Live MMO events have long since fallen by the development wayside in the pursuit of scripted "dynamic" events. It used to be that game studios would send paid GMs into the game to roleplay with players in a tabletop-like scenario, conducting large-scale storytelling events and spawning enemies, ...
Posted on May 25th 2013 6:00PM
Posted on May 25th 2013 4:00PM
Posted on May 25th 2013 12:00PM