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Posts tagged ports

Conquer Online taking itself on to the iPad

Conquer Online took the step toward cross-platform play options not so long ago with the release of a Mac client, but it's moving forward yet again. The game is going to be launching on the iPad as well in the very near future, complete with a touch-based interface and all of the game's existing ...

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US free-to-play MMO market oversaturated?

With new free-to-play titles, like Earth Eternal, in development while other titles are being ported over from Asia to the US at a rapid-fire rate, the question of oversaturation is being spread amongst the lips of the industry. Are we looking at a market too filled with low-budget free to play ...

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The Daily Grind: Teleportation/flights versus other travel

The trend with online games has been to loosen up on some of the more hardcore traditions of previous generations. The endless grinding of older MMOs is nowhere near as prevalent as before, with full quest progression offered in many current titles. Another area that's seen a change is the way we ...

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Why do publishers import so many older MMOs?

Richard Aihoshi posed this question over at MMORPG.com in his most-recent article entitled "Richard Aihoshi's Free Zone: Why Publishers Import Older MMOs". The curiosity stems from the fact that we're beginning to see many more MMOs that are simply imported and localized for a western audience, ...

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Pirates to get more RvR love from Flying Lab Software

Pirates are always the underdogs in MMOs, aren't they? That seems to be the case in Pirates of the Burning Sea, where the Pirate nation has been at a disadvantage with the game's Conquest system. While their ports can't be controlled (permanently) by another nation, they're likewise unable to keep ...

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Storyboard: Over, done, finished, finito

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