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Posts tagged prime-world

Prime World devs tackle gender issues, hero prices

The folks over at Nival have posted a quick dev diary that addresses some of the biggest player concerns with its still-in-beta MOBA, Prime World. The studio wants players to know that matchmaking is being refined, an EU server should solve European lag issues, a report system is on the way, and he...

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Not So Massively: Elite dev diary, Garen revamp, and SMITE adds Mercury

David Braben talked us through the impressive Elite: Dangerous trailer and showed how putting the trailer together has helped development considerably. Star Citizen showed concept art for its in-station MobiGlas user interface, and the game's crowdfunding total is about to cross the $21m mark. B...

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Not So Massively: Star Citizen hits $20m, LoL semi-finals, and Diablo III to cap stats

Star Citizen hit the $20 million crowdfunding mark this week and announced that its $22 million goal will be for the purchase of equipment to capture actors' faces and put them in-game. Diablo III site Diablofans found more juicy hints about the upcoming Reaper of Souls expansion in its latest data...

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Prime World patch slips you some skins

Call out "New skins! New skins!" to the MOBA crowd and just watch as they come a-runnin'. Nival's added a bunch of new skins for Prime World with its patch 9.10, giving additional looks (and gender options) to familiar heroes. Patch 9.10 has a ton of changes beyond just the cosmetic. There are ...

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The Stream Team: Dog days of summer edition, August 19 - 25, 2013

You know the days -- the ones when the sun is so bright and the heat is so oppressive that lifting a finger to do anything more than click your mouse requires nearly Herculean effort? When you just feel listless, unable to get anything accomplished? Welcome to the dog days of summer! (Sorry, no do...

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Rise and Shiny: Prime World

Prime World, a combination MOBA and MMORTS-ish game by Nival, is a fresh take on what appears to be an ever-growing genre. Will vets of the familiar match-based games feel as though it goes too far into new territory, or will they appreciate the changes to their beloved gameplay? While I'll leave t...

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The Stream Team: Sleep is for the weak edition, August 12 - 18, 2013

Ever hit that point in life when sleep just gets in the way of all you want to do? Maybe it's a gaming marathon worthy of the record books or just a late-night raid you absolutely HAVE to be there for (you know if you aren't, your piece will drop and some PUG person will get it!). Or maybe it is an...

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The Stream Team: Take my money already edition, August 5 - 11, 2013

Now's a good time to be a sandbox fan... if you can stand the wait, that is! So many more games in the pipeline are leaning towards virtual worlds than ever before, boasting exciting features like dynamic AI, construction, and hidden quests. The only problem is that few of them are out yet. It does...

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Returning to Prime World in its English open beta

Back in April, I had the opportunity to explore Prime World in its Russian beta. Now, the game is in open beta for English-speakers, so I wanted to update my impressions. Unfortunately, Prime World has developed less than I had hoped in the interim. For example, the screenshot above shows off my ma...

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Not So Massively: Dota 2's 5 million players, Path of Exile's death penalty, and Blizzard as an 'indie'

Star Citizen revealed details of the Hurston Dynamics corporation and jump-hub star system Terra in two new Galactic Guide lore articles this week. Diablo III developer Blizzard Entertainment regained its status as an independent development studio after CEO Bobby Kotick bought $8.2 billion US wort...

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