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Posts tagged queue

ArcheAge opens still more servers, promises compensation [Updated]

Trion's Scott Hartsman has delivered a "progress report" following another shaky weekend for ArcheAge's servers. He writes that patron queueing changes and three new North American servers (Ezi and Lucius Saturday and Calleil yesterday) have helped alleviate some though far from all of the login is...

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MMO Week in Review: QueueAge

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. Let's not suga...

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ArcheAge battles queues with new servers, character creation blocks

In a post on the official ArcheAge site last night, Trion Worlds confirmed that it had opened two new servers and shut down character creation on others to alleviate some of the queue congestion plauging players since the game's head start last weekend. The entry reads, We've added two new worlds ...

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ArcheAge endeavors to quell queues, bugs

Following ArcheAge's official launch earlier this week, Trion has continued its work on bugs and queues and other issues affecting the game. Last night, the team said that it planned to increase the total capacity of the North American servers and EU server Kyprosa by 10%. Players have complained o...

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Captain's Log: Star Trek Online's Season Eight Preview

It's almost here: Season Eight in Star Trek Online releases tomorrow, November 12th! There is a lot of new material that will be implemented into the game when the season goes live, so much that there really hasn't been a single list of everything that's to come. So in today's Captain's Log, allow ...

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The Daily Grind: What's the worst (and best) MMO launch you've experienced?

So I finally got to log onto the Balmung server in Final Fantasy XIV yesterday afternoon. I'd been trying off and on for a couple of days, only to be thwarted by the 1017 monster. I dusted off my 1.0 character, went through the brief tutorial, and set about exploring the city of Ul'dah and oohing a...

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Guardians of Middle-Earth: A fun game doomed by its business model

The MOBA genre has exploded in recent years, with global giant League of Legends becoming the most actively played video game in the world and competitive tournaments getting more viewers than some televised sports. Today's MOBAs appeal to casual and competitive gamers alike, but until recently v...

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Hyperspace Beacon: Four reasons you should come back to TOR for 1.3

Currently in Star Wars: The Old Republic, I am leveling up a couple of alternate characters. My main is a Sith Marauder, but I felt like trying the other Sith class and at the same time try the Jedi Consular class that I didn't finish during beta, mostly to see for myself whether the story gets a...

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The Daily Grind: When do you consider a game to be 'dying'?

If you listen to internet negativity, every game is dying. World of Warcraft is dying, some folks say, because it's lost a fraction of its population after seven years. RIFT is "obviously" pushing out tons of content only because it's desperate and dying. Two million players and queues in Star Wa...

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No subtlety to Champions Online's SMASH Alerts, just straight-up brawling

The most basic superhero stories are pretty simple -- a villain is attacking the city and the hero has to go stop him or her. That's the spirit behind the new SMASH Alerts coming to the Champions Online test realm, quick instances that pit players against signature villains in a straight-up brawl...

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Make My MMO: December 14 - 20, 2014

Posted on Dec 20th 2014 7:00PM

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