<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EVE Evolved: A guide to probing in Apocrypha]]></title><link>http://massively.joystiq.com/2009/03/16/eve-evolved-a-guide-to-probing-in-apocrypha/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/16/eve-evolved-a-guide-to-probing-in-apocrypha/</guid><comments>http://massively.joystiq.com/2009/03/16/eve-evolved-a-guide-to-probing-in-apocrypha/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/scan-title.jpg" /></a></div>
Several years ago, <span style="font-style: italic;">CCP</span> released a new upgrade for <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a>'s standard system scanner. <a href="http://support.eve-online.com/Pages/KB/Article.aspx?id=329">Scanner probes</a> were deployable tools that could be used to find ships, drones and a few hidden complexes lost in the vastness of space. The system was later expanded to provide an awesome <a href="http://support.eve-online.com/Pages/KB/Article.aspx?id=323">exploration experience</a> - combat encounters, dungeons and rich asteroid belts were strewn throughout space for some lucky explorer to find.<br />
<br />
With <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a>'s <a href="http://massively.joystiq.com/2009/03/02/eve-evolved-apocrypha-expansion-preview/">latest expansion</a>, the exploration system received a complete overhaul. A new scanning system was devised, complete with new probes and probe launchers. As if that wasn't enough, a new <a href="http://massively.joystiq.com/2009/03/06/massivelys-apocrypha-expansion-hands-on-true-exploration/">"True Exploration" </a>mechanic was introduced with the appearance of wormholes all throughout space. Many wormholes lead to one of the 2500 new star systems that aren't on the main system map, each of which contains lucrative but dangerous sleeper NPCs that drop components for tech 3 ship production.<br />
<br />
In this article, I delve into the new probing system with complete strategies that have been proven to work. Read on to get an edge on wormhole exploration.<p><a href="http://massively.joystiq.com/2009/03/16/eve-evolved-a-guide-to-probing-in-apocrypha/" rel="bookmark">Continue reading <em>EVE Evolved: A guide to probing in Apocrypha</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/16/eve-evolved-a-guide-to-probing-in-apocrypha/">EVE Evolved: A guide to probing in Apocrypha</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Mar 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/16/eve-evolved-a-guide-to-probing-in-apocrypha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1488531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/16/eve-evolved-a-guide-to-probing-in-apocrypha/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>joystiqfeatures</category><category>probe</category><category>probing</category><category>pve</category><category>scan</category><category>sleeper</category><category>true-exploration</category><category>wormhole</category><category>wormhole-exploration</category><category>wormholes</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 16 Mar 2009 20:00:00 EST</pubDate></item></channel></rss>
