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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MMObility: Fifteen fun free MMORPGs for your tablet or smartphone]]></title><link>http://massively.joystiq.com/2013/03/22/mmobility-fifteen-fun-free-mmorpgs-for-your-tablet-or-smartphon/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/22/mmobility-fifteen-fun-free-mmorpgs-for-your-tablet-or-smartphon/</guid><comments>http://massively.joystiq.com/2013/03/22/mmobility-fifteen-fun-free-mmorpgs-for-your-tablet-or-smartphon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/22/mmobility-fifteen-fun-free-mmorpgs-for-your-tablet-or-smartphon"><img alt="Avabel screenshot" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/screenshot2013-03-19-23-01-13.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
Mobile MMORPGs are still hard to come by. Sure, there are a ton of pseudo-MMOs and developers who claim to have created an MMO, but the fact is that persistence -- a key to defining what an MMO is -- is often gone from many of these games. I want to be able to log out of the game while the rest of the digital world goes on without me. Or better yet, and in the case of most MMORTS titles, I want to log out of the game and continue to have an effect on the world through trades, wars, or the fallout of diplomacy.<br />
<br />
Even though the market is often bare, there are still quite a few MMOs out there. Many of them are fun as well! I know, I know, I am making it seem as though the smartphone or tablet MMO market is empty of all content, but the truth is that for its age, it's doing very well. There are more and more coming out all of the time, and hopefully I'll be there to cover them. In the meanwhile, enjoy a list of the specific titles that rest on my <a href="http://www.google.com/nexus/7/">Nexus 7 3G tablet</a>, just waiting to be played anywhere and any time!<p><a href="http://massively.joystiq.com/2013/03/22/mmobility-fifteen-fun-free-mmorpgs-for-your-tablet-or-smartphon/" rel="bookmark">Continue reading <em>MMObility: Fifteen fun free MMORPGs for your tablet or smartphone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/22/mmobility-fifteen-fun-free-mmorpgs-for-your-tablet-or-smartphon/">MMObility: Fifteen fun free MMORPGs for your tablet or smartphone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Mar 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/22/mmobility-fifteen-fun-free-mmorpgs-for-your-tablet-or-smartphon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20510353/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/22/mmobility-fifteen-fun-free-mmorpgs-for-your-tablet-or-smartphon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcane-legends</category><category>avabel</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>dark-legends</category><category>featured</category><category>google</category><category>ingress</category><category>kabam</category><category>life-is-magic</category><category>location-based</category><category>midgard-rising</category><category>mmobility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>nexus-7</category><category>opinion</category><category>order-and-chaos-online</category><category>parallel-kingdom</category><category>parallel-mafia</category><category>parallel-zombies</category><category>perblue</category><category>phone</category><category>pocket-legends</category><category>Red-Robot-Labs</category><category>smartphone</category><category>spacetime-studios</category><category>star-legends</category><category>tablet</category><category>the-hobbit-kingdoms-of-middle-earth</category><category>tibiaME</category><category>warspear-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 22 Mar 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[Pocket Legends adds Paladin and Ranger classes]]></title><link>http://massively.joystiq.com/2012/12/13/pocket-legends-adds-paladin-and-ranger-classes/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/13/pocket-legends-adds-paladin-and-ranger-classes/</guid><comments>http://massively.joystiq.com/2012/12/13/pocket-legends-adds-paladin-and-ranger-classes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/13/pocket-legends-adds-paladin-and-ranger-classes/"><img alt="Pocket Legends adds Paladin and Ranger classes" data-src-height="276" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/pl.jpg" /></a></div>
Three's company no longer; <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a> is adding two new classes to its smash hit <em><a href="http://massively.joystiq.com/tag/pocket-legends/">Pocket Legends</a></em>, bringing up the grand total of available characters to five. The new classes to be included in today's update are the Vixen Ranger and the Rhino Paladin. The Ranger looks to be a dual-wielding fighter while the Paladin is geared out as a classic tank.<br />
<br />
The new classes aren't the only things being added today. The update has a new level 76 red dragon to defeat, additional dungeons, a heroic instance, a 3v3 capture-the-flag map, more options for existing classes' skills, and the game's Winterfest holiday event.<br />
<br />
[Source: Spacetime Studios press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/13/pocket-legends-adds-paladin-and-ranger-classes/">Pocket Legends adds Paladin and Ranger classes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 13 Dec 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/13/pocket-legends-adds-paladin-and-ranger-classes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20402641/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/13/pocket-legends-adds-paladin-and-ranger-classes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>christmas</category><category>christmas-2012</category><category>class</category><category>classes</category><category>content-patch</category><category>content-update</category><category>f2p</category><category>free</category><category>free-to-play</category><category>holiday</category><category>holiday-2012</category><category>paladin</category><category>patch</category><category>pocket-legends</category><category>ranger</category><category>spacetime</category><category>spacetime-studios</category><category>update</category><category>winterfest</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 13 Dec 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Free for All: Arcane Legends is more than Pocket Legends 2.0]]></title><link>http://massively.joystiq.com/2012/11/14/free-for-all-arcane-legends-is-more-than-pocket-legends-2-0/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/14/free-for-all-arcane-legends-is-more-than-pocket-legends-2-0/</guid><comments>http://massively.joystiq.com/2012/11/14/free-for-all-arcane-legends-is-more-than-pocket-legends-2-0/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/14/free-for-all-arcane-legends-is-more-than-pocket-legends-2-0"><img alt="Arcane Legends screenshot" data-src-height="256" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/screenshot2012-11-08-21-08-31-1.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
<a href="http://www.spacetimestudios.com/">Spacetime Studios'</a> newest title, <a href="http://www.spacetimestudios.com/content.php?416-Arcane-Legends"><em>Arcane Legends</em></a>, which just launched officially yesterday, didn't quite excite me at first. This was before I had played the game or really caught a glimpse of any in-game artwork, but after three titles, I'd been wondering whether Spacetime could change its tune a bit. The last three titles have been basically the same game, albeit set in different genres and universes. First we were given <a href="http://pocketlegends.com/"><em>Pocket Legends</em></a>, a fantasy dungeon-crawler that surprised us with how much content and fun was to be had inside. Then we got <a href="http://starlegends.com/"><em>Star Legends</em></a>, a sci-fi version with a few tweaks. Next up came <a href="http://www.darklegends.com/"><em>Dark Legends</em></a>, a vampire-themed modern adventure that introduced us to action-based combat with a more "adult" tone.<br />
<br />
It's not that all of the previous titles were no fun to play. Instead, each one offers a smooth experience that's easy to jump into and sometimes hard to put down. But each one felt a bit more like a variant on a previous model, a build-up to something more finalized and slick.<br />
<br />
Is <a href="http://massively.joystiq.com/tag/Arcane-Legends/"><em>Arcane Legends</em></a> that better product? Did it take three tries to finally get things right in the Legends line?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/arcane-legends-screenshots/">Arcane Legends screenshots</a></strong></p><a href="http://massively.joystiq.com/photos/arcane-legends-screenshots/#5462447"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/alscreen1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/arcane-legends-screenshots/#5462448"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/alscreen2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/arcane-legends-screenshots/#5462449"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/alscreen3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/arcane-legends-screenshots/#5462450"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/alscreen4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/arcane-legends-screenshots/#5430049"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/screenshot2012-11-08-21-08-31_thumbnail.png" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/11/14/free-for-all-arcane-legends-is-more-than-pocket-legends-2-0/" rel="bookmark">Continue reading <em>Free for All: Arcane Legends is more than Pocket Legends 2.0</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/14/free-for-all-arcane-legends-is-more-than-pocket-legends-2-0/">Free for All: Arcane Legends is more than Pocket Legends 2.0</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Nov 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/14/free-for-all-arcane-legends-is-more-than-pocket-legends-2-0/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20377397/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/14/free-for-all-arcane-legends-is-more-than-pocket-legends-2-0/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-based-combat</category><category>arcane-legends</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>dark-legends</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>hands-on</category><category>launch</category><category>launch-day</category><category>launches</category><category>microtransaction</category><category>microtransactions</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>opinion</category><category>phone</category><category>pocket-legends</category><category>premium</category><category>smartphone</category><category>spacetime-studios</category><category>star-legends</category><category>velvet-rope</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 14 Nov 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Stomping around the world of The Missing Ink]]></title><link>http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/</guid><comments>http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/"><img alt="The Missing Ink screenshot" data-src-height="349" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/fullscreen-capture-812012-82638-am.bmp.jpg" /></a></div>
If there's one phrase that gets me excited for a new MMO, it's "cross-platform." I know that's not very slick-sounding, but when I hear those words, I envision playing the same game across multiple devices. I can sit at my PC, move over to my bar, take a seat on my patio, sit down in the bath (with the tablet carefully held over the side) and finish off a dungeon while I'm lying in bed.<br />
<br />
<a href="http://www.missing-ink.com/index.php"><em>The Missing Ink</em></a> is not only attempting to be a unique title by offering the type of access that we normally see only from <a href="http://www.spacetimestudios.com/">Spacetime Studios</a> or <a href="http://massively.joystiq.com/tag/html5/">HTML5 browser MMOs</a> but presenting a very unique-looking game, one of paper cutout figures and Burton-esque curly trees dotting a wavy landscape. There's also a building mode promised, although I haven't experienced it yet. But will this multi-platform approach work? Well, I took a look at the alpha and have enjoyed what I've seen so far, but I must warn you: This is not a review. It's hardly even a preview. It's just a peek into a strange, new game. The following opinions and gameplay bits are subject to massive, sweeping changes.<p><a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/" rel="bookmark">Continue reading <em>MMObility: Stomping around the world of The Missing Ink</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/">MMObility: Stomping around the world of The Missing Ink</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Aug 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20290851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/03/mmobility-stomping-around-the-world-of-the-missing-ink/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>cross-platform</category><category>featured</category><category>html5</category><category>missing-ink</category><category>mmobility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>multi-platform</category><category>opinion</category><category>paper-cut</category><category>paper-doll</category><category>papercut</category><category>phone</category><category>pocket-legends</category><category>quest</category><category>questing</category><category>RedBedlam</category><category>smartphone</category><category>spacetime-studios</category><category>the-missing-ink</category><category>tmi</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 03 Aug 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Fourteen MMOs that you can play anywhere]]></title><link>http://massively.joystiq.com/2012/07/13/mmobility-fourteen-mmos-that-you-can-play-anywhere/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/13/mmobility-fourteen-mmos-that-you-can-play-anywhere/</guid><comments>http://massively.joystiq.com/2012/07/13/mmobility-fourteen-mmos-that-you-can-play-anywhere/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/07/13/mmobility-fourteen-mmos-that-you-can-play-anywhere"><img alt="Remanum screenshot" data-src-height="232" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/fullscreen-capture-7112012-114429-am.bmp.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
I thought it'd be fun to make a list of go-anywhere MMOs this week. It's not really hard to find portable MMOs that run on laptops or netbooks. The real issue is locating MMOs that can be played on your desktop while you're at work (while the boss isn't looking, of course!), then on your phone at lunch, and then on your laptop while you sit in bed later that night.<br />
<br />
The technology to make constantly accessible MMOs is there, namely in the form of HTML5. Adobe recently announced that not only is it moving away from Flash for mobile devices, but it is also specifically targeting <a href="http://www.appstechnews.com/news/2012/jun/29/no-flash-jelly-bean-adobe-says/">Android Jelly Bean</a>. There is a new wave of web technologies coming that will hopefully, once and for all, put an end to the need for special lists like this one. Not all of my choices are HTML5-based, but I tried to keep all of them open for all devices. If you notice any oddities while playing them on a certain device, let me know in the comments section so I can note it. I get a lot of requests for lists like this, so I want to keep things tight.<br />
<br />
In the meanwhile, enjoy the list. There are others out there, but I wanted to pick out some that give pretty much the same result across whichever device you use.<p><a href="http://massively.joystiq.com/2012/07/13/mmobility-fourteen-mmos-that-you-can-play-anywhere/" rel="bookmark">Continue reading <em>MMObility: Fourteen MMOs that you can play anywhere</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/13/mmobility-fourteen-mmos-that-you-can-play-anywhere/">MMObility: Fourteen MMOs that you can play anywhere</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 13 Jul 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/13/mmobility-fourteen-mmos-that-you-can-play-anywhere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20275636/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/13/mmobility-fourteen-mmos-that-you-can-play-anywhere/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achaea</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>browserquest</category><category>dark-legends</category><category>domain-of-heroes</category><category>featured</category><category>fleck</category><category>grepolis</category><category>illyriad</category><category>illyriad-games</category><category>might-and-magic-heroes-kingdom</category><category>mmobility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>mud</category><category>o-games</category><category>ogame</category><category>opinion</category><category>parallel-kingdom</category><category>parallel-mafia</category><category>perblue</category><category>phone</category><category>pocket-legends</category><category>remanum</category><category>smartphone</category><category>spacetime-studios</category><category>star-legends</category><category>travian</category><category>travian-games</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 13 Jul 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: The death of AAA]]></title><link>http://massively.joystiq.com/2012/06/26/the-soapbox-the-death-of-aaa/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/26/the-soapbox-the-death-of-aaa/</guid><comments>http://massively.joystiq.com/2012/06/26/the-soapbox-the-death-of-aaa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/vindictus/" rel="tag">Vindictus</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/06/26/the-soapbox-the-death-of-aaa/"><img alt="38 Studios picture" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/schillinprov530-1337287758.jpg" style="border-width: 0px; border-style: solid; margin: 4px; width: 530px; height: 289px; " /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
I think we're all pretty familiar with the tragic story of <a href="http://massively.joystiq.com/tag/38-Studios/">38 Studios</a> by now. If not, <a href="http://massively.joystiq.com/tag/38-studios/">take some time to familiarize yourself with it</a>. Essentially it is a tale of massive dreams, botched plans, and hundreds of job losses. I'm not yet sure <em>exactly</em> what went wrong, but I have a feeling that the lackluster response to the studio's stand-alone title might be to blame on top of the poor performance in the high-end of the company. Either way, I have seen many comments exclaiming the end of the big-budget title or at least more trepidation from governments that feel the need to get into a game (no pun intended) they were unfamiliar with.<br />
<br />
If we could take a poll of the several million "AAA" MMO players in North America, it's my bet that most of them simply go from one title to the other. The <a href="http://www.riftgame.com/en/"><em>RIFT</em></a> players who are now enjoying <a href="http://www.swtor.com/"><em>Star Wars: The Old Republic</em></a> came from <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a>, and before that (if they played MMOs before <em><a href="http://massively.joystiq.com/category/World-of-warcraft">WoW</a></em>) they might have been <a href="http://na.cityofheroes.com/en/"><em>City of Heroes</em></a> fans and <a href="http://www.everquest.com/"><em>EverQuest</em></a> players before that. For a long time, large studios held <em>all</em> of the players. Then, AAA started rolling down the steep hill to where it is now.<p><a href="http://massively.joystiq.com/2012/06/26/the-soapbox-the-death-of-aaa/" rel="bookmark">Continue reading <em>The Soapbox: The death of AAA</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/26/the-soapbox-the-death-of-aaa/">The Soapbox: The death of AAA</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Jun 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/26/the-soapbox-the-death-of-aaa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20264945/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/26/the-soapbox-the-death-of-aaa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>Anarchy-Online</category><category>battlestar-galactica-online</category><category>Bigpoint</category><category>Blizzard</category><category>city-of-heroes</category><category>editorial</category><category>everquest</category><category>featured</category><category>flyff</category><category>free-realms</category><category>gemstone-iv</category><category>glitch</category><category>illyriad</category><category>jagex</category><category>kurt-schilling</category><category>mabinogi</category><category>MapleStory</category><category>milmo</category><category>minecraft</category><category>op-ed</category><category>opinion</category><category>pocket-legends</category><category>rant</category><category>rants</category><category>rappelz</category><category>rift</category><category>runescape</category><category>second-life</category><category>Sega</category><category>soapbox</category><category>SOE</category><category>SONY</category><category>Sony-Online-Entertainment</category><category>spiral-knights</category><category>star-wars-the-old-republic</category><category>the-soapbox</category><category>three-rings</category><category>tiny-speck</category><category>trion</category><category>vindictus</category><category>wizard101</category><category>World-of-Warcraft</category><category>wow</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 26 Jun 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[E3 2012: Spacetime Studios demos another smash Legends hit]]></title><link>http://massively.joystiq.com/2012/06/06/e3-2012-spacetime-studios-demos-another-smash-legends-hit/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/06/e3-2012-spacetime-studios-demos-another-smash-legends-hit/</guid><comments>http://massively.joystiq.com/2012/06/06/e3-2012-spacetime-studios-demos-another-smash-legends-hit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/06/e3-2012-spacetime-studios-demos-another-smash-legends-hit/"><img alt="E3 2012 Spacetime Studios demos another smash Legends hit" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/arcanelegendsheader.jpg" /></a></div>
If you're a fan of <a href="http://massively.joystiq.com/tag/spacetime">Spacetime Studios'</a> mobile MMO <em><a href="http://massively.joystiq.com/tag/Pocket-Legends/">Pocket Legends</a></em> or any of its brethren, you're in for a treat. The studio's next installment in the series, <em><a href="http://massively.joystiq.com/tag/arcane-legends">Arcane Legends</a>,</em> promises to deliver more of what all gamers crave: a standard hack-'n'-slash dungeon crawler feel, with more weapons, more environments, more lore, and more of just plain ol' fun. For free.<br />
<br />
Players who haven't experienced any of the <em>Legends </em>series will find it familiar yet entertaining. Spacetime is entirely dedicated to gaming software on all platforms. <em>Pocket Legends </em>was its first foray into the market, and thus was born <em><a href="http://massively.joystiq.com/tag/Star-Legends/">Star Legends</a> </em>and <em><a href="http://massively.joystiq.com/tag/Dark-Legends/">Dark Legends</a>,</em> each with its own style and flair. <em>Arcane Legends</em> delivers more of what the previous titles offer.<br />
<br />
I was able to sit down with <a href="http://massively.joystiq.com/tag/Fernando-Blanco/">Fernando Blanco</a>, Director of Marketing, at <a href="http://massively.joystiq.com/tag/E3-2012/">E3</a> to see a demo for the game, which the studio showcased on two tablets -- including a Kindle Fire. It was quite impressive.<p><a href="http://massively.joystiq.com/2012/06/06/e3-2012-spacetime-studios-demos-another-smash-legends-hit/" rel="bookmark">Continue reading <em>E3 2012: Spacetime Studios demos another smash Legends hit</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/06/e3-2012-spacetime-studios-demos-another-smash-legends-hit/">E3 2012: Spacetime Studios demos another smash Legends hit</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Jun 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/06/e3-2012-spacetime-studios-demos-another-smash-legends-hit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20252259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/06/e3-2012-spacetime-studios-demos-another-smash-legends-hit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcane-legends</category><category>con</category><category>convention</category><category>convention-coverage</category><category>dark-legends</category><category>e3</category><category>e3-2012</category><category>electronic-entertainment-expo</category><category>expo</category><category>Fernando-Blanco</category><category>pocket-legends</category><category>spacetime-studios</category><category>star-legends</category><dc:creator><![CDATA[Jeffery Wright]]></dc:creator><pubDate>Wed, 06 Jun 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Spacetime Studios' Cinco Barnes talks Dark Legends design]]></title><link>http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/</guid><comments>http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/"><img alt="Google Plus hangout screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fullscreen-capture-5252012-121109-pm.bmp.jpg" /></a></div>
If you have wondered about what was going on in <a href="http://www.spacetimestudios.com/">Spacetime Studios'</a> <a href="http://massively.joystiq.com/tag/cinco-barnes">Cinco Barnes</a>' head while designing <a href="http://www.darklegends.com"><em>Dark Legends</em></a>, wonder no more. I was asked to sit in on a Google + hangout, essentially a public video conference call, with Cinco, <a href="https://plus.google.com/u/0/117322211659659422971/posts">Carter Dotson</a> from <a href="http://www.148apps.com/">148apps</a> and <a href="https://plus.google.com/u/0/117328393828989623748/posts">Heidi Duran</a> from <a href="http://www.girlgamer.com/">GirlGamer</a>. The event was moderated by <a href="https://plus.google.com/u/0/112241639219303464110/posts">Ashley Esqueda</a> from <a href="http://www.g4tv.com/thefeed/author/2713982/ashley-esqueda/">G4TV</a>. Cinco fielded some questions from us and fans of the game.<br />
<br />
Want to see some cool concept art? Need to know if the energy mechanic in <em>Dark Legends</em> was created just to make fast cash? Have you <a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/">heard about</a> Spacetime's newly announced title <a href="http://www.spacetimestudios.com/content.php?416-Arcane-Legends"><em>Arcane Legends</em></a>, but have no idea what might be involved with the game? Have you wondered about the images in the opening video, the appearance of top hats, and the possibility of obtaining all of those great costumes through in-game means? You can find out the answers to these and other important questions in the video, embedded just after the cut.<p><a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/" rel="bookmark">Continue reading <em>Spacetime Studios' Cinco Barnes talks Dark Legends design</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/">Spacetime Studios' Cinco Barnes talks Dark Legends design</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/25/spacetime-studios-cinco-barnes-talks-dark-legends-design/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>148apps</category><category>arcane-legends</category><category>ashley-esqueda</category><category>beau-hindman</category><category>carter-dotson</category><category>cinco-barnes</category><category>dark-legends</category><category>G4TV</category><category>GirlGamer</category><category>google</category><category>google-plus</category><category>heidi-duran</category><category>mobile</category><category>pocket-legends</category><category>spacetime-studios</category><category>star-legends</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 25 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Arcane Legends officially announced]]></title><link>http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/</guid><comments>http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/"><img alt="Arcane Legends" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/arcane-1337712290.jpg" /></a></div>
<a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/">While we knew it was coming</a>, it is still nice <a href="http://www.spacetimestudios.com/content.php?416-Arcane-Legends">to get official confirmation</a>: <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a> has announced <a href="http://massively.joystiq.com/tag/arcane-legends/"><em>Arcane Legends</em></a>, its latest MMO for iOS, Android, and Chrome.<br />
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With <em>Arcane Legends</em>, Spacetime Studios is going back to its fantasy roots. Instead of <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends'</em></a> more traditional MMO combat, however, <em>Arcane Legends</em> will feature action combat full of combos and button-mashing. During the combat, a rage meter will allow players to activate powerful abilities when it's completely full.<br />
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The three classes announced for the game are the Warrior, Rogue, and Sorcerer. <em>Arcane Legends</em> will support both co-op and PvP gameplay.<br />
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CEO <a href="http://massively.joystiq.com/tag/gary-gattis">Gary Gattis</a> thinks that <em>Arcane Legends</em> is different enough from previous Spacetime endeavors to justify its development: "With every Legends title we are focused on bringing something distinct to cross-platform gaming. With <em>Arcane Legends</em> we set out to create an action RPG with a clever and funny story, meaningful multiplayer gameplay and above all furious fast-paced tactical combat."<br />
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Massively will be getting its first look at<em> Arcane Legends </em>at <a href="http://massively.joystiq.com/tag/e3-2012">E3</a> next month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/">Arcane Legends officially announced</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20242915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/arcane-legends-officially-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-combat</category><category>action-rpg</category><category>Android</category><category>arcane-legends</category><category>Chrome</category><category>coop</category><category>e3</category><category>e3-2012</category><category>fantasy</category><category>Gary-Gattis</category><category>iOS</category><category>pocket-legends</category><category>pvp</category><category>Rogue</category><category>Sorcerer</category><category>spacetime</category><category>spacetime-studios</category><category>Warrior</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 22 May 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Spacetime Studios teases Arcane Legends]]></title><link>http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/</guid><comments>http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/"><img alt="Spacetime Studios" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/arcane.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/Pocket-Legends/"><em>Pocket Legends</em></a>. <a href="http://massively.joystiq.com/tag/Star-Legends/"><em>Star Legends</em></a>. <a href="http://massively.joystiq.com/tag/Dark-Legends/"><em>Dark Legends</em></a>. And now... <a href="http://massively.joystiq.com/tag/arcane-legends/"><em>Arcane Legends</em></a>?<br />
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Yes, it appears to be true! <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a> is working on a fourth title for its popular mobile MMO library, <a href="http://www.trademarkia.com/arcane-legends-85589926.html">filing a trademark</a> that has since been approved. The application for a U.S. federal trademark was submitted on April 5th and was given the thumbs up May 10th. As one of its categories is "electronic game software for cellular telephones," we can reasonably deduce that <em>Arcane Legends</em> will launch on mobile devices in the same manner of its older siblings.<br />
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Spacetime Studios told us that it will release an official announcement of the title later this week. The studio <a href="http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/">recently released</a> the vampire-themed MMO <em>Dark Legends</em> on iOS and Android devices.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/">Spacetime Studios teases Arcane Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/spacetime-studios-teases-arcane-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>announcement</category><category>arcane</category><category>arcane-legends</category><category>dark-legends</category><category>f2p</category><category>free-to-play</category><category>ios</category><category>new-title</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>trademark</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 21 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Dark Legends launches on Apple devices, hits 500K players]]></title><link>http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/</guid><comments>http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/"><img alt="Dark Legends" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/darklegendscombat.jpg" /></a></div>
The tortured souls of the underworld Apple users have twiddled their thumbs and sharpened their canines for over a month now, <a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/">a month that Android and Chrome users</a> have played <a href="http://massively.joystiq.com/tag/Dark-Legends/"><em>Dark Legends</em></a> to their hearts' content. After that long wait, iOS owners can stop penning brooding poetry on Livejournal and start playing the game proper: <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a> has released <em>Dark Legends</em> <a href="http://itunes.apple.com/us/app/dark-legends-3d-mmo/id475249795">on the App Store</a>.<br />
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Apple users can now joining the 500,000-plus <em>Dark Legends</em> community by simply downloading the game from the store and getting their vamp on. Edward-wannabes have a daunting task in front of them, however, as all of the darker fantasy forces are out to be a serious pain in their neck.<br />
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<em>Dark Legends</em> follows in the wake of Spacetime's enormously popular <a href="http://massively.joystiq.com/tag/Pocket-Legends/"><em>Pocket Legends</em></a> and <a href="http://massively.joystiq.com/tag/Star-Legends/"><em>Star Legends</em></a>. It's available as a free download with optional in-app purchases and can be played over wifi, edge, 3G, and 4G networks.<br />
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Our own Beau is livestreaming <em>Dark Legends</em> <a href="http://massively.joystiq.com/2012/05/07/mv-guide-may-7-13-2012/">today on Massively TV</a>, so be sure to see what he thinks of the game!<br />
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[Source: Spacetime Studios press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/">Dark Legends launches on Apple devices, hits 500K players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 May 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20233097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/07/dark-legends-launches-on-apple-devices-hits-500k-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>app-store</category><category>apple</category><category>apple-app-store</category><category>chrome</category><category>dark-legends</category><category>dracula</category><category>edward</category><category>f2p</category><category>free-to-play</category><category>ios</category><category>ipad</category><category>iphone</category><category>ipod-touch</category><category>itouch</category><category>launch</category><category>mobile</category><category>mobile-mmo</category><category>obscure-livejournal-reference</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>vampire</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 07 May 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Dark Legends goes live for Android and Chrome]]></title><link>http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/</guid><comments>http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/"><img alt="He bit her right in her main catsup artery." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/darklegends-launch-epl-411.jpg" /></a></div>
So you like vampires? It's kind of a thing these days. Maybe you like vampires so much that you really want to play around with some vampiric content on your mobile device. That's for the best, as <a href="http://massively.joystiq.com/tag/Spacetime-Studios/">Spacetime Studios</a> has released <em><a href="http://massively.joystiq.com/tag/Dark-Legends/">Dark Legends</a></em> today. Building off the success of the studio's previous mobile/browser titles (<em><a href="http://massively.joystiq.com/tag/Pocket-Legends/">Pocket Legends</a></em> and <em><a href="http://massively.joystiq.com/tag/Star-Legends/">Star Legends</a></em>), the newest game allows players to take on the role of a bloodsucking monster of the night.<br />
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The game is currently available in the the Google Play Store and the Chrome app store; it won't be available in the iOS app store for a few more weeks. Like previous offerings, it's free-to-play, and you can log in from separate devices to play both on the road and at home. Unlike previous games, this one is definitely not aiming for the family market, being a fair bit more overtly violent and bloody. Still, if you feel the urge to rampage through dark alleys while you are walking through said alleys in real life, <em>Dark Legends </em>has you covered.<br />
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<strong>[Update: We've clarified that the game is not <em>yet</em> available for Apple users. Sorry for the confusion!]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/">Dark Legends goes live for Android and Chrome</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Apr 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20213701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-mmo</category><category>dark-legends</category><category>f2p</category><category>free-to-play</category><category>mobile</category><category>new-games</category><category>new-titles</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>vampires</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 11 Apr 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Parallel Mafia is not a typical Mafia game]]></title><link>http://massively.joystiq.com/2012/03/16/mmobility-parallel-mafia-is-not-a-typical-mafia-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/16/mmobility-parallel-mafia-is-not-a-typical-mafia-game/</guid><comments>http://massively.joystiq.com/2012/03/16/mmobility-parallel-mafia-is-not-a-typical-mafia-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/16/mmobility-parallel-mafia-is-not-a-typical-mafia-game/"><img alt="Parallel Mafia icon" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/parallel-mafia-logo.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
If you have played <a href="http://www.parallelkingdom.com/"><em>Parallel Kingdom</em></a> by <a href="http://www.perblue.com/">PerBlue</a> before, then a lot of what I am going to describe might sound familiar. If not, then it might sound very unique and exciting. The truth is that I have been attempting to get into <a href="http://massively.joystiq.com/tag/Parallel-Kingdom/"><em>Parallel Kingdom</em></a> for a while but always found myself a bit overwhelmed, so I was excited to be invited to check out PerBlue's new title <a href="http://parallelmafia.com/"><em>Parallel Mafia</em></a>. I hoped that I might squeeze in some questions about <em>Parallel Kingdom </em>while I had the team on the line. Sure enough, I not only got introduced to the new title but left the interview knowing a lot more about <em>Parallel Kingdom. </em>I<em> </em>have been playing heavily since then. As I compare the two titles, I can see a lot of similarities, but there are some nice differences as well.<br />
<br />
Both titles are location-based MMORPGs. I have always wanted more options in the genre, but I imagine it's a tough one to develop in. What's the point of the real-life connection? Why would players want to play in a game that is basically spawned on top of Google Maps?<p><a href="http://massively.joystiq.com/2012/03/16/mmobility-parallel-mafia-is-not-a-typical-mafia-game/" rel="bookmark">Continue reading <em>MMObility: Parallel Mafia is not a typical Mafia game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/16/mmobility-parallel-mafia-is-not-a-typical-mafia-game/">MMObility: Parallel Mafia is not a typical Mafia game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Mar 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/16/mmobility-parallel-mafia-is-not-a-typical-mafia-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20194005/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/16/mmobility-parallel-mafia-is-not-a-typical-mafia-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>featured</category><category>google-maps</category><category>iOS</category><category>iphone</category><category>location-based</category><category>mafia-wars</category><category>mmobility</category><category>mobile</category><category>perblue</category><category>pocket-legends</category><category>smartphone</category><category>spacetime-studios</category><category>star-legends</category><category>Ultima-Online</category><category>Zynga</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 16 Mar 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Utilizing Windows 8 to help with MMO chores]]></title><link>http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/</guid><comments>http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/"><img alt="Windows 8 preview screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fullscreen-capture-362012-85527-pm.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Not so long ago, I <a href="http://massively.joystiq.com/2011/11/04/mmobility-ten-terrific-titles-for-this-nifty-new-netbook/">told you about my acquisition</a> of an Inspiron Duo netbook, a 10-inch device that was not only a small laptop but also a touchscreen tablet device. It is a very sturdy device, and the flip-around screen works well. The main problem with the device was that it came with Windows 7 while only sporting a dual core processor and two gigs of RAM. The other main issue was that the 10-inch screen has a 1366x768-pixel resolution, meaning that it was often uncomfortable to read on it or play games unless I zoomed in.<br />
<br />
Recently Microsoft <a href="http://windows.microsoft.com/en-US/windows-8/consumer-preview?ocid=S_GOO_W8P_Google_na_EN-US&amp;semid=ef_GGL_e_d30aa3e46ac553fc95ba2a6d8e5eb206&amp;WT.search=1">released the Windows 8 public preview</a>, so I downloaded it after reading that it was really geared for tablet or touchcreen devices. Sure enough, the same 10-inch netbook that was not getting a lot of use around here suddenly became faster and much more friendly to the eyes.<br />
<br />
It's perfect timing, as well, especially since I will be starting my "chores" experiment in which I see whether scheduling my gameplay each day will help me with an issue I have been having.<p><a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/" rel="bookmark">Continue reading <em>MMObility: Utilizing Windows 8 to help with MMO chores</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/">MMObility: Utilizing Windows 8 to help with MMO chores</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Mar 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20186411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlestar-galactica-online</category><category>beau-hindman</category><category>Bigpoint</category><category>bsg-online</category><category>castle-empire</category><category>chores</category><category>die2nite</category><category>duo</category><category>f2p</category><category>featured</category><category>free-to-p</category><category>ftp</category><category>glitch</category><category>golden-age</category><category>gunshine</category><category>illyriad</category><category>inspiron-duo</category><category>jagex</category><category>junebud-ab</category><category>milmo</category><category>minitroopers</category><category>miramagia</category><category>mirimagia</category><category>mmobility</category><category>mmorts</category><category>mobile</category><category>pocket-legends</category><category>riotzone</category><category>runesca</category><category>spacetime-studios</category><category>star-legends</category><category>touchscreen</category><category>twinoid</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 09 Mar 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[GDC 2012: A look at Dark Legends with Spacetime Studios]]></title><link>http://massively.joystiq.com/2012/03/07/gdc-2012-a-look-at-dark-legends-with-spacetime-studios/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/07/gdc-2012-a-look-at-dark-legends-with-spacetime-studios/</guid><comments>http://massively.joystiq.com/2012/03/07/gdc-2012-a-look-at-dark-legends-with-spacetime-studios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/07/gdc-2012-a-look-at-dark-legends-with-spacetime-studios/"><img alt="Dark Legends" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/image2.jpg" /></a></div>
Life, death, and a return from the grave: That sums up the life of a vampire, but it also sums up the journey of <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a>. What do the two have in common? The studio's upcoming title called <a href="http://darklegends.com"><em>Dark Legends</em></a>. At <a href="http://massively.joystiq.com/tag/GDC-2012/">GDC 2012</a> this week, Massively had a chance to talk with <a href="http://massively.joystiq.com/tag/gary-gattis/">Gary Gattis</a>, CEO of Spacetime Studios, and we got a first-hand look at how the company successfully created a game in which people can play together on laptops, tablets, phones, and virtually any mobile device available.<p><a href="http://massively.joystiq.com/2012/03/07/gdc-2012-a-look-at-dark-legends-with-spacetime-studios/" rel="bookmark">Continue reading <em>GDC 2012: A look at Dark Legends with Spacetime Studios</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/07/gdc-2012-a-look-at-dark-legends-with-spacetime-studios/">GDC 2012: A look at Dark Legends with Spacetime Studios</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Mar 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/07/gdc-2012-a-look-at-dark-legends-with-spacetime-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20188390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/07/gdc-2012-a-look-at-dark-legends-with-spacetime-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>con</category><category>conference</category><category>convention</category><category>dark-legends</category><category>featured</category><category>game-developers-conference</category><category>game-developers-conference-2012</category><category>gary-gattis</category><category>gdc</category><category>gdc-2012</category><category>interview</category><category>interviews</category><category>karen-bryan</category><category>mobile</category><category>mobile-mmos</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 07 Mar 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: The 16 MMOs in my pocket]]></title><link>http://massively.joystiq.com/2012/03/02/mmobility-the-16-mmos-in-my-pocket/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/02/mmobility-the-16-mmos-in-my-pocket/</guid><comments>http://massively.joystiq.com/2012/03/02/mmobility-the-16-mmos-in-my-pocket/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/02/mmobility-the-16-mmos-in-my-pocket"><img alt="HTC Inspire picture" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/photo-1.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I have a smartphone that is pretty much filled to the brim with actual, functional, persistent MMORPGs. Some of them are three-dimensional romps through massive worlds filled with dungeons and dragons; others are representational browser-based games that work through the phone's native browser; and the rest are hardly nothing more than a few dots on the screen and impressionistic gameplay.<br />
<br />
Still, they <em>are</em> MMOs. I love having access to them, and over the last year I have actually grown to love simple, clever design and basic artwork over almost anything else. Forget <a href="http://www.guildwars2.com/en/"><em>Guild Wars 2</em></a>; we'll hear enough about that to make us choke. Sure, it might be a fun game, but I'm a tech guy from the Bizarro universe. I prefer to see how <em>little</em> tech I need to game with. I want to push the limits even lower.<br />
<br />
Anyway, it's springtime here in Texas, so it's time to clean out all sorts of crap from my life. I organize all of my hundreds of songs, films, movies and art pieces and get my digital life in order as well. This process includes tweaking my current line-up of basic technology and downloading any updates for the games that exist on those devices. It's time to cull the weak and glorify the wonderful.<p><a href="http://massively.joystiq.com/2012/03/02/mmobility-the-16-mmos-in-my-pocket/" rel="bookmark">Continue reading <em>MMObility: The 16 MMOs in my pocket</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/02/mmobility-the-16-mmos-in-my-pocket/">MMObility: The 16 MMOs in my pocket</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Mar 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/02/mmobility-the-16-mmos-in-my-pocket/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20181993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/02/mmobility-the-16-mmos-in-my-pocket/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>apple</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>dark-legends</category><category>die2nite</category><category>elemental-knights-online-the-world</category><category>empire-online</category><category>featured</category><category>glitch</category><category>HTC-inspire</category><category>illyriad</category><category>illyriad-games</category><category>IOS</category><category>iphone</category><category>MMObility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>OnLive</category><category>opinion</category><category>order-and-chaos-online</category><category>parallel-kingdom</category><category>perblue</category><category>phone</category><category>pocket-legends</category><category>smartphone</category><category>spacetime-studios</category><category>star-legends</category><category>stewart-butterfield</category><category>the-infinite-black</category><category>tibiaME</category><category>tiny-speck</category><category>travian</category><category>travians</category><category>Vendetta-Online</category><category>warspear-online</category><category>world-of-midgard</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 02 Mar 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Comparing the payment models of Second Life and Pocket Legends]]></title><link>http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/</guid><comments>http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/"><img alt="Second Life and Pocket Legends screenshots" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2202012-65220-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Over <a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/">the last few weeks</a> I have been <a href="http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/">taking a look</a> at different free-to-play payment models in the hopes of showing just how much variety there is in today's market. The term free-to-play is open to interpretation, and every time I become involved in a discussion about what the term means, I come to the same point: Show me the game and I'll tell you how "free" it is. While more titles than not can be enjoyed completely for free, it's important to note that every game needs to make money, so every developer hopes <em>some</em> players pay for something.<br />
<br />
We also must note that the term "free-to-play" is almost like the term "rock-and-roll." It is a general term that can be broken into many sub-genres. In other words, don't be so uptight about the literal meaning of the word. If you are not sure, check out the game in question.<p><a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/" rel="bookmark">Continue reading <em>Free for All: Comparing the payment models of Second Life and Pocket Legends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/">Free for All: Comparing the payment models of Second Life and Pocket Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Feb 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20175427/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>cash-shop</category><category>eden-eternal</category><category>f2p</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>glitch</category><category>junebud</category><category>linden-la</category><category>milmo</category><category>monetization</category><category>pocket-legends</category><category>second-lif</category><category>spacetime-studios</category><category>tiny-speck</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 22 Feb 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Two new MMOs, one tiny screen]]></title><link>http://massively.joystiq.com/2012/01/20/mmobility-two-new-mmos-one-tiny-screen/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/20/mmobility-two-new-mmos-one-tiny-screen/</guid><comments>http://massively.joystiq.com/2012/01/20/mmobility-two-new-mmos-one-tiny-screen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/20/mmobility-two-new-mmos-one-tiny-screen/"><img alt="Elemental Knights Online screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/1326943139981-001.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
You know what I love about discovering new mobile games? It's that moment when I realize they are actually pretty good and might give me some <em>real</em> MMO action on my smartphone. The biggest issue I have these days is separating the true MMOs from the social, multiplayer and singleplayer games that bombard the market. While I enjoy games from those genres, many of them arrive on my phone disguised as something else. Many of them even call themselves "MMOs" without having any real multiplayer interaction or persistence.<br />
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So you can imagine how happy I am when I find real, persistent MMOs that are available for my HTC Inspire Android phone and iOS. Yes, there are more of them out there than you might think. Let's take a look at a couple of new ones that I have found.<p><a href="http://massively.joystiq.com/2012/01/20/mmobility-two-new-mmos-one-tiny-screen/" rel="bookmark">Continue reading <em>MMObility: Two new MMOs, one tiny screen</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/20/mmobility-two-new-mmos-one-tiny-screen/">MMObility: Two new MMOs, one tiny screen</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 20 Jan 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/20/mmobility-two-new-mmos-one-tiny-screen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20152091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/20/mmobility-two-new-mmos-one-tiny-screen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hindman</category><category>chibi</category><category>deep-space-nine</category><category>elemental-knights-online-the-world</category><category>featured</category><category>final-fantasy-xi</category><category>glitch</category><category>IOS</category><category>MMObility</category><category>mobile</category><category>pocket-legends</category><category>smartphone</category><category>Square-Enix</category><category>the-infinite-black</category><category>Vendetta-Online</category><category>winlight</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 20 Jan 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Spacetime Studios working on new mobile MMO Dark Legends]]></title><link>http://massively.joystiq.com/2012/01/03/spacetime-studios-working-on-new-mobile-mmo-dark-legends/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/03/spacetime-studios-working-on-new-mobile-mmo-dark-legends/</guid><comments>http://massively.joystiq.com/2012/01/03/spacetime-studios-working-on-new-mobile-mmo-dark-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/03/spacetime-studios-working-on-new-mobile-mmo-dark-legends/"><img alt="Dark Legends logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/darklegends.jpg" /></a></div>
<div style="text-align: left; ">
	<a href="http://www.massively.com/tag/spacetime-studios">Spacetime Studios</a>, the developer of popular mobile MMO titles <em><a href="http://www.massively.com/tag/pocket-legends">Pocket Legends</a></em> and <em><a href="http://www.massively.com/tag/star-legends">Star Legends</a></em>, has announced that it has begun work on a new mobile game following the Legends format. The new title, about which we know virtually nothing aside from the fact that it exists, is called <a href="http://www.massively.com/tag/dark-legends"><em>Dark Legends</em></a>. Ominous, right? DroidGamers reports that Spacetime Studios CEO <a href="http://www.massively.com/tag/gary-gattis">Gary Gattis</a> has stated that "<em>Dark Legends</em> will be a bit of a departure from the formula that <em>Pocket Legends</em> established as we innovate on lessons learned." So there's clearly a new twist to the studio's standard gameplay, but we'll just have to wait and see what that twist may be.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/03/spacetime-studios-working-on-new-mobile-mmo-dark-legends/">Spacetime Studios working on new mobile MMO Dark Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Jan 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/03/spacetime-studios-working-on-new-mobile-mmo-dark-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20139742/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/03/spacetime-studios-working-on-new-mobile-mmo-dark-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark-legends</category><category>droid</category><category>f2p</category><category>free-to-play</category><category>gary-gattis</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmos</category><category>pocket-legends</category><category>spacetime-studios</category><category>star-legends</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 03 Jan 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: The year in mobile]]></title><link>http://massively.joystiq.com/2011/12/30/mmobility-the-year-in-mobile/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/30/mmobility-the-year-in-mobile/</guid><comments>http://massively.joystiq.com/2011/12/30/mmobility-the-year-in-mobile/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/30/mmobility-the-year-in-mobile/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/fullscreen-capture-12282011-72709-pm.bmp.jpg" vspace="4" /></a></div>
What a year, huh? We gamers have seen a lot of changes, but especially in the mobile market. New devices came and went, technologies spread out even further in the world, and MMO gaming established itself on the smallest screens possible. Of course, the mobile market is not as large as the standard MMO market, but it is definitely growing. As more devices appear, more players come to fill up the games.<br />
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Our phones are not what they used to be, even five years ago. They are now truly tiny and powerful computing devices that are always connected. A player can literally live all of his digital life on one small device. If we look at the laptop and netbook market, we see even more growth and power. All of these devices need games to play on them, and MMOs fit perfectly into the mobile lifestyle.<br />
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Click past the cut and I'll recap many of the best stories from Massively's mobile coverage!<p><a href="http://massively.joystiq.com/2011/12/30/mmobility-the-year-in-mobile/" rel="bookmark">Continue reading <em>MMObility: The year in mobile</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/30/mmobility-the-year-in-mobile/">MMObility: The year in mobile</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Dec 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/30/mmobility-the-year-in-mobile/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20136216/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/30/mmobility-the-year-in-mobile/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>chrome</category><category>conquer-online</category><category>empire-online</category><category>f2p</category><category>facebook</category><category>featured</category><category>fleck</category><category>free-to-play</category><category>ftp</category><category>Gameloft</category><category>glitch</category><category>graal-online</category><category>hotdog-studio</category><category>hp</category><category>hp-touchpad</category><category>IOS</category><category>ipad</category><category>iphone</category><category>MMObility</category><category>mobile</category><category>nc-soft</category><category>OnLive</category><category>order-and-chaos-online</category><category>pocket-legends</category><category>self-aware-games</category><category>shadow-cities</category><category>spacetime-studios</category><category>star-legends</category><category>stewart-butterfield</category><category>tiny-speck</category><category>world-of-magic</category><category>World-of-Warcraft</category><category>yslandia</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 30 Dec 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: The first annual Frindie Awards]]></title><link>http://massively.joystiq.com/2011/12/28/free-for-all-the-first-annual-frindie-awards/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/28/free-for-all-the-first-annual-frindie-awards/</guid><comments>http://massively.joystiq.com/2011/12/28/free-for-all-the-first-annual-frindie-awards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/28/free-for-all-the-first-annual-frindie-awards/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/frindiesbanner.jpg" vspace="4" /></a></div>
Welcome, fair readers, to the first annual <a href="http://massively.joystiq.com/category/free-for-all/">Free for All</a> <a href="http://massively.joystiq.com/tag/Frindies/">Frindie awards</a>. I'm hoping that these awards not only serve to point potential players to some great new games to try but illustrate my particular gaming tastes. Sometimes it's hard to explain to people just how I keep up with so many titles and still manage to stay loyal to my "home" games, games that I am simply in love with and return to pretty much every day.<br />
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So as you read my choices, bear in mind that these are based on <em>my</em> opinions from my year of gaming and from my list of favorites. It's also important to note that not all of my favorites were released this year. Some of them are downright ancient games compared to the rest of the young MMO market, but as long as they released a significant amount of content in 2011, I considered them. To me, expansions and a series of patches can equal a brand-new release. Some games release <em>so</em> much new content per year that they might as well have been released again.<br />
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So click past the cut to see my favorites from the market of free-to-play, indie and browser-based gaming. Be sure to leave your picks in the comments section!<p><a href="http://massively.joystiq.com/2011/12/28/free-for-all-the-first-annual-frindie-awards/" rel="bookmark">Continue reading <em>Free for All: The first annual Frindie Awards</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/28/free-for-all-the-first-annual-frindie-awards/">Free for All: The first annual Frindie Awards</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Dec 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/28/free-for-all-the-first-annual-frindie-awards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20135303/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/28/free-for-all-the-first-annual-frindie-awards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria-games</category><category>beau-hindman</category><category>die2nite</category><category>eden-eternal</category><category>f2p</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>frindie</category><category>frindie-awards</category><category>frindies</category><category>ftp</category><category>glitch</category><category>jagex</category><category>kingsisle-entertainment</category><category>motion-twin</category><category>pocket-legends</category><category>runescape</category><category>spacetime-studios</category><category>spiral-knights</category><category>three-rings-design</category><category>tiny-speck</category><category>Vendetta-Online</category><category>wizard101</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 28 Dec 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Simplifying design for the mobile market]]></title><link>http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/</guid><comments>http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/spacetimeheader.jpg" vspace="4" /></a></div>
Whenever I write up something about a smartphone MMO, one of the most common complaints I hear is this: "If I wanted to play a game for several hours, I would sit at my gaming desktop." While this is true for many players, it is also true that games like <a href="http://starlegends.com/"><em>Star Legends</em></a> and <a href="http://pocketlegends.com/"><em>Pocket Legends</em></a> by <a href="http://www.spacetimestudios.com/">Spacetime Studios</a> have met with a lot of success. The developers were surprised to find that players were more than willing to sit for several hours while playing the games on their tiny screens.<br />
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Still, there is a lot of truth to the complaints about smartphone MMOs. An MMO is typically something a player wants to get <em>lost</em> in. We commonly refer to it as "immersion," but really we're just talking about being sucked into the ideas and design of a title. If you have found yourself daydreaming about a game while at work, you were "immersed."<br />
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I would argue that this type of deep immersion is very possible on the smaller screens of smartphones and tablets. However, in order to achieve it more commonly, developers might have to adjust many of their designs and theories. Click past the cut and we'll discuss it!<p><a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/" rel="bookmark">Continue reading <em>MMObility: Simplifying design for the mobile market</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/">MMObility: Simplifying design for the mobile market</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Dec 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20133401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app</category><category>apps</category><category>beau-hindman</category><category>EQ2</category><category>EverQuest-2</category><category>everquest-ii</category><category>fallen-earth</category><category>featured</category><category>fleck</category><category>MMObility</category><category>mobile</category><category>mobile-mmo</category><category>mobile-mmos</category><category>pocket-legends</category><category>smartphone</category><category>smartphone-app</category><category>smartphone-mmo</category><category>SOE</category><category>spacetime-studios</category><category>star-legends</category><category>theres-an-app-for-that</category><category>wizard-101</category><category>wizard101</category><category>wizardblox</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 23 Dec 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Pocket Legends and Star Legends]]></title><link>http://massively.joystiq.com/2011/12/18/rise-and-shiny-recap-pocket-legends-and-star-legends/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/18/rise-and-shiny-recap-pocket-legends-and-star-legends/</guid><comments>http://massively.joystiq.com/2011/12/18/rise-and-shiny-recap-pocket-legends-and-star-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/18/rise-and-shiny-recap-pocket-legends-and-star-legends/"><img alt="Star Legends screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/fullscreen-capture-12172011-95040-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
This week my job was a bit harder than it usually is. This week I had to revisit <a href="http://www.pocketlegends.com/"><em>Pocket Legends</em></a> and <a href="http://starlegends.com/"><em>Star Legends</em></a>, the entirety of the <a href="http://www.spacetimestudios.com/">Spacetime Studios</a> lineup, in order to catch the updates and differences since both games were recently adapted to play within the Chrome browser.<br />
<br />
See, the device that you play an MMO on does make a difference. While I haven't found many players who have an issue with moving up to a finer machine with a larger screen, I almost always receive a few comments in any of my mobile MMO columns about the lack of fun involved with playing anything on a screen that will fit in your hand. While I understand the difficulty in downgrading your monitor size, the mobile market's reception of <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends</em></a> surprised even the developer. People are playing it, for many hours, on screens that are very small.<br />
<br />
But now we have the ability to play it in our browser. Does it make a difference in the experience? Click past the cut and I'll let you know.<p><a href="http://massively.joystiq.com/2011/12/18/rise-and-shiny-recap-pocket-legends-and-star-legends/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Pocket Legends and Star Legends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/18/rise-and-shiny-recap-pocket-legends-and-star-legends/">Rise and Shiny recap: Pocket Legends and Star Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 18 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/18/rise-and-shiny-recap-pocket-legends-and-star-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20130215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/18/rise-and-shiny-recap-pocket-legends-and-star-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>dungeon-fighter-online</category><category>featured</category><category>livestream</category><category>mobile</category><category>mobile-mmo</category><category>nexon</category><category>pocket-legends</category><category>rise-and-shiny</category><category>side-scrolling</category><category>smartphone</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>video</category><category>videos</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 18 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[MV Guide: December 12-18, 2011]]></title><link>http://massively.joystiq.com/2011/12/12/mv-guide-december-12-18-2011/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/12/mv-guide-december-12-18-2011/</guid><comments>http://massively.joystiq.com/2011/12/12/mv-guide-december-12-18-2011/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mv-guide/" rel="tag">MV Guide</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/12/mv-guide-december-12-18-2011/"><img alt="Goodbye SWG -- thanks for everything" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/starwars.jpg" /></a></div>
<div>
	<a href="http://massively.joystiq.com/category/mv-guide/">MV Guide</a> is a weekly rundown of the MMO gaming events planned on <a href="http://massively.joystiq.com/livestream/">Massively TV</a>.</div>
<br />
Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.)<br />
<br />
You'll notice a hefty lineup, some new faces, and some special events in this week's MV Guide. Joining us will be some brand-new members of the MV TV livestream team, so make sure you stop in while they're live and give them a welcome!<br />
<br />
Follow along after the jump to see what's on this week's schedule.<p><a href="http://massively.joystiq.com/2011/12/12/mv-guide-december-12-18-2011/" rel="bookmark">Continue reading <em>MV Guide: December 12-18, 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/12/mv-guide-december-12-18-2011/">MV Guide: December 12-18, 2011</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Dec 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/12/mv-guide-december-12-18-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20125389/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/12/mv-guide-december-12-18-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-empires-online</category><category>bioware</category><category>ccp</category><category>CCP-Games</category><category>champions-online</category><category>clone-wars-adventures</category><category>cwa</category><category>d3</category><category>dc-universe-online</category><category>dcuo</category><category>diablo-3</category><category>diablo-iii</category><category>eqii</category><category>eve-online</category><category>EverQuest-2</category><category>everquest-ii</category><category>featured</category><category>ffxiv</category><category>final-fantasy-xiv</category><category>gaia-online</category><category>herotopia</category><category>l2</category><category>lineage-2</category><category>livestream</category><category>livestreaming</category><category>mv-guide</category><category>mv-tv</category><category>ncsoft</category><category>perfect-world</category><category>pocket-legends</category><category>poptropica</category><category>pwe</category><category>soe</category><category>Sony-Online-Entertainment</category><category>square-enix</category><category>star-legends</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>swg</category><category>swtor</category><category>whirled</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 12 Dec 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Fantasy Online]]></title><link>http://massively.joystiq.com/2011/12/11/rise-and-shiny-recap-fantasy-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/11/rise-and-shiny-recap-fantasy-online/</guid><comments>http://massively.joystiq.com/2011/12/11/rise-and-shiny-recap-fantasy-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/11/rise-and-shiny-recap-fantasy-online/"><img alt="Fantasy Online screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/fullscreen-capture-1282011-115426-am.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
This week I decided to check out <a href="http://www.fantasy-mmorpg.com/"><em>Fantasy Online</em></a>, an <em>extremely</em> indie browser-based MMORPG by <a href="http://massively.joystiq.com/tag/Pixelated-Games/">Pixelated Games</a>. I've had my eye on it for a while but hadn't yet taken a chance on it. I liked the 8bit style of the game, but to be honest there are so many 8bit stylings going on right now (could it <em>be</em> more hip?) that it sort of all blends together into one pixelated mess. I have a buddy who makes 8bit music, t-shirts have featured 8bit designs for a while, and entire generations of gamers who never played the original games that the style is based on are diving head-first into the world of primitive graphics. Let's just say it's very popular.<br />
<br />
What are the advantages of making a game that looks like it came from 1985? Someone once pointed out to me that an indie developer might have an easier time making a game that doesn't require state-of-the-art graphics. Good point. 8bit is sort of instant indie cred, as well. Just ask Notch of <a href="http://www.minecraft.net/"><em>Minecraft</em></a> fame.<br />
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<a href="http://massively.joystiq.com/category/browser/"><em>Fantasy Online</em></a> is more than just 8bit graphics, though, so allow me to fill you in on the details. Click past the cut!<p><a href="http://massively.joystiq.com/2011/12/11/rise-and-shiny-recap-fantasy-online/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Fantasy Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/11/rise-and-shiny-recap-fantasy-online/">Rise and Shiny recap: Fantasy Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 11 Dec 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/11/rise-and-shiny-recap-fantasy-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20125147/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/11/rise-and-shiny-recap-fantasy-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser-based</category><category>f2p</category><category>fantasy-online</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>independent</category><category>Indie</category><category>pixelated-games</category><category>pocket-legends</category><category>rise-and-shiny</category><category>spacetime-studios</category><category>star-legends</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 11 Dec 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Spacetime announces industry-first cross-platform implementation]]></title><link>http://massively.joystiq.com/2011/12/08/spacetime-announces-industry-first-cross-platform-implementation/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/08/spacetime-announces-industry-first-cross-platform-implementation/</guid><comments>http://massively.joystiq.com/2011/12/08/spacetime-announces-industry-first-cross-platform-implementation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/08/spacetime-announces-industry-first-cross-platform-implementation/"><img alt="Pocket Legends wallpaper" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/pl.jpg" /></a></div>
If you've ever wondered about the feasibility of cross-platform MMOs, <a href="http://massively.joystiq.com/tag/spacetime-studios">Spacetime Studios</a> is here to tell you that it's a reality. The company announced an industry first earlier today when it removed the barriers between players who use different devices and operating systems.<br />
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The company's <a href="http://massively.joystiq.com/tag/pocket-legends"><em>Pocket Legends</em></a> and <a href="http://massively.joystiq.com/tag/star-legends"><em>Star Legends</em></a> mobile MMOs share a single global server, and access to said server is now open to users of desktops, laptops, smartphones, and tablets.<br />
<br />
"There have always been technical walls between players on different platforms," said CEO <a href="http://massively.joystiq.com/tag/gary-gattis">Gary Gattis</a>. "Now, people are free to play on the device they choose with anyone, anywhere, anytime, whether they are at home or on-the-go."<br />
<br />
[Source: Spacetime press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/08/spacetime-announces-industry-first-cross-platform-implementation/">Spacetime announces industry-first cross-platform implementation</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Dec 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/08/spacetime-announces-industry-first-cross-platform-implementation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20124104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/08/spacetime-announces-industry-first-cross-platform-implementation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cross-platform</category><category>cross-platform-mmo</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gary-gattis</category><category>mobile</category><category>pocket-legends</category><category>sci-fi</category><category>single-server</category><category>smart-phones</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>tablets</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 08 Dec 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you play any mobile MMOs?]]></title><link>http://massively.joystiq.com/2011/11/26/the-daily-grind-do-you-play-any-mobile-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/26/the-daily-grind-do-you-play-any-mobile-mmos/</guid><comments>http://massively.joystiq.com/2011/11/26/the-daily-grind-do-you-play-any-mobile-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/11/26/the-daily-grind-do-you-play-any-mobile-mmos/"><img alt="Pocket Legends -- Screenshot originally submitted to One Shots by Mark S." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/os923pocketlegends580.jpg" /></a></div>
A guildie of mine and I were discussing phones this week, and we came to the joint conclusion that for us, mobile gaming, especially the mobile MMO market, is no draw at all when it comes to our phone selection. Unlike <a href="http://massively.joystiq.com/editor/beau-hindman">Beau</a>, who writes Massively's mobile gaming column, <a href="http://massively.joystiq.com/category/mmobility">MMObility</a>, I don't relish the thought of playing any serious MMO while peering at a tiny screen or trying to make a character run around with an awkward swipe of my finger. I'll play a little single-player time-waster to, well, waste time, but deep gaming is reserved for a big comfy chair and a jumbo-sized screen. I certainly wouldn't tailor a phone or slate purchase around gaming.<br />
<br />
And yet the mobile gaming market is exploding, so someone out there must be playing these wee little MMOs, like <em><a href="http://massively.joystiq.com/tag/Pocket-Legends/">Pocket Legends</a></em>, shown in tablet form in the above screenshot. In fact, these games might just be the perfect snack while you're trying to surreptitiously get your game on at family holiday events or while waiting in an endless shopping line. So are you a mobile MMO gamer? And if so, what mobile MMOs do you play?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/26/the-daily-grind-do-you-play-any-mobile-mmos/">The Daily Grind: Do you play any mobile MMOs?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 Nov 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/26/the-daily-grind-do-you-play-any-mobile-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20111883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/26/the-daily-grind-do-you-play-any-mobile-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brianna-royce-tdg</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>opinion</category><category>phone</category><category>pocket-legends</category><category>slate</category><category>smartphone</category><category>spacetime</category><category>spacetime-studios</category><category>tablet</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sat, 26 Nov 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Pocket Legends launches the Mount Fang expansion]]></title><link>http://massively.joystiq.com/2011/11/14/pocket-legends-launches-the-mount-fang-expansion/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/14/pocket-legends-launches-the-mount-fang-expansion/</guid><comments>http://massively.joystiq.com/2011/11/14/pocket-legends-launches-the-mount-fang-expansion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/14/pocket-legends-launches-the-mount-fang-expansion/"><img alt="Who knows, you might even see this guy." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/pocket-update-epl-1114.jpg" /></a></div>
It's <a href="http://www.spacetimestudios.com/showthread.php?42506-Mount-Fang-Expansion">time for another update</a> for one of the first MMOs on the go, <em><a href="http://massively.joystiq.com/tag/Pocket-Legends/">Pocket Legends</a></em>. <em><a href="http://massively.joystiq.com/tag/Mount-Fang/">Mount Fang</a></em>, the latest expansion, brings with it an increase in the level cap to 66 as well as a reduction in the experience curve across the board. If you're at the level cap, you can shoot for the next tier, but the reduction in the curve ensures that players at any level can benefit from the update.<br />
<br />
There's more to the update than just leveling, however; players will be given access to a new free campaign, Mount Fang, that starts at level 59 and provides new monsters, quests, and rewards. And of course, there are new vanity items in the cash shop as well as a special set of cosmetic armor for players who hit 66 before the next cap adjustment. If you've been enjoying the game on your mobile device of choice, <a href="http://www.spacetimestudios.com/showthread.php?42506-Mount-Fang-Expansion">download the expansion</a> and get into the mix.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/14/pocket-legends-launches-the-mount-fang-expansion/">Pocket Legends launches the Mount Fang expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Nov 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/14/pocket-legends-launches-the-mount-fang-expansion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20106332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/14/pocket-legends-launches-the-mount-fang-expansion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>free-to-play</category><category>level-caps</category><category>leveling</category><category>levels</category><category>mobile</category><category>mobile-mmos</category><category>mount-fang</category><category>patches</category><category>pocket-legends</category><category>pocket-legends-mount-fang</category><category>spacetime-studios</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 14 Nov 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Best starter MMOs]]></title><link>http://massively.joystiq.com/2011/10/20/the-perfect-ten-best-starter-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/20/the-perfect-ten-best-starter-mmos/</guid><comments>http://massively.joystiq.com/2011/10/20/the-perfect-ten-best-starter-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/dragon-nest/" rel="tag">Dragon Nest</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/20/the-perfect-ten-best-starter-mmos/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/animal.jpg" /></a></div>
I think it's tremendously easy for experienced MMO players to completely forget what it was like getting started in this genre. It's natural to assume that everyone around you cut their teeth on the same games and in the same ways you did, even though this is completely ridiculous when you give it any real thought.<br />
<br />
The truth is that MMOs are often very intimidating to the newcomer, and a bad first impression can push a player away for life. You have to contend with a typically busy user interface, you have to master keys and mouse buttons all over the place, you have to learn the lingo, you have to pick up skills on how to survive, and you have to do all of this almost all at once or risk feeling completely lost. This is why many MMO studios place such a priority on an excellent, welcoming tutorial experience.<br />
<br />
I can relate to the newbie because my first MMO was <a href="http://massively.joystiq.com/category/anarchy-online"><em>Anarchy Online</em></a>. I've never felt so out of my depth than when I played that back in 2002, and I don't think I ever quite understood it all before I left. My second MMO, <a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a>, was far more friendly to my newbish soul, and it was smooth sailing from there on out.<br />
<br />
For today's <a href="http://massively.joystiq.com/category/perfect-ten/">Perfect Ten</a>, I want to highlight MMOs that I feel would be the best for a completely new player to experience. These are titles that combine a welcoming beginner journey, intuitive controls, a helpful community, and enough similarities with other video games to help the transition.<p><a href="http://massively.joystiq.com/2011/10/20/the-perfect-ten-best-starter-mmos/" rel="bookmark">Continue reading <em>The Perfect Ten: Best starter MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/20/the-perfect-ten-best-starter-mmos/">The Perfect Ten: Best starter MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 Oct 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/20/the-perfect-ten-best-starter-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20077131/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/20/the-perfect-ten-best-starter-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy-online</category><category>blizzard</category><category>champions-online</category><category>city-of-heroes</category><category>cryptic</category><category>dragon-nest</category><category>featured</category><category>free-realms</category><category>guild-wars</category><category>mr-rogers</category><category>perfect-10</category><category>perfect-ten</category><category>pocket-legends</category><category>rift</category><category>runescape</category><category>spacetime-studios</category><category>star-legends</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>wizard101</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 20 Oct 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[GDC Online 2011: Spacetime Studios talks Star Legends]]></title><link>http://massively.joystiq.com/2011/10/12/gdc-austin-2011-spacetime-studios-talks-star-legends/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/12/gdc-austin-2011-spacetime-studios-talks-star-legends/</guid><comments>http://massively.joystiq.com/2011/10/12/gdc-austin-2011-spacetime-studios-talks-star-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/12/gdc-austin-2011-spacetime-studios-talks-star-legends/"><img alt="Star Legends -- GDC Online 2011" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/spacetimeheader.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/tag/spacetime-studios">Spacetime Studios</a> is quickly establishing itself as a leading name in the mobile MMO market. Its two titles, <a href="http://www.massively.com/tag/pocket-legends"><em>Pocket Legends</em></a> and <a href="http://www.massively.com/tag/star-legends"><em>Star Legends</em></a>, have proven extremely popular choices for players who want to get their MMO fix on the go, and this week at <a href="http://massively.joystiq.com/tag/GDC-Online-2011/">GDC Online</a>, our own <a href="http://massively.joystiq.com/editor/beau-hindman">Beau Hindman</a> got to have a chat with the games' creators about what's on the horizon.<br />
	<br />
	The big news is <em>Star Legends</em>' upcoming Google Chrome release. That's right, the truly hardcore <em>Star Legends</em> players will soon be able to play from the comfort of their home computers. With the upcoming release of Chrome 15, the title will be available in the browser's app store. But what if you've got a bunch of phone-exclusive friends without whom your game experience just wouldn't be complete? Not to worry! PC and mobile players will inhabit the same server, so you don't have to leave your friends behind for the comfort of your mouse and keyboard.<br />
	<br />
	What else is coming for the mobile title? Head past the cut for the full scoop.</div><p><a href="http://massively.joystiq.com/2011/10/12/gdc-austin-2011-spacetime-studios-talks-star-legends/" rel="bookmark">Continue reading <em>GDC Online 2011: Spacetime Studios talks Star Legends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/12/gdc-austin-2011-spacetime-studios-talks-star-legends/">GDC Online 2011: Spacetime Studios talks Star Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 12 Oct 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/12/gdc-austin-2011-spacetime-studios-talks-star-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20079738/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/12/gdc-austin-2011-spacetime-studios-talks-star-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>browser</category><category>browser-based</category><category>chrome</category><category>f2p</category><category>free-to-play</category><category>gdc</category><category>gdc-online</category><category>gdc-online-2011</category><category>google-chrome</category><category>ios</category><category>mobile</category><category>pocket-legends</category><category>sloucho-productions</category><category>spacetime-studios</category><category>star-legends</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 12 Oct 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Pocket Legends goes under the big top with Nuri's Hallows]]></title><link>http://massively.joystiq.com/2011/09/02/pocket-legends-goes-under-the-big-top-with-nuris-hallows/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/02/pocket-legends-goes-under-the-big-top-with-nuris-hallows/</guid><comments>http://massively.joystiq.com/2011/09/02/pocket-legends-goes-under-the-big-top-with-nuris-hallows/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/02/pocket-legends-goes-under-the-big-top-with-nuris-hallows/"><img alt="Pocket Legends" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/circus.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends</em></a>, the pint-sized popular MMO with charm and quirkiness to spare, is enlisting players for a stint at the circus. While some of us may indeed qualify to join the sideshow freaks, <a href="http://massively.joystiq.com/tag/spacetime-studios/"><em>Spacetime Studios</em></a> is hoping that adventurers will instead help lift the curse of an unfortunate traveling circus.<br />
<br />
With the recently released Nuri's Hallows campaign pack, players can now push up to level 60 as they investigate the cursed circus and its fascinating inhabitants. Amidst fighting the Strongman or navigating the twisted passageways of the House of Pain, there's tons of new loot to be found. Best of all, Spacetime is offering this campaign for free.<br />
<br />
<em>Pocket Legends</em> is available on iOS devices, and you can watch the trailer for Nuri's Hallows after the jump. Remember, kids, <em>all </em>the best things in life come after the jump!<p><a href="http://massively.joystiq.com/2011/09/02/pocket-legends-goes-under-the-big-top-with-nuris-hallows/" rel="bookmark">Continue reading <em>Pocket Legends goes under the big top with Nuri's Hallows</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/02/pocket-legends-goes-under-the-big-top-with-nuris-hallows/">Pocket Legends goes under the big top with Nuri's Hallows</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Sep 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/02/pocket-legends-goes-under-the-big-top-with-nuris-hallows/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20033522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/02/pocket-legends-goes-under-the-big-top-with-nuris-hallows/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>big-top</category><category>campaign</category><category>circus</category><category>content-patch</category><category>content-update</category><category>expansion</category><category>f2p</category><category>free</category><category>free-to-play</category><category>house-of-pain</category><category>nuris-hallows</category><category>patch</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>strongman</category><category>trailer</category><category>update</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 02 Sep 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Sci-fi MMO Star Legends launches on the Android OS]]></title><link>http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/</guid><comments>http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/"><img alt="Star Legends" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/starlegends-1313108929.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios</a>, creator of the mobile MMO <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends</em></a>, stepped into the science fiction realm with the launch of its latest MMO <a href="http://massively.joystiq.com/tag/star-legends-the-blackstar-chronicles/"><em>Star Legends: The Blackstar Chronicles</em></a>. Feeding off the frenzy of the mobile platform, <em>Star Legends</em> debuted on the Android OS first and can be downloaded at the <a href="http://massively.joystiq.com/tag/android/">Android Market</a> or <a href="http://massively.joystiq.com/tag/vcast">VCAST</a>. Chief Vision Officer <a href="http://massively.joystiq.com/tag/cinco-barnes">Cinco Barnes</a> commented on why the publisher chose to launch on Android first in a recent press release:
<blockquote class="bq-standard">
	"When we launched <em>Pocket Legends</em> on Android we were blown away by the response from the community. Android has since become the leading revenue driver and our primary focus. It is so easy to publish apps on their Market that it became a no-brainer for us to flip the standard mobile game strategy on its head and launch on Android before any other OS."</blockquote>
<em>Star Legends</em> boasts hours of gameplay -- via wi-fi, Edge, 3G, or 4G connections on Android 2.0 and above mobile devices -- with three customizable classes, character progression, guilds, and chat. These items, Spacetime says, are usually reserved for PC MMOs.<br />
<br />
Screenshots of this innovative game are displayed below, and the brief trailer for the game is tucked behind the break!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/blackstar-concept-art/">Star Legends</a></strong></p><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276090"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/teamwork1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276088"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/map_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276081"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/delta7cutscene_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4276078"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/action1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/blackstar-concept-art/#4213351"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/spacelegends7_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/" rel="bookmark">Continue reading <em>Sci-fi MMO Star Legends launches on the Android OS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/">Sci-fi MMO Star Legends launches on the Android OS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Aug 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20015824/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/11/star-legends-a-sci-fi-mmo-launches-into-the-android-os/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>android-market</category><category>android-os</category><category>cinco-barnes</category><category>launches</category><category>mobile</category><category>mobile-games</category><category>mobile-MMO</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>star-legends-the-blackstar-chronicles</category><category>trailer</category><category>vcast</category><category>video</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Thu, 11 Aug 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: More new games and news from mobile MMOs]]></title><link>http://massively.joystiq.com/2011/08/09/mmobility-more-new-games-and-news-from-mobile-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/09/mmobility-more-new-games-and-news-from-mobile-mmos/</guid><comments>http://massively.joystiq.com/2011/08/09/mmobility-more-new-games-and-news-from-mobile-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/08/09/mmobility-more-new-games-and-news-from-mobile-mmos/"><img alt="Outer Empires screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/fullscreen-capture-882011-92316-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Finding mobile MMOs for smartphones, slates, and browsers is not easy. I will often lump games that can run on a basic laptop into this column, but the specific games for those wonderful mobile devices are still rare. Yes, there are quite a few games in the <em><a href="http://massively.joystiq.com/tag/mafia-wars/">Mafia Wars</a>-</em>style, but I have been scouring the internet to find games that actually resemble "real" MMOs -- you know, the ones that have persistent worlds and interaction with large numbers of players.<br />
<br />
They're out there, but the faucet is at a slow drip. It must be hard to make mobile games, especially MMOs, especially in a market that is not only new but such a niche. Granted, titles like <a href="http://massively.joystiq.com/tag/order-and-chaos-online/"><em>Order and Chaos Online</em></a> and <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends</em></a> have shown that great success is possible, but in this columns, I like to highlight the little guys and the hidden gems.<br />
<br />
So click past the cut and I'll share with you a few updates on some of my favorite lesser-known mobile MMOs.<p><a href="http://massively.joystiq.com/2011/08/09/mmobility-more-new-games-and-news-from-mobile-mmos/" rel="bookmark">Continue reading <em>MMObility: More new games and news from mobile MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/09/mmobility-more-new-games-and-news-from-mobile-mmos/">MMObility: More new games and news from mobile MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Aug 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/09/mmobility-more-new-games-and-news-from-mobile-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20011518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/09/mmobility-more-new-games-and-news-from-mobile-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>android</category><category>asherons-call</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>castlecraft</category><category>celtic-heroes</category><category>eq</category><category>EQ-II</category><category>eq2</category><category>eqii</category><category>eve</category><category>eve-online</category><category>everquest</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>IOS</category><category>MMObility</category><category>mmorts</category><category>mobile</category><category>outer-empires</category><category>pocket-legends</category><category>Ryzom</category><category>slate</category><category>smartphone</category><category>tibiaME</category><category>warspear-online</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 09 Aug 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: is mobile at risk?]]></title><link>http://massively.joystiq.com/2011/07/26/mmobility-is-mobile-at-risk/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/26/mmobility-is-mobile-at-risk/</guid><comments>http://massively.joystiq.com/2011/07/26/mmobility-is-mobile-at-risk/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/07/25/mmobility-is-mobile-at-risk/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/fullscreen-capture-7252011-100445-am.bmp.jpg" vspace="4" /></a></div>
It doesn't take much effort to see evolving and emerging trends in today's connected world. Memes, popular fashion, even popular methods of becoming inebriated -- basically if we humans hear, read or talk about it we will probably take it on as our own. It's just how we are, we need to fit in with each other a lot of the time in order to feel connected.<br />
<br />
I suppose it should be no surprise that we do this with our video games as well. In fact, I would go so far as to say that most of the games I find borrow very heavily from each other, sometimes to the point that I wonder if the developers didn't literally just cover their game with a new title and skin and ship it out to players. This is a time in which the same-old same-old is shrugged off because developers "<em>didn't promise anything revolutionary</em>." That's right, we players have gone on to <em>provide</em> an excuse for shoddy development, so many developers don't even have to.<br />
<br />
It happened with "social" gaming...everyone and their Aunt Tilly jumped into making a <a href="http://www.farmville.com/"><em>Farmville</em></a> ripoff. The few fantastic titles were covered up by a sea of copycats. Now, is it going to happen in the mobile market? Can such a new market already be seeing it?<br />
<br />
Click past the cut and let's talk about it.<p><a href="http://massively.joystiq.com/2011/07/26/mmobility-is-mobile-at-risk/" rel="bookmark">Continue reading <em>MMObility: is mobile at risk?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/26/mmobility-is-mobile-at-risk/">MMObility: is mobile at risk?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Jul 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/26/mmobility-is-mobile-at-risk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19999595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/26/mmobility-is-mobile-at-risk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>angry-birds</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>castlecraft</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>haypi-kingdom</category><category>hype</category><category>IOS</category><category>ipad</category><category>iphone</category><category>mafia-wars</category><category>MMObility</category><category>mob-wars</category><category>mobile</category><category>pocket-legends</category><category>star-wars-the-old-republic</category><category>swtor</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 26 Jul 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Star Legends: The Blackstar Chronicles]]></title><link>http://massively.joystiq.com/2011/07/17/rise-and-shiny-recap-star-legends-the-blackstar-chronicles/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/17/rise-and-shiny-recap-star-legends-the-blackstar-chronicles/</guid><comments>http://massively.joystiq.com/2011/07/17/rise-and-shiny-recap-star-legends-the-blackstar-chronicles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/mobile-gaming/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/6-teamwork1.jpg" /></a></div>
<a href="http://www.spacetimestudios.com/">Spacetime Studios</a>, makers of the current heavyweight champion of the mobile world <a href="http://www.pocketlegends.com/"><em>Pocket Legends</em></a>, has expanded its lineup by adding <a href="http://www.starlegends.com/"><em>Star Legends: The Blackstar Chronicles</em></a>. I was more excited about this title than almost any other that was announced this year -- and for good reason. <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends</em></a> proved that a real mobile MMO complete with a persistent world, real-time chat and multiplayer interaction is possible. Over this last year the developers have added on a lot of new options and kept the game moving forward. If their new game was going to follow the same patch as <em>Pocket Legends</em>, then more power to Spacetime.<br />
<br />
At the same time, would they be able to overcome or improve some of the basic issues that comes with mobile gaming? And what exactly was the goal of making a second mobile MMO if a lot of your core design would remain the same... and a lot of your players would as well?<br />
<br />
Click past the cut and I'll tell you what I found this week!<p><a href="http://massively.joystiq.com/2011/07/17/rise-and-shiny-recap-star-legends-the-blackstar-chronicles/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Star Legends: The Blackstar Chronicles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/17/rise-and-shiny-recap-star-legends-the-blackstar-chronicles/">Rise and Shiny recap: Star Legends: The Blackstar Chronicles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Jul 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/17/rise-and-shiny-recap-star-legends-the-blackstar-chronicles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19992864/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/17/rise-and-shiny-recap-star-legends-the-blackstar-chronicles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hindman</category><category>big-brothers-big-sisters</category><category>blackstar</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>mobile</category><category>pocket-legends</category><category>rise-and-shiny</category><category>smartphone</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>star-legends-the-blackstar-chronicles</category><category>star-wars</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 17 Jul 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What payment model should mobile MMOs adopt?]]></title><link>http://massively.joystiq.com/2011/06/27/the-daily-grind-what-payment-model-should-mobile-mmos-adopt/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/27/the-daily-grind-what-payment-model-should-mobile-mmos-adopt/</guid><comments>http://massively.joystiq.com/2011/06/27/the-daily-grind-what-payment-model-should-mobile-mmos-adopt/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-daily-grind/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/oac.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Right now, two of the biggest mobile MMOs cling to radically different payment plans. <em><a href="http://www.pocketlegends.com/">Pocket Legends</a></em> offers up the core gameplay for free with a heavy reliance on microtransactions, while <a href="http://www.orderandchaos.info"><em>Order &amp; Chaos Online</em></a> charges a (small) monthly fee to play.<br />
<br />
The problem is that gamers who might be OK with either subscriptions or microtransactions when it comes to MMOs on the big screen balk at treating these little screen versions the same way. The question is whether gamers will be more comfortable getting the first taste for free and paying small charges on top of that or signing up for a monthly fee and expecting subscription-level service thereafter.<br />
<br />
What do you think? If MMO studios are to make any money off the mobile market, how should they go about doing it? What would you be comfortable paying for a reasonably good game, assuming that you'd play a mobile title?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/27/the-daily-grind-what-payment-model-should-mobile-mmos-adopt/">The Daily Grind: What payment model should mobile MMOs adopt?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Jun 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/27/the-daily-grind-what-payment-model-should-mobile-mmos-adopt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19976626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/27/the-daily-grind-what-payment-model-should-mobile-mmos-adopt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-model</category><category>f2p</category><category>free-to-play</category><category>mobile</category><category>mobile-mmo</category><category>opinion</category><category>order-and-chaos-online</category><category>payment-model</category><category>payment-plan</category><category>pocket-legends</category><category>subscription</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 27 Jun 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Fifty games for the mobile lifestyle]]></title><link>http://massively.joystiq.com/2011/06/21/mmobility-fifty-games-for-the-mobile-lifestyle/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/21/mmobility-fifty-games-for-the-mobile-lifestyle/</guid><comments>http://massively.joystiq.com/2011/06/21/mmobility-fifty-games-for-the-mobile-lifestyle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/wurm-online/" rel="tag">Wurm Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/category/mmobility/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/freerealmsheader-1307494247-1308351401.jpg" vspace="4" /></a></div>
I like lists. Lists help keep my candy-coated brain functioning. I see so many games, devices, and developers that I need to write things down periodically or become lost. Not so long ago I made a list of <a href="http://massively.joystiq.com/2010/12/29/free-for-all-twenty-five-free-mmos-for-that-shiny-new-laptop/">25 games for your shiny new laptop</a>, but I wanted to update it with other devices as well. I'd like to clarify the devices I have, though, especially since it was brought to my attention that a lot of players use laptops as their primary gaming machines. When I refer to a laptop, it is far from a gaming machine and could not run games like <a href="http://www.everquest2.com/"><em>EverQuest II</em></a> or <a href="http://www.ageofconan.com/"><em>Age of Conan</em></a>.<br />
<br />
So here are some stats: I have an <a href="http://www.htc.com/us/products/inspire-att">HTC Inspire</a>, an iPhone 3GS, an iPad, a Phenom Triple-core PC desktop with an Nvidia 9800 card, six gigs of ram and onboard sound. My laptop is an HP G62 with an AMD Athlon II P340 dual core processor, three gigs of ram and an AMD graphics chip built in. I also have a more powerful gaming PC, but that is often referred to as "the wife's machine" around here, and it is so packed with her items that I rarely touch it. So most of these games can be run on their native devices, and if they are meant for PC, probably on netbooks as well. When I'm playing on netbooks, resolution is often the major issue. Some games just will not fit on the tiny screens without some slight modding.<br />
<br />
Anyway, click past the cut to see the list. The first 11 are my favorites, the ones that I play often, if not every day. The rest are in no particular order, so keep that in mind as well. Remember that this year is going to be an incredible one for mobile, thanks to the new games I found at <a href="http://www.massively.com/tag/e3-2011">E3</a>. So this list will change!<p><a href="http://massively.joystiq.com/2011/06/21/mmobility-fifty-games-for-the-mobile-lifestyle/" rel="bookmark">Continue reading <em>MMObility: Fifty games for the mobile lifestyle</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/21/mmobility-fifty-games-for-the-mobile-lifestyle/">MMObility: Fifty games for the mobile lifestyle</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Jun 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/21/mmobility-fifty-games-for-the-mobile-lifestyle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19970091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/21/mmobility-fifty-games-for-the-mobile-lifestyle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mystical-land</category><category>adventurequest-worlds</category><category>Anarchy-Online</category><category>asherons-call</category><category>atmosphir</category><category>battlestar-galactica-online</category><category>beau-hindman</category><category>ccp</category><category>city-of-eternals</category><category>Clone-Wars-Adventures</category><category>crowns-of-power</category><category>dark-orbit</category><category>dark-orbit-games</category><category>die2nite</category><category>Dofus</category><category>domain-of-heroes</category><category>dragon-fable</category><category>dungeon-blitz</category><category>eden-eternal</category><category>eve-online</category><category>everquest</category><category>f2p</category><category>featured</category><category>fleck</category><category>free-realms</category><category>free-to-play</category><category>ftp</category><category>fusion-fall</category><category>gilfors-tales</category><category>glitch</category><category>gunshine</category><category>illyriad</category><category>kingsisle-entertainment</category><category>linkrealms</category><category>mabinogi</category><category>MapleStory</category><category>milmo</category><category>ministry-of-war</category><category>miramagia</category><category>MMObility</category><category>mobile</category><category>monkey-quest</category><category>monster-forest</category><category>nadirim</category><category>Nexon</category><category>order-and-chaos-online</category><category>pets-vs-monsters</category><category>pirate-galaxy</category><category>pocket-legends</category><category>pockie-ninja</category><category>poptropica</category><category>puzzle-pirates</category><category>runescape</category><category>shin-megami-tensei-imagine-online</category><category>SOE</category><category>spiral-knights</category><category>ThreeRings</category><category>travians</category><category>wakfu</category><category>wizard-101</category><category>World-of-Warcraft</category><category>zentia</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 21 Jun 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Pocket Legends teams up with Sony for Xperia PLAY event]]></title><link>http://massively.joystiq.com/2011/06/19/pocket-legends-teams-up-with-sony-for-xperia-play-event/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/19/pocket-legends-teams-up-with-sony-for-xperia-play-event/</guid><comments>http://massively.joystiq.com/2011/06/19/pocket-legends-teams-up-with-sony-for-xperia-play-event/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/pocket-legends"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/pl.jpg" vspace="4" /></a></div>
<a href="http://www.spacetimestudios.com/">Spacetime Studios</a> and <a href="http://sony.com">Sony</a> recently teamed up to put on a unique event inside <a href="http://massively.joystiq.com/tag/spacetime-studios">Spacetime's</a> <a href="http://www.pocketlegends.com/"><em>Pocket Legends</em></a> mobile MMO. A new press release touts the "<em>world's first in-game mobile flash mob,</em>" which happened during this month's <a href="http://massively.joystiq.com/tag/e3-2011">E3</a> convention in Los Angeles.<br />
<br />
<a href="http://massively.joystiq.com/tag/pocket-legends"><em>Pocket Legends</em></a> players took part in a "Find the Droid" competition in which an Android mascot would make its way through the game world while enterprising players gave chase. The promotion was designed to draw attention to the new <a href="http://www.sonyericsson.com/cws/products/mobilephones/overview/xperia-play?cc=gb&amp;lc=en">Sony Xperia PLAY</a> platform, and Spacetime gave away more than 11,000 themed vanity items during the course of the event.<br />
<br />
<em>Pocket Legends</em>, the world's largest mobile MMO in terms of downloads (4 million and counting), will be expanding to the Android-powered Xperia PLAY later this summer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/19/pocket-legends-teams-up-with-sony-for-xperia-play-event/">Pocket Legends teams up with Sony for Xperia PLAY event</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 Jun 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/19/pocket-legends-teams-up-with-sony-for-xperia-play-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19970490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/19/pocket-legends-teams-up-with-sony-for-xperia-play-event/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>droid</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>mobile</category><category>mobile-mmo</category><category>pocket-legends</category><category>press-release</category><category>sony</category><category>spacetime</category><category>spacetime-studios</category><category>xperia</category><category>xperia-play</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 19 Jun 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Just how mobile was E3?]]></title><link>http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/</guid><comments>http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/category/mmobility/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/2551791763434247595129126646314804693064646n-1.jpg" vspace="4" /></a></div>
<a href="http://www.e3expo.com/">E3</a> is a massive, loud conglomeration of lights, people, and stress. I spent most of my time there walking from one end to another, trying to find a certain booth or meeting room. Luckily for me, I am in pretty good shape and felt just fine the entire time, despite the fact that I had little to eat, and worse yet, little water. At home I drink water non-stop... no soda, no coffee. Still, it was a blast. Working like that really makes a tiny reporter like yours truly feel wonderful. Conversations with developers can be very, very interesting if games are what you love.<br />
<br />
And there were games. A ton of games. A bunch. <em>A lot</em>. Even then, I knew the feeling that was coming over me, the familiar feeling of stumbling into a toy store or comic shop to look for goodies. I was in hog heaven but needed to find my particular fix. I needed indie, tiny or strange games. Games that ran on a toaster but worked well, browser games that would impress me, or phone games that would continue to destroy the idea that immersive, fun gameplay cannot be done on a portable device.<br />
<br />
Did I find what I was looking for? Oh, <em>hell yes</em> I did. Click past the cut and I will tell you all about it.<p><a href="http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/" rel="bookmark">Continue reading <em>MMObility: Just how mobile was E3?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/">MMObility: Just how mobile was E3?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Jun 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19964917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>american-chopper</category><category>beau-hindman</category><category>browser</category><category>browser-based-MMOs</category><category>f2p</category><category>faxion-online</category><category>featured</category><category>fleck</category><category>free-to-play</category><category>ftp</category><category>gameforge</category><category>gamigo</category><category>global-agenda</category><category>illyriad</category><category>jagged-alliance-online</category><category>MMObility</category><category>nival</category><category>perfect-world-entertainment</category><category>pocket-legends</category><category>prime-world</category><category>rusty-hearts</category><category>sony-vita</category><category>spacetime-studios</category><category>star-legends</category><category>star-trek-infinite-space</category><category>Turn-based</category><category>ufo-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 14 Jun 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[E3 2011: Spacetime Studios on the Legends franchise]]></title><link>http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/</guid><comments>http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a></p><div style="text-align: center;">
	<a href="http://starlegends.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/blackstar1-1307714711.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<a href="http://massively.joystiq.com/tag/blackstar/"><em>Blackstar</em></a> has a new name to capitalize on the Legends brand -- it's now known as <a href="http://starlegends.com/"><em>Star Legends: The Blackstar Chronicles</em></a>. At this year's <a href="http://massively.joystiq.com/tag/e3-2011/">E3</a>, we caught up with <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios'</a> <a href="http://massively.joystiq.com/tag/Fernando-Blanco/">Fernando Blanco</a> to see how <a href="http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/">the revived project</a> (as well as the company's hit <em><em><a href="http://www.pocketlegends.com/">Pocket Legends</a>)</em></em> is coming along.<br />
<br />
<a href="http://massively.joystiq.com/tag/star-legends/"><em>Star Legends</em></a> is only a month away from launch, and Spacetime hopes that the <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends</em></a> fever will spread to its sci-fi brother. The name's been changed to communicate the studio's intent to provide an ongoing story rather than a one-shot experience. The game will launch with the first 20 levels of content, but Spacetime has grand plans to expand this much further.<br />
<br />
Blanco gave us some of the backstory to the game: In the far future, humans are exploring the cosmos and have stumbled upon a resource-rich area. Corporations, as they are wont to do, have swooped in to exert their dominance but have come across hostile aliens in the process. War breaks out, invasions start popping up all over the place, and you're called in to clean up the mess -- and make a quick buck in the process.<br />
<br />
Hit the jump to hear more about <em>Star Legends'</em> classes and gameplay!<p><a href="http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/" rel="bookmark">Continue reading <em>E3 2011: Spacetime Studios on the Legends franchise</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/">E3 2011: Spacetime Studios on the Legends franchise</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Jun 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19963763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>archer</category><category>beta</category><category>blackstar</category><category>blackstar-mmo</category><category>commando</category><category>dark-legends</category><category>droid</category><category>e3</category><category>e3-2011</category><category>engineer</category><category>f2p</category><category>featured</category><category>Fernando-Blanco</category><category>flash-mob</category><category>free-to-play</category><category>horror</category><category>mage</category><category>mobile-mmo</category><category>operative</category><category>pocket-legends</category><category>preview</category><category>previews</category><category>promotion</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>verizon</category><category>warrior</category><category>western</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 Jun 2011 13:00:00 EST</pubDate></item></channel></rss>