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Posts tagged puzzle-quest

The Digital Continuum: Can a space colonization MMO work?

The colonization of space isn't a brand new idea for the realm of MMOs. 2006's Seed was all about the subject, but it unfortunately failed due to a lack of publisher interest. There's no denying that such a game wouldn't be anywhere near a hugely popular title. Still, I'd like to think that with...

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TurpsterVision : Bricking It

First up, great to be back! I wont bore you all with words and phrases strung together to create some form of coherence, instead I will jump right back in! I am extremely proud to invite you once more to join in with the fun right here at Massively that is TurpsterVision! Howdy Folks! I have...

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WRUP: St. Patty's Day edition

Erin go braugh, laddie! Aye, it's St. Patrick's day weekend, which means that there'll be lots o' wearing o' the green and probably a little bit of celebrating and drinkin' (for those of age, of course). But being that this is a site about MMOs, there'll probably be a little game playin' as well. So...

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Puzzle Quest creators go MMO with Warlords Online

We will admit to playing hours upon hours of Puzzle Quest, but the problem with that game is there's not persistence to your accomplishments. Sure, some versions have an online mode but it's just not the same as having the entire game designed around a dedicated online space. Well with the launch...

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GDC08: Why are goal structures important to MMOs and VWs?

The following is a quite excellent session from the Worlds in Motion GDC track given by Erik Bethke, CEO of GoPets. The takeaway message is about what virtual worlds can learn from MMOs in terms of providing intelligent goal structures. Erik: How do we apply MMO goal structures to virtual worlds...

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The end of the MMO boom, and the next step

Tobold speculates, as only he can do, on "the future of MMOs." If you listen to what he says, we've basically just experienced a boom in the MMO market-- after the huge success of World of Warcraft, tons of MMO makers sunk tons of money into making new "WoW-killer" MMOs, and they've all started...

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