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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Derek Smart's Line of Defense shows off battle environments]]></title><link>http://massively.joystiq.com/2012/02/07/derek-smarts-line-of-defense-shows-off-battle-environments/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/07/derek-smarts-line-of-defense-shows-off-battle-environments/</guid><comments>http://massively.joystiq.com/2012/02/07/derek-smarts-line-of-defense-shows-off-battle-environments/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/07/derek-smarts-line-of-defense-shows-off-battle-environments/"><img alt="Line of Defense" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/lodtitle.jpg" /></a></div>
Last year <a href="http://massively.joystiq.com/2011/02/01/massivelys-exclusive-look-at-line-of-defense-a-new-mmofps/3">we got our first look</a> at <a href="http://massively.joystiq.com/tag/line-of-defense/"><em>Line of Defense</em></a>, a new MMOFPS from <a href="http://massively.joystiq.com/tag/derek-smart/">Derek Smart</a> and his team at <a href="http://massively.joystiq.com/tag/3000ad/">3000AD</a>. The title is looking good so far and the devs are certainly eager to show off their progress. As such, 3000AD delivered five brand-new screenshots showcasing the environments and outfits that players will experience, including desert and snowy terrains.<br />
<br />
<em>Line of Defense</em> takes place in the same game universe as Smart's <a href="http://www.3000ad.com/games/battlecruiser-3000ad/"><em>Battlecruiser 3000AD</em></a> series, and promises to deliver "open-world FPS mayhem" from the depths of the ocean to the heights of space and everything in-between. You can check out the new screenies in the gallery below, and make sure to catch up on <a href="http://massively.joystiq.com/2011/02/01/massivelys-exclusive-look-at-line-of-defense-a-new-mmofps/3">our Derek Smart interview</a> about <em>Line of Defense</em> if you haven't already!<br />
<br />
[Source: Evolve PR press release]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/line-of-defense-screens/">Line of Defense screens</a></strong></p><a href="http://massively.joystiq.com/photos/line-of-defense-screens/#4800813"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/lod-2012-02-02-13-20-00-66-1328619981_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/line-of-defense-screens/#4800815"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/lod-2012-02-06-11-29-34-76-1328619991_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/line-of-defense-screens/#4800816"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/lod-2012-02-06-11-36-54-47-1328619997_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/line-of-defense-screens/#4800814"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/lod-2012-02-02-14-10-06-37-1328619985_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/line-of-defense-screens/#4800817"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/lod-2012-02-06-12-53-18-93-1328620006_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/07/derek-smarts-line-of-defense-shows-off-battle-environments/">Derek Smart's Line of Defense shows off battle environments</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Feb 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/07/derek-smarts-line-of-defense-shows-off-battle-environments/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20165983/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/07/derek-smarts-line-of-defense-shows-off-battle-environments/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3000ad</category><category>battlecruiser-3000ad</category><category>derek-smart</category><category>evolve-pr</category><category>f2p</category><category>fps</category><category>free-to-play</category><category>gallery</category><category>line-of-defense</category><category>mmofps</category><category>pictures</category><category>pr</category><category>pr-firm</category><category>public-relations</category><category>screenshots</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 07 Feb 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[En Masse 'communicating directly with retailers' over TERA pre-order blunders]]></title><link>http://massively.joystiq.com/2012/02/06/en-masse-communicating-directly-with-retailers-over-tera-pre-o/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/06/en-masse-communicating-directly-with-retailers-over-tera-pre-o/</guid><comments>http://massively.joystiq.com/2012/02/06/en-masse-communicating-directly-with-retailers-over-tera-pre-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/06/en-masse-communicating-directly-with-retailers-over-tera-pre-o/"><img alt="TERA - Collector's Edition retail package" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/terace.jpg" /></a></div>
Those of you who've been waiting to pull the trigger on a <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a> pre-order because of the uncertainty over retail collector's edition versions of the game will have to wait a little longer. <a href="http://massively.joystiq.com/tag/en-masse-entertainment">En Masse Entertainment's</a> Evan "<a href="http://massively.joystiq.com/tag/evan-berman">Scapes</a>" Berman posted an official statement on the <em>TERA</em> website a short time ago that basically says the company is aware of the problem but has no time-table for fixing it.<br />
<br />
In a nutshell, the En Masse website has been advertising physical collector's edition packages for the better part of a week, but when gamers go to the various retail partner websites listed on the page, the CEs are nowhere to be found. Some <em>TERA</em> fans are a bit anxious because pre-ordering guarantees a slot in the fast-approaching closed beta period, and the only alternative thus far is to buy a digital version of the game directly from En Masse.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/06/en-masse-communicating-directly-with-retailers-over-tera-pre-o/">En Masse 'communicating directly with retailers' over TERA pre-order blunders</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Feb 2012 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/06/en-masse-communicating-directly-with-retailers-over-tera-pre-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20165802/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/06/en-masse-communicating-directly-with-retailers-over-tera-pre-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arborea</category><category>en-masse</category><category>en-masse-entertainment</category><category>evan-berman</category><category>fantasy</category><category>pr</category><category>pre-ordering</category><category>pre-orders</category><category>scapes</category><category>snafu</category><category>tera</category><category>tera-collectors-edition</category><category>tera-retail-collectors-edition</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 06 Feb 2012 22:15:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: The absurdity of the NDA]]></title><link>http://massively.joystiq.com/2011/11/29/the-soapbox-the-absurdity-of-the-nda/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/29/the-soapbox-the-absurdity-of-the-nda/</guid><comments>http://massively.joystiq.com/2011/11/29/the-soapbox-the-absurdity-of-the-nda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/29/the-soapbox-the-absurdity-of-the-nda/"><img alt="Admiral Ackbar" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/ackbar.jpg" /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
So <a href="http://swtor.com"><em>Star Wars: The Old Republic's</em></a> NDA dropped. Now the entire world (officially) knows the skinny on <a href="http://bioware.com">BioWare's</a> new themepark, and I'm hard-pressed to think of a more anti-climactic NDA death. Even if you weren't following the game over the past few months, you knew exactly what to expect -- provided you weren't a Star Wars or a <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> virgin.<br />
<br />
This complete lack of surprise is one reason why the whole MMORPG NDA thing is a joke, and <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>TOR</em></a> is just the latest in a long series of punchlines.<p><a href="http://massively.joystiq.com/2011/11/29/the-soapbox-the-absurdity-of-the-nda/" rel="bookmark">Continue reading <em>The Soapbox: The absurdity of the NDA</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/29/the-soapbox-the-absurdity-of-the-nda/">The Soapbox: The absurdity of the NDA</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 29 Nov 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/29/the-soapbox-the-absurdity-of-the-nda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20115101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/29/the-soapbox-the-absurdity-of-the-nda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>absurdity</category><category>absurdity-of-the-nda</category><category>bam</category><category>big-ass-monster</category><category>big-ass-monsters</category><category>bioware</category><category>bioware-nda</category><category>ea-bioware</category><category>en-masse</category><category>en-masse-entertainment</category><category>featured</category><category>game-journalism</category><category>hype</category><category>marketing</category><category>mmo-absurdity</category><category>mmo-industry</category><category>mmo-nda</category><category>mmo-shooter</category><category>mmofps</category><category>nda</category><category>ndas-are-stupid</category><category>non-disclosure-agreement</category><category>opinion</category><category>planetside-2</category><category>planetside2</category><category>pr</category><category>public-relations</category><category>sci-fi</category><category>soapbox</category><category>soapbox-jef-reahard</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tera</category><category>the-absurdity-of-the-nda</category><category>the-soapbox</category><category>themepark</category><category>tor</category><category>tor-nda</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 29 Nov 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Trion hires executives for overseas operations]]></title><link>http://massively.joystiq.com/2011/11/21/trion-hires-executives-for-overseas-operations/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/21/trion-hires-executives-for-overseas-operations/</guid><comments>http://massively.joystiq.com/2011/11/21/trion-hires-executives-for-overseas-operations/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/21/trion-hires-executives-for-overseas-operations/"><img alt="Trion logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/trionlogo.jpg" /></a></div>
Many <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a> and <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion</a>-related comment threads (likely to include this one) are filled with speculation about how the company will fail if it doesn't take its fantasy MMORPG down the free-to-play path trod by many of its competitors.<br />
<br />
Meanwhile, the company keeps expanding, with the latest batch of good news centering on new hirings for Trion's overseas operations. According to Gamasutra, the firm recently signed Johnathan Goddard  as its new head of European PR. Also joining the team is Jeff Pabst  as the new European commerce director. Rounding out the trio is new <a href="http://massively.joystiq.com/tag/end-of-nations"><em>End of Nations</em></a> brand director Simon Bull.<br />
<br />
The company recently announced that it had raised a <a href="http://massively.joystiq.com/2011/10/25/trion-worlds-may-go-public-following-rifts-success/">truckload of venture capital</a> and that it may file for an IPO.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/21/trion-hires-executives-for-overseas-operations/">Trion hires executives for overseas operations</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Nov 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/21/trion-hires-executives-for-overseas-operations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20111453/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/21/trion-hires-executives-for-overseas-operations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bull-is-the-best-pr-name-ever</category><category>business-models</category><category>fantasy</category><category>hiring</category><category>jeff-pabst</category><category>jonathan-goddard</category><category>marketing</category><category>mmo-industry</category><category>pr</category><category>rift</category><category>simon-bull</category><category>trion</category><category>trion-world</category><category>trion-worlds</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 21 Nov 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Piranha: MechWarrior's F2P model not pay-to-win]]></title><link>http://massively.joystiq.com/2011/11/07/piranha-mechwarriors-f2p-model-not-pay-to-win/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/07/piranha-mechwarriors-f2p-model-not-pay-to-win/</guid><comments>http://massively.joystiq.com/2011/11/07/piranha-mechwarriors-f2p-model-not-pay-to-win/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/07/piranha-mechwarriors-f2p-model-not-pay-to-win/"><img alt="MechWarrior Online - some giant robot thing shooting someone" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/mechwarriorreboot.jpg" /></a></div>
Concerned about the free-to-play nature of the newly announced <a href="http://massively.joystiq.com/tag/MechWarrior-Online/"><em>MechWarrior Online</em></a> title? You shouldn't be, according to the latest <a href="http://massively.joystiq.com/tag/Piranha-Games/">Piranha Games</a> dev blog. The big wall o' text comes courtesy of one <a href="http://massively.joystiq.com/tag/bryan-ekman">Bryan Ekman</a>, who says that the new battle mech game will definitely not be pay-to-win.<br />
<br />
"One of our core pillars is role warfare and [it] is designed to, well -- level the playing field -- another concept from our original design. We're doing away with the arms race and making battle mechs of all shapes and sizes have a purpose and role on the battlefield," Ekman says.<br />
<br />
Why should players spend any money, then? That's not as clear, though the blog does touch on the usual F2P bullet points of convenience and acquisition speed. Get out your PR decoder rings and head to the official <em>MechWarrior Online</em> website for more info.<br />
<br />
<strong>[Update: A <a href="http://mwomercs.com/news/2011/11/16-november-reboot-month">second blog post</a> outlines the team's reveal plans in the coming weeks. Thanks to nimzy for the tip!]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/07/piranha-mechwarriors-f2p-model-not-pay-to-win/">Piranha: MechWarrior's F2P model not pay-to-win</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Nov 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/07/piranha-mechwarriors-f2p-model-not-pay-to-win/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20100881/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/07/piranha-mechwarriors-f2p-model-not-pay-to-win/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-mechs</category><category>bryan-ekman</category><category>dev-blog</category><category>dev-diary</category><category>f2p</category><category>free-to-play</category><category>marketing-speak</category><category>mechwarrior</category><category>mechwarrior-online</category><category>piranha-games</category><category>pr</category><category>pr-speak</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 07 Nov 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[KingsIsle teasing new Wizard101 content]]></title><link>http://massively.joystiq.com/2011/10/21/kingsisle-teasing-new-wizard101-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/21/kingsisle-teasing-new-wizard101-content/</guid><comments>http://massively.joystiq.com/2011/10/21/kingsisle-teasing-new-wizard101-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/21/kingsisle-teasing-new-wizard101-content/"><img border="1" hspace="4"  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/wiz-rb-1021.jpg" vspace="4" /></a></div>
Our friends at <a href="http://massively.joystiq.com/tag/kingsisle-entertainment">KingsIsle Entertainment</a> have tipped us off to an exciting bit of news regarding <a href="http://massively.joystiq.com/category/wizard101"><em>Wizard101</em></a>. Unfortunately we don't know quite what that news is just yet. Why the posting then? Well, that's where you lot come in.<br />
<br />
Take a look at the image above and put on your thinking caps. KingsIsle let slip the fact that this picture is the first in a series of three to be released over the next week or so, and there's some sort of message hidden in each image. As we understand it, all three will be needed to decipher the full message, which ultimately has something to do with some "mysterious upcoming new content."<br />
<br />
[Source: KingsIsle press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/21/kingsisle-teasing-new-wizard101-content/">KingsIsle teasing new Wizard101 content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Oct 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/21/kingsisle-teasing-new-wizard101-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20086851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/21/kingsisle-teasing-new-wizard101-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>family</category><category>fantasy</category><category>free-to-play</category><category>kids</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>pr</category><category>press-release</category><category>promotions</category><category>wizard-101</category><category>wizard101</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 21 Oct 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[SOE releases second PlanetSide 2 short story]]></title><link>http://massively.joystiq.com/2011/10/14/soe-releases-second-planetside-2-short-story/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/14/soe-releases-second-planetside-2-short-story/</guid><comments>http://massively.joystiq.com/2011/10/14/soe-releases-second-planetside-2-short-story/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/14/soe-releases-second-planetside-2-short-story/"><img alt="PlanetSide 2 - Vanu concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/322.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> is kicking the publicity machine for <a href="http://massively.joystiq.com/category/planetside-2"><em>PlanetSide 2</em></a> into high gear lately. The only problem is that all the PR has nothing to do with the actual game.<br />
<br />
Yes, shooters can have lore (<a href="http://massively.joystiq.com/category/global-agenda"><em>Global Agenda</em></a> has quite an extensive backstory, for example), and SOE seems determined to keep its Forgelight-powered MMOFPS in the news without revealing much more about the mechanics. The latest salvo comes courtesy of celebrated comic scribe <a href="http://massively.joystiq.com/tag/marv-wolfman">Marv Wolfman</a>, who is busily creating <em>PlanetSide 2's</em> factional history via a series of short story vignettes. Today's reveal, the second in a series, centers on characters from the Vanu Sovereignty, some of whom buy into the faction's zealotry. "Today we have declared our Sovereignty, a Vanu Sovereignty. Only one force can live on Auraxis, and it must be us," one of them declares.<br />
<br />
You can read the full text at the official <em>PlanetSide 2</em> website, and don't forget to check out our exclusive <a href="http://massively.joystiq.com/2011/10/12/reporting-from-the-front-marv-wolfman-on-the-chronicling-of-pla/">Wolfman interview</a> from earlier this week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/14/soe-releases-second-planetside-2-short-story/">SOE releases second PlanetSide 2 short story</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Oct 2011 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/14/soe-releases-second-planetside-2-short-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20081380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/14/soe-releases-second-planetside-2-short-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backstory</category><category>lore</category><category>marv-wolfman</category><category>mmo-shooter</category><category>mmofps</category><category>planetside</category><category>planetside-2</category><category>pr</category><category>public-relations</category><category>sandy-jones</category><category>sci-fi</category><category>scifi</category><category>shooter</category><category>soe</category><category>Sony-Online-Entertainment</category><category>vanu</category><category>vanu-sovereignty</category><category>yay-more-lore</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 14 Oct 2011 00:00:00 EST</pubDate></item><item><title><![CDATA[E3 2011: GamersFirst talks Fallen Earth and F2P]]></title><link>http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/</guid><comments>http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/fallen-earth"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/fe.jpg" vspace="4" /></a></div>
Last week the devs at <a href="http://icarusstudios.com">Icarus Studios</a> dropped the first hints of their <a href="http://massively.joystiq.com/2011/05/31/fallen-earth-gets-cozy-with-gamersfirst/">collaboration</a> with noted free-to-play developer <a href="http://gamersfirst.com">GamersFirst</a>. Despite a lot of speculation and anticipation (fueled in part by the fact that the <a href="http://fallenearth.com"><em>Fallen Earth</em></a> website went offline for a few hours for updates), no free-to-play announcement was forthcoming.<br />
<br />
Yesterday at the annual <a href="http://massively.joystiq.com/tag/e3-2011">E3</a> convention in Los Angeles, our own <a href="http://massively.joystiq.com/editor/rubi-bayer">Rubi Bayer</a> managed to corner <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst's</a> <a href="http://massively.joystiq.com/tag/darek-connole">Darek Connole</a> to ask him what the heck is going on in terms of wasteland business models and future development considerations.<br />
<br />
Is <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> cash shop expanding? Is the game going free-to-play? GamersFirst remains coy on both subjects, but you can check out the full interview after the cut for more details.<p><a href="http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/" rel="bookmark">Continue reading <em>E3 2011: GamersFirst talks Fallen Earth and F2P</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/">E3 2011: GamersFirst talks Fallen Earth and F2P</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Jun 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19962690/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>darek-connole</category><category>e3</category><category>e3-2011</category><category>f2p</category><category>fallen-earth</category><category>featured</category><category>free-to-play</category><category>gamersfirst</category><category>icarus</category><category>icarus-studios</category><category>interview</category><category>interviews</category><category>marketing</category><category>microtransactions</category><category>pr</category><category>previews</category><category>sci-fi</category><category>wasteland</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 09 Jun 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[BBC assembles experts to comment on Sony crisis]]></title><link>http://massively.joystiq.com/2011/05/03/bbc-assembles-experts-to-comment-on-sony-crisis/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/03/bbc-assembles-experts-to-comment-on-sony-crisis/</guid><comments>http://massively.joystiq.com/2011/05/03/bbc-assembles-experts-to-comment-on-sony-crisis/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.bbc.co.uk/news/technology-13265924"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/sony.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
The fact that it's been one of the worst couple of weeks for <a href="http://massively.joystiq.com/tag/sony/">Sony</a> -- and its customers -- cannot be disputed. However, the future of this crisis, which started a couple of weeks ago <a href="http://massively.joystiq.com/2011/05/03/soe-releases-further-breach-details-24-6-million-accounts-compr/">when Sony's network was hacked and user information was stolen</a>, is anybody's guess. As such, <a href="http://www.bbc.co.uk/news/technology-13265924">BBC News assembled a panel of four industry experts</a> to comment on the situation and speculate where Sony might go from here.<br />
<br />
<a href="http://massively.joystiq.com/tag/Richard-Merrin/">Richard Merrin</a>, a PR director, said that Sony demonstrated both the worst and best ways to respond to a crisis: <em>"In the first instance, Sony waited ten days before telling users what was happening, which is a classic error in terms of communications. It knocked consumer [confidence]</em> <em>and damaged Sony's reputation. But with the second incident, it has acted extremely quickly and seems to be following the four golden rules in crisis PR -- to be open, honest, transparent and fast."</em><br />
<br />
<em>"In terms of PR, I think Sony can turn it around,"</em> said <a href="http://www.computerandvideogames.com/">ComputerandVideoGames.com's</a> <a href="http://massively.joystiq.com/tag/Tim-Ingham/">Tim Ingham</a>. <em>"Consumers are often quickly outraged by this sort of wobble from a global corporation -- but we tend to have short memories if we're not personally damaged by a given incident."</em><br />
<br />
The security expert, <a href="http://www.sophos.com">Sophos'</a> <a href="http://massively.joystiq.com/tag/Graham-Cluley/">Graham Cluley</a>, said this doesn't change how users should protect themselves: <em>"People need to be more careful with their passwords and make sure that they have different passwords for different online accounts."</em><br />
<br />
<a href="http://www.bbc.co.uk/news/technology-13265924">You can read the rest of the comments</a> at BBC News.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/03/bbc-assembles-experts-to-comment-on-sony-crisis/">BBC assembles experts to comment on Sony crisis</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 May 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/03/bbc-assembles-experts-to-comment-on-sony-crisis/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19930778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/03/bbc-assembles-experts-to-comment-on-sony-crisis/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bbc</category><category>bbc-news</category><category>computerandvideogames.com</category><category>crisis</category><category>experts</category><category>Graham-Cluley</category><category>panel</category><category>pr</category><category>pr-crisis</category><category>public-relations</category><category>Richard-Merrin</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>sophos</category><category>Tim-Ingham</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 03 May 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Marvel MMO announcing its writer this Thursday]]></title><link>http://massively.joystiq.com/2011/04/25/marvel-mmo-announcing-its-writer-this-thursday/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/25/marvel-mmo-announcing-its-writer-this-thursday/</guid><comments>http://massively.joystiq.com/2011/04/25/marvel-mmo-announcing-its-writer-this-thursday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://marvel.com/news/story/15731/marvel_universe_mmo_introducing_the_writer"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/marvellogo.jpg" vspace="4" /></a></div>
Wakey wakey, <a href="http://marvel.com">Marvel</a> MMO fans: Your favorite company has a big announcement lined up for later this week. It's so big, apparently, that today the legendary comic book publisher released an announcement about its upcoming announcement.<br />
<br />
On Thursday, April 28th, Marvel will be unveiling... drumroll please... the writer of its upcoming comic book-flavored MMORPG. Who could it possibly be? Is Marvel going to talk about the actual game at some point? Inquiring minds want to know the answers to these and other burning questions, and a blurb on the <a href="http://marvel.com/news/story/15731/marvel_universe_mmo_introducing_the_writer">company's website</a> promises some dialogue after the big info drop. "<em>We'll be taking your questions via <a href="http://twitter.com/marvel" target="_blank">Twitter</a>, <a href="http://facebook.com/marvel" target="_blank">Facebook</a> and the liveblog below once the action has begun</em>," says the site. There's also a brief preview video featuring Marvel.com's editorial director, which will be replaced by a live video stream of Thursday's event.<br />
<br />
Check in with Massively later this week as our own <a href="http://massively.joystiq.com/editor/brianna-royce">Bree Royce</a> reports from the Marvel shindig in San Francisco.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/25/marvel-mmo-announcing-its-writer-this-thursday/">Marvel MMO announcing its writer this Thursday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 25 Apr 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/25/marvel-mmo-announcing-its-writer-this-thursday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19923377/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/25/marvel-mmo-announcing-its-writer-this-thursday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcements</category><category>comic-book-mmo</category><category>hype</category><category>marvel</category><category>marvel-mmo</category><category>mmo-industry</category><category>pr</category><category>press-releases</category><category>real-world-events</category><category>superheroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 25 Apr 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: If you could ask a dev any question and get a straight answer, what would it be?]]></title><link>http://massively.joystiq.com/2011/04/18/the-daily-grind-if-you-could-ask-a-dev-any-question-and-get-a-s/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/18/the-daily-grind-if-you-could-ask-a-dev-any-question-and-get-a-s/</guid><comments>http://massively.joystiq.com/2011/04/18/the-daily-grind-if-you-could-ask-a-dev-any-question-and-get-a-s/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-daily-grind/"><img  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/boxers.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Today, let's pretend like marketing, public relations, and corporate secrecy don't exist, shall we? And while we're dreaming up crazy scenarios, let's imagine that you got to sit down with an MMO developer of your choice and ask him or her one direct question. The catch? That dev would have to give you a direct, straight answer without any hedging, PR-speak, or "no comments."<br />
<br />
What would that question be and to whom would you address it?<br />
<br />
Would you want to know the top secret release date for <a href="http://www.swtor.com/"><em>The Old Republic</em></a> or <a href="http://www.guildwars2.com/en/"><em>Guild Wars 2</em></a>? Would you uncover the very real truth behind shady scandals of the past? Would you want to know what the devs say about players amongst each other? Or would you want to know their favorite pies?<br />
<br />
Today you get one question. Today is your... <em>destiny</em>!<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/18/the-daily-grind-if-you-could-ask-a-dev-any-question-and-get-a-s/">The Daily Grind: If you could ask a dev any question and get a straight answer, what would it be?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 18 Apr 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/18/the-daily-grind-if-you-could-ask-a-dev-any-question-and-get-a-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19912500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/18/the-daily-grind-if-you-could-ask-a-dev-any-question-and-get-a-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev</category><category>developer</category><category>guild-wars-2</category><category>gw2</category><category>marketing</category><category>opinion</category><category>pr</category><category>pr-speak</category><category>public-relations</category><category>q-and-a</category><category>question</category><category>question-and-answer</category><category>release-date</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tdg</category><category>the-daily-grind</category><category>the-old-republic</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 18 Apr 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[TERA interview attempts to decipher "westernization"]]></title><link>http://massively.joystiq.com/2011/01/28/tera-interview-attempts-to-decipher-westernization/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/28/tera-interview-attempts-to-decipher-westernization/</guid><comments>http://massively.joystiq.com/2011/01/28/tera-interview-attempts-to-decipher-westernization/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;"><a href="http://www.zam.com/story.html?story=25023&amp;storypage=1"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/screenshot-61.jpg" /></a></div>
Uh oh, it's time for the W-word again. Last week's entry in the <a href="http://tera-online.com"><em>TERA</em></a> <a href="http://massively.joystiq.com/2011/01/18/en-masse-discusses-tera-westernization/">Race and Class</a> series purported to explain <a href="http://enmasse.com">En Masse Entertainment's</a> definition of westernization. The vaguely worded nature of the press release raised more questions than answers, though, and the folks over at <a href="http://www.zam.com/story.html?story=25023&amp;storypage=1">ZAM</a> recently caught up with <a href="http://massively.joystiq.com/tag/en-masse-entertainment">En Masse</a> producer <a href="http://massively.joystiq.com/tag/brian-knox">Brian Knox</a> in an attempt to put some meat on the westernization bones. Knox's insights steered clear of specifics, instead focusing on a general definition as En Masse sees it.<br />
<br />
"<em>Westernization refers to our process of adapting a game to fit the Western market. In some cases, text localization and new marketing assets are all that are needed. Other times, specific game mechanics and features require tweaking for the market</em>," he says.<br />
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So what exactly does that mean for <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a>? It's anyone's guess at this point, and it could be as simple as text translations or as complex as class differences or a softened XP grind. We'll keep our eyes peeled for more details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/28/tera-interview-attempts-to-decipher-westernization/">TERA interview attempts to decipher "westernization"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Jan 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/28/tera-interview-attempts-to-decipher-westernization/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19820335/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/28/tera-interview-attempts-to-decipher-westernization/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>BlueHole</category><category>bluehole-studio</category><category>brian-knox</category><category>en-masse</category><category>en-masse-entertainment</category><category>evasive</category><category>fantasy</category><category>korean-mmo</category><category>pr</category><category>tera</category><category>tera-online</category><category>the-w-word</category><category>translation</category><category>w-word</category><category>westernization</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 28 Jan 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Frogster responds to TERA fan backlash]]></title><link>http://massively.joystiq.com/2010/07/20/frogster-responds-to-tera-fan-backlash/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/20/frogster-responds-to-tera-fan-backlash/</guid><comments>http://massively.joystiq.com/2010/07/20/frogster-responds-to-tera-fan-backlash/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;"><a href="http://www.tera-online.com/forums/showthread.php?t=8036"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/berserkercastanics1.jpg" /></a></div>
The recent announcement by <a href="http://www.bluehole.net/eng/">Bluehole Studios</a> and <a href="http://www.frogster-online.com/">Frogster Online Gaming</a> that the latter had secured the European publishing rights to <a href="http://www.tera-online.com"><em>TERA</em></a> brought about something akin to an outcry from portions of the forthcoming fantasy MMORPG's community. While it wasn't quite millions of voices crying out in terror (and then being <a href="http://www.theforce.net/swtc/Pix/dvd/anh/Alderaan-Frame02.jpg">suddenly silenced</a>), there were a few indignant threads on the various <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a> fan sites. Why the brouhaha? <br />
<br />
Apparently some fans have experienced everything from perceived shoddy customer service, to forum "censorship," to the wanton slaughter of helpless kittens in previous <a href="http://massively.joystiq.com/tag/frogster">Frogster</a>-published titles (the largest of which is free-to-play behemoth <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a>). Frogster director of product management Daniel Ulrich has since extended an olive branch in the form of a post on the official <em>TERA</em> forums, laying out the first of what will be several rounds of Q&amp;A posts over the next few days.<br />
<br />
Check out the <a href="http://www.tera-online.com/forums/showthread.php?t=8036">thread</a> for some answers to your burning <em>TERA</em> questions, including free-to-play vs. pay-to-play, support team specifics, and server hardware.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/20/frogster-responds-to-tera-fan-backlash/">Frogster responds to TERA fan backlash</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tera-online.com/forums/showthread.php?t=8036>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/20/frogster-responds-to-tera-fan-backlash/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19561768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/20/frogster-responds-to-tera-fan-backlash/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluehole-studio</category><category>daniel-ulrich</category><category>en-masse</category><category>en-masse-entertainment</category><category>fans</category><category>frogster</category><category>frogster-interactive</category><category>pr</category><category>publishers</category><category>tera</category><category>tera-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 20 Jul 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Alganon founder David Allen strikes back]]></title><link>http://massively.joystiq.com/2010/04/09/alganon-founder-david-allen-strikes-back/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/09/alganon-founder-david-allen-strikes-back/</guid><comments>http://massively.joystiq.com/2010/04/09/alganon-founder-david-allen-strikes-back/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/alganon/" rel="tag">Alganon</a></p><div style="text-align: center;"><a href="http://www.prweb.com/releases/2010/04/prweb3848924.htm"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/alganon.jpg" /><br />
</a></div>
<a href="http://massively.joystiq.com/2010/03/22/massively-interviews-alganons-derek-smart/">Derek Smart</a> is famous for having the subtlety of an Imperial Walker, so it's only fair that we give the target of one of his <a href="http://www.gamasutra.com/view/news/27688/Quest_Online_Fires_President_Hires_Derek_Smart.php">laser-focused rants</a> the chance to respond. In a press release over at <a href="http://www.prweb.com/releases/2010/04/prweb3848924.htm">PRWeb.com</a>, <a href="http://www.qol.com/">Quest Online</a> founder David Allen addresses his role in the development of the troubled MMORPG known as <a href="http://www.alganon.com/"><em>Alganon</em></a>, as well as the fallout from the hiring of Smart and the events that led to Allen's departure.<br />
<br />
"<em>Mr. Smart began a smear campaign attacking my credibility, first privately among the investors, and then publicly. As many have read on various internet websites, Mr. Smart has made disparaging remarks concerning my professional work and comments that could lead others to question my loyalty, honesty, and ability to successfully create, build, run, and manage a multi-million dollar MMOG development company; something I have been doing successfully for over four years</em>," Allen wrote.<br />
<br />
He goes on to state that he has filed a civil suit against Smart, and paints a bright picture regarding the future of Alganon. "<em>I am confident that during the process of resolving this conflict, the truth will prevail and the factual account of the activities associated with the development of </em><a href="http://massively.joystiq.com/category/alganon">Alganon</a><em> will become known</em>," Allen said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/09/alganon-founder-david-allen-strikes-back/">Alganon founder David Allen strikes back</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Apr 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prweb.com/releases/2010/04/prweb3848924.htm>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/09/alganon-founder-david-allen-strikes-back/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19433047/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/09/alganon-founder-david-allen-strikes-back/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alganon</category><category>David-Allen</category><category>derek-smart</category><category>pr</category><category>pr-statement</category><category>quest-online</category><category>rebuttal</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 09 Apr 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[The great divide between EVE's players and developers]]></title><link>http://massively.joystiq.com/2008/09/01/the-great-divide-between-eves-players-and-developers/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/01/the-great-divide-between-eves-players-and-developers/</guid><comments>http://massively.joystiq.com/2008/09/01/the-great-divide-between-eves-players-and-developers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/concord425.jpg" alt="" /></a><br />Once upon a time, there was <a href="http://www.eve-online.com">a game about internet spaceships</a> set in a vast galaxy, just waiting to be explored and conquered. It wasn't a huge game in terms of subscribers, in fact it was quite niche, but its small following was devoted. The size of the community allowed <a href="http://www.ccpgames.com">the developers</a> to really interact with them and refine the game. The devs were approachable, open, and direct. In many respects, the players and developers were friends. All seemed well in the internet spaceships game, until the player base's numbers grew, and so did the collective din of their voices. The developers soon found they had to be careful about what they said to the players, in case they'd be accused of going back on their word somewhere down the line. At the same time, the game company grew to handle all of these new faces. As with most internet communities, the ever-growing numbers of players became more and more hostile, and the developers grew more and more silent...<br /><br />Then, a developer -- <a href="http://www.escapistmagazine.com/articles/view/editorials/op-ed/847-Jumpgate-EVE-s-Devs-and-the-Friends-They-Keep">let's call him "t20"</a> -- used his knowledge of the game to cheat a little. Some players received an unfair advantage over others because of this lapse of judgment, and it was revealed publicly. The players became enraged. The developers were embarrassed and apologetic. Many players left the game, or at least loudly professed that they would. Many perceived that the developers, seen as a whole, were untrustworthy. Given how bad this situation was, and seeing no real way to change these perceptions, the game's creators had to accept that this was how things were. The people who built up the game from nothing saw little recourse but to withdraw even further from the very community which was so vital to their success. Does our story end there?<p><a href="http://massively.joystiq.com/2008/09/01/the-great-divide-between-eves-players-and-developers/" rel="bookmark">Continue reading <em>The great divide between EVE's players and developers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/01/the-great-divide-between-eves-players-and-developers/">The great divide between EVE's players and developers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Sep 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://winterblink.com/?p=313>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/01/the-great-divide-between-eves-players-and-developers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1298206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/01/the-great-divide-between-eves-players-and-developers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>cheat</category><category>cheating</category><category>community</category><category>council-of-stellar-management</category><category>csm</category><category>dev</category><category>developers</category><category>devs</category><category>elections</category><category>eve</category><category>eve-online</category><category>forums</category><category>pr</category><category>public-relations</category><category>t20</category><category>trust</category><category>warp-drive-active</category><category>winterblink</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 01 Sep 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[E308: BioWare says there is no KOTOR MMO (wink)]]></title><link>http://massively.joystiq.com/2008/07/16/e308-bioware-says-there-is-no-kotor-mmo-wink/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/16/e308-bioware-says-there-is-no-kotor-mmo-wink/</guid><comments>http://massively.joystiq.com/2008/07/16/e308-bioware-says-there-is-no-kotor-mmo-wink/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/bioware.jpg" alt="" />We just saw <a href="http://www.weblogsinc.com/tag/bioware">BioWare</a> show off their new <a href="http://dragonage.bioware.com/agegate.html?ref=/"><em>Dragon Age: Origins</em></a> here at E3, and while that singleplayer game looks great (imagine a <a href="http://www.weblogsinc.com/tag/mass-effect"><em>Mass Effect</em></a> game set in the world of <a href="http://en.wikipedia.org/wiki/Baldur%27s_Gate"><em>Baldur's Gate</em></a>), we did spring the requisite massively multiplayer question on them for you. At the very end of the Q&amp;A session with developer Dan Tudge after the demo, the PR rep told us there was just "time for one more question," and we threw it out there: "So, how's <a href="http://massively.joystiq.com/2008/06/19/bioware-mmo-release-window-revealed-kotor-rumors-persist/">the <em>Knights of the Old Republic</em> MMO</a> coming?"<br /><br />There was silence in the room for a moment. Tudge quietly said, "I... have no idea what you're talking about," and then everyone laughed as the PR rep nervously said, "Good answer." Tudge added, "You're asking me that in front of my boss?" And so we revised the question: <em>Dragon Age</em> has a very MMO-style design -- there's a minimap in the upper right, party portraits in the upper left, and a bar with icons for skills across the bottom. Does BioWare really want to make an MMO? "The interface looked like <em>Baldur's Gate</em> to me," said Tudge cooly. "The real question is, how much of the MMOs did <em>Baldur's Gate</em> influence?"<br /><br />Touch&eacute;. But we left the press conference with a smile, a special secret that we'll share with you now. As much as Tudge was thrown off by the question, as much as the PR flack was aghast that we asked it, we did leave with this satisfactory piece of information: they didn't, in point of fact, deny. <hr />
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            <td><em>Did you enjoy this? Check out <a href="http://massively.joystiq.com/tag/e308/">all of our E3 coverage</a> as the week rolls forward!</em><a href="http://massively.joystiq.com/category/dc-universe-online"> </a></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/16/e308-bioware-says-there-is-no-kotor-mmo-wink/">E308: BioWare says there is no KOTOR MMO (wink)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jul 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/16/e308-bioware-says-there-is-no-kotor-mmo-wink/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1258486/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/e308-bioware-says-there-is-no-kotor-mmo-wink/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>baldurs-gate</category><category>bioware</category><category>breaking</category><category>dragon-age</category><category>dragon-age-origins</category><category>e3</category><category>e3-08</category><category>e3-2008</category><category>e308</category><category>featured</category><category>joystiqfeatures</category><category>knights-of-the-old-republic</category><category>KOTOR</category><category>kotor-mmo</category><category>kotoro</category><category>mmo</category><category>pr</category><category>swtor</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 16 Jul 2008 20:30:00 EST</pubDate></item></channel></rss>
