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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Funcom implements PvP XP rollback in Age of Conan]]></title><link>http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/</guid><comments>http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/aocexploitaddressed225.jpg" /><a href="http://www.funcom.com">Funcom</a> has sent a clear message to the number of <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> players who've been exploiting a flaw in the PvP XP system: <em>START OVER</em>. Oliver 'Tarib' Kunz, Senior Community Manager for <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>, addressed <a href="http://www.funcom.com">Funcom's</a> recent decision to roll back the experience gained by some players who unfairly saw a meteoric rise in gains, as confirmed in a player-by-player investigation. <br /><br />Kunz stated, <em>"We have then taken what we consider to be appropriate action against those players by reducing their PvP Levels to what they were before it was possible to take advantage of this flaw and removing all PvP Gear."</em> Of course, Kunz says, Funcom is open to discussing the removal of experience and gear from those who believe they were unfairly targeted, and have stated that if they've <a href="http://massively.joystiq.com/category/exploits">misidentified an exploiter</a>, the character(s) in question will be restored to their former status.<hr />
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/age-of-conan"><img border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/aocswipimage.jpg" alt="Warhammer Online Coverage" /></a></td>
            <td><em>Having fun in Conan's homeland? Make sure to check out all of our previous <a href="http://massively.joystiq.com/age-of-conan">Age of Conan coverage</a>, and stick with Massively for more <a href="http://massively.joystiq.com/category/age-of-conan">news from the Hyborian Age!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/">Funcom implements PvP XP rollback in Age of Conan</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Nov 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ageofconan.com/showthread.php?t=173336>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1367493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>cheating</category><category>experience</category><category>exploits</category><category>fantasy</category><category>flaw</category><category>forums</category><category>funcom</category><category>game-mechanics</category><category>gear</category><category>oliver-kunz</category><category>pvp</category><category>pvp-experience</category><category>pvp-gear</category><category>pvp-xp</category><category>tarib</category><category>xp</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 10 Nov 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[New Age of Conan patch on Testlive details PvP XP, gear, notoriety]]></title><link>http://massively.joystiq.com/2008/07/22/new-age-of-conan-patch-on-testlive-details-pvp-xp-gear-notorie/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/22/new-age-of-conan-patch-on-testlive-details-pvp-xp-gear-notorie/</guid><comments>http://massively.joystiq.com/2008/07/22/new-age-of-conan-patch-on-testlive-details-pvp-xp-gear-notorie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><a href="http://massively.joystiq.com/category/age-of-conan"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/aocpvpgearimage.jpg" alt="" /></a>At last, the first portion of the <a href="http://massively.joystiq.com/2008/07/12/age-of-conans-game-director-outlines-the-future-of-the-game/">promised PvP improvements</a> are starting to appear over on <a href="http://www.ageofconan.com"><span style="font-style: italic;">Age of Conan</span></a>. The <a href="http://massively.joystiq.com/2008/07/09/aoc-testlive-forums-now-active/">Testlive server</a>, where new patches are tested out prior to their going live, now has a new patch, and the developers have taken the opportunity to describe the basic elements of the new PvP system. These include PvP experience, gear, and player notoriety.<br /><br />It's very important to note that this is all currently in <em>testing,</em> and is not guaranteed to make it to live in its current form. With that in mind, we bring you details of the new PvP system after the cut, <a href="http://forums-tl.ageofconan.com/showthread.php?t=35914">hot from the Testlive forums</a>. It's not completely implemented yet, but does give an idea of where the <a href="http://massively.joystiq.com/category/age-of-conan"><span style="font-style: italic;">AoC</span></a> developers are going with this. <br /><br />The notoriety system in brief: players apparently start out Innocent. If you <em>attack</em> an Innocent player, you are temporarily flagged as Criminal whether you kill him or not. (The Criminal flag vanishes after five minutes, so long as you don't do more naughty things.) If you <em>kill</em> an Innocent player, you gain Murder Points. If you kill a Criminal, you don't gain any Murder Points. Accumulating enough Murder Points makes you a murderer, which means guards will attack you on sight, you will be locked out of access to traders and vendors, and other players will get more rewards for killing you.<p><a href="http://massively.joystiq.com/2008/07/22/new-age-of-conan-patch-on-testlive-details-pvp-xp-gear-notorie/" rel="bookmark">Continue reading <em>New Age of Conan patch on Testlive details PvP XP, gear, notoriety</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/22/new-age-of-conan-patch-on-testlive-details-pvp-xp-gear-notorie/">New Age of Conan patch on Testlive details PvP XP, gear, notoriety</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jul 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/22/new-age-of-conan-patch-on-testlive-details-pvp-xp-gear-notorie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1262906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/22/new-age-of-conan-patch-on-testlive-details-pvp-xp-gear-notorie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>funcom</category><category>pvp</category><category>pvp-gear</category><category>pvp-notoriety</category><category>pvp-xp</category><category>testlive</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Tue, 22 Jul 2008 13:00:00 EST</pubDate></item></channel></rss>
