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Posts tagged q-and-a

MechWarrior Online video blog answers game balance questions

MechWarrior Online has just released its fifth dev vlog, in which the team answers questions about the title in an eight-minute video. Some of the topics up for discussion today are clan battlemech cockpits, general game balance, and updates on the matchmaking system. You can check out the full ...

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Tree of Savior Q&A highlights guilds, mounts, and parties

IMC Games' developer SY Kim has answered a slew of player questions about upcoming Korean character-driven fantasy MMO Tree of Savior. He begins by clarifying that while the studio has referred to the game as a "true successor" to the Ragnarok Online series, it is not an official sequel; the parent...

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Transformers Universe offers a peek under the hood

It's taken a long time for it to approach launch, but Transformers Universe is closer to being ready for public consumption than ever before. It's got pre-launch bonus sales in effect, it's revealing Autobots and Decepticons alike, and it's showing off its gameplay. If you're excited to see more of...

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Star Wars: The Old Republic housing will not disappoint, devs promise

Housing in a galaxy far, far away will be "nothing like any system" we have seen in MMOs before, say the devs. At a recent Vancouver Star Wars: The Old Republic cantina community event with the devs, McSleuth Gaming took down detailed notes from the Q&A session and intermingling that followe...

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Skyforge discusses PvP philosophy and world space

As promised earlier this month, the team behind Skyforge has answered another round of community questions on the official forums. The highlights? Expect no Oculus Rift or gamepad support at launch. The game will not force players to participate in PvE or PvP. In fact, "with both types of activ...

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Dark Age of Camelot plans character transfer service and new art

Dark Age of Camelot's grab bag -- written by Sir Grabford B. Bagsworth III Esq., no less -- is back, and at the top of the most pressing questions is the issue of character transfers. Broadsword said that these are indeed in the works: "We would like to provide the opportunity to allow consolidatio...

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Elder Scrolls Online answers Craglorn questions

If you were intrigued by the reveal of Elder Scrolls Online's upcoming Craglorn zone expansion but felt as though there were gaps in your formal education, prepare to get schooled. ZeniMax posted a new community Q&A today about Craglorn. The studio said that there will be rewards for everyon...

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Camelot Unchained discusses resource systems, BOP gear, and housing

The Camelot Unchained devs have just released issue seven of their Piercing the Veil series, blog posts dedicated to answering player questions about the upcoming PvP sandbox. The highlights? Not every tree in the game will be harvestable, but the devs are considering (not promising!) a dynamic ...

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ArcheAge FAQ mentions testing plans, optional subscription, and housing limitations [Update]

Trion Worlds has published a new FAQ for ArcheAge today that concentrates on testing plans and core features of its upcoming Western version. The team said that alpha testing is imminent and will be followed by beta events leading up to launch, still set for sometime in 2014. While fans can sign...

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Trion: We control prices in ArcheAge's cash shop

Earlier this afternoon, ArcheAge Community Manager Scapes hopped on the forums to kick off a local question-and-answer session with ArcheAge fans and answered a number of queries, chief among them a question about how much control Trion will have over the prices in ArcheAge's western cash shop. "Lo...

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One Shots: A prince among men

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