrible person
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I remember raiding at the start of Wrath of the Lich King very ...
The Guild Counsel: Dealing with 'Mr. Wiggly'
So there you were, ticking those last few points of health off the raid mob, preparing to celebrate a major victory, when all of a sudden someone triggers a massive AoE and the raid wipes. Even worse, you and everyone else on the raid instantly know who it is because it's the same person who ...
Gamescom wrapups for WildStar tease a few more nuggets of information
It remains to be seen what's going to come of it in the future, but WildStar certainly made an impressive showing during its debut at Gamescom 2011. Of course, outside of a trailer and some very early gameplay, potential players still know very little about the meat of how the game plays. But ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



