Nobody likes reading quest text. Having to sift through five paragraphs of text just to figure out what you're doing isn't anyone's idea of a good time. The latest entry in the WildStar Wednesday series of developer blogs is all about how the team has tried to do away with mind-numbing and ponder...
Posted on Nov 25th 2014 8:00PM
Posted on Nov 25th 2014 2:00PM
Posted on Nov 25th 2014 12:00PM