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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[TERA's new launch features section adds economic changes]]></title><link>http://massively.joystiq.com/2012/04/11/tera-new-launch-features-section-adds-economic-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/11/tera-new-launch-features-section-adds-economic-changes/</guid><comments>http://massively.joystiq.com/2012/04/11/tera-new-launch-features-section-adds-economic-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/11/tera-new-launch-features-section-adds-economic-changes/"><img alt="Screenshot -- TERA" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tera-1334178136.jpg" /></a></div>
<div style="text-align: left; ">
	<a href="http://www.massively.com/category/tera"><em>TERA</em>'s</a> May release date is less than a month away now, and <a href="http://www.massively.com/tag/en-masse-entertainment">En Masse Entertainment</a> is filling the days leading up to the big event by unveiling a series of new launch features. Today's piece is focused on a number of adjustments that have been made to the game's economic system.<br />
	<br />
	For starters, the trade broker has been vastly improved with "robust search features," while private stores have been abolished in order to make the broker the true hub of the game's economy. Enchanters will be pleased to know that the penalty for failing an enchantment has been removed, so while an enchantment can still fail, it won't weaken the target piece of equipment in the process. And to top it off, the currency demoninations have been changed up to prevent players from having to deal with astronomical amounts of gold. The full details, as well as previous new launch features, can be found over on the game's official site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/11/tera-new-launch-features-section-adds-economic-changes/">TERA's new launch features section adds economic changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Apr 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/11/tera-new-launch-features-section-adds-economic-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20213593/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/11/tera-new-launch-features-section-adds-economic-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ah</category><category>auction-house</category><category>bluehole</category><category>bluehole-studios</category><category>broker</category><category>economics</category><category>economy</category><category>en-masse</category><category>en-masse-entertainment</category><category>fantasy</category><category>private-store</category><category>private-stores</category><category>tera</category><category>trade-broker</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 11 Apr 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Aion announces new North American server to be available soon [Updated]]]></title><link>http://massively.joystiq.com/2009/09/25/aion-announces-new-north-american-server-to-be-available-soon/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/25/aion-announces-new-north-american-server-to-be-available-soon/</guid><comments>http://massively.joystiq.com/2009/09/25/aion-announces-new-north-american-server-to-be-available-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://twitter.com/aion_liv/status/4376931248"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/aionserveraddition.jpg" alt="" /></a><br /></div>
<a href="http://massively.joystiq.com/tag/lani-blazier">Lani Blazier</a>, associate producer on <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a>'s <em><a href="http://www.aiononline.com">Aion</a></em>, has announced today via Twitter that the game will be opening its arms to <a href="http://twitter.com/aion_liv/status/4376931248">a new North American server</a> very shortly.<br /><br />This announcement most likely comes to many cheers from the community, as server queues have continued all this week on many of the NA servers. While we announced earlier that <a href="http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/">private shop changes</a> will be coming to the game in order to reduce AFK spot holders, the new server will be one of the best ways to help spread out the population.<br /><br />The new server is currently unnamed and the time frame is still not set in stone, but Lani has assured everyone that the server will be available sometime this weekend. This post will be updated as more information becomes available.<br /><br />A new European server will follow as well, but as of this posting, the time frame for that server is still up in the air.<br /><br /><strong>Update:</strong> Fregion [West] has been added to the server list and is now taking players. An East Coast American server and the new European server are also on their way.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/25/aion-announces-new-north-american-server-to-be-available-soon/">Aion announces new North American server to be available soon [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 Sep 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/aion_liv/status/4376931248>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/25/aion-announces-new-north-american-server-to-be-available-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19174458/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/25/aion-announces-new-north-american-server-to-be-available-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-ayase</category><category>aion-liv</category><category>aion-the-tower-of-eternity</category><category>eu-server</category><category>european-server</category><category>lani-blazier</category><category>na-server</category><category>ncsoft</category><category>north-american-server</category><category>private-shop</category><category>private-store</category><category>twitter</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 25 Sep 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft scrambles to reduce server queues: Private store tweaks incoming]]></title><link>http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/</guid><comments>http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://powerwiki.na.aiononline.com/aion/Private+Store"><img width="225" vspace="4" hspace="4" height="372" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/aion-store.jpg" /></a>If one thing has marred the otherwise polished launch of <a href="http://aiononline.com"><em>Aion</em></a> it is the extremely long server queues players face when trying to log in and play what they paid for. <a href="http://massively.com/tag/ncsoft">NCsoft</a> responded a couple days ago saying that they are <a href="http://massively.joystiq.com/2009/09/23/ncsoft-responds-to-aions-server-queues/#continued">aware of the problem and working on solutions</a> such as increased server caps and even opening a new server in both North America and Europe. Today they just announced <a href="http://na.aiononline.com/board/notices/view?articleID=114&amp;page=">a maintenance patch</a> that addresses a major cause of their queue problem: Private stores will now have 30-minute timer to prevent them from being abused.<br /><br /><a href="http://powerwiki.na.aiononline.com/aion/Private+Store">Private stores</a> are a great concept. Players can set up shop anywhere in the world to sell their spare goods and make a pretty penny. Unfortunately, a feature of these stores is that they prevent you from idling out of the game. This feature really compounds the current server queue problem. <br /><br />To avoid going through the queue process again, many players simply set up a private store and go AFK for hours at a time. One store we came across had this description set: <em>"AFK at work, making you queue."</em> This is even more evidence that MMO players will often take the path of least resistance for personal gain. Devs really need this hammered into their heads.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/">NCsoft scrambles to reduce server queues: Private store tweaks incoming</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 Sep 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://na.aiononline.com/board/notices/view?articleID=114&amp;page=>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19173990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abuse</category><category>aion</category><category>aion-patch</category><category>exploit</category><category>maintenance</category><category>ncsoft</category><category>private-store</category><category>server-queues</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Fri, 25 Sep 2009 12:00:00 EST</pubDate></item></channel></rss>
