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Posts tagged private-servers

The Firing Line: Five reasons to love Tribes: Ascend

Oh, Tribes: Ascend, if only you were an MMO. Actually, wait a minute. When I think on it, if Hi-Rez Studios' new free-to-play sci-fi shooter were an MMO, I probably wouldn't like it as much. There's something to be said for frequent updates and instant gameplay gratification, and Tribes ...

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The Daily Grind: Would you pay extra for a filtered community?

Earlier this week we asked if there was a game you'd like to play but for its awful community. The topic got a lot of replies, and the usual MMO suspects turned up in many of the comments. The thread got us to thinking about customizable communities, server rulesets, and creative uses for ...

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Guild Wars 2 to provide private server functionality? [Updated]

One of the more interesting reveals to come out of the post-PAX news glut is a blurb about player-created PvP servers in Guild Wars 2. Yeah, we did a double-take as well, and the post over on MMORPG.com is pretty light on the actual details while promising more info later in the week. ...

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The Anvil of Crom: Server merges, separation, and why both are potentially swell

Last week I mentioned that the Age of Conan Unrated announcement has given us a lot to talk about. There's the 800-lb. free-to-try elephant in the room, there's a bunch of new content that's both coming soon and already here, and there's also an endlessly fascinating quote from Funcom game ...

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Myst Online goes open source (again)

If a dictionary entry for the phrase "long, strange road" existed, it likely would feature an image from Myst Online. The fantasy MMORPG began its checkered life as the multiplayer component of 2003's Uru: Ages Beyond Mist before being scrapped and subsequently revived by GameTap in 2007. Cyan ...

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Ask Massively: Bree made a huge mistake edition

During a mail discussion earlier today, Bree made the mistake of asking if I could be more of a brat. My revenge is this picture, which has never failed to produce a general flailing fit of discomfort in anyone on the team. I've been saving it for months on end just for the perfect occasion. And ...

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The Daily Grind: Should MMOs live forever?

As we learned in the 1990s, just as Full House had an unholy beginning, so too it had to have an unholy finish. Life begets death, launches beget cancellations, and official MMO forums beget the end of a civilized community. So while we play our MMOs under the illusion that these persistent worlds ...

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Blizzard awarded $88M from WoW private server lawsuit

Tweet var digg_url = 'http://digg.com/gaming_news/Blizzard_awarded_88M_from_WoW_private_server_lawsuit'; Private game servers are a controversial, often hushed topic in gaming circles. Some gamers enjoy the fee-free nature of private servers, while others use these forbidden realms to experience ...

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The Daily Grind: Want a private server?

When someone says 'private server' with respect to MMORPGs, it's hard to avoid mentally swapping a few letters and coming up with 'pirate server.' Rarely, if ever, have game companies licensed their software to individuals or groups, preferring instead to maintain tight control over the end user's ...

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