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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[TERA exalts its game testing team]]></title><link>http://massively.joystiq.com/2011/10/27/tera-exalts-its-game-testing-team/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/27/tera-exalts-its-game-testing-team/</guid><comments>http://massively.joystiq.com/2011/10/27/tera-exalts-its-game-testing-team/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/26/tera-exalts-its-game-testing-team/"><img alt="TERA team" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/giggles.jpg" /></a></div>
"You'll probably never see our names until you read the credits, but we have one of the most important jobs in game publishing," writes <a href="http://massively.joystiq.com/tag/scott-james-magner/">Scott James Magner</a>. He heads up the "unsung heroes" of the <a href="http://massively.joystiq.com/category/tera/"><em>TERA</em></a> development team -- the game testers -- and he's written up <a href="http://www.tera-online.com/content/meet-tera-team-game-testers">a few fun insights</a> into the behind-the-scenes process that is helping to refine this MMO as it heads to launch.<br />
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According to Magner, the <a href="http://massively.joystiq.com/tag/en-masse/">En Masse</a> QA team's been flooded with requests to join the testing and feedback process as they continually poke and prod at all of <em>TERA's</em> systems and content. "At this point," he says, "we've played every class and race multiple times, but no one is tired of coming to work."<br />
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The team is currently testing fights against "Big-Ass Monsters" in the Celestial Hills, and Magner says he's still learning new combos and techniques even after a full year of testing. While the testing team usually is far out of the spotlight, he says that its job is crucial to the game's success and that all of the testers are "you" at heart -- passionate gamers who want the best for this title.<br />
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[Thanks to Joseph for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/27/tera-exalts-its-game-testing-team/">TERA exalts its game testing team</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 Oct 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/27/tera-exalts-its-game-testing-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20091811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/27/tera-exalts-its-game-testing-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bam</category><category>big-ass-monsters</category><category>dev-diary</category><category>developer-diary</category><category>en-masse</category><category>en-masse-entertainment</category><category>game-testers</category><category>game-testing</category><category>qa</category><category>qa-team</category><category>quality-assurance</category><category>scott-james-magner</category><category>tera</category><category>testers</category><category>testing</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 27 Oct 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Peek inside Lord of the Rings Online's QA team]]></title><link>http://massively.joystiq.com/2010/03/07/peek-inside-lord-of-the-rings-onlines-qa-team/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/07/peek-inside-lord-of-the-rings-onlines-qa-team/</guid><comments>http://massively.joystiq.com/2010/03/07/peek-inside-lord-of-the-rings-onlines-qa-team/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div style="text-align: center;"><a href="http://www.lotro.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/lotro-qanda-epl-306.jpg"  alt="" /></a></div>
Working on a QA team is simultaneously one of the more important and least glamorous parts of any game's development.  On the one hand, QA has the important job of trying to make sure that everything plays smoothly and correctly; on the other hand, a QA team has best done its job when there's very little that the player notices as missing.  <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> has recently <a href="http://www.lotro.com/gameinfo/devdiaries/637-developer-diary-qa-were-not-just-playing-around">posted a QA team diary</a>, with Amanda "Brynhildr" Cosmos discussing the process involved in testing <a href="http://massively.joystiq.com/2010/02/26/the-road-to-mordor-massively-tour-of-lotro-volume-iii-book-1/">the recent Volume III update</a> for the game.<br />
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Contrary to some popular beliefs, testing generally doesn't consist largely of playing the game -- it's more about <a href="http://www.penny-arcade.com/comic/2010/1/25/">finding areas of the game that might be a bit weak</a> and straining them to the breaking point.  As the diary points out, it's also about investigating the smaller areas of gameplay that might not be immediately apparent from looking at the big picture.  Travel routes, pricing on small-scale consumables, and minor text quibbles aren't easy to spot unless you're looking specifically for places that can be shored up.  <a href="http://www.lotro.com/gameinfo/devdiaries/637-developer-diary-qa-were-not-just-playing-around">The full diary</a> is worth reading not just for <em><a href="http://massively.joystiq.com/category/Lord-of-the-Rings-Online/">Lord of the Rings Online</a></em> players, but anyone interested in seeing what the QA teams are actually responsible for in an MMO's production.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/07/peek-inside-lord-of-the-rings-onlines-qa-team/">Peek inside Lord of the Rings Online's QA team</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 07 Mar 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.lotro.com/gameinfo/devdiaries/637-developer-diary-qa-were-not-just-playing-around>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/07/peek-inside-lord-of-the-rings-onlines-qa-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19386117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/07/peek-inside-lord-of-the-rings-onlines-qa-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amanda-cosmos</category><category>brynhildr</category><category>bug-fixes</category><category>bugs</category><category>development</category><category>lord-of-the-rings-online</category><category>lotro</category><category>patches</category><category>qa</category><category>qa-team</category><category>quality-assurance</category><category>travel</category><category>turbine</category><category>turbine-entertainment</category><category>volume-3-book-1</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 07 Mar 2010 10:00:00 EST</pubDate></item></channel></rss>
