Posts tagged pricing 
The Art of Wushu: Winning in market PvP
Last time on the Art of Wushu, I promised I would write on how to sell production crafts. Crafting is a big deal in Age of Wushu, so it seemed like a reasonable topic to cover. However, I realized doing so would probably be a mistake. Why? If you followed my advice from two weeks ago, ...
Final Fantasy XI: Seekers of Adoulin releasing in late March
The long silence over Final Fantasy XI's newest expansion has been broken, as Square Enix has finally announced that Seekers of Adoulin will be coming out in late March of next year. The game's fifth expansion will go live on March 26th for North American players and on March 27th for European ...
The Mog Log: Final Fantasy and free-to-play
Subscriptions are dying. There's no two ways about it. Star Wars: The Old Republic is switching over, and whether or not they liked the game, fans of Final Fantasy XIV have no room to throw stones about the game's success. That leaves a handful of holdouts in the normal subscription space, and ...
The Daily Grind: What game would you totally play if someone paid you for it?
It's always irked me when someone says, "I wouldn't play this game if I were paid to." It implies that there are a whole lot of games that you would play in an instant if someone paid you to do so, instead of the games you're already paying money to play, which seems like a much more interesting ...
Blade & Soul takes over the top spot in Korea, dethroning Diablo III
Just two days ago, Blades & Soul opened its doors to players for the Korean open beta test, clocking an impressive wave of users and a third place finish in popularity behind Diablo III and League of Legends. Now the new fantasy MMO has leapfrogged over both games to claim the number one ...
The Road to Mordor: Breaking down Riders of Rohan's pre-purchase
This past week or so has been absolutely nuts with all the new information flooding in about this fall's Riders of Rohan. We've gotten confirmation about the release date, the expansion website, pricing information for the different expansion pack editions, a partial feature list, an official ...
TERA ramps up for launch with a video, an offer, and an address
TERA's launch is just around the corner, and if you're not excited yet, En Masse Entertainment is going to throw as much new stuff at you as possible to get you psyched up. That starts with a developer journal by Senior Producer Brian Knox, who talks about the road to launch and the growth of the ...
Raph Koster talks about free-to-play models and whales
The idea of free-to-play business models can prompt a lot of venom from players who are certain that the model, essentially, is a trick. You'll be forced into paying for the game somehow, or you'll be able to pay extra money and walk away with all of the best stuff in the game. Raph Koster has a ...
Brian Clayton on the City of Heroes Freedom launch
City of Heroes has launched its free-to-play hybrid model at long last, and all that remains for players to do is enjoy all of the options that City of Heroes Freedom provides. Well, and possibly wonder what the game's development schedule will look like from here on out, maybe ask a few ...
Age of Empires Online introduces Season Pass, details pricing
Microsoft has released more information on the pricing plans that will soon be available to players of Age of Empires Online, the newest installment in the RTS series that launched just today. On top of the previously established Premium Civilization packs (weighing in at $20 each), the Defense ...
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Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says
Posted on May 22nd 2013 1:00AM



