Sometimes it's a little tricky to write about an MMO right before content releases. There's usually a definite slump in developer interactivity as the team prepares for what will inevitably be a very busy time. Star Trek Online is no exception to this rule, and this is one of those weeks. We'r...
Posted on Nov 25th 2014 2:00PM
Posted on Nov 25th 2014 12:00PM
Posted on Nov 25th 2014 8:00AM