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Posts tagged pve

CCP explains EVE's upcoming mission guidance system, CSM changes

CCP released another Phoebe-focused dev diary earlier today, this one detailing the new mission objective system coming to EVE Online next month. The firm is walking a fine line between general guidance and "brain-dead instructions to follow," and as such it is asking for feedback relative to how...

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Lost Continent: Carebearing your way through ArcheAge

ArcheAge is, in part, an open PvP MMORPG. "In part" is the key phrase there, and I've had a few people ask me if it's possible to play XL's sprawling sandpark opus without getting ganked or otherwise forced into an ill-fitting playstyle. Not only is it possible, but PvE has made up the...

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Hyperspace Beacon: Eight quests you should play before SWTOR's Revan expansion

The next expansion for Star Wars: The Old Republic is coming in December, and any BioWare fan already knows the primary antagonist: Revan. Revan has been BioWare's focal Star Wars character since its first Star Wars game, Knights of the Old Republic. SWTOR even features Revan in multiple...

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WildStar settles on megaserver names

Players have cast their votes for the new megaservers coming to WildStar, and the decisions have been reached. In North America, the PvE server will be Entity and the PvP server will be Warhound. European players will soon be hanging out on Jabbit (PvE) and Luminai (PvP). WildStar previously...

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Massively's ArcheAge launch diary: Day three - PvE, quests, and story

Welcome back to Massively's ArcheAge launch diary. I can't believe we're already on the third installment because there's still so much to see, do, and learn. That's a good thing, though, isn't it? Yeah, it is, and while ArcheAge has its share of issues, its breadth and depth is incredibly...

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Massively's ArcheAge launch diary: Day two - Classes, skills, combat

Welcome to day two of Massively's ArcheAge launch diary. Technically, by the time you read this, it'll be day three, but you know how these things work. And I know, I know, it's not really launch; it's head start. But Trion's not wiping this weekend's progression, so I'm going to keep referring to...

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The Repopulation rolls out open-world housing and tournaments

The Repopulation is looking back over its updates through the month of August and letting fans and backers alike know how the game is developing. The biggest addition was the rollout of open world housing in PvE regions; the team has changed how plots are placed to allow players more freedom in...

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EVE Evolved: Wormholes should be more dangerous

When unstable wormholes began forming all over the EVE Online universe in 2009's Apocrypha expansion, players approached them with extreme caution. The promise of riches in the form of new loot and Tech 3 cruiser components was balanced by the incalculable risk of facing a powerful new enemy in...

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Darkfall quest system aims to provide an 'alternative PvE experience'

Aventurine has published a lengthy forum post detailing the logic behind its decision to add quests to Darkfall. As you're probably aware, Darkfall is a FFA full-loot PvP MMO, which on the surface makes the devs' decision to spend significant time and resources adding PvE-focused activities seem...

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EVE Evolved: How to fix nullsec territorial warfare

If you've been playing EVE Online lately or just following the major events in the game, it can't have escaped your notice that nullsec has become a bit stagnant. The lawless nullsec regions are supposed to be politically unstable territories claimed by hundreds of warring player-run alliances, but...

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