One of an MMO designer's biggest challenges seems to be reconciling PvP and PvE in a game with gear progression. Another example of such comes courtesy of Red 5 Studios latest Firefall dev blog, where the team basically says that it's doing away with both PvP gear and tiers because of balance...
Posted on Mar 10th 2014 8:00PM
Posted on Mar 10th 2014 12:00PM
Posted on Mar 10th 2014 8:00AM