Posts tagged quest-layout 
The Nexus Telegraph: Let's hear it for the tweet-quest
There are many parts of WildStar that are treading familiar ground in unusual ways, and quests are no exception to that. We know that the game will have quests, but those quests are compressed into 140-character, Twitter-style soundbites. They're quick nuggets of information sending you to a ...
WildStar's Jeremy Gaffney discusses sandboxes and themeparks
While WildStar has been offering a lot of previews to eager fans, that hasn't stymied player questions. It's been known for some time that the game aims at being a sandpark-style game, midway between themepark and sandbox principles, but what does that mean in execution? Executive producer Jeremy ...
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The Daily Grind: Should big guilds have a mechanical advantage over smaller ones?
Posted on May 25th 2013 8:00AM



