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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Mytheon site launches with trailer, game to release in Q1 2010]]></title><link>http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/</guid><comments>http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><a href="http://massively.joystiq.com/tag/mytheon"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/mytheonimagescreenat580.jpg"  alt="" /></a><br /><a href="http://www.mytheongame.com"><em>Mytheon</em></a> from <a href="http://www.petroglyphgames.com/">Petroglyph Games</a> is a title we've <a href="http://massively.joystiq.com/tag/mytheon">mentioned in the past</a>, as it's a different take on the type of games we cover at Massively. Essentially it's an <a href="http://massively.joystiq.com/category/mmorts">MMORTS</a>, and as such may be comparable to titles like <a href="http://www.dreamlords.com/home.action;jsessionid=DB8E2CCF172BCBD5140AFC5FE4C8A682"><em>Dreamlords the Reawakening</em></a> or even <a href="http://atlantica.ndoorsgames.com/center/default.asp"><em>Atlantica Online</em></a>. As its name implies, <em>Mytheon</em> is rooted in ancient world myths, which could be a nice departure from the numerous pure fantasy games on the market.  At launch <em>Mytheon</em> will have content based in ancient world Greece and Egypt. <br /><br />The game mechanics seem to be heavily tied in to power stones, which provide different benefits to the game's three classes. According to Petroglyph: <em>"The collection and casting of Power Stones is the backbone of Mytheon. Power Stones initiate every in-game effect possible, from summoning minions and structures that fight for the player, to conjuring fireballs and lightning bolts and healing a party." </em><em>Mytheon</em> can be played solo, but will also have group and PvP gameplay options. The game's first trailer might give you a better idea of what to expect. It's <a href="http://www.mytheongame.com">embedded on the new game site</a>, and offers some of the first glimpses at <em>Mytheon</em>'s gameplay as well as the setting of Hades.<p><a href="http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/" rel="bookmark">Continue reading <em>Mytheon site launches with trailer, game to release in Q1 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/">Mytheon site launches with trailer, game to release in Q1 2010</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Jun 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19078032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/25/mytheon-site-launches-with-trailer-game-to-release-in-q1-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-world</category><category>egypt</category><category>f2-</category><category>fantasy</category><category>free-to-play</category><category>greece</category><category>hades</category><category>historical</category><category>microtransactions</category><category>mmorts</category><category>mytheon</category><category>new-titles</category><category>petroglyph</category><category>petroglyph-games</category><category>power-stones</category><category>true-games</category><category>true-games-interactive</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 25 Jun 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[True Games Interactive interview discusses Mytheon MMO]]></title><link>http://massively.joystiq.com/2008/12/02/true-games-interactive-interview-discusses-mytheon-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/02/true-games-interactive-interview-discusses-mytheon-mmo/</guid><comments>http://massively.joystiq.com/2008/12/02/true-games-interactive-interview-discusses-mytheon-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://www.mytheongame.com/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/mytheonlogoat425.jpg" /></a><br />The <a href="http://massively.joystiq.com/category/fantasy">fantasy genre</a> reigns supreme in the MMO industry, but even die-hard fantasy enthusiasts have to admit though... there's a lot of it out there in the MMO space. A new twist on fantasy, in the form of myth, could be a breath of fresh air for gamers looking for a different type of setting. At least, <a href="http://www.petroglyphgames.com">Petroglyph</a> and <a href="http://www.truegames.com/">True Games Interactive</a> are banking on this with <a href="http://www.mytheongame.com/"><em>Mytheon</em></a>, their in-development MMO title. Rather than conjuring up a brand new setting, <em>Mytheon</em> looks back to real world mythology and crafts a game around it. The game's introduction makes reference to the Greek Pantheon and Norse mythology, highlighting the core struggle in the game: the time of the Gods is ending, as decreed by the Fates, and it's time for humankind to live on its own terms. <br /><br /><em>Mytheon</em> will be be a game that will have solo, group, and PvP gameplay modes, with elements of <a href="http://news.bigdownload.com/2008/12/02/petroglyph-and-true-games-announce-mytheon/">'real-time combat and extensive customization features'</a>, according to <a href="http://news.bigdownload.com/bloggers/john-callaham/ ">John Callaham</a> at Massively's sister site, <a href="http://www.bigdownload.com">Big Download</a>. The game will center around Power Stones which fuel or unlock powers and abilities in <em>Mytheon</em>; the title's three character classes will be attuned with certain types of Power Stones, allowing for abilities such as summoning and healing. Callaham recently had a chance to interview the Director of Product Development at True Games Interactive, Peter Cesario, about what we can expect from <em>Mytheon</em>. Cesario discusses the decision to go with the micro-transaction business model, and how combining the elements of action, strategy, and roleplaying in Mytheon creates <em>"a whole new genre unto itself." </em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/02/true-games-interactive-interview-discusses-mytheon-mmo/">True Games Interactive interview discusses Mytheon MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Dec 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bigdownload.com/2008/12/02/interview-true-games-talks-about-mytheon>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/02/true-games-interactive-interview-discusses-mytheon-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1388884/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/02/true-games-interactive-interview-discusses-mytheon-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>f2p</category><category>fantasy</category><category>fates</category><category>free-choice</category><category>free-to-play</category><category>greek-pantheon</category><category>micro-transactions</category><category>mmo-industry</category><category>myth</category><category>mytheon</category><category>new-titles</category><category>norse-mythology</category><category>peter-cesario</category><category>petroglyph</category><category>power-stone</category><category>power-stones</category><category>true-games</category><category>true-games-interactive</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 02 Dec 2008 16:00:00 EST</pubDate></item></channel></rss>
