Posts tagged promises 
Camelot Unchained makes 11 promises to consumers
City State Entertainment President Mark Jacobs has a few promises to make to players -- 11 of them, to be exact. He's put together an updated list of subscriber promises that he and his team will follow when developing and running Camelot Unchained. The promises include being responsive to ...
MMObility: The community portal of Grepolis might just be a model for the industry
Innogames' hit browser-based game Grepolis has been receiving some pretty exciting updates lately. It's one of my favorite MMORTS titles because it's simple to learn and can be played on practically any schedule, so I've really been enjoying the updates that have added music and sound effects, ...
Ask Massively: Developers, players, and respect
Welcome back to Ask Massively We're pleased you could join us on the deck of the Massively yacht for today's edition. You should really try a mojito. It's the best. In between drinks today, we're talking about respect -- the earned kind, not the given kind. Don't worry; I'm not talking about ...
Wings Over Atreia: Promises, promises
There was a time a while back when I chided NCsoft for being so closed-lipped about news. Although F2P was the biggest change ever to hit Aion, there was scant information about the North American conversion to free-to-play that accompanied 3.0 until it was practically upon us! Now fast forward ...
The Soapbox: Credible currency
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. With all of the other crises hitting the gaming world, it's ...
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The Summoner's Guidebook: Why you shouldn't always buy Deathcap on LoL casters
Posted on May 23rd 2013 9:00PM



