Live MMO events have long since fallen by the development wayside in the pursuit of scripted "dynamic" events. It used to be that game studios would send paid GMs into the game to roleplay with players in a tabletop-like scenario, conducting large-scale storytelling events and spawning enemies,...
Posted on Oct 23rd 2014 2:00PM
Posted on Oct 23rd 2014 12:00PM
Posted on Oct 23rd 2014 8:00AM