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Posts tagged pvevp

Not So Massively: LoL's LCS tourney, Star Citizen's death mechanics, and PoE's race infographic

Rumours over former World of Warcraft designer Greg "Ghostcrawler" Street's reasons for quitting were quelled when it was revealed that he's now a lead game designer at Riot Games. League of Legends also kicked off its 2014 competitive season with the first round of the Legends Champion Series. Dot...

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Not So Massively: Elite's Panther LX, PoE's launch week, and Blizzard All-Stars' new name

This week, a new Elite: Dangerous newsletter showed off the work-in-progress missile launcher and torpedo weapons and the Panther LX heavy cargo clipper ship. David Braben also discussed plans to release the first alpha stage in December and then later proceed to a wider beta. Star Citizen managed ...

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Not So Massively: Elite dev diary, Garen revamp, and SMITE adds Mercury

David Braben talked us through the impressive Elite: Dangerous trailer and showed how putting the trailer together has helped development considerably. Star Citizen showed concept art for its in-station MobiGlas user interface, and the game's crowdfunding total is about to cross the $21m mark. B...

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Not So Massively: Star Citizen hits $20m, LoL semi-finals, and Diablo III to cap stats

Star Citizen hit the $20 million crowdfunding mark this week and announced that its $22 million goal will be for the purchase of equipment to capture actors' faces and put them in-game. Diablo III site Diablofans found more juicy hints about the upcoming Reaper of Souls expansion in its latest data...

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Not So Massively: Dota 2's 5 million players, Path of Exile's death penalty, and Blizzard as an 'indie'

Star Citizen revealed details of the Hurston Dynamics corporation and jump-hub star system Terra in two new Galactic Guide lore articles this week. Diablo III developer Blizzard Entertainment regained its status as an independent development studio after CEO Bobby Kotick bought $8.2 billion US wort...

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Not So Massively: Path of Exile's Twitch integration, Prime World's open beta, and Elite's IPO

Star Citizen asked backers to stop reselling exclusive ship models with lifetime insurance via the forum and warned buyers that these purchases are at their own risk. Chris Roberts also removed personal meeting options from several high-price pledge tiers due to his time being stretched very thin, ...

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Not So Massively: Diablo III stats, LoL All-Stars tournament, and new MOBAs

Path of Exile revealed plans to expand its multiplayer options with new group loot options in the next patch, which should come as good news to anyone who runs endgame maps with other players. Blizzard continued its Diablo III anniversary celebrations with an interesting new infographic packed full...

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Not So Massively: Cash MOBA tournaments, Diablo III's latest exploit, and city-building with Prime World

Details of this year's $1,600,000 US Dota 2 world championship have been released ahead of next month's qualifiers for the remaining three competitor spots. Heroes of Newerth began gearing up for its own tournament at DreamHack Summer 2013 with details of a qualifier tournament to determine which...

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Not So Massively: D3's patch 1.0.8, Dota 2 DDoS, and Prime World's closed beta

Patch 1.0.8 was released to the Diablo III public test realm this week, adding some big multiplayer upgrades and fixing quality of life issues with the Wizard class, crafting and the auction house. Path of Exile published its first series of articles in a new Development Manifesto forum looking i...

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Not So Massively: PAX East 2013, D3 on PS3, and Firefall's TV channel

A demo of Diablo III running on the PS3 was shown at PAX East 2013 this week, and developers confirmed that the game is not necessarily exclusive to Sony. Many PC players have been enraged by the demo, which showed improved loot and singleplayer features developers had previously said were not po...

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