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Posts tagged pricing-model

"Full stop": John Riccitiello predicts digital sales dominance in 2011

Out with the old, in with the new -- these words are often used every January, but for John Riccitiello they also signify the balance tipping between digital and physical sales. As Electronic Arts' CEO put it bluntly to Industry Gamers: "At the end of [2011], the digital business is bigger than the...

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APB's lead designer talks content, pricing model

All Points Bulletin's June launch date is just around the corner, and adding to the hype train is a new video over at GameTrailers featuring Realtime Worlds' lead designer EJ Moreland. The two and a half minute trailer features a ton of in-game footage accompanied by Moreland's voiceovers, where...

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APB's lead designer discusses pricing model

Kotaku has an interesting article regarding the recently announced pricing options for Realtime Worlds' All Points Bulletin. The urban crime MMORPG made waves late last month with their unique access model that allows gamers the ability to purchase time blocks in certain sections of the game...

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