Posts tagged pre-release 
Massively Exclusive: An interview with WildStar's Jeremy Gaffney
Big releases from the WildStar development team at Carbine Studios seem to be few and far between, which is why the recent footage from early testing was such a breath of fresh air. Aside from showing off some of the game's role-based content for Settlers and Scientists, it also displayed new ...
The Daily Grind: Do you mourn games that never were?
With the sudden and unexpected shutdown of Dominus prior to its launch, the game joins a long line of titles canceled before ever seeing the light of day. Some of them were expansions or campaigns, like Guild Wars: Utopia; some were full games, like the various Ultima Online sequels planned over ...
Stay on target: SWTOR's guilds begin to align with phase 2
Star Wars: The Old Republic's release may feel like it's always going to be in a "galaxy far, far away," but at least BioWare is giving guilds something substantial to do in preparation for launch. Following up the first phase of guild formation, today the studio announced that guilds can now ...
Enter at Your Own Rift: Pre-launch checklist
I'll just come out and say it: The month or so right before the launch of a highly anticipated MMO is simultaneously ecstasy and agony, full of love and loathing. The waiting sucks, but the anticipation is delicious. The enthusiasm from the community is electric, but the heated emotions can be ...
The Daily Grind: Before they were famous
The path to launch for a major MMO is a heady time, filled with ideas and promises that may or may not be included with the final release. It's understandable -- BioWare wants people excited about Star Wars: The Old Republic, for example, and so the team wants to drum up enthusiasm for the best and ...
Xsyon working towards release
The last time we heard from the development team in charge of upcoming indie sandbox post-apocalyptic MMO, Xsyon, they had planned to let players in prior to launch in small groups. The primary reason was to allow the developers enough time to test, then let another group in, and repeat. Staggering ...
Aventurine speaks on Darkfall's "trial," forums, and pre-release patches
Darkfall's developer, Aventurine, has released a press statement that answers some of the questions swirling around the upcoming MMO. This update has given us some insight into what's going on with their forums, the status of the stress testing during their "trial" period, and what's changing and ...
Funcom's official response to the Age of Conan early access sellout
Yesterday we discussed some surprising news: the Age of Conan early-access program you could pay to enter along with your box pre-order was "full". Funcom was, effectively, turning people away at the door. Today the official forums have a statement from the AoC team explaining why the program was ...
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The Daily Grind: Do you think MMO gamemaking is fundamentally broken?
Posted on May 21st 2013 8:00AM



