Posts tagged qeynos 
The Tattered Notebook: Skyshrine, mercs, Qeynos, and shields that roar
For those gamers who have been patiently waiting to hear about GU63, the past few weeks have been a treat. We've shown off a few trailers on Massively, the official site has hosted a couple of team interviews, and even the SOE Twitch TV channel has been focused on EverQuest II. In fact, the ...
E3 2011: EverQuest II's Dave Georgeson in 3-D
If you're going to fly, why not fly with a little style -- and in 3-D? At E3, we were able to grab some facetime with Dave "Smokejumper" Georgeson, EverQuest II's executive producer, as he showed us the next dimension of MMO gameplay while we checked out some of the new aerial races in the game. ...
The Tattered Notebook: Dave Georgeson on EQII's Children of War
Even though Destiny of Velious has only been out for a couple of months, EverQuest II is about to see some big improvements and new content in the upcoming Game Update 60, Children of War. Despite the recent cuts to Sony Online Entertainment's staff, the team working on EQII seems more focused ...
The voice of the people: New EverQuest progression server named
Many current and soon-to-be-returning EverQuest fans are diligently keeping tabs on the new progression server. This unique server will allow players to travel back in time (in a way) to experience EQ from its humble beginnings through all of its expansion packs as they are rolled out at a measured ...
The Game Archaeologist and the NeverEnding Quest: The vets
We just had to start 2011 in style, didn't we? I knew that by invoking the sacred name of EverQuest, I'd be opening the door for thousands of collective years' worth of memories, opinions, frustrations, nostalgia, gushing and blocky screenshots. But the Game Archaeologist fears not even the ...
The Tattered Notebook: Mask of the betrayer
You know, there's something decidedly ironic about playing a rat in an MMORPG, particularly in a themepark grinder like EverQuest II (and before anyone burns me at the stake, it's a good themepark grinder, I'm positively in love with it). The parallels are almost too perfect. Rats chase cheese ...
EQII's Dave Georgeson talks battlegrounds, starter cities
Now that this year's E3 is safely in the rear-view mirror, more MMO-centric news from the show is slowly filtering out of outlets around the web as writers are able to collect their interview notes and put fingers to keyboards. One such piece features EverQuest II's Dave Georgeson, the new producer ...
The Tattered Notebook: I'm in ur community, stalking ur threads
Last week's small little interview was fun, but this week it's time to get back to business. I haven't stalked threads in the forum for a while now, and I'm afraid that I'm losing my touch. So this week I've dived back into the official EverQuest II forums to bring up the most recent discussion ...
The Tattered Notebook: Post-Halas Reborn interview with producer Dave Georgeson
Hello there, brave Norrathian adventurers! It is I, Seccia Ravenloft, back again from my recent excursion to track down "The One Final Truth." While I didn't find "The One Final Truth," I did run across Dave Georgeson again, and that made the whole excursion totally worth it. Last week, I ...
EQ2 nerfs Qeynos and Freeport starting areas
Lost amid the lengthy patch notes for Everquest II's recent Halas Reborn update is a curious decision by the developers at Sony Online Entertainment. The game's two traditional starting locations, the Isle of Refuge and the Outpost of the Overlord (which feed into the capital cities of Qeynos and ...




