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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Funcom quarterly report reveals Age of Conan performance]]></title><link>http://massively.joystiq.com/2008/08/15/funcom-quarterly-report-reveals-age-of-conan-performance/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/15/funcom-quarterly-report-reveals-age-of-conan-performance/</guid><comments>http://massively.joystiq.com/2008/08/15/funcom-quarterly-report-reveals-age-of-conan-performance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><a href="http://www.funcom.com"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/funcomlogo.jpg" alt="" /></a>We covered <a href="http://massively.joystiq.com/2008/08/13/ncsoft-quarterly-report-shows-overall-drop-in-profits-but-some/">the NCsoft quarterly report two days ago</a>; now it's Funcom's turn. Many gamers will be keenly interested to know what the truth of <em><a href="http://www.ageofconan.com">Age of Conan</a>'</em>s performance really is, what with nay-sayers taking delight in talking it down and representatives and supporters talking it up. The game is either thriving, or dying on its backside. People are leaving in droves; whole guilds are untouched and continue to play on busy servers. <a href="http://massively.joystiq.com/category/age-of-conan"><em>AoC</em></a> sucks; <em>AoC</em> rules. What do the figures say?<br /><br />As it turns out, we have to distinguish between the report presentation - a colorful package that includes lots of celebratory marketing woo-woo material - and the financial report itself. If one looks at the report <em>presentation</em> as opposed to the financial report, it appears the game sold over 800,000 copies to date and currently (that is, '<em>per August 14</em>') has 415,000 customers. That many subscribers would certainly be enough to keep the game alive and healthy. But there's a big twist around the corner.<p><a href="http://massively.joystiq.com/2008/08/15/funcom-quarterly-report-reveals-age-of-conan-performance/" rel="bookmark">Continue reading <em>Funcom quarterly report reveals Age of Conan performance</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/15/funcom-quarterly-report-reveals-age-of-conan-performance/">Funcom quarterly report reveals Age of Conan performance</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 15 Aug 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1317&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/15/funcom-quarterly-report-reveals-age-of-conan-performance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1285461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/15/funcom-quarterly-report-reveals-age-of-conan-performance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>funcom</category><category>quarterly</category><category>quarterly reports</category><category>QuarterlyReports</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Fri, 15 Aug 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[NCsoft quarterly report shows overall drop in profits, but some good news]]></title><link>http://massively.joystiq.com/2008/08/13/ncsoft-quarterly-report-shows-overall-drop-in-profits-but-some/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/13/ncsoft-quarterly-report-shows-overall-drop-in-profits-but-some/</guid><comments>http://massively.joystiq.com/2008/08/13/ncsoft-quarterly-report-shows-overall-drop-in-profits-but-some/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><a href="http://www.ncsoft.net/"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/ncsoftlogo.jpg" alt="" /></a><a href="http://www.ncsoft.net/global/ir/quarterly.aspx?BID=&amp;BC=&amp;BNo=&amp;SYear=&amp;SType=&amp;SWord=&amp;PNo=1">The NCsoft quarterly report</a> is now available, and as usual it makes for compelling reading. Net sales are down, expenses up: overall, it's not been a good quarter for the company, but there are positive elements.<br /><br />A look at the specific games tells an interesting story. <a href="http://www.guildwars.com"><span style="font-style: italic;">Guild Wars</span></a> shows a sharp drop in online sales, plunging by 46%, which may simply be due to anticipation of <a href="http://www.plaync.com/us/news/2007/10/dev_corner_imag.html"><span style="font-style: italic;">Guild Wars II</span></a>. <br /> <br /> Online sales of <a href="http://www.lineage.com/"><span style="font-style: italic;">Lineage</span></a> and <a href="http://www.lineage2.com/"><span style="font-style: italic;">Lineage II</span></a>, the major earners outside Europe and the US, are slightly down, presumably due to age-related falloff, while online sales of <a href="http://eu.rgtr.com/en/"><span style="font-style: italic;">Tabula Rasa</span></a> and <span style="font-style: italic;"><a href="http://www.cityofheroes.com">CoX</a> </span>are up, the former jumping by 7%. Though online sales earnings from <span style="font-style: italic;"><a href="http://massively.joystiq.com/category/tabula-rasa">Tabula Rasa</a> </span>are still the lowest of the named games, bringing in only 2,007 million Won as compared to the 5,743 and 5,096 of <span style="font-style: italic;">CoX</span> and <a href="http://massively.joystiq.com/category/guild-wars"><span style="font-style: italic;">Guild Wars</span></a> respectively, players will be glad to know they have shown an increase.<p><a href="http://massively.joystiq.com/2008/08/13/ncsoft-quarterly-report-shows-overall-drop-in-profits-but-some/" rel="bookmark">Continue reading <em>NCsoft quarterly report shows overall drop in profits, but some good news</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/13/ncsoft-quarterly-report-shows-overall-drop-in-profits-but-some/">NCsoft quarterly report shows overall drop in profits, but some good news</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 Aug 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/13/ncsoft-quarterly-report-shows-overall-drop-in-profits-but-some/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1283122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/13/ncsoft-quarterly-report-shows-overall-drop-in-profits-but-some/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>guild-wars</category><category>guild-wars-2</category><category>lineage</category><category>lineage-2</category><category>ncsoft</category><category>quarterly</category><category>quarterly reports</category><category>QuarterlyReports</category><category>tabula-rasa</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Wed, 13 Aug 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Megapublisher Shandra sees 66% profit increase]]></title><link>http://massively.joystiq.com/2007/11/28/megapublisher-shandra-sees-66-profit-increase/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/28/megapublisher-shandra-sees-66-profit-increase/</guid><comments>http://massively.joystiq.com/2007/11/28/megapublisher-shandra-sees-66-profit-increase/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/legend-of-mir-the-three-heroes/" rel="tag">Legend of Mir: The Three Heroes</a>, <a href="http://massively.joystiq.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/ragnarok-online/" rel="tag">Ragnarok Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.legendofmir.net/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/mir.jpg" /></a></div>
<a href="http://massively.joystiq.com/china"></a><a href="http://massively.joystiq.com/tag/shandra">Shandra Interactive Entertainment,</a> the <a href="http://massively.joystiq.com/tag/china">Chinese</a> operator of <a href="http://massively.joystiq.com/category/maplestory"><em>MapleStory</em>,</a> <a href="http://massively.joystiq.com/dungeons-and-dragons-online"><em>Dungeons &amp; Dragons Online</em>,</a> <a href="http://massively.joystiq.com/category/legend-of-mir-the-three-heroes"><em>The Legend of Mir</em>,</a> and the positively ginormous <a href="http://massively.joystiq.com/category/ragnarok-online"><em>Ragnarok Online</em></a> let the world know that its profits for Q3 2007 <a href="http://www.gamesindustry.biz/content_page.php?aid=31034">are up 66% vs. last year</a> and that it is expecting further growth in coming months.<br /><br />Shandra is the biggest publisher of online games in the Chinese market, and recently <a href="http://massively.joystiq.com/2007/11/21/gamasutras-china-angle-reports-on-the9-giant-interactive-nc/">reached an agreement</a> with <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> by which NCsoft will distribute its new title <a href="http://massively.joystiq.com/category/aion"><em>AION</em></a> in China through Shandra instead of its old partner in the region, <a href="http://massively.joystiq.com/tag/sina">Sina</a> (in which Shandra ironically holds a 20% stake).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/28/megapublisher-shandra-sees-66-profit-increase/">Megapublisher Shandra sees 66% profit increase</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Nov 2007 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=31034>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/28/megapublisher-shandra-sees-66-profit-increase/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1050339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/28/megapublisher-shandra-sees-66-profit-increase/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asia</category><category>business</category><category>china</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>financial</category><category>legends-of-mir</category><category>legends-of-mir-2</category><category>legends-of-mir-ii</category><category>maplestory</category><category>mmo-industry</category><category>ncsoft</category><category>profits</category><category>quarterly</category><category>ragnarok-online</category><category>shandra</category><category>sina</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 28 Nov 2007 20:30:00 EST</pubDate></item></channel></rss>
