Nobody likes reading quest text. Having to sift through five paragraphs of text just to figure out what you're doing isn't anyone's idea of a good time. The latest entry in the WildStar Wednesday series of developer blogs is all about how the team has tried to do away with mind-numbing and ponder...
Posted on Dec 26th 2014 10:00AM
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Posted on Dec 25th 2014 9:00PM