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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Darkfall update talks camera, physics improvements]]></title><link>http://massively.joystiq.com/2011/10/03/darkfall-update-talks-camera-physics-improvements/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/03/darkfall-update-talks-camera-physics-improvements/</guid><comments>http://massively.joystiq.com/2011/10/03/darkfall-update-talks-camera-physics-improvements/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/03/darkfall-update-talks-camera-physics-improvements/"><img alt="Darkfall - plate armor" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/darkfall-online-game-img1-1024x640.jpg" /></a></div>
What's up in the lands of Agon recently? Quite a lot if the latest <a href="http://massively.joystiq.com/category/darkfall"><em>Darkfall</em></a> dev update is any indication. The lengthy <a href="http://www.darkfallonline.com/blog/september-29-activity-report/">wall o' text</a> touches on current development tasks including the possibility of an improved third-person camera, momentum mechanics, and ragdoll physics for the game's animations.<br />
<br />
Starter areas are also getting a makeover, and <a href="http://massively.joystiq.com/tag/aventurine">Aventurine</a> producer <a href="http://massively.joystiq.com/tag/tasos-flambouras">Tasos Flambouras</a> says that new and more powerful guard towers will deter newbie ganking without creating full-blown safe zones. Additionally, there's a bit more explanation regarding the ongoing siege and clan tweaks, and the devs continue to work on <em>Darkfall's</em> new armor specialization mechanics.<br />
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Unfortunately there's still no word on either character wipes or a timeline for <a href="http://massively.joystiq.com/tag/darkfall-2.0"><em>Darkfall 2.0's</em></a> release, but there is quite a bit of other info available to peruse on the game's official site.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/03/darkfall-update-talks-camera-physics-improvements/">Darkfall update talks camera, physics improvements</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 03 Oct 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/03/darkfall-update-talks-camera-physics-improvements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20072348/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/03/darkfall-update-talks-camera-physics-improvements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agon</category><category>aventurine</category><category>darkfall</category><category>fantasy</category><category>momentum-mechanics</category><category>newb-areas</category><category>physics</category><category>ragdoll-physics</category><category>sandbox</category><category>siege-mechanics</category><category>sieges</category><category>starter-areas</category><category>tasos</category><category>tasos-flambouras</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 03 Oct 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Cinemassively: Avatar Puppeteering possibly coming to Second Life in 2008]]></title><link>http://massively.joystiq.com/2008/03/28/cinemassively-avatar-puppeteering-possibly-coming-to-second-lif/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/28/cinemassively-avatar-puppeteering-possibly-coming-to-second-lif/</guid><comments>http://massively.joystiq.com/2008/03/28/cinemassively-avatar-puppeteering-possibly-coming-to-second-lif/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/cinemassively/" rel="tag">Cinemassively</a>, <a href="http://massively.joystiq.com/category/machinima/" rel="tag">Machinima</a></p><center><embed width="425" height="355" src="http://www.youtube.com/v/ysj5piuhIgs&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent"></embed></center>When this blogger first came back to <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a> in 2006, <a href="http://massively.joystiq.com/tag/linden-lab/">Linden Lab</a> was organizing their first <a href="http://secondlife.wikia.com/index.php/Second_Life_Views"><em>SL</em> Views</a> group. When they flew the focus group to San Francisco, that session was about <a href="http://wiki.secondlife.com/wiki/Puppeteering">avatar puppeteering</a>. Residents have not heard much about it since then.<br /><br />However, <a href="http://www.ventrella.com/">Jeff Ventrella</a>, who was brought on to LL for this <strike>sole purpose</strike><em> </em>(He also invented flexi-prims!), released a quick <a href="http://www.youtube.com/watch?v=ysj5piuhIgs">simulation video</a> on YouTube today, complete with a <a href="http://avatarpuppeteering.com/">website link</a> for more information about it. For those unaware, avatar puppeteering involves natural joint movement and ragdoll-physics. Could this mean that it will be introduced in 2008? We can only hope!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/28/cinemassively-avatar-puppeteering-possibly-coming-to-second-lif/">Cinemassively: Avatar Puppeteering possibly coming to Second Life in 2008</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Mar 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://avatarpuppeteering.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/28/cinemassively-avatar-puppeteering-possibly-coming-to-second-lif/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1151709/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/28/cinemassively-avatar-puppeteering-possibly-coming-to-second-lif/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatar-puppeteering</category><category>cinemassively</category><category>jeff-ventrella</category><category>jeffrey-ventrella</category><category>jj-ventrella</category><category>linden-lab</category><category>ll</category><category>machinima</category><category>preview</category><category>ragdoll-physics</category><category>second-life</category><category>sl</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Fri, 28 Mar 2008 12:30:00 EST</pubDate></item></channel></rss>
