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Posts tagged promises

Tamriel Infinium: An open letter to the creators of Elder Scrolls Online

Dear ZeniMax, I understand that you are a new studio, but you stem from a studio with a long history of making good games. I understand that no game has ever been 100% bug free. I also understand that you are extraordinarily excited about bringing your game to the public. And I wanted to see...

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Perfect Ten: MMO features that were hyped but never delivered

Developers like to talk a big game. It's expected, it's encouraged by all parties, and it's part of the fun. When a game or big expansion is coming up, the spokespeople for studios like to hop on stage, grab that mic, and start proselytizing for all they're worth. And while some promises come to...

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Camelot Unchained makes 11 promises to consumers

City State Entertainment President Mark Jacobs has a few promises to make to players -- 11 of them, to be exact. He's put together an updated list of subscriber promises that he and his team will follow when developing and running Camelot Unchained. The promises include being responsive to...

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MMObility: The community portal of Grepolis might just be a model for the industry

Innogames' hit browser-based game Grepolis has been receiving some pretty exciting updates lately. It's one of my favorite MMORTS titles because it's simple to learn and can be played on practically any schedule, so I've really been enjoying the updates that have added music and sound effects,...

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Ask Massively: Developers, players, and respect

Welcome back to Ask Massively We're pleased you could join us on the deck of the Massively yacht for today's edition. You should really try a mojito. It's the best. In between drinks today, we're talking about respect -- the earned kind, not the given kind. Don't worry; I'm not talking about...

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Wings Over Atreia: Promises, promises

There was a time a while back when I chided NCsoft for being so closed-lipped about news. Although F2P was the biggest change ever to hit Aion, there was scant information about the North American conversion to free-to-play that accompanied 3.0 until it was practically upon us! Now fast forward...

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The Soapbox: Credible currency

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. With all of the other crises hitting the gaming world, it's...

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